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All Classes|All Packages

P

packedColor - Variable in class squidpony.squidgrid.gui.gdx.ICellVisible.Basic
 
PackedColorAction - Class in squidpony.squidgrid.gui.gdx
Sets the actor's color (or a specified color), from the current to the new color.
PackedColorAction() - Constructor for class squidpony.squidgrid.gui.gdx.PackedColorAction
 
padding(int) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the amount of padding on all sides to the provided value.
PAGE_DOWN - squidpony.squidgrid.gui.gdx.UIUtil.YMoveKind
The kind corresponding to page down
PAGE_DOWN - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Page Down key.
PAGE_UP - squidpony.squidgrid.gui.gdx.UIUtil.YMoveKind
The kind corresponding to page up
PAGE_UP - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Page Up key.
PALE_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Blue" has RGB code 0xAFEEEE, red 0.6862745, green 0.93333334, blue 0.93333334, alpha 1, hue 0.5, saturation 0.26470587, and value 0.93333334.
PALE_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Brown" has RGB code 0x987654, red 0.59607846, green 0.4627451, blue 0.32941177, alpha 1, hue 0.083333254, saturation 0.4473684, and value 0.59607846.
PALE_CARMINE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Carmine" has RGB code 0xAF4035, red 0.6862745, green 0.2509804, blue 0.20784314, alpha 1, hue 0.015027285, saturation 0.6971429, and value 0.6862745.
PALE_CHESTNUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Chestnut" has RGB code 0xDDADAF, red 0.8666667, green 0.6784314, blue 0.6862745, alpha 1, hue 0.9930555, saturation 0.21719456, and value 0.8666667.
PALE_CORNFLOWER_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Cornflower Blue" has RGB code 0xABCDEF, red 0.67058825, green 0.8039216, blue 0.9372549, alpha 1, hue 0.58333325, saturation 0.2845188, and value 0.9372549.
PALE_CRIMSON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Crimson" has RGB code 0xF2666C, red 0.9490196, green 0.4, blue 0.42352942, alpha 1, hue 0.99285704, saturation 0.5785124, and value 0.9490196.
PALE_FALLEN_LEAVES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Fallen Leaves" has RGB code 0xAA8736, red 0.6666667, green 0.5294118, blue 0.21176471, alpha 1, hue 0.11637926, saturation 0.68235296, and value 0.6666667.
PALE_GREEN_ONION - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Green Onion" has RGB code 0x749F8D, red 0.45490196, green 0.62352943, blue 0.5529412, alpha 1, hue 0.43023252, saturation 0.27044028, and value 0.62352943.
PALE_INCENSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Incense" has RGB code 0xFFA565, red 1.0, green 0.64705884, blue 0.39607844, alpha 1, hue 0.06926417, saturation 0.60392153, and value 1.0.
PALE_MAGENTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Magenta" has RGB code 0xF984E5, red 0.9764706, green 0.5176471, blue 0.8980392, alpha 1, hue 0.8618234, saturation 0.46987948, and value 0.9764706.
PALE_OAK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Oak" has RGB code 0xBBA46D, red 0.73333335, green 0.6431373, blue 0.42745098, alpha 1, hue 0.117521286, saturation 0.41711232, and value 0.73333335.
PALE_PERSIMMON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Persimmon" has RGB code 0xFCA474, red 0.9882353, green 0.6431373, blue 0.45490196, alpha 1, hue 0.058823586, saturation 0.5396825, and value 0.9882353.
PALE_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Pink" has RGB code 0xFADADD, red 0.98039216, green 0.85490197, blue 0.8666667, alpha 1, hue 0.98437506, saturation 0.12799999, and value 0.98039216.
PALE_RED_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Red Violet" has RGB code 0xDB7093, red 0.85882354, green 0.4392157, blue 0.5764706, alpha 1, hue 0.9454828, saturation 0.4885845, and value 0.85882354.
PALE_YOUNG_GREEN_ONION - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Young Green Onion" has RGB code 0x8DB255, red 0.5529412, green 0.69803923, blue 0.33333334, alpha 1, hue 0.232975, saturation 0.5224719, and value 0.69803923.
PaletteFilter(float...) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.PaletteFilter
Builds a PaletteFilter with an array of packed float colors that this will choose from.
PaletteFilter(float[], float[], float[]) - Constructor for class squidpony.squidgrid.gui.gdx.Filters.PaletteFilter
Sets up a PaletteFilter with the exact colors to use as individual components; the lengths of each given array should be identical.
PaletteFilter(Color[]) - Constructor for class squidpony.squidgrid.gui.gdx.Filters.PaletteFilter
Sets up a PaletteFilter with the exact colors to use as Colors.
PaletteFilter(Color[]) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.PaletteFilter
Builds a PaletteFilter with an array of Color objects that this will choose from.
PaletteReducerFilter() - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.PaletteReducerFilter
Builds a PaletteReducerFilter that will use the 256-color (including transparent) DawnBringer Aurora palette.
PaletteReducerFilter(Color...) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.PaletteReducerFilter
Builds a PaletteReducerFilter with an array or vararg of libGDX colors (at most 256 colors, and often starting with a transparent color) that this will choose from.
PaletteReducerFilter(PaletteReducer) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.PaletteReducerFilter
Builds a PaletteReducerFilter with the given PaletteReducer, which will be referenced without copying.
PanelEffect - Class in squidpony.squidgrid.gui.gdx
Various special effects that can be applied to a SquidPanel or SparseLayers as an Action.
PanelEffect(IPackedColorPanel) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect
 
PanelEffect(IPackedColorPanel, float) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect
 
PanelEffect(IPackedColorPanel, float, GreasedRegion) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect
 
PanelEffect.ExplosionEffect - Class in squidpony.squidgrid.gui.gdx
 
PanelEffect.GibberishEffect - Class in squidpony.squidgrid.gui.gdx
 
PanelEffect.GlowBallEffect - Class in squidpony.squidgrid.gui.gdx
 
PanelEffect.ProjectileEffect - Class in squidpony.squidgrid.gui.gdx
 
PanelEffect.PulseEffect - Class in squidpony.squidgrid.gui.gdx
 
PanelEffect.SteadyProjectileEffect - Class in squidpony.squidgrid.gui.gdx
Almost exactly lke PanelEffect.ProjectileEffect, but its duration specifies the amount of time to spend crossing each cell (in seconds), not the duration of the entire effect.
PAPAYA_WHIP - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Papaya Whip" has RGB code 0xFFEFD5, red 1.0, green 0.9372549, blue 0.8352941, alpha 1, hue 0.10317469, saturation 0.16470587, and value 1.0.
PASTEL_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pastel Green" has RGB code 0x77DD77, red 0.46666667, green 0.8666667, blue 0.46666667, alpha 1, hue 0.33333325, saturation 0.46153846, and value 0.8666667.
PASTEL_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pastel Pink" has RGB code 0xFFD1DC, red 1.0, green 0.81960785, blue 0.8627451, alpha 1, hue 0.96014494, saturation 0.18039215, and value 1.0.
PATINA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Patina" has RGB code 0x407A52, red 0.2509804, green 0.47843137, blue 0.32156864, alpha 1, hue 0.38505745, saturation 0.4754098, and value 0.47843137.
PATRINIA_FLOWER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Patrinia Flower" has RGB code 0xD9B611, red 0.8509804, green 0.7137255, blue 0.06666667, alpha 1, hue 0.13750005, saturation 0.921659, and value 0.8509804.
pause() - Method in class squidpony.squidgrid.gui.gdx.DefaultResources
Called when the Application is about to pause
PEACH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Peach" has RGB code 0xFFE5B4, red 1.0, green 0.8980392, blue 0.7058824, alpha 1, hue 0.108888984, saturation 0.29411763, and value 1.0.
PEACH_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Peach Dye" has RGB code 0xF47983, red 0.95686275, green 0.4745098, blue 0.5137255, alpha 1, hue 0.9864498, saturation 0.50409836, and value 0.95686275.
PEACH_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Peach Orange" has RGB code 0xFFCC99, red 1.0, green 0.8, blue 0.6, alpha 1, hue 0.08333349, saturation 0.39999998, and value 1.0.
PEACH_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Peach Yellow" has RGB code 0xFADFAD, red 0.98039216, green 0.8745098, blue 0.6784314, alpha 1, hue 0.10822511, saturation 0.30799997, and value 0.98039216.
PEAR - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pear" has RGB code 0xD1E231, red 0.81960785, green 0.8862745, blue 0.19215687, alpha 1, hue 0.18267429, saturation 0.78318584, and value 0.8862745.
PERIWINKLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Periwinkle" has RGB code 0xCCCCFF, red 0.8, green 0.8, blue 1.0, alpha 1, hue 0.66666675, saturation 0.19999999, and value 1.0.
PERSIAN_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Persian Blue" has RGB code 0x1C39BB, red 0.10980392, green 0.22352941, blue 0.73333335, alpha 1, hue 0.6362685, saturation 0.8502674, and value 0.73333335.
PERSIAN_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Persian Green" has RGB code 0x00A693, red 0.0, green 0.6509804, blue 0.5764706, alpha 1, hue 0.48092365, saturation 1.0, and value 0.6509804.
PERSIAN_INDIGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Persian Indigo" has RGB code 0x32127A, red 0.19607843, green 0.07058824, blue 0.47843137, alpha 1, hue 0.7179489, saturation 0.852459, and value 0.47843137.
PERSIAN_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Persian Pink" has RGB code 0xF77FBE, red 0.96862745, green 0.49803922, blue 0.74509805, alpha 1, hue 0.91249996, saturation 0.48582995, and value 0.96862745.
PERSIAN_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Persian Red" has RGB code 0xCC3333, red 0.8, green 0.2, blue 0.2, alpha 1, hue 0.0, saturation 0.75, and value 0.8.
PERSIAN_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Persian Rose" has RGB code 0xFE28A2, red 0.99607843, green 0.15686275, blue 0.63529414, alpha 1, hue 0.9049844, saturation 0.8425197, and value 0.99607843.
PERSIMMON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Persimmon" has RGB code 0xEC5800, red 0.9254902, green 0.34509805, blue 0.0, alpha 1, hue 0.06214702, saturation 1.0, and value 0.9254902.
PERSIMMON_JUICE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Persimmon Juice" has RGB code 0x934337, red 0.5764706, green 0.2627451, blue 0.21568628, alpha 1, hue 0.021739244, saturation 0.6258504, and value 0.5764706.
PIGMENT_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pigment Blue" has RGB code 0x333399, red 0.2, green 0.2, blue 0.6, alpha 1, hue 0.66666687, saturation 0.6666667, and value 0.6.
PINE_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pine Green" has RGB code 0x01796F, red 0.003921569, green 0.4745098, blue 0.43529412, alpha 1, hue 0.48611116, saturation 0.9917355, and value 0.4745098.
PINE_NEEDLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pine Needle" has RGB code 0x454D32, red 0.27058825, green 0.3019608, blue 0.19607843, alpha 1, hue 0.21604943, saturation 0.35064936, and value 0.3019608.
PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pink" has RGB code 0xFFAFAF, red 1.0, green 0.6862745, blue 0.6862745, alpha 1, hue 0.0, saturation 0.31372547, and value 1.0.
PINK_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pink Orange" has RGB code 0xFF9966, red 1.0, green 0.6, blue 0.4, alpha 1, hue 0.055555582, saturation 0.6, and value 1.0.
place(int, int, char, float) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Places a char in the given encoded color at the requested x, y position in grid cells, where x and y must each be between 0 and 65535, both inclusive, and the encoded color is one produced by Color.toFloatBits() or any of several methods in SColor, such as SColor.floatGetI(int, int, int), SColor.floatGetHSV(float, float, float, float), or SColor.lerpFloatColors(float, float, float).
place(int, int, char, Color) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Places a char in the given libGDX Color at the requested x, y position in grid cells, where x and y must each be between 0 and 65535, both inclusive.
PLAIN_MOUSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Plain Mouse" has RGB code 0x6E5F57, red 0.43137255, green 0.37254903, blue 0.34117648, alpha 1, hue 0.05797112, saturation 0.20909089, and value 0.43137255.
PLATINUM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Platinum" has RGB code 0xE5E4E2, red 0.8980392, green 0.89411765, blue 0.8862745, alpha 1, hue 0.111111164, saturation 0.013100436, and value 0.8980392.
PLUM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Plum" has RGB code 0xCC99CC, red 0.8, green 0.6, blue 0.8, alpha 1, hue 0.8333333, saturation 0.24999999, and value 0.8.
PLUM_BLOSSOM_MOUSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Plum Blossom Mouse" has RGB code 0x97645A, red 0.5921569, green 0.39215687, blue 0.3529412, alpha 1, hue 0.027322412, saturation 0.40397352, and value 0.5921569.
PLUM_DYED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Plum Dyed" has RGB code 0xFA9258, red 0.98039216, green 0.57254905, blue 0.34509805, alpha 1, hue 0.059670925, saturation 0.64799994, and value 0.98039216.
PLUM_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Plum Purple" has RGB code 0x8F4155, red 0.56078434, green 0.25490198, blue 0.33333334, alpha 1, hue 0.957265, saturation 0.54545456, and value 0.56078434.
POLISHED_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Polished Brown" has RGB code 0x9F5233, red 0.62352943, green 0.32156864, blue 0.2, alpha 1, hue 0.047839403, saturation 0.6792453, and value 0.62352943.
POWDER_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Powder Blue" has RGB code 0xB0E0E6, red 0.6901961, green 0.8784314, blue 0.9019608, alpha 1, hue 0.51851845, saturation 0.23478259, and value 0.9019608.
prepareText() - Method in class squidpony.squidgrid.gui.gdx.TextPanel
Updates the text this will show based on the current contents of the ArrayList of IColoredString values that may be shared due to TextPanel.initShared(float, float, ArrayList), then resizes the TextPanel.getTextActor() to fit the current text and lays out the TextPanel.getScrollPane() to match.
processor - Variable in class squidpony.squidgrid.gui.gdx.SquidMouse
 
progress - Variable in class squidpony.squidgrid.gui.gdx.ColorChangeLabel
 
ProjectileEffect(IPackedColorPanel, float, Coord, Coord) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ProjectileEffect
Constructs a ProjectileEffect with explicit settings for some fields.
ProjectileEffect(IPackedColorPanel, float, GreasedRegion, Coord, Coord) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ProjectileEffect
Constructs a ProjectileEffect with explicit settings for most fields.
ProjectileEffect(IPackedColorPanel, float, GreasedRegion, Coord, Coord, char, float) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ProjectileEffect
Constructs a ProjectileEffect with explicit settings for most fields but also an alternate Color object for the projectile instead of the default white color.
ProjectileEffect(IPackedColorPanel, float, GreasedRegion, Coord, Coord, char, Color) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ProjectileEffect
Constructs a ProjectileEffect with explicit settings for most fields but also an alternate Color object for the projectile instead of the default white color.
ProjectileEffect(IPackedColorPanel, Coord, Coord) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ProjectileEffect
Constructs a ProjectileEffect with explicit settings for some fields.
PRUSSIAN_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Prussian Blue" has RGB code 0x003153, red 0.0, green 0.19215687, blue 0.3254902, alpha 1, hue 0.5682732, saturation 1.0, and value 0.3254902.
PSYCHEDELIC_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Psychedelic Purple" has RGB code 0xDD00FF, red 0.8666667, green 0.0, blue 1.0, alpha 1, hue 0.8111112, saturation 1.0, and value 1.0.
PUCE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Puce" has RGB code 0xCC8899, red 0.8, green 0.53333336, blue 0.6, alpha 1, hue 0.9583333, saturation 0.3333333, and value 0.8.
PulseEffect(IPackedColorPanel, float, Coord, int) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.PulseEffect
 
PulseEffect(IPackedColorPanel, float, GreasedRegion, Coord, int) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.PulseEffect
 
PulseEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, double, double) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.PulseEffect
 
PulseEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, double, double, float[]) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.PulseEffect
 
PulseEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, double, double, List<? extends Color>) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.PulseEffect
 
PulseEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, float[]) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.PulseEffect
 
PulseEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, List<? extends Color>) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.PulseEffect
 
PulseEffect(IPackedColorPanel, Coord, int) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.PulseEffect
 
PUMPKIN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pumpkin" has RGB code 0xFF7518, red 1.0, green 0.45882353, blue 0.09411765, alpha 1, hue 0.06709957, saturation 0.90588236, and value 1.0.
PURE_CRIMSON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pure Crimson" has RGB code 0xC3272B, red 0.7647059, green 0.15294118, blue 0.16862746, alpha 1, hue 0.99572647, saturation 0.8, and value 0.7647059.
PURE_DARK_GRAY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pure Dark Gray" has RGB code 0x3F4041, red 0.24705882, green 0.2509804, blue 0.25490198, alpha 1, hue 0.5833334, saturation 0.030769285, and value 0.25490198.
PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Purple" has RGB code 0x800080, red 0.5019608, green 0.0, blue 0.5019608, alpha 1, hue 0.8333334, saturation 1.0, and value 0.5019608.
PURPLE_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Purple Dye" has RGB code 0x4F284B, red 0.30980393, green 0.15686275, blue 0.29411766, alpha 1, hue 0.8504274, saturation 0.49367088, and value 0.30980393.
PURPLE_KITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Purple Kite" has RGB code 0x512C31, red 0.31764707, green 0.17254902, blue 0.19215687, alpha 1, hue 0.97747743, saturation 0.45679012, and value 0.31764707.
PURPLE_TAUPE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Purple Taupe" has RGB code 0x50404D, red 0.3137255, green 0.2509804, blue 0.3019608, alpha 1, hue 0.8645833, saturation 0.19999999, and value 0.3137255.
put(char[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Places the given characters into the grid starting at 0,0.
put(char[][], float[][]) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Places the given char 2D array, if-non-null, in the default foreground color starting at x=0, y=0, while also setting the background colors to match the given 2D array of colors as packed floats.
put(char[][], float[][]) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Places the given char 2D array, if-non-null, in the default foreground color starting at x=0, y=0, while also setting the background colors to match the given 2D array of colors as packed floats.
put(char[][], float[][], float[][]) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Places the given char 2D array, if-non-null, with the given foreground colors in the first float 2D array, starting at x=0, y=0, while also setting the background colors to match the second float 2D array.
put(char[][], float[][], float[][]) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Places the given char 2D array, if-non-null, with the given foreground colors in the first float 2D array, starting at x=0, y=0, while also setting the background colors to match the second float 2D array.
put(char[][], Color[][]) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
 
put(char[][], Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Places the given char 2D array, if-non-null, in the default foreground color starting at x=0, y=0, while also setting the background colors to match the given Color 2D array.
put(char[][], Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(char[][], Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Places the given char 2D array, if-non-null, in the default foreground color starting at x=0, y=0, while also setting the background colors to match the given Color 2D array.
put(char[][], Color[][], Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Places the given char 2D array, if-non-null, with the given foreground colors in the first Color 2D array, starting at x=0, y=0, while also setting the background colors to match the second Color 2D array.
put(char[][], Color[][], Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Places the given char 2D array, if-non-null, with the given foreground colors in the first Color 2D array, starting at x=0, y=0, while also setting the background colors to match the second Color 2D array.
put(float[][]) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Sets the background colors to match the given 2D array of colors as packed floats.
put(float[][]) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Sets the background colors to match the given 2D array of colors as packed floats.
put(int, char, float) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
 
put(int, int, char) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
Puts the character c at (x, y).
put(int, int, char) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the character c at (x, y) with the default foreground.
put(int, int, char) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the foreground at position x, y, with the default color.
put(int, int, char) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, char[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
put(int, int, char[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, char[][], Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, char[][], Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, char[][], Color[][], Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
put(int, int, char[][], Color[][], Color[][], int[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a 2@ char array c into the foreground, with foreground colors specified by a 2D Color array, background colors with another 2D Color array, and lightness variations for the background in a 2D int array (255 will make the background equal the background panel's SquidPanel.getLightingColor(), -255 will use the background as-is, and values in between will be linearly interpolated between those two extremes).
put(int, int, char[][], Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, char, float) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
Places a char in the given color at the given x,y position; if the implementation has a separate background from the foreground characters, this will not affect it.
put(int, int, char, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the char c at the position x,y with the given foreground color as an encoded float (the kind produced by Color.toFloatBits()).
put(int, int, char, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the foreground, with a foreground color as a packed float.
put(int, int, char, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Takes a unicode char for input.
put(int, int, char, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the char c at the position x,y with the given foreground and background colors as encoded floats, such as those produced by Color.toFloatBits().
put(int, int, char, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Takes a unicode char for input and a color multiplier that determines how much of SquidPanel.lightingColor will affect the given encodedColor.
put(int, int, char, float, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Puts the char c at the position x,y with the given foreground and background colors as encoded floats, such as those produced by Color.toFloatBits().
put(int, int, char, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Intended for colored lighting; takes a unicode char for input and a color multiplier that determines how much of mixColor will affect encodedColor.
put(int, int, char, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the foreground, with a foreground, background, and mix color (which affects the background) each encoded as a packed float and a lightness variation for the background (using the style that SquidPanel does, with the "lightness" a float between 0.0f and 1.0f inclusive, encodedBackground used on its own for 0 lightness, mixBackground used on its own for 1 lightness, and values in between mixing the two).
put(int, int, char, float, float, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the char c at the position x,y in the requested layer with the given foreground and background colors as encoded floats, such as those produced by Color.toFloatBits().
put(int, int, char, float, float, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the foreground, with a foreground and background color each encoded as a packed float and a lightness variation for the background (255 will make the background equal the background panel's SquidPanel.getLightingColor(), -255 will use encodedBackground as-is, and values in between will be linearly interpolated between those two extremes).
put(int, int, char, float, float, int) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Puts the char c at the position x,y in the requested layer with the given foreground and background colors as encoded floats, such as those produced by Color.toFloatBits().
put(int, int, char, float, float, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the foreground, with a foreground, background, and mix color (which affects the background) each encoded as a packed float and a lightness variation for the background (255 will make the background equal mixColor, -255 will use encodedBackground as-is, and values in between will be linearly interpolated between those two extremes).
put(int, int, char, Color) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
Puts the character c at (x, y) with some color.
put(int, int, char, Color) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the character c at (x, y) with some color.
put(int, int, char, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the foreground, with a foreground color as a libGDX Color (or SColor).
put(int, int, char, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Takes a unicode char for input.
put(int, int, char, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Puts the given character at position x, y, with its color determined by the given color interpolated with this SquidPanel's lightingColor (default is white light) by the amount specified by colorMultiplier (0.0 causes no change to the given color, 1.0 uses the lightingColor only, and anything between 0 and 1 will produce some tint to color, and probably cache the produced color in the IColorCenter this uses).
put(int, int, char, Color, float, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Puts the given character at position x, y, with its color determined by the given color interpolated with the given mix color by the amount specified by mixAmount (0.0 causes no change to the given color, 1.0 uses mix only, and anything between 0 and 1 will produce some tint to color, and probably cache the produced color in the IColorCenter this uses).
put(int, int, char, Color, Color) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the char c at the position x,y with the given foreground and background colors.
put(int, int, char, Color, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the foreground, with a specified foreground color and background color.
put(int, int, char, Color, Color) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Puts the char c at the position x,y with the given foreground and background colors.
put(int, int, char, Color, Color, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the char c at the position x,y in the requested layer with the given foreground and background colors.
put(int, int, char, Color, Color, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the foreground, with a foreground and background libGDX Color and a lightness variation for the background (255 will make the background equal the background panel's SquidPanel.getLightingColor(), -255 will use the background as-is, and values in between will be linearly interpolated between those two extremes).
put(int, int, char, Color, Color, int) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Puts the char c at the position x,y in the requested layer with the given foreground and background colors.
put(int, int, char, Color, Color, int, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the foreground, with a foreground and background libGDX Color and a lightness variation for the background (255 will make the background equal the background panel's SquidPanel.getLightingColor(), -255 will use the background as-is, and values in between will be linearly interpolated between those two extremes).
put(int, int, float) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
Places a full cell of color at the given x,y position; this may be used as a background or foreground, depending on the implementation.
put(int, int, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Changes the background at position x,y to the given color as an encoded float.
put(int, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Changes the background at position x,y to the given color as an encoded float.
put(int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Takes a unicode codepoint for input.
put(int, int, int, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, Color) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
Puts color at (x, y) (in the cell's entirety, i.e.
put(int, int, Color) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Changes the background at position x,y to the given Color.
put(int, int, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, Color) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Changes the background at position x,y to the given Color.
put(int, int, Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, Color, float, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, String) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Puts the given string horizontally with the first character at the given offset.
put(int, int, String, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Puts the given string horizontally or optionally vertically, with the first character at the given offset.
put(int, int, String, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, String, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts text at the position x,y with the given foreground and background colors as encoded floats, such as those produced by Color.toFloatBits().
put(int, int, String, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, String, float, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Puts text at the position x,y with the given foreground and background colors as encoded floats, such as those produced by Color.toFloatBits().
put(int, int, String, float, float, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts text at the position x,y in the requested layer with the given foreground and background colors as encoded floats, such as those produced by Color.toFloatBits().
put(int, int, String, float, float, int) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Puts text at the position x,y in the requested layer with the given foreground and background colors as encoded floats, such as those produced by Color.toFloatBits().
put(int, int, String, Color) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
Puts the given string horizontally with the first character at the given offset.
put(int, int, String, Color) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the given string horizontally with the first character at the given offset.
put(int, int, String, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, String, Color, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Puts the given string horizontally or optionally vertically, with the first character at the given offset.
put(int, int, String, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, String, Color, Color) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts text at the position x,y with the given foreground and background colors.
put(int, int, String, Color, Color) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Puts text at the position x,y with the given foreground and background colors.
put(int, int, String, Color, Color, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts text at the position x,y in the requested layer with the given foreground and background colors.
put(int, int, String, Color, Color, int) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Puts text at the position x,y in the requested layer with the given foreground and background colors.
put(int, int, String, Color, Direction) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Puts the given string in the chosen direction, with the first character shown (not necessarily the first in the string) at the given offset.
put(int, int, IColoredString<? extends Color>) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
Puts the given string horizontally with the first character at the given offset, using the colors that cs provides.
put(int, int, IColoredString<? extends Color>) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the given string horizontally with the first character at the given offset, using the colors that cs provides.
put(int, int, IColoredString<? extends Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, ICellVisible) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the ICellVisible cell at the position x,y; does not change the background.
put(int, int, ICellVisible, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the ICellVisible cell at the position x,y with the given background color as an encoded float, such as those produced by Color.toFloatBits().
put(Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Sets the background colors to match the given Color 2D array.
put(Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Sets the background colors to match the given Color 2D array.
putAll(SparseTextMap) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
 
putBorders() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Changes the chars at the edge of the SquidPanel to be a border drawn with box drawing characters in white.
putBorders(float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Changes the chars at the edge of the SquidPanel to be a border drawn with box drawing characters in the given color as a packed float.
putBorders(float, String) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
 
putBorders(float, String) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Changes the chars at the edge of the SquidPanel to be a border drawn with box drawing characters in the given color as a packed float.
putBorders(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Changes the chars at the edge of the SquidPanel to be a border drawn with box drawing characters in the given Color, which will be run through any IColorCenter this has for filtering.
putBorders(Color, String) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Changes the chars at the edge of the SquidPanel to be a border drawn with box drawing characters in the given Color, which will be run through any IColorCenter this has for filtering.
putBordersCaptioned(float, IColoredString<Color>) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
 
putBordersCaptioned(float, IColoredString<Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Changes the chars at the edge of the SquidPanel to be a border drawn with box drawing characters in the given color as a packed float.
putBordersCaptioned(Color, IColoredString<Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Changes the chars at the edge of the SquidPanel to be a border drawn with box drawing characters in the given libGDX Color.
putBoxedString(int, int, String) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
A utility method that draws a 1-cell-wide black box around the text you request (as s) and replaces the contents of anything that was below or adjacent to the string's new position.
putChars(char[][]) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Places the given char 2D array, if-non-null, in the default foreground color starting at x=0, y=0.
putChars(char[][], float[][]) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Places the given char 2D array, if-non-null, in the foreground starting at x=0, y=0.
putChars(char[][], Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Places the given char 2D array, if-non-null, in the foreground starting at x=0, y=0.
putInto(int, int, int, char) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the specified layer, using the specified layer's default foreground color.
putInto(int, int, int, char[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a 2D char array c into the specified layer, using the specified layer's default foreground color.
putInto(int, int, int, char[][], Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a 2D char array c into the specified layer, using the matching Color from the given 2D Color array.
putInto(int, int, int, char, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the specified layer with the specified Color.
putSingle(int, int, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Sets a single subcell of the background to use the specified color as a packed float.
putString(int, int, String) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Put a string at the given x, y position, using the default foreground color.
putString(int, int, String, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Put a string at the given x, y position, with the given foreground Color.
putString(int, int, String, Color, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Put a string at the given x, y position, with the given foreground and background Colors.
putWithConsistentLight(int, int, char, float, float, float, double) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithConsistentLight(int, int, char, float, float, float, double, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithConsistentLight(int, int, char, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithConsistentLight(int, int, char, Color, Color, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithConsistentLight(int, int, char, Color, Color, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithConsistentLight(int, int, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithConsistentLight(int, int, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithConsistentLight(int, int, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithConsistentLight(int, int, Color, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithConsistentLight(int, int, Color, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithConsistentLight(int, int, Color, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, char, float, float, float, double) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, while also putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, char, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, while also putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, char, float, float, float, float, Noise.Noise3D) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount that will be adjusted by the given Noise.Noise3D object, while also putting a char on the screen; as a whole this affects one x,y position and will change what it puts as the time (in milliseconds) changes.
putWithLight(int, int, char, Color, Color, Color, double) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, while also putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, char, Color, Color, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, while also putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, char, Color, Color, Color, float, Noise.Noise3D) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount that will be adjusted by the given Noise.Noise3D object, while also putting a char on the screen; as a whole this affects one x,y position and will change what it puts as the time (in milliseconds) changes.
putWithLight(int, int, float, float, double) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, float, float, float, Noise.Noise3D) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount that will be adjusted by the given Noise.Noise3D object, without putting a char on the screen; as a whole this affects one x,y position and will change what it puts as the time (in milliseconds) changes.
putWithLight(int, int, Color, Color, double) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, Color, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, Color, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, Color, Color, float, Noise.Noise3D) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount that will be adjusted by the given Noise.Noise3D object, without putting a char on the screen; as a whole this affects one x,y position and will change what it puts as the time (in milliseconds) changes.
putWithReverseConsistentLight(int, int, char, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the foreground color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position and placed the background as-is.
putWithReverseConsistentLight(int, int, char, float, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the foreground color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position and placed the background as-is.
putWithReverseConsistentLight(int, int, char, Color, Color, Color, double, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithReverseConsistentLight(int, int, char, Color, Color, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithReverseConsistentLight(int, int, char, Color, Color, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithReverseLight(int, int, char, float, float, float, double) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, while also putting a char on the screen; as a whole this affects one x,y position.
putWithReverseLight(int, int, char, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, while also putting a char on the screen; as a whole this affects one x,y position.
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