Index
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
All Classes|All Packages
All Classes|All Packages
All Classes|All Packages
B
- b - Variable in class squidpony.squidgrid.gui.gdx.Filters.LerpFilter
- BABY_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Baby Blue" has RGB code
0xE0FFFF
, red 0.8784314, green 1.0, blue 1.0, alpha 1, hue 0.5, saturation 0.12156862, and value 1.0. - backgroundColor - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
-
The packed float color to mix background cells with when a cell has lighting and is within line-of-sight, but has no background color to start with (its color is 0f as a packed float, or
SColor.TRANSPARENT
). - backgroundColor - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
-
The color to use to paint the background (outside buttons) using
ShapeRenderer
. - backgroundPanel - Variable in class squidpony.squidgrid.gui.gdx.SquidLayers
- backgrounds - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
-
A 2D float array of background colors as packed floats.
- BACKSPACE - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Backspace key on most PC keyboards; Delete key on Mac keyboards.
- BAIKO_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Baiko Brown" has RGB code
0x857C55
, red 0.52156866, green 0.4862745, blue 0.33333334, alpha 1, hue 0.13541651, saturation 0.36090228, and value 0.52156866. - barHeight - Variable in class squidpony.squidgrid.gui.gdx.ShrinkPartViewport
- barWidth - Variable in class squidpony.squidgrid.gui.gdx.ShrinkPartViewport
- Basic() - Constructor for class squidpony.squidgrid.gui.gdx.ICellVisible.Basic
- Basic(char, float) - Constructor for class squidpony.squidgrid.gui.gdx.ICellVisible.Basic
- Basic(char, Color) - Constructor for class squidpony.squidgrid.gui.gdx.ICellVisible.Basic
- batch - Variable in class squidpony.squidgrid.gui.gdx.StarterKit
-
Used to draw lots of things, but mostly handled internally by the Stage.
- Beach - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- beachColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- begin() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
- begin() - Method in class squidpony.squidgrid.gui.gdx.PackedColorAction
- BEIGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Beige" has RGB code
0xF5F5DC
, red 0.9607843, green 0.9607843, blue 0.8627451, alpha 1, hue 0.16666675, saturation 0.10204081, and value 0.9607843. - BELLFLOWER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Bellflower" has RGB code
0x5D3F6A
, red 0.3647059, green 0.24705882, blue 0.41568628, alpha 1, hue 0.7829459, saturation 0.4056604, and value 0.41568628. - BENI_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Beni Dye" has RGB code
0x913225
, red 0.5686275, green 0.19607843, blue 0.14509805, alpha 1, hue 0.020061731, saturation 0.7448276, and value 0.5686275. - BETEL_NUT_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Betel Nut Dye" has RGB code
0x352925
, red 0.20784314, green 0.16078432, blue 0.14509805, alpha 1, hue 0.041666746, saturation 0.30188677, and value 0.20784314. - BIOME_COLOR_TABLE - Variable in class squidpony.squidgrid.gui.gdx.WildMapView
- BIOME_COLOR_TABLE - Variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- BIOME_DARK_COLOR_TABLE - Variable in class squidpony.squidgrid.gui.gdx.WildMapView
- BIOME_DARK_COLOR_TABLE - Variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- BIOME_TABLE - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- biomeColors - Variable in class squidpony.squidgrid.gui.gdx.WildMapView
- biomeColors - Variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- biomeMapper - Variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- BIRCH_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Birch Brown" has RGB code
0xB14A30
, red 0.69411767, green 0.2901961, blue 0.1882353, alpha 1, hue 0.033591747, saturation 0.7288136, and value 0.69411767. - BISTRE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Bistre" has RGB code
0x3D2B1F
, red 0.23921569, green 0.16862746, blue 0.12156863, alpha 1, hue 0.06666684, saturation 0.4918033, and value 0.23921569. - BLACK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Black" has RGB code
0x000000
, red 0.0, green 0.0, blue 0.0, alpha 1, hue 0.0, saturation 0.0, and value 0.0. - BLACK_CHESTNUT_OAK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Black Chestnut Oak" has RGB code
0x252321
, red 0.14509805, green 0.13725491, blue 0.12941177, alpha 1, hue 0.08333349, saturation 0.108108096, and value 0.14509805. - BLACK_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Black Dye" has RGB code
0x171412
, red 0.09019608, green 0.078431375, blue 0.07058824, alpha 1, hue 0.06666672, saturation 0.21739128, and value 0.09019608. - BLACK_KITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Black Kite" has RGB code
0x351E1C
, red 0.20784314, green 0.11764706, blue 0.10980392, alpha 1, hue 0.013333321, saturation 0.4716981, and value 0.20784314. - blankColoredLighting(int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Similar to
SColor.colorLighting(double[][], float)
, but meant for an initial state before you have FOV or color data to fill the lighting with, and you just need a map of a specific size that starts with no lighting. - blend(int, int, float, float) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
-
Using the existing color at the position x,y, this performs color blending from that existing color to the given color (as a float), using the mixBy parameter to determine how much of the color parameter to use (1f will set the color in this to the parameter, while 0f for mixBy will ignore the color parameter entirely).
- blend(int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Using the existing background color at the position x,y, this performs color blending from that existing color to the given color (as a float), using the mixBy parameter to determine how much of the color parameter to use (1f will set the color in this to the parameter, while 0f for mixBy will ignore the color parameter entirely).
- blend(int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
- blend(int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
-
Using the existing background color at the subcell position x,y, this performs color blending from that existing color to the given color (as a float), using the mixBy parameter to determine how much of the color parameter to use (1f will set the color in this to the parameter, while 0f for mixBy will ignore the color parameter entirely).
- block - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
- BLOOD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Blood" has RGB code
0xCF3A24
, red 0.8117647, green 0.22745098, blue 0.14117648, alpha 1, hue 0.021442413, saturation 0.826087, and value 0.8117647. - BLOOD_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Blood Red" has RGB code
0xF35336
, red 0.9529412, green 0.3254902, blue 0.21176471, alpha 1, hue 0.025573134, saturation 0.7777778, and value 0.9529412. - BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Blue" has RGB code
0x0000FF
, red 0.0, green 0.0, blue 1.0, alpha 1, hue 0.66666675, saturation 1.0, and value 1.0. - BLUE_BLACK_CRAYFISH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Blue Black Crayfish" has RGB code
0x62693B
, red 0.38431373, green 0.4117647, blue 0.23137255, alpha 1, hue 0.19202912, saturation 0.43809524, and value 0.4117647. - BLUE_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Blue Green" has RGB code
0x00DDDD
, red 0.0, green 0.8666667, blue 0.8666667, alpha 1, hue 0.5, saturation 1.0, and value 0.8666667. - BLUE_GREEN_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Blue Green Dye" has RGB code
0x3A6960
, red 0.22745098, green 0.4117647, blue 0.3764706, alpha 1, hue 0.46808505, saturation 0.44761905, and value 0.4117647. - BLUE_GREEN_SERIES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This array is loaded with the colors from the traditional Japanese Blue Green Series found at the wikipedia site here: http://en.wikipedia.org/wiki/Traditional_colors_of_Japan
- BLUE_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Blue Violet" has RGB code
0x8A2BE2
, red 0.5411765, green 0.16862746, blue 0.8862745, alpha 1, hue 0.7531878, saturation 0.8097345, and value 0.8862745. - BLUE_VIOLET_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Blue Violet Dye" has RGB code
0x2B2028
, red 0.16862746, green 0.1254902, blue 0.15686275, alpha 1, hue 0.8787878, saturation 0.25581393, and value 0.16862746. - BLUE_VIOLET_SERIES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This array is loaded with the colors from the traditional Japanese Blue Violet Series found at the wikipedia site here: http://en.wikipedia.org/wiki/Traditional_colors_of_Japan
- blueLUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
A lookup table from 32 possible levels in the blue channel to 6 possible values in the blue channel; only change this if you know what you're doing.
- blueLUTf - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
A lookup table from 32 possible levels in the blue channel to 6 possible values in the blue channel as floats; only change this if you know what you're doing.
- blueOfFloat(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets the blue channel value of the given encoded color, as an int ranging from 0 to 255, inclusive.
- blueOfFloatF(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets the blue channel value of the given encoded color, as a float from 0.0f to 1.0f, inclusive.
- bluePossibleLUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
The 6 possible values that can be used in the blue channel with
SColor.blueLUT
. - bmpFont - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
- BOILED_RED_BEAN_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Boiled Red Bean Brown" has RGB code
0x542D24
, red 0.32941177, green 0.1764706, blue 0.14117648, alpha 1, hue 0.03125012, saturation 0.57142854, and value 0.32941177. - BOLD - Static variable in class squidpony.squidgrid.gui.gdx.TextFamily
- BOLD_ITALIC - Static variable in class squidpony.squidgrid.gui.gdx.TextFamily
- BONDI_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Bondi Blue" has RGB code
0x0095B6
, red 0.0, green 0.58431375, blue 0.7137255, alpha 1, hue 0.5302199, saturation 1.0, and value 0.7137255. - borderColor - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
-
The color of the border around this panel, if any.
- borderSize - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
-
The size of the border, if any
- borderStyle - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
- BorealForest - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- borealForestColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- botMargin - Variable in class squidpony.squidgrid.gui.gdx.ScreenSizeManager
-
The bottom margin, which has at most a 1 pixel difference with
ScreenSizeManager.topMargin
. - bottomPadding - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
- bottomPadding() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Returns the padding on the bottom side.
- bottomPadding(int) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Sets the amount of padding on the bottom side to the provided value.
- bounce256(int) - Static method in class squidpony.squidgrid.gui.gdx.ColorNoise
- BRASS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Brass" has RGB code
0xB5A642
, red 0.70980394, green 0.6509804, blue 0.25882354, alpha 1, hue 0.14492762, saturation 0.6353591, and value 0.70980394. - BREWED_MUSTARD_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Brewed Mustard Brown" has RGB code
0xE68364
, red 0.9019608, green 0.5137255, blue 0.39215687, alpha 1, hue 0.039743662, saturation 0.5652174, and value 0.9019608. - BRIGHT_GOLD_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Bright Gold Brown" has RGB code
0xCB7E1F
, red 0.79607844, green 0.49411765, blue 0.12156863, alpha 1, hue 0.09205425, saturation 0.84729064, and value 0.79607844. - BRIGHT_GOLDEN_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Bright Golden Yellow" has RGB code
0xFFA400
, red 1.0, green 0.6431373, blue 0.0, alpha 1, hue 0.107189655, saturation 1.0, and value 1.0. - BRIGHT_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Bright Green" has RGB code
0x66FF00
, red 0.4, green 1.0, blue 0.0, alpha 1, hue 0.26666665, saturation 1.0, and value 1.0. - BRIGHT_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Bright Pink" has RGB code
0xFF0080
, red 1.0, green 0.0, blue 0.5019608, alpha 1, hue 0.9163398, saturation 1.0, and value 1.0. - BRIGHT_TURQUOISE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Bright Turquoise" has RGB code
0x08E8DE
, red 0.03137255, green 0.9098039, blue 0.87058824, alpha 1, hue 0.49255955, saturation 0.9655172, and value 0.9098039. - BRILLIANT_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Brilliant Rose" has RGB code
0xFF55A3
, red 1.0, green 0.33333334, blue 0.6392157, alpha 1, hue 0.92352945, saturation 0.6666666, and value 1.0. - BRONZE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Bronze" has RGB code
0xCD7F32
, red 0.8039216, green 0.49803922, blue 0.19607843, alpha 1, hue 0.08279562, saturation 0.75609756, and value 0.8039216. - BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Brown" has RGB code
0x808000
, red 0.5019608, green 0.5019608, blue 0.0, alpha 1, hue 0.16666663, saturation 1.0, and value 0.5019608. - BROWN_RAT_GREY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Brown Rat Grey" has RGB code
0x4B3C39
, red 0.29411766, green 0.23529412, blue 0.22352941, alpha 1, hue 0.02777791, saturation 0.24000002, and value 0.29411766. - BROWNER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Browner" has RGB code
0x964B00
, red 0.5882353, green 0.29411766, blue 0.0, alpha 1, hue 0.083333254, saturation 1.0, and value 0.5882353. - BRUSHWOOD_DYED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Brushwood Dyed" has RGB code
0x8C5939
, red 0.54901963, green 0.34901962, blue 0.22352941, alpha 1, hue 0.064257145, saturation 0.5928572, and value 0.54901963. - BUFF - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Buff" has RGB code
0xF0DC82
, red 0.9411765, green 0.8627451, blue 0.50980395, alpha 1, hue 0.13636374, saturation 0.4583333, and value 0.9411765. - buildRenderer() - Method in class squidpony.squidgrid.gui.gdx.TextPanel
- bump(float, TextCellFactory.Glyph, Direction, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Start a bumping animation in the given direction after delay seconds, that will last duration seconds; runs postRunnable after the duration completes if postRunnable is non-null.
- bump(int, int, int, Direction, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
- bump(int, int, Direction) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
- bump(int, int, Direction) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Starts a bumping animation in the direction provided.
- bump(int, int, Direction, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Start a bumping animation in the given direction that will last duration seconds.
- bump(AnimatedEntity, int, Direction, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
- bump(AnimatedEntity, Direction) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
- bump(AnimatedEntity, Direction, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Start a bumping animation in the given direction that will last duration seconds.
- bump(TextCellFactory.Glyph, Direction, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Start a bumping animation in the given direction that will last duration seconds.
- bump(Coord, Direction) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Starts a bumping animation in the direction provided.
- BURGUNDY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Burgundy" has RGB code
0x900020
, red 0.5647059, green 0.0, blue 0.1254902, alpha 1, hue 0.962963, saturation 1.0, and value 0.5647059. - BURNT_BAMBOO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Burnt Bamboo" has RGB code
0x4D3B3C
, red 0.3019608, green 0.23137255, blue 0.23529412, alpha 1, hue 0.9907407, saturation 0.23376626, and value 0.3019608. - BURNT_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Burnt Orange" has RGB code
0xCC5500
, red 0.8, green 0.33333334, blue 0.0, alpha 1, hue 0.06944454, saturation 1.0, and value 0.8. - BURNT_SIENNA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Burnt Sienna" has RGB code
0xE97451
, red 0.9137255, green 0.45490196, blue 0.31764707, alpha 1, hue 0.038377285, saturation 0.6523605, and value 0.9137255. - BURNT_UMBER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Burnt Umber" has RGB code
0x8A3324
, red 0.5411765, green 0.2, blue 0.14117648, alpha 1, hue 0.024509788, saturation 0.73913044, and value 0.5411765. - burst(float, int, int, int, boolean, char, Color, Color, boolean, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Convenience method to produce an explosion, splash, or burst effect.
- burst(float, int, int, int, Radius, char, float, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Convenience method to produce an explosion, splash, or burst effect.
- burst(float, int, int, int, Radius, CharSequence, float, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Convenience method to produce an explosion, splash, or burst effect.
- burst(int, int, boolean, char, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Convenience method to produce an explosion, splash, or burst effect.
- burst(int, int, boolean, char, Color, Color, boolean, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Convenience method to produce an explosion, splash, or burst effect.
- burst(int, int, boolean, char, Color, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Convenience method to produce an explosion, splash, or burst effect.
- burst(int, int, boolean, char, Color, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Convenience method to produce an explosion, splash, or burst effect.
- burst(int, int, int, boolean, char, Color, Color, boolean, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Convenience method to produce an explosion, splash, or burst effect.
- burst(int, int, int, boolean, char, Color, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Convenience method to produce an explosion, splash, or burst effect.
- burst(int, int, int, Radius, char, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Convenience method to produce an explosion, splash, or burst effect.
- burst(int, int, int, Radius, CharSequence, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Convenience method to produce an explosion, splash, or burst effect.
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