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All Classes|All Packages

D

DARK_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Blue" has RGB code 0x0000C8, red 0.0, green 0.0, blue 0.78431374, alpha 1, hue 0.66666675, saturation 1.0, and value 0.78431374.
DARK_BLUE_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Blue Dye" has RGB code 0x192236, red 0.09803922, green 0.13333334, blue 0.21176471, alpha 1, hue 0.61494255, saturation 0.537037, and value 0.21176471.
DARK_BLUE_LAPIS_LAZULI - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Blue Lapis Lazuli" has RGB code 0x1B294B, red 0.105882354, green 0.16078432, blue 0.29411766, alpha 1, hue 0.6180557, saturation 0.64000005, and value 0.29411766.
DARK_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Brown" has RGB code 0x654321, red 0.39607844, green 0.2627451, blue 0.12941177, alpha 1, hue 0.08333349, saturation 0.6732673, and value 0.39607844.
DARK_CERULEAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Cerulean" has RGB code 0x08457E, red 0.03137255, green 0.27058825, blue 0.49411765, alpha 1, hue 0.5805085, saturation 0.93650794, and value 0.49411765.
DARK_CHESTNUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Chestnut" has RGB code 0x986960, red 0.59607846, green 0.4117647, blue 0.3764706, alpha 1, hue 0.026785612, saturation 0.36842108, and value 0.59607846.
DARK_CORAL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Coral" has RGB code 0xCD5B45, red 0.8039216, green 0.35686275, blue 0.27058825, alpha 1, hue 0.02696085, saturation 0.6634146, and value 0.8039216.
DARK_GOLDENROD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Goldenrod" has RGB code 0xB8860B, red 0.72156864, green 0.5254902, blue 0.043137256, alpha 1, hue 0.11849713, saturation 0.9402174, and value 0.72156864.
DARK_GRAY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Gray" has RGB code 0x404040, red 0.2509804, green 0.2509804, blue 0.2509804, alpha 1, hue 0.0, saturation 0.0, and value 0.2509804.
DARK_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Green" has RGB code 0x013220, red 0.003921569, green 0.19607843, blue 0.1254902, alpha 1, hue 0.43877554, saturation 0.98, and value 0.19607843.
DARK_INDIGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Indigo" has RGB code 0x614E6E, red 0.38039216, green 0.30588236, blue 0.43137255, alpha 1, hue 0.76562524, saturation 0.29090908, and value 0.43137255.
DARK_KHAKI - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Khaki" has RGB code 0xBDB76B, red 0.7411765, green 0.7176471, blue 0.41960785, alpha 1, hue 0.15447152, saturation 0.43386245, and value 0.7411765.
DARK_PASTEL_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Pastel Green" has RGB code 0x03C03C, red 0.011764706, green 0.7529412, blue 0.23529412, alpha 1, hue 0.38359785, saturation 0.984375, and value 0.7529412.
DARK_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Pink" has RGB code 0xE75480, red 0.90588236, green 0.32941177, blue 0.5019608, alpha 1, hue 0.9501134, saturation 0.6363637, and value 0.90588236.
DARK_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Red" has RGB code 0x800000, red 0.5019608, green 0.0, blue 0.0, alpha 1, hue 0.0, saturation 1.0, and value 0.5019608.
DARK_RED_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Red Dye" has RGB code 0x23191E, red 0.13725491, green 0.09803922, blue 0.11764706, alpha 1, hue 0.9166667, saturation 0.2857143, and value 0.13725491.
DARK_SALMON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Salmon" has RGB code 0xE9967A, red 0.9137255, green 0.5882353, blue 0.47843137, alpha 1, hue 0.042042136, saturation 0.47639486, and value 0.9137255.
DARK_SCARLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Scarlet" has RGB code 0x560319, red 0.3372549, green 0.011764706, blue 0.09803922, alpha 1, hue 0.9558233, saturation 0.96511626, and value 0.3372549.
DARK_SLATE_GRAY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Slate Gray" has RGB code 0x2F4F4F, red 0.18431373, green 0.30980393, blue 0.30980393, alpha 1, hue 0.5, saturation 0.4050633, and value 0.30980393.
DARK_SPRING_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Spring Green" has RGB code 0x177245, red 0.09019608, green 0.44705883, blue 0.27058825, alpha 1, hue 0.4175825, saturation 0.7982456, and value 0.44705883.
DARK_TAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Tan" has RGB code 0x918151, red 0.5686275, green 0.5058824, blue 0.31764707, alpha 1, hue 0.125, saturation 0.4413793, and value 0.5686275.
DARK_TURQUOISE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Turquoise" has RGB code 0x00CED1, red 0.0, green 0.80784315, blue 0.81960785, alpha 1, hue 0.5023923, saturation 1.0, and value 0.81960785.
DARK_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Violet" has RGB code 0x9400D3, red 0.5803922, green 0.0, blue 0.827451, alpha 1, hue 0.7835705, saturation 1.0, and value 0.827451.
darkenFloat(float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Interpolates from the packed float color start towards black by change.
darkenFloat(Color, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Interpolates from the libGDX Color start towards black by change, returning a packed float color.
DAWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dawn" has RGB code 0xFA7B62, red 0.98039216, green 0.48235294, blue 0.38431373, alpha 1, hue 0.027412415, saturation 0.608, and value 0.98039216.
DAWNBRINGER_16 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
DawnBringer's original 16-color palette, as posted on the Pixel Joint forums, http://www.pixeljoint.com/forum/forum_posts.asp?TID=12795 , and since then used in lots of pixel art.
DAWNBRINGER_32 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
DawnBringer's 32-color palette, as posted on the Pixel Joint forums, http://www.pixeljoint.com/forum/forum_posts.asp?TID=16247 , and since then used in lots of pixel art.
DAWNBRINGER_AURORA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
DawnBringer's 256-color Aurora palette, modified slightly to fit one transparent color by removing one gray.
DAYLILY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Daylily" has RGB code 0xFF8936, red 1.0, green 0.5372549, blue 0.21176471, alpha 1, hue 0.06882262, saturation 0.7882353, and value 1.0.
DB_ARMY_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Army Green" has RGB code 0x8F974A, red 0.56078434, green 0.5921569, blue 0.2901961, alpha 1, hue 0.18398273, saturation 0.50993377, and value 0.5921569.
DB_BLACK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Black" has RGB code 0x000000, red 0.0, green 0.0, blue 0.0, alpha 1, hue 0.0, saturation 0.0, and value 0.0.
DB_BLOOD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Blood" has RGB code 0xAC3232, red 0.6745098, green 0.19607843, blue 0.19607843, alpha 1, hue 0.0, saturation 0.70930237, and value 0.6745098.
DB_CADET_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Cadet Blue" has RGB code 0x597DCE, red 0.34901962, green 0.49019608, blue 0.80784315, alpha 1, hue 0.6153846, saturation 0.56796116, and value 0.80784315.
DB_CAPPUCCINO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Cappuccino" has RGB code 0x8F563B, red 0.56078434, green 0.3372549, blue 0.23137255, alpha 1, hue 0.053571463, saturation 0.58741266, and value 0.56078434.
DB_CERULEAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Cerulean" has RGB code 0x306082, red 0.1882353, green 0.3764706, blue 0.50980395, alpha 1, hue 0.5691056, saturation 0.63076925, and value 0.50980395.
DB_CHESTNUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Chestnut" has RGB code 0x663931, red 0.4, green 0.22352941, blue 0.19215687, alpha 1, hue 0.025157213, saturation 0.51960784, and value 0.4.
DB_COBALT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Cobalt" has RGB code 0x3F3F74, red 0.24705882, green 0.24705882, blue 0.45490196, alpha 1, hue 0.66666675, saturation 0.45689654, and value 0.45490196.
DB_COMPOST - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Compost" has RGB code 0x8A6F30, red 0.5411765, green 0.43529412, blue 0.1882353, alpha 1, hue 0.116666794, saturation 0.65217394, and value 0.5411765.
DB_CORAL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Coral" has RGB code 0xD95763, red 0.8509804, green 0.34117648, blue 0.3882353, alpha 1, hue 0.9846154, saturation 0.5990783, and value 0.8509804.
DB_DAFFODIL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Daffodil" has RGB code 0xFBF236, red 0.9843137, green 0.9490196, blue 0.21176471, alpha 1, hue 0.15905261, saturation 0.78486055, and value 0.9843137.
DB_DARK_LEATHER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Dark Leather" has RGB code 0x442434, red 0.26666668, green 0.14117648, blue 0.20392157, alpha 1, hue 0.9166666, saturation 0.47058824, and value 0.26666668.
DB_DEEP_OCEAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Deep Ocean" has RGB code 0x30346D, red 0.1882353, green 0.20392157, blue 0.42745098, alpha 1, hue 0.65573764, saturation 0.559633, and value 0.42745098.
DB_DENIM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Denim" has RGB code 0x5B6EE1, red 0.35686275, green 0.43137255, blue 0.88235295, alpha 1, hue 0.6430347, saturation 0.59555554, and value 0.88235295.
DB_DRAB - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Drab" has RGB code 0x757161, red 0.45882353, green 0.44313726, blue 0.38039216, alpha 1, hue 0.13333344, saturation 0.17094016, and value 0.45882353.
DB_EARTH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Earth" has RGB code 0x854C30, red 0.52156866, green 0.29803923, blue 0.1882353, alpha 1, hue 0.054902077, saturation 0.6390978, and value 0.52156866.
DB_EGGPLANT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Eggplant" has RGB code 0x76428A, red 0.4627451, green 0.25882354, blue 0.5411765, alpha 1, hue 0.78703713, saturation 0.5217391, and value 0.5411765.
DB_EGGSHELL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Eggshell" has RGB code 0xDEEED6, red 0.87058824, green 0.93333334, blue 0.8392157, alpha 1, hue 0.27777767, saturation 0.10084033, and value 0.93333334.
DB_ELEPHANT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Elephant" has RGB code 0x847E87, red 0.5176471, green 0.49411765, blue 0.5294118, alpha 1, hue 0.7777779, saturation 0.066666715, and value 0.5294118.
DB_FAWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Fawn" has RGB code 0xD9A066, red 0.8509804, green 0.627451, blue 0.4, alpha 1, hue 0.08405805, saturation 0.5299539, and value 0.8509804.
DB_FOREST - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Forest" has RGB code 0x346524, red 0.20392157, green 0.39607844, blue 0.14117648, alpha 1, hue 0.29230762, saturation 0.6435643, and value 0.39607844.
DB_GRAPHITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Graphite" has RGB code 0x696A6A, red 0.4117647, green 0.41568628, blue 0.41568628, alpha 1, hue 0.5, saturation 0.0094339615, and value 0.41568628.
DB_INK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Ink" has RGB code 0x222034, red 0.13333334, green 0.1254902, blue 0.20392157, alpha 1, hue 0.6833335, saturation 0.38461536, and value 0.20392157.
DB_IRON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Iron" has RGB code 0x8595A1, red 0.52156866, green 0.58431375, blue 0.6313726, alpha 1, hue 0.57142854, saturation 0.17391303, and value 0.6313726.
DB_JUNGLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Jungle" has RGB code 0x37946E, red 0.21568628, green 0.5803922, blue 0.43137255, alpha 1, hue 0.43189967, saturation 0.6283784, and value 0.5803922.
DB_KEY_LIME - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Key Lime" has RGB code 0x99E550, red 0.6, green 0.8980392, blue 0.3137255, alpha 1, hue 0.25167787, saturation 0.65065503, and value 0.8980392.
DB_LAVENDER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Lavender" has RGB code 0xD77BBA, red 0.84313726, green 0.48235294, blue 0.7294118, alpha 1, hue 0.8858696, saturation 0.427907, and value 0.84313726.
DB_LEAD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Lead" has RGB code 0x4E4A4F, red 0.30588236, green 0.2901961, blue 0.30980393, alpha 1, hue 0.8000002, saturation 0.06329113, and value 0.30980393.
DB_LOBSTER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Lobster" has RGB code 0xD04648, red 0.8156863, green 0.27450982, blue 0.28235295, alpha 1, hue 0.9975845, saturation 0.6634615, and value 0.8156863.
DB_MIDNIGHT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Midnight" has RGB code 0x140C1C, red 0.078431375, green 0.047058824, blue 0.10980392, alpha 1, hue 0.75000024, saturation 0.57142854, and value 0.10980392.
DB_MUD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Mud" has RGB code 0x524B24, red 0.32156864, green 0.29411766, blue 0.14117648, alpha 1, hue 0.14130425, saturation 0.5609756, and value 0.32156864.
DB_MUSTARD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Mustard" has RGB code 0xDAD45E, red 0.85490197, green 0.83137256, blue 0.36862746, alpha 1, hue 0.15860224, saturation 0.56880736, and value 0.85490197.
DB_NUDE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Nude" has RGB code 0xEEC39A, red 0.93333334, green 0.7647059, blue 0.6039216, alpha 1, hue 0.08134937, saturation 0.35294116, and value 0.93333334.
DB_OLIVE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Olive" has RGB code 0x4B692F, red 0.29411766, green 0.4117647, blue 0.18431373, alpha 1, hue 0.25287342, saturation 0.5523809, and value 0.4117647.
DB_PEA_SOUP - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Pea Soup" has RGB code 0x6DAA2C, red 0.42745098, green 0.6666667, blue 0.17254902, alpha 1, hue 0.24735463, saturation 0.7411765, and value 0.6666667.
DB_PLATINUM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Platinum" has RGB code 0xCBDBFC, red 0.79607844, green 0.85882354, blue 0.9882353, alpha 1, hue 0.61224484, saturation 0.19444443, and value 0.9882353.
DB_PUMPKIN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Pumpkin" has RGB code 0xDF7126, red 0.8745098, green 0.44313726, blue 0.14901961, alpha 1, hue 0.06756759, saturation 0.8295964, and value 0.8745098.
DB_PUTTY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Putty" has RGB code 0xD2AA99, red 0.8235294, green 0.6666667, blue 0.6, alpha 1, hue 0.04970765, saturation 0.27142856, and value 0.8235294.
DB_SEAFOAM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Seafoam" has RGB code 0x5FCDE4, red 0.37254903, green 0.8039216, blue 0.89411765, alpha 1, hue 0.5288223, saturation 0.5833334, and value 0.89411765.
DB_SEAL_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Seal Brown" has RGB code 0x45283C, red 0.27058825, green 0.15686275, blue 0.23529412, alpha 1, hue 0.88505757, saturation 0.42028987, and value 0.27058825.
DB_SHADOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Shadow" has RGB code 0x323C39, red 0.19607843, green 0.23529412, blue 0.22352941, alpha 1, hue 0.45000005, saturation 0.16666666, and value 0.23529412.
DB_SHAMROCK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Shamrock" has RGB code 0x6ABE30, red 0.41568628, green 0.74509805, blue 0.1882353, alpha 1, hue 0.2652583, saturation 0.74736845, and value 0.74509805.
DB_SKY_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Sky Blue" has RGB code 0x639BFF, red 0.3882353, green 0.60784316, blue 1.0, alpha 1, hue 0.6068375, saturation 0.61176467, and value 1.0.
DB_SOOT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Soot" has RGB code 0x595652, red 0.34901962, green 0.3372549, blue 0.32156864, alpha 1, hue 0.09523821, saturation 0.07865168, and value 0.34901962.
DB_STORM_CLOUD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Storm Cloud" has RGB code 0x9BADB7, red 0.60784316, green 0.6784314, blue 0.7176471, alpha 1, hue 0.5595238, saturation 0.15300545, and value 0.7176471.
DB_TAWNY_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Tawny Brown" has RGB code 0xD27D2C, red 0.8235294, green 0.49019608, blue 0.17254902, alpha 1, hue 0.08132529, saturation 0.7904762, and value 0.8235294.
DB_TURQUOISE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Turquoise" has RGB code 0x6DC2CA, red 0.42745098, green 0.7607843, blue 0.7921569, alpha 1, hue 0.51433694, saturation 0.46039605, and value 0.7921569.
DB_WHITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB White" has RGB code 0xFFFFFF, red 1.0, green 1.0, blue 1.0, alpha 1, hue 0.0, saturation 0.0, and value 1.0.
DEAD_MANS_FINGERS_SEAWEED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dead Man's Fingers Seaweed" has RGB code 0x524B2A, red 0.32156864, green 0.29411766, blue 0.16470589, alpha 1, hue 0.13750005, saturation 0.4878049, and value 0.32156864.
DECAYING_LEAVES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Decaying Leaves" has RGB code 0xD57835, red 0.8352941, green 0.47058824, blue 0.20784314, alpha 1, hue 0.069791555, saturation 0.75117373, and value 0.8352941.
decodeX(int) - Static method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Decodes a packed position and gets the x component from it, if it was produced by SparseTextMap.encodePosition(int, int) or SparseTextMap.place(int, int, char, float).
decodeY(int) - Static method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Decodes a packed position and gets the y component from it, if it was produced by SparseTextMap.encodePosition(int, int) or SparseTextMap.place(int, int, char, float).
DEEP_CERISE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Deep Cerise" has RGB code 0xDA3287, red 0.85490197, green 0.19607843, blue 0.5294118, alpha 1, hue 0.91567457, saturation 0.7706422, and value 0.85490197.
DEEP_CHESTNUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Deep Chestnut" has RGB code 0xB94E48, red 0.7254902, green 0.30588236, blue 0.28235295, alpha 1, hue 0.008849621, saturation 0.6108108, and value 0.7254902.
DEEP_FUCHSIA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Deep Fuchsia" has RGB code 0xC154C1, red 0.75686276, green 0.32941177, blue 0.75686276, alpha 1, hue 0.8333333, saturation 0.5647668, and value 0.75686276.
DEEP_LILAC - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Deep Lilac" has RGB code 0x9955BB, red 0.6, green 0.33333334, blue 0.73333335, alpha 1, hue 0.7777779, saturation 0.54545456, and value 0.73333335.
DEEP_MAGENTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Deep Magenta" has RGB code 0xCD00CC, red 0.8039216, green 0.0, blue 0.8, alpha 1, hue 0.8341463, saturation 1.0, and value 0.8039216.
DEEP_PEACH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Deep Peach" has RGB code 0xFFCBA4, red 1.0, green 0.79607844, blue 0.6431373, alpha 1, hue 0.07142866, saturation 0.35686272, and value 1.0.
DEEP_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Deep Pink" has RGB code 0xFF1493, red 1.0, green 0.078431375, blue 0.5764706, alpha 1, hue 0.9099291, saturation 0.92156863, and value 1.0.
DEEP_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Deep Purple" has RGB code 0x3A243B, red 0.22745098, green 0.14117648, blue 0.23137255, alpha 1, hue 0.8260871, saturation 0.38983047, and value 0.23137255.
DEEP_SCARLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Deep Scarlet" has RGB code 0x7B3B3A, red 0.48235294, green 0.23137255, blue 0.22745098, alpha 1, hue 0.0025641918, saturation 0.52845526, and value 0.48235294.
deepColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
DEFAULT_ANIMATION_DURATION - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
DEFAULT_FITTING - Static variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
The commonly used symbols in roguelike games.
defaultBackground - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
The default foreground color when none is specified, as a Color object.
defaultDistanceFieldFont() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the TextCellFactory to use a square distance field font that will resize to whatever size you request.
defaultFamilyLeanDistance() - Method in class squidpony.squidgrid.gui.gdx.TextFamily
 
defaultFamilySlabDistance() - Method in class squidpony.squidgrid.gui.gdx.TextFamily
 
defaultFont() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets this factory to use a default 12x24 font that supports Latin, Greek, Cyrillic, and many more, including box-drawing characters, zodiac signs, playing-card suits, and chess piece symbols.
defaultForeground - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
The default foreground color when none is specified, as a Color object.
defaultForeground - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
defaultNarrowDistanceFieldFont() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the TextCellFactory to use a half-square distance field font that will resize to whatever size you request.
defaultNarrowFont() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets this factory to use a default 12x24 font that renders very accurately, with no gaps between box-drawing characters and very geometric lines.
defaultPackedBackground - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
The value of SparseLayers.defaultForeground as a float, for easier usage with the methods that use floats for colors.
defaultPackedForeground - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
The value of SparseLayers.defaultForeground as a float, for easier usage with the methods that use floats for colors.
DefaultResources - Class in squidpony.squidgrid.gui.gdx
Default BitmapFonts, a sample image, "stretchable" fonts and icons, and a central RNG for use with LibGDX.
defaultSquareFont() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets this factory to use a default 12x12 font, which...
defaultViewer() - Static method in class squidpony.squidgrid.gui.gdx.WildMapView
 
delay - Variable in class squidpony.squidgrid.gui.gdx.Radiance
A time delay that applies to when the strobe and flicker effects change; useful with strobe to make a strobe expand its lit radius at one point, then expand at a slightly later time at another Radiance with a delay.
DENIM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Denim" has RGB code 0x1560BD, red 0.08235294, green 0.3764706, blue 0.7411765, alpha 1, hue 0.59226215, saturation 0.8888889, and value 0.7411765.
desaturate(Color, double) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Brings a color closer to grayscale by the specified degree and returns the new color (desaturated somewhat).
desaturate(Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Brings a color closer to grayscale by the specified degree and returns the new color (desaturated somewhat).
desaturated(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Gets a fully-desaturated version of the given color (keeping its brightness, but making it grayscale).
descent - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
deserializeFromString(String) - Static method in class squidpony.squidgrid.gui.gdx.Radiance
 
Desert - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
desertColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
difference2(float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
A color distance metric between two colors as packed floats, without performing a square root on the result.
difference2(float, Color) - Static method in class squidpony.squidgrid.gui.gdx.SColor
A color distance metric between a packed float color and a libGDX Color (or SColor), without performing a square root on the result.
difference2(Color, Color) - Static method in class squidpony.squidgrid.gui.gdx.SColor
A color distance metric between two libGDX Colors (or SColors), without performing a square root on the result.
differenceYCbCr(int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
 
differenceYCbCr(int, int, int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
 
differenceYCbCr(int, int, int, int, int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
 
dim(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Darkens a color slightly and returns the new color (10% mix with black).
dim(Color, double) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Darkens a color by the specified degree and returns the new color (mixed with black).
dim(Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Darkens a color by the specified degree and returns the new color (mixed with black).
dimmer(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Darkens a color significantly and returns the new color (30% mix with black).
dimmest(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Darkens a color massively and returns the new color (70% mix with black).
directionGlyph - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
directionMarker(int, int, boolean, Color) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
 
directionMarker(int, int, boolean, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
directionMarker(int, int, boolean, Collection<Color>, float) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using '^' as its contents, but as an image so it can be rotated.
directionMarker(int, int, boolean, Collection<Color>, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using '^' as its contents, but as an image so it can be rotated.
directionMarker(int, int, Color, int, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
directionMarker(int, int, Collection<Color>, float, int, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
dirMarker - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
disableBlending() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
DISAPPEARING_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Disappearing Purple" has RGB code 0x3F313A, red 0.24705882, green 0.19215687, blue 0.22745098, alpha 1, hue 0.89285713, saturation 0.22222221, and value 0.24705882.
dispose() - Method in class squidpony.squidgrid.gui.gdx.DefaultResources
Called when the Application is about to be disposed
dispose() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
dispose() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Releases all resources of this object.
dispose() - Method in class squidpony.squidgrid.gui.gdx.TextPanel
 
distanceField - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
distanceFieldClean - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldCleanTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldCode - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldCodeJP - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldCodeJPTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldCodeTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldDejaVu - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldDejaVuTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldHeavySquare - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldHeavySquareTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldLean - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldLeanLight - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldLeanLightTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldLeanTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldNarrow - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldNarrowTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldOrbit - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldOrbitTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldPrint - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldPrintTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldScaleX - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
distanceFieldScaleY - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
distanceFieldSlab - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldSlabLight - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldSlabLightTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldSlabTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldSquare - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldSquareTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldTypewriterNarrow - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldTypewriterNarrowTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
DISTANT_RIVER_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Distant River Brown" has RGB code 0xCB6649, red 0.79607844, green 0.4, blue 0.28627452, alpha 1, hue 0.03717959, saturation 0.64039403, and value 0.79607844.
DistinctRedGreenFilter() - Constructor for class squidpony.squidgrid.gui.gdx.Filters.DistinctRedGreenFilter
Constructs a DistinctRedGreenFilter.
DistinctRedGreenFilter() - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.DistinctRedGreenFilter
Constructs a DistinctRedGreenFilter.
DODGER_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dodger Blue" has RGB code 0x1E90FF, red 0.11764706, green 0.5647059, blue 1.0, alpha 1, hue 0.5822222, saturation 0.88235295, and value 1.0.
doubleWidth - Variable in class squidpony.squidgrid.gui.gdx.AnimatedEntity
 
DOVE_FEATHER_GREY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dove Feather Grey" has RGB code 0x755D5B, red 0.45882353, green 0.3647059, blue 0.35686275, alpha 1, hue 0.012820601, saturation 0.22222221, and value 0.45882353.
DOWN - squidpony.squidgrid.gui.gdx.UIUtil.YMoveKind
The kind corresponding to arrow down
DOWN_ARROW - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Down arrow key.
DOWN_LEFT_ARROW - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Not typically a dedicated key, but if numpadDirections is enabled, this will be sent by Numpad 1.
DOWN_RIGHT_ARROW - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Not typically a dedicated key, but if numpadDirections is enabled, this will be sent by Numpad 3.
drain() - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Processes all events queued up, passing them through this object's key processing and then to keyHandler.
drain() - Method in class squidpony.squidgrid.gui.gdx.SquidKey
Processes all events queued up, passing them to this object's InputProcessor.
draw() - Method in class squidpony.squidgrid.gui.gdx.StarterKit
Not a complete drawing solution; so much of the logic related to drawing is specific to each game, like FOV being used to make certain things not render if they are out of sight, that this doesn't even try to guess at what a particular game needs for its rendering code.
draw(float[][]) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Given a 2D array of packed float colors, fills the 2D array with different colors based on what lights are present in line of sight of the viewer and the various flicker or strobe effects that Radiance light sources can do.
draw(Batch, char, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a char with the default color (white), with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, char, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a String (often just one char long) in the specified LibGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, char, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a char in the specified LibGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Draws this ImageSquidPanel and any SquidPanel.autoActors it has, and calls Actor.act(float) for each AnimatedEntity this contains in SquidPanel.animatedEntities or SquidPanel.autoActors.
draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Draws the SparseLayers and all glyphs it tracks.
draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.SquidMessageBox
 
draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Draws this SquidPanel and any SquidPanel.autoActors it has, and calls Actor.act(float) for each AnimatedEntity this contains in SquidPanel.animatedEntities or SquidPanel.autoActors.
draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Draws the SubcellLayers and all glyphs it tracks.
draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory.Glyph
Draws the actor.
draw(Batch, float[][], float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Draws a 2D array of floats that represent encoded colors, with each float used for a block of color the size of one character cell (it will be TextCellFactory.actualCellWidth by TextCellFactory.actualCellHeight in size, using world units).
draw(Batch, float[][], float, float, int, int) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Draws a 2D array of floats that represent encoded colors, with each float used for a block of color that will be a fraction of the size of one character cell (it will be TextCellFactory.actualCellWidth divided by xSubCells by TextCellFactory.actualCellHeight divided by ySubCells in size, using world units).
draw(Batch, TextureRegion, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a TextureRegion with the default tint color (white, so un-tinted), with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, TextureRegion, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a TextureRegion tinted with the specified encoded color as a float, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, TextureRegion, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a TextureRegion with the default tint color (white, so un-tinted), with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, TextureRegion, float, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a TextureRegion tinted with the specified LibGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, TextureRegion, float, float, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a TextureRegion tinted with the specified rgba color, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, TextureRegion, float, float, float, float, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a TextureRegion tinted with the specified rgba color, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, TextureRegion, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a TextureRegion tinted with the specified LibGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, TextureRegion, Color, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a TextureRegion tinted with the specified LibGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, CharSequence, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a String or other CharSequence (often just one char long) with the default color (white), with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, CharSequence, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a String or other CharSequence (often just one char long) in the specified LibGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, CharSequence, float, float, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a String or other CharSequence (often just one char long) in the specified rgba color, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, CharSequence, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a String or other CharSequence (often just one char long) in the specified LibGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, TextCellFactory) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Draws the contents of this SparseTextMap, using the keys as x,y pairs as they would be entered by calling SparseTextMap.place(int, int, char, float) and drawing the associated char at that x,y position.
draw(Batch, TextCellFactory, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Draws the contents of this SparseTextMap, using the keys as x,y pairs as they would be entered by calling SparseTextMap.place(int, int, char, float) and drawing the associated char at that x,y position, potentially with an offset on x and/or y.
draw(Batch, TextCellFactory, Frustum) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Draws the contents of this SparseTextMap, using the keys as x,y pairs as they would be entered by calling SparseTextMap.place(int, int, char, float) and drawing the associated char at that x,y position.
draw(Batch, TextCellFactory, Frustum, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Draws the contents of this SparseTextMap, using the keys as x,y pairs as they would be entered by calling SparseTextMap.place(int, int, char, float) and drawing the associated char at that x,y position, potentially with an offset on x and/or y.
draw(Batch, TextCellFactory, Frustum, float, float, char) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Draws the contents of this SparseTextMap, using the keys as x,y pairs as they would be entered by calling SparseTextMap.place(int, int, char, float) and drawing the char replacement at that x,y position, potentially with an offset on x and/or y.
draw(TextureRegion, float, float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(TextureRegion, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(TextureRegion, float, float, float, float, float, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(TextureRegion, float, float, float, float, float, float, float, float, float, boolean) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(TextureRegion, float, float, Affine2) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(Pixmap, float[][]) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Given a Pixmap and a 2D float array, uses each float in the array as an encoded color for a pixel in the Pixmap at a location determined by the float's position in the array.
draw(Texture, float[], int, int) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(Texture, float, float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(Texture, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(Texture, float, float, float, float, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(Texture, float, float, float, float, float, float, float, float, float, int, int, int, int, boolean, boolean) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(Texture, float, float, float, float, int, int, int, int, boolean, boolean) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(Texture, float, float, int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(SparseLayers) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Given a SparseLayers, fills the SparseLayers with different colors based on what lights are present in line of sight of the viewer and the various flicker or strobe effects that Radiance light sources can do.
draw(SquidPanel) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Given a SquidPanel that should be only solid blocks (such as the background of a SquidLayers) and a position for the viewer (typically the player), fills the SquidPanel with different colors based on what lights are present in line of sight of the viewer and the various flickering or pulsing effects that Radiance light sources can do.
drawActor(Batch, float, Actor) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Draws one AnimatedEntity, specifically the Actor it contains.
drawActor(Batch, float, Actor) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Draws one AnimatedEntity, specifically the Actor it contains.
drawActor(Batch, float, AnimatedEntity) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Draws one AnimatedEntity, specifically the Actor it contains.
drawActor(Batch, float, AnimatedEntity) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
drawActor(Batch, float, AnimatedEntity) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Draws one AnimatedEntity, specifically the Actor it contains.
drawActor(Batch, float, AnimatedEntity, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
drawBorder(Batch) - Method in class squidpony.squidgrid.gui.gdx.TextPanel
Draws the border.
drawLimitedWidthText(Batch, BitmapFont, String, Color, int, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
Writes text at (x, y) by cutting off using "…" if it gets wider than width.
drawMarginsAround(float, float, int, int, int, int, Color) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
Draws margins around a rectangle
drawMarginsAround(ShapeRenderer, float, float, float, float, float, Color, UIUtil.CornerStyle) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
 
drawMarginsAround(ShapeRenderer, float, float, float, float, float, Color, UIUtil.CornerStyle, float, float) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
 
drawMarginsAround(ShapeRenderer, Actor, float, Color, UIUtil.CornerStyle) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
Draws margins around an actor.
drawRectangle(float, float, float, float, ShapeRenderer.ShapeType, Color) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
Draws a rectangle using a ShapeRenderer, allocating a new one for the occasion.
drawRectangle(ShapeRenderer, float, float, float, float, ShapeRenderer.ShapeType, Color) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
Draws a rectangle using a ShapeRenderer.
DRIED_WEATHERED_BAMBOO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dried Weathered Bamboo" has RGB code 0x7D4E2D, red 0.49019608, green 0.30588236, blue 0.1764706, alpha 1, hue 0.06875014, saturation 0.64, and value 0.49019608.
DULL_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dull Blue" has RGB code 0x4F4944, red 0.30980393, green 0.28627452, blue 0.26666668, alpha 1, hue 0.07575774, saturation 0.13924049, and value 0.30980393.
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