Index
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
All Classes|All Packages
All Classes|All Packages
All Classes|All Packages
T
- TAB - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Tab key.
- TAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Tan" has RGB code
0xD2B48C
, red 0.8235294, green 0.7058824, blue 0.54901963, alpha 1, hue 0.09523821, saturation 0.3333333, and value 0.8235294. - TANGERINE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Tangerine" has RGB code
0xF28500
, red 0.9490196, green 0.52156866, blue 0.0, alpha 1, hue 0.091597795, saturation 1.0, and value 0.9490196. - TANGERINE_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Tangerine Yellow" has RGB code
0xFFCC00
, red 1.0, green 0.8, blue 0.0, alpha 1, hue 0.13333344, saturation 1.0, and value 1.0. - target - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.LerpFilter
- target - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect
- targetCb - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.ColorizeFilter
- targetCr - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.ColorizeFilter
- targetHue - Variable in class squidpony.squidgrid.gui.gdx.Filters.ColorizeFilter
- targets - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.MultiLerpFilter
- targets - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.PaletteFilter
- targetSaturation - Variable in class squidpony.squidgrid.gui.gdx.Filters.ColorizeFilter
- TATARIAN_ASTER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Tatarian Aster" has RGB code
0x976E9A
, red 0.5921569, green 0.43137255, blue 0.6039216, alpha 1, hue 0.82196987, saturation 0.2857143, and value 0.6039216. - TAUPE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Taupe" has RGB code
0x483C32
, red 0.28235295, green 0.23529412, blue 0.19607843, alpha 1, hue 0.07575762, saturation 0.30555558, and value 0.28235295. - TAWNY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Tawny" has RGB code
0xCD5700
, red 0.8039216, green 0.34117648, blue 0.0, alpha 1, hue 0.07073188, saturation 1.0, and value 0.8039216. - tcf - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
- tcfLeft - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
- tcfRight - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
- TEA_GARDEN_CONTEMPLATION - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Tea Garden Contemplation" has RGB code
0x665343
, red 0.4, green 0.3254902, blue 0.2627451, alpha 1, hue 0.07619047, saturation 0.34313723, and value 0.4. - TEA_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Tea Green" has RGB code
0xD0F0C0
, red 0.8156863, green 0.9411765, blue 0.7529412, alpha 1, hue 0.27777767, saturation 0.19999999, and value 0.9411765. - TEA_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Tea Orange" has RGB code
0xF88379
, red 0.972549, green 0.5137255, blue 0.4745098, alpha 1, hue 0.013123512, saturation 0.51209676, and value 0.972549. - TEA_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Tea Rose" has RGB code
0xF4C2C2
, red 0.95686275, green 0.7607843, blue 0.7607843, alpha 1, hue 0.0, saturation 0.20491803, and value 0.95686275. - TEAD_GARDEN_CONTEMPLATION - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
Deprecated.This color name was misspelled; prefer
SColor.TEA_GARDEN_CONTEMPLATION
- TEAL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Teal" has RGB code
0x008080
, red 0.0, green 0.5019608, blue 0.5019608, alpha 1, hue 0.5, saturation 1.0, and value 0.5019608. - tempColorLighting - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
-
Temporary storage array used for calculations involving
LightingHandler.colorLighting
; it sometimes may make sense for other code to use this as temporary storage as well. - TemperateRainforest - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- temperateRainforestColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- tempFOV - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
-
Temporary storage array used for calculations involving
LightingHandler.fovResult
; it sometimes may make sense for other code to use this as temporary storage as well. - TERRA_COTTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Terra Cotta" has RGB code
0xE2725B
, red 0.8862745, green 0.44705883, blue 0.35686275, alpha 1, hue 0.028395057, saturation 0.5973452, and value 0.8862745. - text - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
-
The text to display
- textActor - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
-
The actor whose size is adjusted to the text.
- TextCellFactory - Class in squidpony.squidgrid.gui.gdx
-
Class for creating text blocks.
- TextCellFactory() - Constructor for class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Creates a default valued factory.
- TextCellFactory(AssetManager) - Constructor for class squidpony.squidgrid.gui.gdx.TextCellFactory
-
A default valued factory that uses the given
AssetManager
to load the font file. - TextCellFactory.Glyph - Class in squidpony.squidgrid.gui.gdx
-
A kind of Actor for one char (with one color) that is innately drawn with a specific TextCellFactory, and will match the layout behavior of that TextCellFactory when it is used for other purposes.
- textFactory - Variable in class squidpony.squidgrid.gui.gdx.SquidLayers
- textFactory - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
- textFactory - Variable in class squidpony.squidgrid.gui.gdx.StarterKit
-
One of the more critical parts of rendering text is what font to use, and textFactory should usually not be reassigned during a game because so many things depend on this value or a copy of it (so the change might not affect what it was expected to, and might break other things).
- TextFamily - Class in squidpony.squidgrid.gui.gdx
-
A variant of
TextCellFactory
that allows switching between regular, bold, italic, and bold italic styles. - TextFamily() - Constructor for class squidpony.squidgrid.gui.gdx.TextFamily
-
Creates a default valued factory.
- TextFamily(AssetManager) - Constructor for class squidpony.squidgrid.gui.gdx.TextFamily
-
A default valued factory that uses the given
AssetManager
to load the font file. - TextPanel - Class in squidpony.squidgrid.gui.gdx
-
A panel to display some text using libgdx directly (i.e.
- TextPanel(BitmapFont) - Constructor for class squidpony.squidgrid.gui.gdx.TextPanel
-
The text to display MUST be set later on with
TextPanel.init(float, float, Collection)
. - TextPanel(TextCellFactory) - Constructor for class squidpony.squidgrid.gui.gdx.TextPanel
-
The text to display MUST be set later on with
TextPanel.init(float, float, Collection)
(which can't be updated) orTextPanel.initShared(float, float, ArrayList)
(which reflects changes in the given ArrayList). - THIN_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Thin Violet" has RGB code
0xA87CA0
, red 0.65882355, green 0.4862745, blue 0.627451, alpha 1, hue 0.8636363, saturation 0.26190478, and value 0.65882355. - THISTLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Thistle" has RGB code
0xD8BFD8
, red 0.84705883, green 0.7490196, blue 0.84705883, alpha 1, hue 0.8333333, saturation 0.11574073, and value 0.84705883. - THOUSAND_HERB - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Thousand Herb" has RGB code
0x317589
, red 0.19215687, green 0.45882353, blue 0.5372549, alpha 1, hue 0.53787875, saturation 0.64233583, and value 0.5372549. - THOUSAND_YEAR_OLD_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Thousand Year Old Brown" has RGB code
0x3B3429
, red 0.23137255, green 0.20392157, blue 0.16078432, alpha 1, hue 0.10185194, saturation 0.30508474, and value 0.23137255. - THOUSAND_YEAR_OLD_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Thousand Year Old Green" has RGB code
0x374231
, red 0.21568628, green 0.25882354, blue 0.19215687, alpha 1, hue 0.2745099, saturation 0.25757578, and value 0.25882354. - THRICE_DYED_CRIMSON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Thrice Dyed Crimson" has RGB code
0xF7665A
, red 0.96862745, green 0.4, blue 0.3529412, alpha 1, hue 0.012738824, saturation 0.63562757, and value 0.96862745. - tint(float, int, int, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Tints the background at position x,y so it becomes the given encodedColor, waiting for
delay
(in seconds) before performing it, then after the tint is complete it returns the cell to its original color, taking duration seconds. - tint(float, int, int, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
-
Tints the background at position x,y (in cells) so it becomes the given encodedColor, waiting for
delay
(in seconds) before performing it, then after the tint is complete it returns the cell to its original color, taking duration seconds. - tint(float, int, int, int, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Tints the foreground in the given layer at position x,y so it becomes the given encodedColor, waiting for
delay
(in seconds) before performing it, then after the tint is complete it returns the cell to its original color, taking duration seconds. - tint(float, int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Like
SquidPanel.tint(int, int, Color, float)
, but waits fordelay
(in seconds) before performing it. - tint(float, int, int, Color, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Like
SquidPanel.tint(int, int, Color, float)
, but waits fordelay
(in seconds) before performing it. - tint(float, TextCellFactory.Glyph, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Tints the given glyph (which may or may not be part of the
SparseLayers.glyphs
list this holds) so it becomes the given encodedColor, waiting fordelay
(in seconds) before performing it, then after the tint is complete it returns the cell to its original color, taking duration seconds. - tint(int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Tints the background at position x,y so it becomes the given encodedColor, then after the tint is complete it returns the cell to its original color, taking duration seconds.
- tint(int, int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Tints the foreground in the given layer at position x,y so it becomes the given encodedColor, then after the tint is complete it returns the cell to its original color, taking duration seconds.
- tint(int, int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Tints the foreground in the given layer at position x,y so it becomes the given encodedColor, then after the tint is complete it returns the cell to its original color, taking duration seconds.
- tint(int, int, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
- tint(int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Tints the background at position x,y so it becomes the given encodedColor, then after the tint is complete it returns the cell to its original color, taking duration seconds.
- tint(int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Starts a tint animation for the object at
(x,y)
for the givenduration
(in seconds). - tint(int, int, Color, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
- tint(AnimatedEntity, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
- tint(AnimatedEntity, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Starts a tint animation for
ae
for the givenduration
in seconds. - tint(AnimatedEntity, Color, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
- tint(TextCellFactory.Glyph, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Tints the given glyph (which may or may not be part of the
SparseLayers.glyphs
list this holds) so it becomes the given encodedColor, then after the tint is complete it returns the cell to its original color, taking duration seconds. - tinyName - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- tinyTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- tmpColor - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
- toArray() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.CharValues
-
Returns a new array containing the remaining values.
- toArray() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.FloatValues
-
Returns a new array containing the remaining values.
- toArray() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.Keys
-
Returns a new array containing the remaining keys.
- toEditedFloat(float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets a variation on this SColor as a packed float that has its hue, saturation, and value adjusted by the specified amounts.
- toEditedFloat(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets a variation on this SColor as a packed float that has its hue, saturation, value, and opacity adjusted by the specified amounts.
- toEditedFloat(float, float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets a variation on the packed float color basis as another packed float that has its hue, saturation, value, and opacity adjusted by the specified amounts.
- toEditedFloat(Color, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets a variation on the Color basis as a packed float that has its hue, saturation, and value adjusted by the specified amounts.
- toEditedFloat(Color, float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets a variation on the Color basis as a packed float that has its hue, saturation, value, and opacity adjusted by the specified amounts.
- toFloatBits() - Method in class squidpony.squidgrid.gui.gdx.SColor
-
Packs the color components into a 32-bit integer with the format ABGR and then converts it to a float.
- TOMATO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Tomato" has RGB code
0xFF6347
, red 1.0, green 0.3882353, blue 0.2784314, alpha 1, hue 0.025362372, saturation 0.7215686, and value 1.0. - topMargin - Variable in class squidpony.squidgrid.gui.gdx.ScreenSizeManager
-
The top margin
- topPadding - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
- topPadding() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Returns the padding on the top side.
- topPadding(int) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Sets the amount of padding on the top side to the provided value.
- toRandomizedFloat(Color, IRNG, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets a variation on the Color basis as a packed float that can have its hue, saturation, and value changed to specified degrees using a random number generator.
- toRandomizedFloat(Color, IRNG, float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets a variation on the Color basis as a packed float that can have its hue, saturation, value, and opacity changed to specified degrees using a random number generator.
- toRandomizedFloat(IRNG, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets a variation on this SColor as a packed float that can have its hue, saturation, and value changed to specified degrees using a random number generator.
- toRandomizedFloat(IRNG, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets a variation on this SColor as a packed float that can have its hue, saturation, value, and opacity changed to specified degrees using a random number generator.
- toScreenSize() - Method in class squidpony.squidgrid.gui.gdx.ScreenSizeManager
- toString() - Method in class squidpony.squidgrid.gui.gdx.Radiance
- toString() - Method in class squidpony.squidgrid.gui.gdx.SColor
- toString() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.Entry
- toString() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
- toString() - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
- toString() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory.Glyph
- totalRenderCalls - Variable in class squidpony.squidgrid.gui.gdx.FilterBatch
-
Number of rendering calls, ever.
- touchDown(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
- touchDown(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidKey
- touchDown(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
- touchDown(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.VisualInput
- touchDragged(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
- touchDragged(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidKey
- touchDragged(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
- touchDragged(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.VisualInput
- touchUp(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
- touchUp(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidKey
- touchUp(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
- touchUp(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.VisualInput
- translateX(int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
- translateY(int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
- translucentColor(float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Given a color stored as a packed float, and a desired alpha to set for that color (between 0.0 and 1.0, inclusive and clamped in that range), this makes a new float that has the same red, green, and blue channels but has been set to the given alpha, without constructing any objects along the way.
- translucentColor(Color, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Given a Color or SColor object and a desired alpha to set for that color (between 0f and 1f, inclusive and clamped in that range), this makes a packed float color that has the same red, green, and blue channels but has been set to the given alpha, without constructing any objects along the way.
- TRANSPARENT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
A color constant that is fully transparent.
- TREE_PEONY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Tree Peony" has RGB code
0xA4345D
, red 0.6431373, green 0.20392157, blue 0.3647059, alpha 1, hue 0.9389881, saturation 0.68292683, and value 0.6431373. - TropicalRainforest - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- tropicalRainforestColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- TRUE_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "True Pink" has RGB code
0xFFC0CB
, red 1.0, green 0.7529412, blue 0.79607844, alpha 1, hue 0.9708994, saturation 0.24705881, and value 1.0. - TRUE_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "True Red" has RGB code
0x8F1D21
, red 0.56078434, green 0.11372549, blue 0.12941177, alpha 1, hue 0.99415207, saturation 0.7972028, and value 0.56078434. - Tundra - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- tundraColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- TURMERIC - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Turmeric" has RGB code
0xE69B3A
, red 0.9019608, green 0.60784316, blue 0.22745098, alpha 1, hue 0.09399223, saturation 0.7478261, and value 0.9019608. - TURQUOISE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Turquoise" has RGB code
0x30D5C8
, red 0.1882353, green 0.8352941, blue 0.78431374, alpha 1, hue 0.48686862, saturation 0.7746479, and value 0.8352941. - tweakHeight(float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Sets the factory's height used for text to the provided value, but does not change the size of a cell.
- tweakWidth(float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Sets the factory's height used for text to the provided value, but does not change the size of a cell.
- TYRIAN_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Tyrian Purple" has RGB code
0x66023C
, red 0.4, green 0.007843138, blue 0.23529412, alpha 1, hue 0.90333325, saturation 0.98039216, and value 0.4.
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