Index
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
All Classes|All Packages
All Classes|All Packages
All Classes|All Packages
R
- r - Variable in class squidpony.squidgrid.gui.gdx.Filters.LerpFilter
- RABBIT_EAR_IRIS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Rabbit Ear Iris" has RGB code
0x491E3C
, red 0.28627452, green 0.11764706, blue 0.23529412, alpha 1, hue 0.88372093, saturation 0.5890411, and value 0.28627452. - Radiance - Class in squidpony.squidgrid.gui.gdx
-
Grouping of qualities related to glow and light emission.
- Radiance() - Constructor for class squidpony.squidgrid.gui.gdx.Radiance
-
All-default constructor; makes a single-cell unchanging white light.
- Radiance(float) - Constructor for class squidpony.squidgrid.gui.gdx.Radiance
-
Makes an unchanging white light with the specified range in cells.
- Radiance(float, float) - Constructor for class squidpony.squidgrid.gui.gdx.Radiance
-
Makes an unchanging light with the given color (as a packed float) and the specified range in cells.
- Radiance(float, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.Radiance
-
Makes a flickering light with the given color (as a packed float) and the specified range in cells; the flicker parameter affects the rate at which this will randomly reduce its range and return to normal.
- Radiance(float, float, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.Radiance
-
Makes a flickering light with the given color (as a packed float) and the specified range in cells; the flicker parameter affects the rate at which this will randomly reduce its range and return to normal, and the strobe parameter affects the rate at which this will steadily reduce its range and return to normal.
- Radiance(float, float, float, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.Radiance
-
Makes a flickering light with the given color (as a packed float) and the specified range in cells; the flicker parameter affects the rate at which this will randomly reduce its range and return to normal, and the strobe parameter affects the rate at which this will steadily reduce its range and return to normal.
- Radiance(float, float, float, float, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.Radiance
-
Makes a flickering light with the given color (as a packed float) and the specified range in cells; the flicker parameter affects the rate at which this will randomly reduce its range and return to normal, and the strobe parameter affects the rate at which this will steadily reduce its range and return to normal.
- Radiance(float, Color, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.Radiance
-
Makes a flickering light with the given color (as a libGDX Color) and the specified range in cells; the flicker parameter affects the rate at which this will randomly reduce its range and return to normal, and the strobe parameter affects the rate at which this will steadily reduce its range and return to normal.
- Radiance(Radiance) - Constructor for class squidpony.squidgrid.gui.gdx.Radiance
-
Copies another Radiance exactly, except for the pattern its flicker may have, if any.
- radius - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
-
Normally you should set this in the constructor, and not change it later.
- radius - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.GlowBallEffect
-
Normally you should set this in the constructor, and not change it later.
- radiusStrategy - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
-
How light should spread; usually
Radius.CIRCLE
unless gameplay reasons need it to be SQUARE or DIAMOND. - rainbow(double, double, double, int) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
-
Generates a hue-shifted rainbow of colors, starting at red and going through orange, yellow, green, blue, and purple before getting close to red at the end again.
- rainbow(double, double, int) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
-
Generates a hue-shifted rainbow of colors, starting at red and going through orange, yellow, green, blue, and purple before getting close to red at the end again.
- rainbow(float, float, float, int) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
-
Generates a hue-shifted rainbow of colors, starting at red and going through orange, yellow, green, blue, and purple before getting close to red at the end again.
- rainbow(float, float, int) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
-
Generates a hue-shifted rainbow of colors, starting at red and going through orange, yellow, green, blue, and purple before getting close to red at the end again.
- rainbow(int) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
-
Generates a hue-shifted rainbow of colors, starting at red and going through orange, yellow, green, blue, and purple before getting close to red at the end again.
- RAINBOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This array is loaded with the colors found in the rainbow, in the standard ROYGBIV order.
- random() - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
-
Gets a fully random color that is only required to be opaque.
- randomBlend(Color, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
-
Blends the colors A and B by a random degree.
- randomColorSequence() - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Returns an infinite Iterator (also an Iterable) over different colors from
SColor.COLOR_WHEEL_PALETTE
, with measures taken to avoid returning the same exact SColor twice in a row (but two similar colors could be returned in quick succession). - randomColorSequence(int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Returns an infinite Iterator (also an Iterable) over different colors from
SColor.COLOR_WHEEL_PALETTE
, with measures taken to avoid returning the same hue of SColor twice in a row (but two similar hues could be returned in quick succession). - randomColorSequence(CharSequence) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Returns an infinite Iterator (also an Iterable) over different colors from
SColor.COLOR_WHEEL_PALETTE
, with measures taken to avoid returning the same exact SColor twice in a row (but two similar colors could be returned in quick succession). - randomColorSequence(CharSequence, int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Returns an infinite Iterator (also an Iterable) over different colors from
SColor.COLOR_WHEEL_PALETTE
, with measures taken to avoid returning the same hue of SColor twice in a row (but two similar hues could be returned in quick succession). - randomColorSequence(IRNG) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Returns an infinite Iterator (also an Iterable) over different colors from
SColor.COLOR_WHEEL_PALETTE
, with measures taken to avoid returning the same exact SColor twice in a row (but two similar colors could be returned in quick succession). - randomColorSequence(IRNG, int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Returns an infinite Iterator (also an Iterable) over different colors from
SColor.COLOR_WHEEL_PALETTE
, with measures taken to avoid returning the same hue of SColor twice in a row (but two similar hues could be returned in quick succession). - randomColorWheel(IRNG) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets a random color from the palette
SColor.COLOR_WHEEL_PALETTE_REDUCED
, using the specified IRNG to determine saturation, brightness, and hue. - randomColorWheel(IRNG, int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets a random color from the palette
SColor.COLOR_WHEEL_PALETTE_REDUCED
, with the specified brightness (0 is darkest, 1 is middle-bright, 2 is brightest) and saturation (0 is grayest, 1 is mid-saturation, 2 is fully saturated), using the specified IRNG. - randomHueSequence() - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Returns an infinite Iterator (also an Iterable) over Integers 0-15 inclusive that can be used to select hues from
SColor.COLOR_WHEEL_PALETTES
, with measures taken to avoid returning the same hue of SColor twice in a row (but two similar hues could be returned in quick succession). - randomHueSequence(CharSequence) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Returns an infinite Iterator (also an Iterable) over Integers 0-15 inclusive that can be used to select hues from
SColor.COLOR_WHEEL_PALETTES
, with measures taken to avoid returning the same hue of SColor twice in a row (but two similar hues could be returned in quick succession). - randomHueSequence(IRNG) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Returns an infinite Iterator (also an Iterable) over Integers 0-15 inclusive that can be used to select hues from
SColor.COLOR_WHEEL_PALETTES
, with measures taken to avoid returning the same hue of SColor twice in a row (but two similar hues could be returned in quick succession). - randomize(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
-
Blends a color with a random (opaque) color by a factor of 10% random.
- randomizeMore(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
-
Blends a color with a random (opaque) color by a factor of 30% random.
- randomizeMost(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
-
Blends a color with a random (opaque) color by a factor of 70% random.
- range - Variable in class squidpony.squidgrid.gui.gdx.Radiance
-
How far the radiated light extends; 0f is "just this cell", anything higher can go into neighboring cells.
- RAPEBLOSSOM_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Rapeblossom Brown" has RGB code
0xE3B130
, red 0.8901961, green 0.69411767, blue 0.1882353, alpha 1, hue 0.120111704, saturation 0.78854626, and value 0.8901961. - RAPESEED_OIL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Rapeseed Oil" has RGB code
0xA17917
, red 0.6313726, green 0.4745098, blue 0.09019608, alpha 1, hue 0.11835742, saturation 0.85714287, and value 0.6313726. - RAW_UMBER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Raw Umber" has RGB code
0x734A12
, red 0.4509804, green 0.2901961, blue 0.07058824, alpha 1, hue 0.09622002, saturation 0.84347826, and value 0.4509804. - RAZZMATAZZ - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Razzamatazz" has RGB code
0xE30B5C
, red 0.8901961, green 0.043137256, blue 0.36078432, alpha 1, hue 0.93750006, saturation 0.95154184, and value 0.8901961. - recallActor(Actor, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
- recallActor(Actor, boolean, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
- recallActor(AnimatedEntity) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
- recallActor(AnimatedEntity, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
- recallActor(TextCellFactory.Glyph, boolean, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
- recallToGrid(TextCellFactory.Glyph) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Brings a Glyph back into normal rendering, removing it from the Glyphs this class knows about and filling the grid's char at the Glyph's position in the first layer with the Glyph's char and color.
- recallToGrid(TextCellFactory.Glyph, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Brings a Glyph back into normal rendering, removing it from the Glyphs this class knows about and filling the grid's char at the Glyph's position in the given layer with the Glyph's char and color.
- recolor(float, int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Changes the background at position x,y so it becomes the given encodedColor, waiting for
delay
(in seconds) before performing it, taking duration seconds. - recolor(float, int, int, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Changes the background at position x,y so it becomes the given encodedColor, waiting for
delay
(in seconds) before performing it, taking duration seconds. - recolor(float, int, int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Changes the foreground in the given layer at position x,y so it becomes the given encodedColor, waiting for
delay
(in seconds) before performing it, taking duration seconds. - recolor(float, int, int, int, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Changes the foreground in the given layer at position x,y so it becomes the given encodedColor, waiting for
delay
(in seconds) before performing it, taking duration seconds. - recolor(int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Changes the background at position x,y so it becomes the given encodedColor, taking duration seconds.
- recolor(int, int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Changes the foreground in the given layer at position x,y so it becomes the given encodedColor, taking duration seconds.
- recolor(int, int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Changes the foreground in the given layer at position x,y so it becomes the given color, taking duration seconds.
- recolor(int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Changes the background at position x,y so it becomes the given color, taking duration seconds.
- RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Red" has RGB code
0xFF0000
, red 1.0, green 0.0, blue 0.0, alpha 1, hue 0.0, saturation 1.0, and value 1.0. - RED_BEAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Red Bean" has RGB code
0x672422
, red 0.40392157, green 0.14117648, blue 0.13333334, alpha 1, hue 0.0048310757, saturation 0.66990286, and value 0.40392157. - RED_BIRCH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Red Birch" has RGB code
0x9D2B22
, red 0.6156863, green 0.16862746, blue 0.13333334, alpha 1, hue 0.01219511, saturation 0.7834395, and value 0.6156863. - RED_DYE_TURMERIC - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Red Dye Turmeric" has RGB code
0xFB8136
, red 0.9843137, green 0.5058824, blue 0.21176471, alpha 1, hue 0.063451886, saturation 0.78486055, and value 0.9843137. - RED_INCENSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Red Incense" has RGB code
0xF07F5E
, red 0.9411765, green 0.49803922, blue 0.36862746, alpha 1, hue 0.037671328, saturation 0.6083333, and value 0.9411765. - RED_KITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Red Kite" has RGB code
0x913228
, red 0.5686275, green 0.19607843, blue 0.15686275, alpha 1, hue 0.015872955, saturation 0.72413796, and value 0.5686275. - RED_OCHRE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Red Ochre" has RGB code
0x9F5233
, red 0.62352943, green 0.32156864, blue 0.2, alpha 1, hue 0.047839403, saturation 0.6792453, and value 0.62352943. - RED_PIGMENT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Red Pigment" has RGB code
0xED1C24
, red 0.92941177, green 0.10980392, blue 0.14117648, alpha 1, hue 0.99362046, saturation 0.88185656, and value 0.92941177. - RED_PLUM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Red Plum" has RGB code
0xDB5A6B
, red 0.85882354, green 0.3529412, blue 0.41960785, alpha 1, hue 0.9780363, saturation 0.5890411, and value 0.85882354. - RED_SERIES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This array is loaded with the colors from the traditional Japanese Red Series found at the wikipedia site here: http://en.wikipedia.org/wiki/Traditional_colors_of_Japan
- RED_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Red Violet" has RGB code
0xC71585
, red 0.78039217, green 0.08235294, blue 0.52156866, alpha 1, hue 0.8951311, saturation 0.89447236, and value 0.78039217. - RED_VIOLET_SERIES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This array is loaded with the colors from the traditional Japanese Red-Violet Series found at the wikipedia site here: http://en.wikipedia.org/wiki/Traditional_colors_of_Japan
- RED_WISTERIA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Red Wisteria" has RGB code
0xBB7796
, red 0.73333335, green 0.46666667, blue 0.5882353, alpha 1, hue 0.9240197, saturation 0.36363637, and value 0.73333335. - redLUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
A lookup table from 32 possible levels in the red channel to 6 possible values in the red channel; only change this if you know what you're doing.
- redLUTf - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
A lookup table from 32 possible levels in the red channel to 6 possible values in the red channel as floats; only change this if you know what you're doing.
- redOfFloat(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets the red channel value of the given encoded color, as an int ranging from 0 to 255, inclusive.
- redOfFloatF(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets the red channel value of the given encoded color, as a float from 0.0f to 1.0f, inclusive.
- redPossibleLUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
The 6 possible values that can be used in the red channel with
SColor.redLUT
. - reducer - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.PaletteReducerFilter
- REGULAR - Static variable in class squidpony.squidgrid.gui.gdx.TextFamily
- reinitialize(float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
- reinitialize(float, float, float, float, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
- reinitialize(float, float, float, float, int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.VisualInput
- remap(char, boolean, boolean, boolean, char, boolean, boolean, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
-
Remaps a char that could be input and processed by
SquidInput.KeyHandler.handle(char, boolean, boolean, boolean)
(possibly with some pressed modifiers) to another char with possible modifiers. - remap(int[]) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
-
Remaps many keypress combinations, each of which is a char and several potential modifiers, to other keypress combinations.
- remap(int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
-
Remaps a keypress combination, which is a char and several potential modifiers, to another keypress combination.
- remove() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.Entries
- remove(int) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
- remove(int, char) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
- removeAnimatedEntity(AnimatedEntity) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
- removeAnimatedEntity(AnimatedEntity) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
- removeAnimatedEntity(AnimatedEntity, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
- removeAnimatedEntityByCell(int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
- removeAnimatedEntityByCell(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
- removeGlyph(TextCellFactory.Glyph) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
A way to remove a Glyph from the group of glyphs this renders, while also ending any animations or other Actions that the removed Glyph was scheduled to perform.
- removeImageSwap(char) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
-
Removes the char toRemove from the mapping of chars to replace with images, or does nothing if this did not already replace toRemove with an image.
- removeLight(int, int) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
-
Removes a Radiance as a light source from the given position, if any is present.
- removeLight(Coord) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
-
Removes a Radiance as a light source from the given position, if any is present.
- removeMarkup(CharSequence) - Method in class squidpony.squidgrid.gui.gdx.GDXMarkup
-
Removes all SquidLib and libGDX markup from the given
markupString
except for[[
to escape a left bracket, returning the result as a new StringBuilder. - removeSwap(char) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Removes the replacement pair, if present, that searches for the given key, find.
- removeSwap(String) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Removes the replacement pair, if present, that searches for the given key, find.
- renderCalls - Variable in class squidpony.squidgrid.gui.gdx.FilterBatch
-
Number of render calls since the last
FilterBatch.begin()
. - repeatGapMillis - Variable in class squidpony.squidgrid.gui.gdx.SquidInput
- reset() - Method in class squidpony.squidgrid.gui.gdx.PackedColorAction
- resetLoopTime(float) - Method in class squidpony.squidgrid.gui.gdx.ColorChangeImage
-
Changes the amount of time this takes to loop through all colors, and also resets the current loop to its start.
- resetLoopTime(float) - Method in class squidpony.squidgrid.gui.gdx.ColorChangeLabel
-
Changes the amount of time this takes to loop through all colors, and also resets the current loop to its start.
- resetSize() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Acts like calling
TextCellFactory.initBySize()
, but doesn't create new ShaderPrograms or other objects if this has already been initialized. - resetSize(float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Acts like calling
TextCellFactory.width(float)
,TextCellFactory.height(float)
, andTextCellFactory.initBySize()
in succession, but doesn't create new ShaderPrograms or other objects if this has already been initialized. - resistances - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
-
The 2D array of light-resistance values from 0.0 to 1.0 for each cell on the map, as produced by
DungeonUtility.generateResistances(char[][])
. - resize(int, int) - Method in class squidpony.squidgrid.gui.gdx.StarterKit
-
Not a complete resize method; this is meant to handle the resizing of this StarterKit only and should be called inside your main Game, ApplicationListener, etc.
- resizeInnerStage(Stage) - Method in class squidpony.squidgrid.gui.gdx.VisualInput
- resume() - Method in class squidpony.squidgrid.gui.gdx.DefaultResources
-
Called when the Application is about to be resumed
- RICH_CARMINE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Rich Carmine" has RGB code
0xD70040
, red 0.84313726, green 0.0, blue 0.2509804, alpha 1, hue 0.95038754, saturation 1.0, and value 0.84313726. - RICH_GARDENIA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Rich Gardenia" has RGB code
0xF57F4F
, red 0.9607843, green 0.49803922, blue 0.30980393, alpha 1, hue 0.04819286, saturation 0.677551, and value 0.9607843. - right - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
- RIGHT_ARROW - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Down arrow key.
- rightMargin - Variable in class squidpony.squidgrid.gui.gdx.ScreenSizeManager
-
The right margin, which has at most a 1 pixel difference with
ScreenSizeManager.leftMargin
. - rightPadding - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
- rightPadding() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Returns the padding on the right side.
- rightPadding(int) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Sets the amount of padding on the right side to the provided value.
- RIKAN_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Rikan Brown" has RGB code
0x534A32
, red 0.3254902, green 0.2901961, blue 0.19607843, alpha 1, hue 0.121212006, saturation 0.39759037, and value 0.3254902. - RINSED_OUT_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Rinsed Out Red" has RGB code
0xFF7952
, red 1.0, green 0.4745098, blue 0.32156864, alpha 1, hue 0.037572145, saturation 0.6784314, and value 1.0. - rng - Variable in class squidpony.squidgrid.gui.gdx.StarterKit
-
Almost all of SquidLib comes into contact with randomness at some point, so this is a good place to show one way of handling that randomness.
- ROBIN_EGG_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Robin Egg Blue" has RGB code
0x00CCCC
, red 0.0, green 0.8, blue 0.8, alpha 1, hue 0.5, saturation 1.0, and value 0.8. - Rocky - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- rockyColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Rose" has RGB code
0xFF007F
, red 1.0, green 0.0, blue 0.49803922, alpha 1, hue 0.91699344, saturation 1.0, and value 1.0. - ROSE_MADDER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Rose Madder" has RGB code
0xE32636
, red 0.8901961, green 0.14901961, blue 0.21176471, alpha 1, hue 0.98589075, saturation 0.8325991, and value 0.8901961. - ROSE_TAUPE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Rose Taupe" has RGB code
0x905D5D
, red 0.5647059, green 0.3647059, blue 0.3647059, alpha 1, hue 0.0, saturation 0.3541667, and value 0.5647059. - ROUNDED - squidpony.squidgrid.gui.gdx.UIUtil.CornerStyle
-
Here's an example of this style:
. - ROYAL_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Royal Blue" has RGB code
0x4169E1
, red 0.25490198, green 0.4117647, blue 0.88235295, alpha 1, hue 0.625, saturation 0.71111107, and value 0.88235295. - ROYAL_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Royal Purple" has RGB code
0x6B3FA0
, red 0.41960785, green 0.24705882, blue 0.627451, alpha 1, hue 0.7422682, saturation 0.60625005, and value 0.627451. - RUBY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Ruby" has RGB code
0xE0115F
, red 0.8784314, green 0.06666667, blue 0.37254903, alpha 1, hue 0.937198, saturation 0.92410713, and value 0.8784314. - RUSSET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Russet" has RGB code
0x80461B
, red 0.5019608, green 0.27450982, blue 0.105882354, alpha 1, hue 0.070957065, saturation 0.7890625, and value 0.5019608. - RUST - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Rust" has RGB code
0xB7410E
, red 0.7176471, green 0.25490198, blue 0.05490196, alpha 1, hue 0.05029583, saturation 0.92349726, and value 0.7176471. - RUSTED_LIGHT_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Rusted Light Blue" has RGB code
0x6A7F7A
, red 0.41568628, green 0.49803922, blue 0.47843137, alpha 1, hue 0.46031737, saturation 0.16535433, and value 0.49803922. - RUSTY_CELADON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Rusty Celadon" has RGB code
0x898A74
, red 0.5372549, green 0.5411765, blue 0.45490196, alpha 1, hue 0.1742425, saturation 0.15942033, and value 0.5411765. - RUSTY_STORAGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Rusty Storage" has RGB code
0x455859
, red 0.27058825, green 0.34509805, blue 0.34901962, alpha 1, hue 0.50833344, saturation 0.22471908, and value 0.34901962. - RUSTY_STOREROOM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Rusty Storeroom" has RGB code
0x3A403B
, red 0.22745098, green 0.2509804, blue 0.23137255, alpha 1, hue 0.36111116, saturation 0.093750045, and value 0.2509804.
All Classes|All Packages