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T

TAB - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Tab key.
TAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tan" has RGB code 0xD2B48C, red 0.8235294, green 0.7058824, blue 0.54901963, alpha 1, hue 0.09523821, saturation 0.3333333, and value 0.8235294.
TANGERINE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tangerine" has RGB code 0xF28500, red 0.9490196, green 0.52156866, blue 0.0, alpha 1, hue 0.091597795, saturation 1.0, and value 0.9490196.
TANGERINE_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tangerine Yellow" has RGB code 0xFFCC00, red 1.0, green 0.8, blue 0.0, alpha 1, hue 0.13333344, saturation 1.0, and value 1.0.
target - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.LerpFilter
 
target - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect
 
targetCb - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.ColorizeFilter
 
targetCr - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.ColorizeFilter
 
targetHue - Variable in class squidpony.squidgrid.gui.gdx.Filters.ColorizeFilter
 
targets - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.MultiLerpFilter
 
targets - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.PaletteFilter
 
targetSaturation - Variable in class squidpony.squidgrid.gui.gdx.Filters.ColorizeFilter
 
TATARIAN_ASTER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tatarian Aster" has RGB code 0x976E9A, red 0.5921569, green 0.43137255, blue 0.6039216, alpha 1, hue 0.82196987, saturation 0.2857143, and value 0.6039216.
TAUPE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Taupe" has RGB code 0x483C32, red 0.28235295, green 0.23529412, blue 0.19607843, alpha 1, hue 0.07575762, saturation 0.30555558, and value 0.28235295.
TAWNY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tawny" has RGB code 0xCD5700, red 0.8039216, green 0.34117648, blue 0.0, alpha 1, hue 0.07073188, saturation 1.0, and value 0.8039216.
tcf - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
 
tcfLeft - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
 
tcfRight - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
 
TEA_GARDEN_CONTEMPLATION - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tea Garden Contemplation" has RGB code 0x665343, red 0.4, green 0.3254902, blue 0.2627451, alpha 1, hue 0.07619047, saturation 0.34313723, and value 0.4.
TEA_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tea Green" has RGB code 0xD0F0C0, red 0.8156863, green 0.9411765, blue 0.7529412, alpha 1, hue 0.27777767, saturation 0.19999999, and value 0.9411765.
TEA_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tea Orange" has RGB code 0xF88379, red 0.972549, green 0.5137255, blue 0.4745098, alpha 1, hue 0.013123512, saturation 0.51209676, and value 0.972549.
TEA_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tea Rose" has RGB code 0xF4C2C2, red 0.95686275, green 0.7607843, blue 0.7607843, alpha 1, hue 0.0, saturation 0.20491803, and value 0.95686275.
TEAD_GARDEN_CONTEMPLATION - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Deprecated.
This color name was misspelled; prefer SColor.TEA_GARDEN_CONTEMPLATION
TEAL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Teal" has RGB code 0x008080, red 0.0, green 0.5019608, blue 0.5019608, alpha 1, hue 0.5, saturation 1.0, and value 0.5019608.
tempColorLighting - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
Temporary storage array used for calculations involving LightingHandler.colorLighting; it sometimes may make sense for other code to use this as temporary storage as well.
TemperateRainforest - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
temperateRainforestColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
tempFOV - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
Temporary storage array used for calculations involving LightingHandler.fovResult; it sometimes may make sense for other code to use this as temporary storage as well.
TERRA_COTTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Terra Cotta" has RGB code 0xE2725B, red 0.8862745, green 0.44705883, blue 0.35686275, alpha 1, hue 0.028395057, saturation 0.5973452, and value 0.8862745.
text - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
The text to display
textActor - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
The actor whose size is adjusted to the text.
TextCellFactory - Class in squidpony.squidgrid.gui.gdx
Class for creating text blocks.
TextCellFactory() - Constructor for class squidpony.squidgrid.gui.gdx.TextCellFactory
Creates a default valued factory.
TextCellFactory(AssetManager) - Constructor for class squidpony.squidgrid.gui.gdx.TextCellFactory
A default valued factory that uses the given AssetManager to load the font file.
TextCellFactory.Glyph - Class in squidpony.squidgrid.gui.gdx
A kind of Actor for one char (with one color) that is innately drawn with a specific TextCellFactory, and will match the layout behavior of that TextCellFactory when it is used for other purposes.
textFactory - Variable in class squidpony.squidgrid.gui.gdx.SquidLayers
 
textFactory - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
textFactory - Variable in class squidpony.squidgrid.gui.gdx.StarterKit
One of the more critical parts of rendering text is what font to use, and textFactory should usually not be reassigned during a game because so many things depend on this value or a copy of it (so the change might not affect what it was expected to, and might break other things).
TextFamily - Class in squidpony.squidgrid.gui.gdx
A variant of TextCellFactory that allows switching between regular, bold, italic, and bold italic styles.
TextFamily() - Constructor for class squidpony.squidgrid.gui.gdx.TextFamily
Creates a default valued factory.
TextFamily(AssetManager) - Constructor for class squidpony.squidgrid.gui.gdx.TextFamily
A default valued factory that uses the given AssetManager to load the font file.
TextPanel - Class in squidpony.squidgrid.gui.gdx
A panel to display some text using libgdx directly (i.e.
TextPanel(BitmapFont) - Constructor for class squidpony.squidgrid.gui.gdx.TextPanel
The text to display MUST be set later on with TextPanel.init(float, float, Collection).
TextPanel(TextCellFactory) - Constructor for class squidpony.squidgrid.gui.gdx.TextPanel
The text to display MUST be set later on with TextPanel.init(float, float, Collection) (which can't be updated) or TextPanel.initShared(float, float, ArrayList) (which reflects changes in the given ArrayList).
THIN_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Thin Violet" has RGB code 0xA87CA0, red 0.65882355, green 0.4862745, blue 0.627451, alpha 1, hue 0.8636363, saturation 0.26190478, and value 0.65882355.
THISTLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Thistle" has RGB code 0xD8BFD8, red 0.84705883, green 0.7490196, blue 0.84705883, alpha 1, hue 0.8333333, saturation 0.11574073, and value 0.84705883.
THOUSAND_HERB - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Thousand Herb" has RGB code 0x317589, red 0.19215687, green 0.45882353, blue 0.5372549, alpha 1, hue 0.53787875, saturation 0.64233583, and value 0.5372549.
THOUSAND_YEAR_OLD_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Thousand Year Old Brown" has RGB code 0x3B3429, red 0.23137255, green 0.20392157, blue 0.16078432, alpha 1, hue 0.10185194, saturation 0.30508474, and value 0.23137255.
THOUSAND_YEAR_OLD_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Thousand Year Old Green" has RGB code 0x374231, red 0.21568628, green 0.25882354, blue 0.19215687, alpha 1, hue 0.2745099, saturation 0.25757578, and value 0.25882354.
THRICE_DYED_CRIMSON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Thrice Dyed Crimson" has RGB code 0xF7665A, red 0.96862745, green 0.4, blue 0.3529412, alpha 1, hue 0.012738824, saturation 0.63562757, and value 0.96862745.
tint(float, int, int, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Tints the background at position x,y so it becomes the given encodedColor, waiting for delay (in seconds) before performing it, then after the tint is complete it returns the cell to its original color, taking duration seconds.
tint(float, int, int, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Tints the background at position x,y (in cells) so it becomes the given encodedColor, waiting for delay (in seconds) before performing it, then after the tint is complete it returns the cell to its original color, taking duration seconds.
tint(float, int, int, int, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Tints the foreground in the given layer at position x,y so it becomes the given encodedColor, waiting for delay (in seconds) before performing it, then after the tint is complete it returns the cell to its original color, taking duration seconds.
tint(float, int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Like SquidPanel.tint(int, int, Color, float), but waits for delay (in seconds) before performing it.
tint(float, int, int, Color, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Like SquidPanel.tint(int, int, Color, float), but waits for delay (in seconds) before performing it.
tint(float, TextCellFactory.Glyph, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Tints the given glyph (which may or may not be part of the SparseLayers.glyphs list this holds) so it becomes the given encodedColor, waiting for delay (in seconds) before performing it, then after the tint is complete it returns the cell to its original color, taking duration seconds.
tint(int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Tints the background at position x,y so it becomes the given encodedColor, then after the tint is complete it returns the cell to its original color, taking duration seconds.
tint(int, int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Tints the foreground in the given layer at position x,y so it becomes the given encodedColor, then after the tint is complete it returns the cell to its original color, taking duration seconds.
tint(int, int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Tints the foreground in the given layer at position x,y so it becomes the given encodedColor, then after the tint is complete it returns the cell to its original color, taking duration seconds.
tint(int, int, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
tint(int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Tints the background at position x,y so it becomes the given encodedColor, then after the tint is complete it returns the cell to its original color, taking duration seconds.
tint(int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Starts a tint animation for the object at (x,y) for the given duration (in seconds).
tint(int, int, Color, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
tint(AnimatedEntity, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
tint(AnimatedEntity, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Starts a tint animation for ae for the given duration in seconds.
tint(AnimatedEntity, Color, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
tint(TextCellFactory.Glyph, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Tints the given glyph (which may or may not be part of the SparseLayers.glyphs list this holds) so it becomes the given encodedColor, then after the tint is complete it returns the cell to its original color, taking duration seconds.
tinyName - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
tinyTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
tmpColor - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
toArray() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.CharValues
Returns a new array containing the remaining values.
toArray() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.FloatValues
Returns a new array containing the remaining values.
toArray() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.Keys
Returns a new array containing the remaining keys.
toEditedFloat(float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SColor
Gets a variation on this SColor as a packed float that has its hue, saturation, and value adjusted by the specified amounts.
toEditedFloat(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SColor
Gets a variation on this SColor as a packed float that has its hue, saturation, value, and opacity adjusted by the specified amounts.
toEditedFloat(float, float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a variation on the packed float color basis as another packed float that has its hue, saturation, value, and opacity adjusted by the specified amounts.
toEditedFloat(Color, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a variation on the Color basis as a packed float that has its hue, saturation, and value adjusted by the specified amounts.
toEditedFloat(Color, float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a variation on the Color basis as a packed float that has its hue, saturation, value, and opacity adjusted by the specified amounts.
toFloatBits() - Method in class squidpony.squidgrid.gui.gdx.SColor
Packs the color components into a 32-bit integer with the format ABGR and then converts it to a float.
TOMATO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tomato" has RGB code 0xFF6347, red 1.0, green 0.3882353, blue 0.2784314, alpha 1, hue 0.025362372, saturation 0.7215686, and value 1.0.
topMargin - Variable in class squidpony.squidgrid.gui.gdx.ScreenSizeManager
The top margin
topPadding - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
topPadding() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Returns the padding on the top side.
topPadding(int) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the amount of padding on the top side to the provided value.
toRandomizedFloat(Color, IRNG, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a variation on the Color basis as a packed float that can have its hue, saturation, and value changed to specified degrees using a random number generator.
toRandomizedFloat(Color, IRNG, float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a variation on the Color basis as a packed float that can have its hue, saturation, value, and opacity changed to specified degrees using a random number generator.
toRandomizedFloat(IRNG, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SColor
Gets a variation on this SColor as a packed float that can have its hue, saturation, and value changed to specified degrees using a random number generator.
toRandomizedFloat(IRNG, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SColor
Gets a variation on this SColor as a packed float that can have its hue, saturation, value, and opacity changed to specified degrees using a random number generator.
toScreenSize() - Method in class squidpony.squidgrid.gui.gdx.ScreenSizeManager
 
toString() - Method in class squidpony.squidgrid.gui.gdx.Radiance
 
toString() - Method in class squidpony.squidgrid.gui.gdx.SColor
 
toString() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.Entry
 
toString() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
 
toString() - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
toString() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory.Glyph
 
totalRenderCalls - Variable in class squidpony.squidgrid.gui.gdx.FilterBatch
Number of rendering calls, ever.
touchDown(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
touchDown(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidKey
 
touchDown(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
touchDown(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.VisualInput
 
touchDragged(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
touchDragged(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidKey
 
touchDragged(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
touchDragged(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.VisualInput
 
touchUp(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
touchUp(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidKey
 
touchUp(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
touchUp(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.VisualInput
 
translateX(int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
translateY(int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
translucentColor(float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Given a color stored as a packed float, and a desired alpha to set for that color (between 0.0 and 1.0, inclusive and clamped in that range), this makes a new float that has the same red, green, and blue channels but has been set to the given alpha, without constructing any objects along the way.
translucentColor(Color, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Given a Color or SColor object and a desired alpha to set for that color (between 0f and 1f, inclusive and clamped in that range), this makes a packed float color that has the same red, green, and blue channels but has been set to the given alpha, without constructing any objects along the way.
TRANSPARENT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
A color constant that is fully transparent.
TREE_PEONY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tree Peony" has RGB code 0xA4345D, red 0.6431373, green 0.20392157, blue 0.3647059, alpha 1, hue 0.9389881, saturation 0.68292683, and value 0.6431373.
TropicalRainforest - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
tropicalRainforestColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
TRUE_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "True Pink" has RGB code 0xFFC0CB, red 1.0, green 0.7529412, blue 0.79607844, alpha 1, hue 0.9708994, saturation 0.24705881, and value 1.0.
TRUE_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "True Red" has RGB code 0x8F1D21, red 0.56078434, green 0.11372549, blue 0.12941177, alpha 1, hue 0.99415207, saturation 0.7972028, and value 0.56078434.
Tundra - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
tundraColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
TURMERIC - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Turmeric" has RGB code 0xE69B3A, red 0.9019608, green 0.60784316, blue 0.22745098, alpha 1, hue 0.09399223, saturation 0.7478261, and value 0.9019608.
TURQUOISE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Turquoise" has RGB code 0x30D5C8, red 0.1882353, green 0.8352941, blue 0.78431374, alpha 1, hue 0.48686862, saturation 0.7746479, and value 0.8352941.
tweakHeight(float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the factory's height used for text to the provided value, but does not change the size of a cell.
tweakWidth(float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the factory's height used for text to the provided value, but does not change the size of a cell.
TYRIAN_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tyrian Purple" has RGB code 0x66023C, red 0.4, green 0.007843138, blue 0.23529412, alpha 1, hue 0.90333325, saturation 0.98039216, and value 0.4.
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