Index
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
All Classes|All Packages
All Classes|All Packages
All Classes|All Packages
D
- DARK_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Blue" has RGB code
0x0000C8
, red 0.0, green 0.0, blue 0.78431374, alpha 1, hue 0.66666675, saturation 1.0, and value 0.78431374. - DARK_BLUE_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Blue Dye" has RGB code
0x192236
, red 0.09803922, green 0.13333334, blue 0.21176471, alpha 1, hue 0.61494255, saturation 0.537037, and value 0.21176471. - DARK_BLUE_LAPIS_LAZULI - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Blue Lapis Lazuli" has RGB code
0x1B294B
, red 0.105882354, green 0.16078432, blue 0.29411766, alpha 1, hue 0.6180557, saturation 0.64000005, and value 0.29411766. - DARK_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Brown" has RGB code
0x654321
, red 0.39607844, green 0.2627451, blue 0.12941177, alpha 1, hue 0.08333349, saturation 0.6732673, and value 0.39607844. - DARK_CERULEAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Cerulean" has RGB code
0x08457E
, red 0.03137255, green 0.27058825, blue 0.49411765, alpha 1, hue 0.5805085, saturation 0.93650794, and value 0.49411765. - DARK_CHESTNUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Chestnut" has RGB code
0x986960
, red 0.59607846, green 0.4117647, blue 0.3764706, alpha 1, hue 0.026785612, saturation 0.36842108, and value 0.59607846. - DARK_CORAL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Coral" has RGB code
0xCD5B45
, red 0.8039216, green 0.35686275, blue 0.27058825, alpha 1, hue 0.02696085, saturation 0.6634146, and value 0.8039216. - DARK_GOLDENROD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Goldenrod" has RGB code
0xB8860B
, red 0.72156864, green 0.5254902, blue 0.043137256, alpha 1, hue 0.11849713, saturation 0.9402174, and value 0.72156864. - DARK_GRAY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Gray" has RGB code
0x404040
, red 0.2509804, green 0.2509804, blue 0.2509804, alpha 1, hue 0.0, saturation 0.0, and value 0.2509804. - DARK_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Green" has RGB code
0x013220
, red 0.003921569, green 0.19607843, blue 0.1254902, alpha 1, hue 0.43877554, saturation 0.98, and value 0.19607843. - DARK_INDIGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Indigo" has RGB code
0x614E6E
, red 0.38039216, green 0.30588236, blue 0.43137255, alpha 1, hue 0.76562524, saturation 0.29090908, and value 0.43137255. - DARK_KHAKI - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Khaki" has RGB code
0xBDB76B
, red 0.7411765, green 0.7176471, blue 0.41960785, alpha 1, hue 0.15447152, saturation 0.43386245, and value 0.7411765. - DARK_PASTEL_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Pastel Green" has RGB code
0x03C03C
, red 0.011764706, green 0.7529412, blue 0.23529412, alpha 1, hue 0.38359785, saturation 0.984375, and value 0.7529412. - DARK_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Pink" has RGB code
0xE75480
, red 0.90588236, green 0.32941177, blue 0.5019608, alpha 1, hue 0.9501134, saturation 0.6363637, and value 0.90588236. - DARK_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Red" has RGB code
0x800000
, red 0.5019608, green 0.0, blue 0.0, alpha 1, hue 0.0, saturation 1.0, and value 0.5019608. - DARK_RED_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Red Dye" has RGB code
0x23191E
, red 0.13725491, green 0.09803922, blue 0.11764706, alpha 1, hue 0.9166667, saturation 0.2857143, and value 0.13725491. - DARK_SALMON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Salmon" has RGB code
0xE9967A
, red 0.9137255, green 0.5882353, blue 0.47843137, alpha 1, hue 0.042042136, saturation 0.47639486, and value 0.9137255. - DARK_SCARLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Scarlet" has RGB code
0x560319
, red 0.3372549, green 0.011764706, blue 0.09803922, alpha 1, hue 0.9558233, saturation 0.96511626, and value 0.3372549. - DARK_SLATE_GRAY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Slate Gray" has RGB code
0x2F4F4F
, red 0.18431373, green 0.30980393, blue 0.30980393, alpha 1, hue 0.5, saturation 0.4050633, and value 0.30980393. - DARK_SPRING_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Spring Green" has RGB code
0x177245
, red 0.09019608, green 0.44705883, blue 0.27058825, alpha 1, hue 0.4175825, saturation 0.7982456, and value 0.44705883. - DARK_TAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Tan" has RGB code
0x918151
, red 0.5686275, green 0.5058824, blue 0.31764707, alpha 1, hue 0.125, saturation 0.4413793, and value 0.5686275. - DARK_TURQUOISE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Turquoise" has RGB code
0x00CED1
, red 0.0, green 0.80784315, blue 0.81960785, alpha 1, hue 0.5023923, saturation 1.0, and value 0.81960785. - DARK_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dark Violet" has RGB code
0x9400D3
, red 0.5803922, green 0.0, blue 0.827451, alpha 1, hue 0.7835705, saturation 1.0, and value 0.827451. - darkenFloat(float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Interpolates from the packed float color start towards black by change.
- darkenFloat(Color, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Interpolates from the libGDX Color start towards black by change, returning a packed float color.
- DAWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dawn" has RGB code
0xFA7B62
, red 0.98039216, green 0.48235294, blue 0.38431373, alpha 1, hue 0.027412415, saturation 0.608, and value 0.98039216. - DAWNBRINGER_16 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
DawnBringer's original 16-color palette, as posted on the Pixel Joint forums, http://www.pixeljoint.com/forum/forum_posts.asp?TID=12795 , and since then used in lots of pixel art.
- DAWNBRINGER_32 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
DawnBringer's 32-color palette, as posted on the Pixel Joint forums, http://www.pixeljoint.com/forum/forum_posts.asp?TID=16247 , and since then used in lots of pixel art.
- DAWNBRINGER_AURORA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
DawnBringer's 256-color Aurora palette, modified slightly to fit one transparent color by removing one gray.
- DAYLILY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Daylily" has RGB code
0xFF8936
, red 1.0, green 0.5372549, blue 0.21176471, alpha 1, hue 0.06882262, saturation 0.7882353, and value 1.0. - DB_ARMY_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Army Green" has RGB code
0x8F974A
, red 0.56078434, green 0.5921569, blue 0.2901961, alpha 1, hue 0.18398273, saturation 0.50993377, and value 0.5921569. - DB_BLACK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Black" has RGB code
0x000000
, red 0.0, green 0.0, blue 0.0, alpha 1, hue 0.0, saturation 0.0, and value 0.0. - DB_BLOOD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Blood" has RGB code
0xAC3232
, red 0.6745098, green 0.19607843, blue 0.19607843, alpha 1, hue 0.0, saturation 0.70930237, and value 0.6745098. - DB_CADET_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Cadet Blue" has RGB code
0x597DCE
, red 0.34901962, green 0.49019608, blue 0.80784315, alpha 1, hue 0.6153846, saturation 0.56796116, and value 0.80784315. - DB_CAPPUCCINO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Cappuccino" has RGB code
0x8F563B
, red 0.56078434, green 0.3372549, blue 0.23137255, alpha 1, hue 0.053571463, saturation 0.58741266, and value 0.56078434. - DB_CERULEAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Cerulean" has RGB code
0x306082
, red 0.1882353, green 0.3764706, blue 0.50980395, alpha 1, hue 0.5691056, saturation 0.63076925, and value 0.50980395. - DB_CHESTNUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Chestnut" has RGB code
0x663931
, red 0.4, green 0.22352941, blue 0.19215687, alpha 1, hue 0.025157213, saturation 0.51960784, and value 0.4. - DB_COBALT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Cobalt" has RGB code
0x3F3F74
, red 0.24705882, green 0.24705882, blue 0.45490196, alpha 1, hue 0.66666675, saturation 0.45689654, and value 0.45490196. - DB_COMPOST - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Compost" has RGB code
0x8A6F30
, red 0.5411765, green 0.43529412, blue 0.1882353, alpha 1, hue 0.116666794, saturation 0.65217394, and value 0.5411765. - DB_CORAL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Coral" has RGB code
0xD95763
, red 0.8509804, green 0.34117648, blue 0.3882353, alpha 1, hue 0.9846154, saturation 0.5990783, and value 0.8509804. - DB_DAFFODIL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Daffodil" has RGB code
0xFBF236
, red 0.9843137, green 0.9490196, blue 0.21176471, alpha 1, hue 0.15905261, saturation 0.78486055, and value 0.9843137. - DB_DARK_LEATHER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Dark Leather" has RGB code
0x442434
, red 0.26666668, green 0.14117648, blue 0.20392157, alpha 1, hue 0.9166666, saturation 0.47058824, and value 0.26666668. - DB_DEEP_OCEAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Deep Ocean" has RGB code
0x30346D
, red 0.1882353, green 0.20392157, blue 0.42745098, alpha 1, hue 0.65573764, saturation 0.559633, and value 0.42745098. - DB_DENIM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Denim" has RGB code
0x5B6EE1
, red 0.35686275, green 0.43137255, blue 0.88235295, alpha 1, hue 0.6430347, saturation 0.59555554, and value 0.88235295. - DB_DRAB - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Drab" has RGB code
0x757161
, red 0.45882353, green 0.44313726, blue 0.38039216, alpha 1, hue 0.13333344, saturation 0.17094016, and value 0.45882353. - DB_EARTH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Earth" has RGB code
0x854C30
, red 0.52156866, green 0.29803923, blue 0.1882353, alpha 1, hue 0.054902077, saturation 0.6390978, and value 0.52156866. - DB_EGGPLANT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Eggplant" has RGB code
0x76428A
, red 0.4627451, green 0.25882354, blue 0.5411765, alpha 1, hue 0.78703713, saturation 0.5217391, and value 0.5411765. - DB_EGGSHELL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Eggshell" has RGB code
0xDEEED6
, red 0.87058824, green 0.93333334, blue 0.8392157, alpha 1, hue 0.27777767, saturation 0.10084033, and value 0.93333334. - DB_ELEPHANT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Elephant" has RGB code
0x847E87
, red 0.5176471, green 0.49411765, blue 0.5294118, alpha 1, hue 0.7777779, saturation 0.066666715, and value 0.5294118. - DB_FAWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Fawn" has RGB code
0xD9A066
, red 0.8509804, green 0.627451, blue 0.4, alpha 1, hue 0.08405805, saturation 0.5299539, and value 0.8509804. - DB_FOREST - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Forest" has RGB code
0x346524
, red 0.20392157, green 0.39607844, blue 0.14117648, alpha 1, hue 0.29230762, saturation 0.6435643, and value 0.39607844. - DB_GRAPHITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Graphite" has RGB code
0x696A6A
, red 0.4117647, green 0.41568628, blue 0.41568628, alpha 1, hue 0.5, saturation 0.0094339615, and value 0.41568628. - DB_INK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Ink" has RGB code
0x222034
, red 0.13333334, green 0.1254902, blue 0.20392157, alpha 1, hue 0.6833335, saturation 0.38461536, and value 0.20392157. - DB_IRON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Iron" has RGB code
0x8595A1
, red 0.52156866, green 0.58431375, blue 0.6313726, alpha 1, hue 0.57142854, saturation 0.17391303, and value 0.6313726. - DB_JUNGLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Jungle" has RGB code
0x37946E
, red 0.21568628, green 0.5803922, blue 0.43137255, alpha 1, hue 0.43189967, saturation 0.6283784, and value 0.5803922. - DB_KEY_LIME - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Key Lime" has RGB code
0x99E550
, red 0.6, green 0.8980392, blue 0.3137255, alpha 1, hue 0.25167787, saturation 0.65065503, and value 0.8980392. - DB_LAVENDER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Lavender" has RGB code
0xD77BBA
, red 0.84313726, green 0.48235294, blue 0.7294118, alpha 1, hue 0.8858696, saturation 0.427907, and value 0.84313726. - DB_LEAD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Lead" has RGB code
0x4E4A4F
, red 0.30588236, green 0.2901961, blue 0.30980393, alpha 1, hue 0.8000002, saturation 0.06329113, and value 0.30980393. - DB_LOBSTER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Lobster" has RGB code
0xD04648
, red 0.8156863, green 0.27450982, blue 0.28235295, alpha 1, hue 0.9975845, saturation 0.6634615, and value 0.8156863. - DB_MIDNIGHT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Midnight" has RGB code
0x140C1C
, red 0.078431375, green 0.047058824, blue 0.10980392, alpha 1, hue 0.75000024, saturation 0.57142854, and value 0.10980392. - DB_MUD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Mud" has RGB code
0x524B24
, red 0.32156864, green 0.29411766, blue 0.14117648, alpha 1, hue 0.14130425, saturation 0.5609756, and value 0.32156864. - DB_MUSTARD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Mustard" has RGB code
0xDAD45E
, red 0.85490197, green 0.83137256, blue 0.36862746, alpha 1, hue 0.15860224, saturation 0.56880736, and value 0.85490197. - DB_NUDE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Nude" has RGB code
0xEEC39A
, red 0.93333334, green 0.7647059, blue 0.6039216, alpha 1, hue 0.08134937, saturation 0.35294116, and value 0.93333334. - DB_OLIVE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Olive" has RGB code
0x4B692F
, red 0.29411766, green 0.4117647, blue 0.18431373, alpha 1, hue 0.25287342, saturation 0.5523809, and value 0.4117647. - DB_PEA_SOUP - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Pea Soup" has RGB code
0x6DAA2C
, red 0.42745098, green 0.6666667, blue 0.17254902, alpha 1, hue 0.24735463, saturation 0.7411765, and value 0.6666667. - DB_PLATINUM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Platinum" has RGB code
0xCBDBFC
, red 0.79607844, green 0.85882354, blue 0.9882353, alpha 1, hue 0.61224484, saturation 0.19444443, and value 0.9882353. - DB_PUMPKIN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Pumpkin" has RGB code
0xDF7126
, red 0.8745098, green 0.44313726, blue 0.14901961, alpha 1, hue 0.06756759, saturation 0.8295964, and value 0.8745098. - DB_PUTTY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Putty" has RGB code
0xD2AA99
, red 0.8235294, green 0.6666667, blue 0.6, alpha 1, hue 0.04970765, saturation 0.27142856, and value 0.8235294. - DB_SEAFOAM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Seafoam" has RGB code
0x5FCDE4
, red 0.37254903, green 0.8039216, blue 0.89411765, alpha 1, hue 0.5288223, saturation 0.5833334, and value 0.89411765. - DB_SEAL_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Seal Brown" has RGB code
0x45283C
, red 0.27058825, green 0.15686275, blue 0.23529412, alpha 1, hue 0.88505757, saturation 0.42028987, and value 0.27058825. - DB_SHADOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Shadow" has RGB code
0x323C39
, red 0.19607843, green 0.23529412, blue 0.22352941, alpha 1, hue 0.45000005, saturation 0.16666666, and value 0.23529412. - DB_SHAMROCK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Shamrock" has RGB code
0x6ABE30
, red 0.41568628, green 0.74509805, blue 0.1882353, alpha 1, hue 0.2652583, saturation 0.74736845, and value 0.74509805. - DB_SKY_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Sky Blue" has RGB code
0x639BFF
, red 0.3882353, green 0.60784316, blue 1.0, alpha 1, hue 0.6068375, saturation 0.61176467, and value 1.0. - DB_SOOT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Soot" has RGB code
0x595652
, red 0.34901962, green 0.3372549, blue 0.32156864, alpha 1, hue 0.09523821, saturation 0.07865168, and value 0.34901962. - DB_STORM_CLOUD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Storm Cloud" has RGB code
0x9BADB7
, red 0.60784316, green 0.6784314, blue 0.7176471, alpha 1, hue 0.5595238, saturation 0.15300545, and value 0.7176471. - DB_TAWNY_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Tawny Brown" has RGB code
0xD27D2C
, red 0.8235294, green 0.49019608, blue 0.17254902, alpha 1, hue 0.08132529, saturation 0.7904762, and value 0.8235294. - DB_TURQUOISE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB Turquoise" has RGB code
0x6DC2CA
, red 0.42745098, green 0.7607843, blue 0.7921569, alpha 1, hue 0.51433694, saturation 0.46039605, and value 0.7921569. - DB_WHITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "DB White" has RGB code
0xFFFFFF
, red 1.0, green 1.0, blue 1.0, alpha 1, hue 0.0, saturation 0.0, and value 1.0. - DEAD_MANS_FINGERS_SEAWEED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dead Man's Fingers Seaweed" has RGB code
0x524B2A
, red 0.32156864, green 0.29411766, blue 0.16470589, alpha 1, hue 0.13750005, saturation 0.4878049, and value 0.32156864. - DECAYING_LEAVES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Decaying Leaves" has RGB code
0xD57835
, red 0.8352941, green 0.47058824, blue 0.20784314, alpha 1, hue 0.069791555, saturation 0.75117373, and value 0.8352941. - decodeX(int) - Static method in class squidpony.squidgrid.gui.gdx.SparseTextMap
-
Decodes a packed position and gets the x component from it, if it was produced by
SparseTextMap.encodePosition(int, int)
orSparseTextMap.place(int, int, char, float)
. - decodeY(int) - Static method in class squidpony.squidgrid.gui.gdx.SparseTextMap
-
Decodes a packed position and gets the y component from it, if it was produced by
SparseTextMap.encodePosition(int, int)
orSparseTextMap.place(int, int, char, float)
. - DEEP_CERISE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Deep Cerise" has RGB code
0xDA3287
, red 0.85490197, green 0.19607843, blue 0.5294118, alpha 1, hue 0.91567457, saturation 0.7706422, and value 0.85490197. - DEEP_CHESTNUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Deep Chestnut" has RGB code
0xB94E48
, red 0.7254902, green 0.30588236, blue 0.28235295, alpha 1, hue 0.008849621, saturation 0.6108108, and value 0.7254902. - DEEP_FUCHSIA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Deep Fuchsia" has RGB code
0xC154C1
, red 0.75686276, green 0.32941177, blue 0.75686276, alpha 1, hue 0.8333333, saturation 0.5647668, and value 0.75686276. - DEEP_LILAC - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Deep Lilac" has RGB code
0x9955BB
, red 0.6, green 0.33333334, blue 0.73333335, alpha 1, hue 0.7777779, saturation 0.54545456, and value 0.73333335. - DEEP_MAGENTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Deep Magenta" has RGB code
0xCD00CC
, red 0.8039216, green 0.0, blue 0.8, alpha 1, hue 0.8341463, saturation 1.0, and value 0.8039216. - DEEP_PEACH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Deep Peach" has RGB code
0xFFCBA4
, red 1.0, green 0.79607844, blue 0.6431373, alpha 1, hue 0.07142866, saturation 0.35686272, and value 1.0. - DEEP_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Deep Pink" has RGB code
0xFF1493
, red 1.0, green 0.078431375, blue 0.5764706, alpha 1, hue 0.9099291, saturation 0.92156863, and value 1.0. - DEEP_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Deep Purple" has RGB code
0x3A243B
, red 0.22745098, green 0.14117648, blue 0.23137255, alpha 1, hue 0.8260871, saturation 0.38983047, and value 0.23137255. - DEEP_SCARLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Deep Scarlet" has RGB code
0x7B3B3A
, red 0.48235294, green 0.23137255, blue 0.22745098, alpha 1, hue 0.0025641918, saturation 0.52845526, and value 0.48235294. - deepColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- DEFAULT_ANIMATION_DURATION - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
- DEFAULT_FITTING - Static variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
The commonly used symbols in roguelike games.
- defaultBackground - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
-
The default foreground color when none is specified, as a Color object.
- defaultDistanceFieldFont() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Sets the TextCellFactory to use a square distance field font that will resize to whatever size you request.
- defaultFamilyLeanDistance() - Method in class squidpony.squidgrid.gui.gdx.TextFamily
- defaultFamilySlabDistance() - Method in class squidpony.squidgrid.gui.gdx.TextFamily
- defaultFont() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Sets this factory to use a default 12x24 font that supports Latin, Greek, Cyrillic, and many more, including box-drawing characters, zodiac signs, playing-card suits, and chess piece symbols.
- defaultForeground - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
-
The default foreground color when none is specified, as a Color object.
- defaultForeground - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
- defaultNarrowDistanceFieldFont() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Sets the TextCellFactory to use a half-square distance field font that will resize to whatever size you request.
- defaultNarrowFont() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Sets this factory to use a default 12x24 font that renders very accurately, with no gaps between box-drawing characters and very geometric lines.
- defaultPackedBackground - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
-
The value of
SparseLayers.defaultForeground
as a float, for easier usage with the methods that use floats for colors. - defaultPackedForeground - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
-
The value of
SparseLayers.defaultForeground
as a float, for easier usage with the methods that use floats for colors. - DefaultResources - Class in squidpony.squidgrid.gui.gdx
-
Default BitmapFonts, a sample image, "stretchable" fonts and icons, and a central RNG for use with LibGDX.
- defaultSquareFont() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Sets this factory to use a default 12x12 font, which...
- defaultViewer() - Static method in class squidpony.squidgrid.gui.gdx.WildMapView
- delay - Variable in class squidpony.squidgrid.gui.gdx.Radiance
-
A time delay that applies to when the strobe and flicker effects change; useful with strobe to make a strobe expand its lit radius at one point, then expand at a slightly later time at another Radiance with a delay.
- DENIM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Denim" has RGB code
0x1560BD
, red 0.08235294, green 0.3764706, blue 0.7411765, alpha 1, hue 0.59226215, saturation 0.8888889, and value 0.7411765. - desaturate(Color, double) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
-
Brings a color closer to grayscale by the specified degree and returns the new color (desaturated somewhat).
- desaturate(Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
-
Brings a color closer to grayscale by the specified degree and returns the new color (desaturated somewhat).
- desaturated(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
-
Gets a fully-desaturated version of the given color (keeping its brightness, but making it grayscale).
- descent - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
- deserializeFromString(String) - Static method in class squidpony.squidgrid.gui.gdx.Radiance
- Desert - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- desertColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- difference2(float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
A color distance metric between two colors as packed floats, without performing a square root on the result.
- difference2(float, Color) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
A color distance metric between a packed float color and a libGDX Color (or SColor), without performing a square root on the result.
- difference2(Color, Color) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
A color distance metric between two libGDX Colors (or SColors), without performing a square root on the result.
- differenceYCbCr(int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
- differenceYCbCr(int, int, int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
- differenceYCbCr(int, int, int, int, int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
- dim(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
-
Darkens a color slightly and returns the new color (10% mix with black).
- dim(Color, double) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
-
Darkens a color by the specified degree and returns the new color (mixed with black).
- dim(Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
-
Darkens a color by the specified degree and returns the new color (mixed with black).
- dimmer(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
-
Darkens a color significantly and returns the new color (30% mix with black).
- dimmest(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
-
Darkens a color massively and returns the new color (70% mix with black).
- directionGlyph - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
- directionMarker(int, int, boolean, Color) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
- directionMarker(int, int, boolean, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
- directionMarker(int, int, boolean, Collection<Color>, float) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
-
Create an AnimatedEntity at position x, y, using '^' as its contents, but as an image so it can be rotated.
- directionMarker(int, int, boolean, Collection<Color>, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Create an AnimatedEntity at position x, y, using '^' as its contents, but as an image so it can be rotated.
- directionMarker(int, int, Color, int, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
- directionMarker(int, int, Collection<Color>, float, int, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
- dirMarker - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
- disableBlending() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
- DISAPPEARING_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Disappearing Purple" has RGB code
0x3F313A
, red 0.24705882, green 0.19215687, blue 0.22745098, alpha 1, hue 0.89285713, saturation 0.22222221, and value 0.24705882. - dispose() - Method in class squidpony.squidgrid.gui.gdx.DefaultResources
-
Called when the
Application
is about to be disposed - dispose() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
- dispose() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Releases all resources of this object.
- dispose() - Method in class squidpony.squidgrid.gui.gdx.TextPanel
- distanceField - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
- distanceFieldClean - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldCleanTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldCode - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldCodeJP - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldCodeJPTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldCodeTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldDejaVu - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldDejaVuTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldHeavySquare - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldHeavySquareTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldLean - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldLeanLight - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldLeanLightTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldLeanTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldNarrow - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldNarrowTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldOrbit - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldOrbitTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldPrint - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldPrintTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldScaleX - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
- distanceFieldScaleY - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
- distanceFieldSlab - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldSlabLight - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldSlabLightTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldSlabTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldSquare - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldSquareTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldTypewriterNarrow - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- distanceFieldTypewriterNarrowTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- DISTANT_RIVER_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Distant River Brown" has RGB code
0xCB6649
, red 0.79607844, green 0.4, blue 0.28627452, alpha 1, hue 0.03717959, saturation 0.64039403, and value 0.79607844. - DistinctRedGreenFilter() - Constructor for class squidpony.squidgrid.gui.gdx.Filters.DistinctRedGreenFilter
-
Constructs a DistinctRedGreenFilter.
- DistinctRedGreenFilter() - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.DistinctRedGreenFilter
-
Constructs a DistinctRedGreenFilter.
- DODGER_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dodger Blue" has RGB code
0x1E90FF
, red 0.11764706, green 0.5647059, blue 1.0, alpha 1, hue 0.5822222, saturation 0.88235295, and value 1.0. - doubleWidth - Variable in class squidpony.squidgrid.gui.gdx.AnimatedEntity
- DOVE_FEATHER_GREY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dove Feather Grey" has RGB code
0x755D5B
, red 0.45882353, green 0.3647059, blue 0.35686275, alpha 1, hue 0.012820601, saturation 0.22222221, and value 0.45882353. - DOWN - squidpony.squidgrid.gui.gdx.UIUtil.YMoveKind
-
The kind corresponding to arrow down
- DOWN_ARROW - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Down arrow key.
- DOWN_LEFT_ARROW - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Not typically a dedicated key, but if numpadDirections is enabled, this will be sent by Numpad 1.
- DOWN_RIGHT_ARROW - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Not typically a dedicated key, but if numpadDirections is enabled, this will be sent by Numpad 3.
- drain() - Method in class squidpony.squidgrid.gui.gdx.SquidInput
-
Processes all events queued up, passing them through this object's key processing and then to keyHandler.
- drain() - Method in class squidpony.squidgrid.gui.gdx.SquidKey
-
Processes all events queued up, passing them to this object's InputProcessor.
- draw() - Method in class squidpony.squidgrid.gui.gdx.StarterKit
-
Not a complete drawing solution; so much of the logic related to drawing is specific to each game, like FOV being used to make certain things not render if they are out of sight, that this doesn't even try to guess at what a particular game needs for its rendering code.
- draw(float[][]) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
-
Given a 2D array of packed float colors, fills the 2D array with different colors based on what lights are present in line of sight of the viewer and the various flicker or strobe effects that Radiance light sources can do.
- draw(Batch, char, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Use the specified Batch to draw a char with the default color (white), with x and y determining the world-space coordinates for the upper-left corner.
- draw(Batch, char, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Use the specified Batch to draw a String (often just one char long) in the specified LibGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
- draw(Batch, char, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Use the specified Batch to draw a char in the specified LibGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
- draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
-
Draws this ImageSquidPanel and any
SquidPanel.autoActors
it has, and callsActor.act(float)
for each AnimatedEntity this contains inSquidPanel.animatedEntities
orSquidPanel.autoActors
. - draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Draws the SparseLayers and all glyphs it tracks.
- draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
- draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.SquidMessageBox
- draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Draws this SquidPanel and any
SquidPanel.autoActors
it has, and callsActor.act(float)
for each AnimatedEntity this contains inSquidPanel.animatedEntities
orSquidPanel.autoActors
. - draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
-
Draws the SubcellLayers and all glyphs it tracks.
- draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory.Glyph
-
Draws the actor.
- draw(Batch, float[][], float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Draws a 2D array of floats that represent encoded colors, with each float used for a block of color the size of one character cell (it will be
TextCellFactory.actualCellWidth
byTextCellFactory.actualCellHeight
in size, using world units). - draw(Batch, float[][], float, float, int, int) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Draws a 2D array of floats that represent encoded colors, with each float used for a block of color that will be a fraction of the size of one character cell (it will be
TextCellFactory.actualCellWidth
divided byxSubCells
byTextCellFactory.actualCellHeight
divided byySubCells
in size, using world units). - draw(Batch, TextureRegion, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Use the specified Batch to draw a TextureRegion with the default tint color (white, so un-tinted), with x and y determining the world-space coordinates for the upper-left corner.
- draw(Batch, TextureRegion, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Use the specified Batch to draw a TextureRegion tinted with the specified encoded color as a float, with x and y determining the world-space coordinates for the upper-left corner.
- draw(Batch, TextureRegion, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Use the specified Batch to draw a TextureRegion with the default tint color (white, so un-tinted), with x and y determining the world-space coordinates for the upper-left corner.
- draw(Batch, TextureRegion, float, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Use the specified Batch to draw a TextureRegion tinted with the specified LibGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
- draw(Batch, TextureRegion, float, float, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Use the specified Batch to draw a TextureRegion tinted with the specified rgba color, with x and y determining the world-space coordinates for the upper-left corner.
- draw(Batch, TextureRegion, float, float, float, float, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Use the specified Batch to draw a TextureRegion tinted with the specified rgba color, with x and y determining the world-space coordinates for the upper-left corner.
- draw(Batch, TextureRegion, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Use the specified Batch to draw a TextureRegion tinted with the specified LibGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
- draw(Batch, TextureRegion, Color, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Use the specified Batch to draw a TextureRegion tinted with the specified LibGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
- draw(Batch, CharSequence, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Use the specified Batch to draw a String or other CharSequence (often just one char long) with the default color (white), with x and y determining the world-space coordinates for the upper-left corner.
- draw(Batch, CharSequence, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Use the specified Batch to draw a String or other CharSequence (often just one char long) in the specified LibGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
- draw(Batch, CharSequence, float, float, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Use the specified Batch to draw a String or other CharSequence (often just one char long) in the specified rgba color, with x and y determining the world-space coordinates for the upper-left corner.
- draw(Batch, CharSequence, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Use the specified Batch to draw a String or other CharSequence (often just one char long) in the specified LibGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
- draw(Batch, TextCellFactory) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
-
Draws the contents of this SparseTextMap, using the keys as x,y pairs as they would be entered by calling
SparseTextMap.place(int, int, char, float)
and drawing the associated char at that x,y position. - draw(Batch, TextCellFactory, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
-
Draws the contents of this SparseTextMap, using the keys as x,y pairs as they would be entered by calling
SparseTextMap.place(int, int, char, float)
and drawing the associated char at that x,y position, potentially with an offset on x and/or y. - draw(Batch, TextCellFactory, Frustum) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
-
Draws the contents of this SparseTextMap, using the keys as x,y pairs as they would be entered by calling
SparseTextMap.place(int, int, char, float)
and drawing the associated char at that x,y position. - draw(Batch, TextCellFactory, Frustum, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
-
Draws the contents of this SparseTextMap, using the keys as x,y pairs as they would be entered by calling
SparseTextMap.place(int, int, char, float)
and drawing the associated char at that x,y position, potentially with an offset on x and/or y. - draw(Batch, TextCellFactory, Frustum, float, float, char) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
-
Draws the contents of this SparseTextMap, using the keys as x,y pairs as they would be entered by calling
SparseTextMap.place(int, int, char, float)
and drawing the char replacement at that x,y position, potentially with an offset on x and/or y. - draw(TextureRegion, float, float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
- draw(TextureRegion, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
- draw(TextureRegion, float, float, float, float, float, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
- draw(TextureRegion, float, float, float, float, float, float, float, float, float, boolean) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
- draw(TextureRegion, float, float, Affine2) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
- draw(Pixmap, float[][]) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Given a Pixmap and a 2D float array, uses each float in the array as an encoded color for a pixel in the Pixmap at a location determined by the float's position in the array.
- draw(Texture, float[], int, int) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
- draw(Texture, float, float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
- draw(Texture, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
- draw(Texture, float, float, float, float, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
- draw(Texture, float, float, float, float, float, float, float, float, float, int, int, int, int, boolean, boolean) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
- draw(Texture, float, float, float, float, int, int, int, int, boolean, boolean) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
- draw(Texture, float, float, int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
- draw(SparseLayers) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
-
Given a SparseLayers, fills the SparseLayers with different colors based on what lights are present in line of sight of the viewer and the various flicker or strobe effects that Radiance light sources can do.
- draw(SquidPanel) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
-
Given a SquidPanel that should be only solid blocks (such as the background of a SquidLayers) and a position for the viewer (typically the player), fills the SquidPanel with different colors based on what lights are present in line of sight of the viewer and the various flickering or pulsing effects that Radiance light sources can do.
- drawActor(Batch, float, Actor) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
-
Draws one AnimatedEntity, specifically the Actor it contains.
- drawActor(Batch, float, Actor) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Draws one AnimatedEntity, specifically the Actor it contains.
- drawActor(Batch, float, AnimatedEntity) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
-
Draws one AnimatedEntity, specifically the Actor it contains.
- drawActor(Batch, float, AnimatedEntity) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
- drawActor(Batch, float, AnimatedEntity) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Draws one AnimatedEntity, specifically the Actor it contains.
- drawActor(Batch, float, AnimatedEntity, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
- drawBorder(Batch) - Method in class squidpony.squidgrid.gui.gdx.TextPanel
-
Draws the border.
- drawLimitedWidthText(Batch, BitmapFont, String, Color, int, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
-
Writes
text
at(x, y)
by cutting off using "…" if it gets wider thanwidth
. - drawMarginsAround(float, float, int, int, int, int, Color) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
-
Draws margins around a rectangle
- drawMarginsAround(ShapeRenderer, float, float, float, float, float, Color, UIUtil.CornerStyle) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
- drawMarginsAround(ShapeRenderer, float, float, float, float, float, Color, UIUtil.CornerStyle, float, float) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
- drawMarginsAround(ShapeRenderer, Actor, float, Color, UIUtil.CornerStyle) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
-
Draws margins around an actor.
- drawRectangle(float, float, float, float, ShapeRenderer.ShapeType, Color) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
-
Draws a rectangle using a
ShapeRenderer
, allocating a new one for the occasion. - drawRectangle(ShapeRenderer, float, float, float, float, ShapeRenderer.ShapeType, Color) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
-
Draws a rectangle using a
ShapeRenderer
. - DRIED_WEATHERED_BAMBOO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dried Weathered Bamboo" has RGB code
0x7D4E2D
, red 0.49019608, green 0.30588236, blue 0.1764706, alpha 1, hue 0.06875014, saturation 0.64, and value 0.49019608. - DULL_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Dull Blue" has RGB code
0x4F4944
, red 0.30980393, green 0.28627452, blue 0.26666668, alpha 1, hue 0.07575774, saturation 0.13924049, and value 0.30980393.
All Classes|All Packages