Index
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
All Classes|All Packages
All Classes|All Packages
All Classes|All Packages
E
- EARTHEN_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Earthen Yellow" has RGB code
0xBE7F51
, red 0.74509805, green 0.49803922, blue 0.31764707, alpha 1, hue 0.07033646, saturation 0.5736842, and value 0.74509805. - EARTHEN_YELLOW_RED_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Earthen Yellow Red Brown" has RGB code
0xFF4E20
, red 1.0, green 0.30588236, blue 0.1254902, alpha 1, hue 0.03437972, saturation 0.8745098, and value 1.0. - ECRU - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Ecru" has RGB code
0xC2B280
, red 0.7607843, green 0.69803923, blue 0.5019608, alpha 1, hue 0.12626266, saturation 0.34020615, and value 0.7607843. - EDO_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Edo Brown" has RGB code
0xA13D2D
, red 0.6313726, green 0.23921569, blue 0.1764706, alpha 1, hue 0.022988558, saturation 0.7204969, and value 0.6313726. - EGG_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Egg Dye" has RGB code
0xFFA631
, red 1.0, green 0.6509804, blue 0.19215687, alpha 1, hue 0.09466028, saturation 0.80784315, and value 1.0. - EGGPLANT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Eggplant" has RGB code
0x614051
, red 0.38039216, green 0.2509804, blue 0.31764707, alpha 1, hue 0.9141415, saturation 0.34020615, and value 0.38039216. - EGGSHELL_PAPER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Eggshell Paper" has RGB code
0xECBE9F
, red 0.9254902, green 0.74509805, blue 0.62352943, alpha 1, hue 0.06709957, saturation 0.32627118, and value 0.9254902. - EGYPTIAN_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Egyptian Blue" has RGB code
0x1034A6
, red 0.0627451, green 0.20392157, blue 0.6509804, alpha 1, hue 0.6266669, saturation 0.90361446, and value 0.6509804. - eightWay - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
- ELECTRIC_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Electric Blue" has RGB code
0x7DF9FF
, red 0.49019608, green 0.9764706, blue 1.0, alpha 1, hue 0.50769234, saturation 0.5098039, and value 1.0. - ELECTRIC_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Electric Green" has RGB code
0x00FF00
, red 0.0, green 1.0, blue 0.0, alpha 1, hue 0.33333325, saturation 1.0, and value 1.0. - ELECTRIC_INDIGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Electric Indigo" has RGB code
0x6600FF
, red 0.4, green 0.0, blue 1.0, alpha 1, hue 0.73333347, saturation 1.0, and value 1.0. - ELECTRIC_LIME - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Electric Lime" has RGB code
0xCCFF00
, red 0.8, green 1.0, blue 0.0, alpha 1, hue 0.20000005, saturation 1.0, and value 1.0. - ELECTRIC_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Electric Purple" has RGB code
0xBF00FF
, red 0.7490196, green 0.0, blue 1.0, alpha 1, hue 0.7915034, saturation 1.0, and value 1.0. - EMERALD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Emerald" has RGB code
0x50C878
, red 0.3137255, green 0.78431374, blue 0.47058824, alpha 1, hue 0.38888884, saturation 0.59999996, and value 0.78431374. - Empty - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- EMPTY_CELL - Static variable in class squidpony.squidgrid.gui.gdx.SquidLayers
- emptyColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- enableBlending() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
- encode(Color) - Static method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
- encodePosition(int, int) - Static method in class squidpony.squidgrid.gui.gdx.SparseTextMap
-
Packs the given x,y position into one int in the type that is used elsewhere in this class.
- end - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.GlowBallEffect
-
Where the glow effect should travel towards as a whole.
- end() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
- END - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
End key (commonly used for moving a cursor to end of line).
- endPoint - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.ProjectileEffect
-
Normally you should set this in the constructor, and not change it later.
- ensureCapacity(int) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ENTER - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Enter key, also called Return key.
- entries() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
-
Returns an iterator for the entries in the map.
- Entries(SparseTextMap) - Constructor for class squidpony.squidgrid.gui.gdx.SparseTextMap.Entries
- Entry() - Constructor for class squidpony.squidgrid.gui.gdx.SparseTextMap.Entry
- equals(Object) - Method in class squidpony.squidgrid.gui.gdx.Radiance
- equals(Object) - Method in class squidpony.squidgrid.gui.gdx.SColor
- equals(Object) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
- erase() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
-
Erase everything visible in all cells or all layers.
- erase() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Erases the entire panel, leaving only a transparent space.
- eraseColoredLighting(float[][][]) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Removes any information from the given 3D float array for colored lighting, making it as if it had just been built by
SColor.blankColoredLighting(int, int)
, but without any allocations. - eraseLayer(int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
- ESCAPE - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Esc or Escape key
- ExplosionEffect(IPackedColorPanel, float, Coord, int) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
-
Constructs an ExplosionEffect with explicit settings for some fields.
- ExplosionEffect(IPackedColorPanel, float, GreasedRegion, Coord, int) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
-
Constructs an ExplosionEffect with explicit settings for most fields.
- ExplosionEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, double, double) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
-
Constructs an ExplosionEffect with explicit settings for most fields; this constructor allows the case where an explosion is directed in a cone or sector shape.
- ExplosionEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, double, double, float[]) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
-
Constructs an ExplosionEffect with explicit settings for most fields but also an alternate group of Color objects that it will use to color the explosion instead of using fiery/smoke colors; this constructor allows the case where an explosion is directed in a cone or sector shape.
- ExplosionEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, double, double, List<? extends Color>) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
-
Constructs an ExplosionEffect with explicit settings for most fields but also an alternate group of Color objects that it will use to color the explosion instead of using fiery/smoke colors; this constructor allows the case where an explosion is directed in a cone or sector shape.
- ExplosionEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, float[]) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
-
Constructs an ExplosionEffect with explicit settings for most fields but also an alternate group of Color objects that it will use to color the explosion instead of using fiery/smoke colors.
- ExplosionEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, List<? extends Color>) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
-
Constructs an ExplosionEffect with explicit settings for most fields but also an alternate group of Color objects that it will use to color the explosion instead of using fiery/smoke colors.
- ExplosionEffect(IPackedColorPanel, Coord, int) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
-
Constructs an ExplosionEffect with explicit settings for some fields.
- extraPanels - Variable in class squidpony.squidgrid.gui.gdx.SquidLayers
All Classes|All Packages