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B

b - Variable in class squidpony.squidgrid.gui.gdx.Filters.LerpFilter
 
BABY_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Baby Blue" has RGB code 0xE0FFFF, red 0.8784314, green 1.0, blue 1.0, alpha 1, hue 0.5, saturation 0.12156862, and value 1.0.
backgroundColor - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
The packed float color to mix background cells with when a cell has lighting and is within line-of-sight, but has no background color to start with (its color is 0f as a packed float, or SColor.TRANSPARENT).
backgroundColor - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
The color to use to paint the background (outside buttons) using ShapeRenderer.
backgroundPanel - Variable in class squidpony.squidgrid.gui.gdx.SquidLayers
 
backgrounds - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
A 2D float array of background colors as packed floats.
BACKSPACE - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Backspace key on most PC keyboards; Delete key on Mac keyboards.
BAIKO_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Baiko Brown" has RGB code 0x857C55, red 0.52156866, green 0.4862745, blue 0.33333334, alpha 1, hue 0.13541651, saturation 0.36090228, and value 0.52156866.
barHeight - Variable in class squidpony.squidgrid.gui.gdx.ShrinkPartViewport
 
barWidth - Variable in class squidpony.squidgrid.gui.gdx.ShrinkPartViewport
 
Basic() - Constructor for class squidpony.squidgrid.gui.gdx.ICellVisible.Basic
 
Basic(char, float) - Constructor for class squidpony.squidgrid.gui.gdx.ICellVisible.Basic
 
Basic(char, Color) - Constructor for class squidpony.squidgrid.gui.gdx.ICellVisible.Basic
 
batch - Variable in class squidpony.squidgrid.gui.gdx.StarterKit
Used to draw lots of things, but mostly handled internally by the Stage.
Beach - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
beachColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
begin() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
begin() - Method in class squidpony.squidgrid.gui.gdx.PackedColorAction
 
BEIGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Beige" has RGB code 0xF5F5DC, red 0.9607843, green 0.9607843, blue 0.8627451, alpha 1, hue 0.16666675, saturation 0.10204081, and value 0.9607843.
BELLFLOWER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Bellflower" has RGB code 0x5D3F6A, red 0.3647059, green 0.24705882, blue 0.41568628, alpha 1, hue 0.7829459, saturation 0.4056604, and value 0.41568628.
BENI_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Beni Dye" has RGB code 0x913225, red 0.5686275, green 0.19607843, blue 0.14509805, alpha 1, hue 0.020061731, saturation 0.7448276, and value 0.5686275.
BETEL_NUT_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Betel Nut Dye" has RGB code 0x352925, red 0.20784314, green 0.16078432, blue 0.14509805, alpha 1, hue 0.041666746, saturation 0.30188677, and value 0.20784314.
BIOME_COLOR_TABLE - Variable in class squidpony.squidgrid.gui.gdx.WildMapView
 
BIOME_COLOR_TABLE - Variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
BIOME_DARK_COLOR_TABLE - Variable in class squidpony.squidgrid.gui.gdx.WildMapView
 
BIOME_DARK_COLOR_TABLE - Variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
BIOME_TABLE - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
biomeColors - Variable in class squidpony.squidgrid.gui.gdx.WildMapView
 
biomeColors - Variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
biomeMapper - Variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
BIRCH_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Birch Brown" has RGB code 0xB14A30, red 0.69411767, green 0.2901961, blue 0.1882353, alpha 1, hue 0.033591747, saturation 0.7288136, and value 0.69411767.
BISTRE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Bistre" has RGB code 0x3D2B1F, red 0.23921569, green 0.16862746, blue 0.12156863, alpha 1, hue 0.06666684, saturation 0.4918033, and value 0.23921569.
BLACK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Black" has RGB code 0x000000, red 0.0, green 0.0, blue 0.0, alpha 1, hue 0.0, saturation 0.0, and value 0.0.
BLACK_CHESTNUT_OAK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Black Chestnut Oak" has RGB code 0x252321, red 0.14509805, green 0.13725491, blue 0.12941177, alpha 1, hue 0.08333349, saturation 0.108108096, and value 0.14509805.
BLACK_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Black Dye" has RGB code 0x171412, red 0.09019608, green 0.078431375, blue 0.07058824, alpha 1, hue 0.06666672, saturation 0.21739128, and value 0.09019608.
BLACK_KITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Black Kite" has RGB code 0x351E1C, red 0.20784314, green 0.11764706, blue 0.10980392, alpha 1, hue 0.013333321, saturation 0.4716981, and value 0.20784314.
blankColoredLighting(int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Similar to SColor.colorLighting(double[][], float), but meant for an initial state before you have FOV or color data to fill the lighting with, and you just need a map of a specific size that starts with no lighting.
blend(int, int, float, float) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
Using the existing color at the position x,y, this performs color blending from that existing color to the given color (as a float), using the mixBy parameter to determine how much of the color parameter to use (1f will set the color in this to the parameter, while 0f for mixBy will ignore the color parameter entirely).
blend(int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Using the existing background color at the position x,y, this performs color blending from that existing color to the given color (as a float), using the mixBy parameter to determine how much of the color parameter to use (1f will set the color in this to the parameter, while 0f for mixBy will ignore the color parameter entirely).
blend(int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
blend(int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Using the existing background color at the subcell position x,y, this performs color blending from that existing color to the given color (as a float), using the mixBy parameter to determine how much of the color parameter to use (1f will set the color in this to the parameter, while 0f for mixBy will ignore the color parameter entirely).
block - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
BLOOD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Blood" has RGB code 0xCF3A24, red 0.8117647, green 0.22745098, blue 0.14117648, alpha 1, hue 0.021442413, saturation 0.826087, and value 0.8117647.
BLOOD_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Blood Red" has RGB code 0xF35336, red 0.9529412, green 0.3254902, blue 0.21176471, alpha 1, hue 0.025573134, saturation 0.7777778, and value 0.9529412.
BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Blue" has RGB code 0x0000FF, red 0.0, green 0.0, blue 1.0, alpha 1, hue 0.66666675, saturation 1.0, and value 1.0.
BLUE_BLACK_CRAYFISH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Blue Black Crayfish" has RGB code 0x62693B, red 0.38431373, green 0.4117647, blue 0.23137255, alpha 1, hue 0.19202912, saturation 0.43809524, and value 0.4117647.
BLUE_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Blue Green" has RGB code 0x00DDDD, red 0.0, green 0.8666667, blue 0.8666667, alpha 1, hue 0.5, saturation 1.0, and value 0.8666667.
BLUE_GREEN_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Blue Green Dye" has RGB code 0x3A6960, red 0.22745098, green 0.4117647, blue 0.3764706, alpha 1, hue 0.46808505, saturation 0.44761905, and value 0.4117647.
BLUE_GREEN_SERIES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This array is loaded with the colors from the traditional Japanese Blue Green Series found at the wikipedia site here: http://en.wikipedia.org/wiki/Traditional_colors_of_Japan
BLUE_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Blue Violet" has RGB code 0x8A2BE2, red 0.5411765, green 0.16862746, blue 0.8862745, alpha 1, hue 0.7531878, saturation 0.8097345, and value 0.8862745.
BLUE_VIOLET_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Blue Violet Dye" has RGB code 0x2B2028, red 0.16862746, green 0.1254902, blue 0.15686275, alpha 1, hue 0.8787878, saturation 0.25581393, and value 0.16862746.
BLUE_VIOLET_SERIES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This array is loaded with the colors from the traditional Japanese Blue Violet Series found at the wikipedia site here: http://en.wikipedia.org/wiki/Traditional_colors_of_Japan
blueLUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
A lookup table from 32 possible levels in the blue channel to 6 possible values in the blue channel; only change this if you know what you're doing.
blueLUTf - Static variable in class squidpony.squidgrid.gui.gdx.SColor
A lookup table from 32 possible levels in the blue channel to 6 possible values in the blue channel as floats; only change this if you know what you're doing.
blueOfFloat(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets the blue channel value of the given encoded color, as an int ranging from 0 to 255, inclusive.
blueOfFloatF(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets the blue channel value of the given encoded color, as a float from 0.0f to 1.0f, inclusive.
bluePossibleLUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
The 6 possible values that can be used in the blue channel with SColor.blueLUT.
bmpFont - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
BOILED_RED_BEAN_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Boiled Red Bean Brown" has RGB code 0x542D24, red 0.32941177, green 0.1764706, blue 0.14117648, alpha 1, hue 0.03125012, saturation 0.57142854, and value 0.32941177.
BOLD - Static variable in class squidpony.squidgrid.gui.gdx.TextFamily
 
BOLD_ITALIC - Static variable in class squidpony.squidgrid.gui.gdx.TextFamily
 
BONDI_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Bondi Blue" has RGB code 0x0095B6, red 0.0, green 0.58431375, blue 0.7137255, alpha 1, hue 0.5302199, saturation 1.0, and value 0.7137255.
borderColor - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
The color of the border around this panel, if any.
borderSize - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
The size of the border, if any
borderStyle - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
 
BorealForest - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
borealForestColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
botMargin - Variable in class squidpony.squidgrid.gui.gdx.ScreenSizeManager
The bottom margin, which has at most a 1 pixel difference with ScreenSizeManager.topMargin.
bottomPadding - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
bottomPadding() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Returns the padding on the bottom side.
bottomPadding(int) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the amount of padding on the bottom side to the provided value.
bounce256(int) - Static method in class squidpony.squidgrid.gui.gdx.ColorNoise
 
BRASS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Brass" has RGB code 0xB5A642, red 0.70980394, green 0.6509804, blue 0.25882354, alpha 1, hue 0.14492762, saturation 0.6353591, and value 0.70980394.
BREWED_MUSTARD_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Brewed Mustard Brown" has RGB code 0xE68364, red 0.9019608, green 0.5137255, blue 0.39215687, alpha 1, hue 0.039743662, saturation 0.5652174, and value 0.9019608.
BRIGHT_GOLD_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Bright Gold Brown" has RGB code 0xCB7E1F, red 0.79607844, green 0.49411765, blue 0.12156863, alpha 1, hue 0.09205425, saturation 0.84729064, and value 0.79607844.
BRIGHT_GOLDEN_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Bright Golden Yellow" has RGB code 0xFFA400, red 1.0, green 0.6431373, blue 0.0, alpha 1, hue 0.107189655, saturation 1.0, and value 1.0.
BRIGHT_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Bright Green" has RGB code 0x66FF00, red 0.4, green 1.0, blue 0.0, alpha 1, hue 0.26666665, saturation 1.0, and value 1.0.
BRIGHT_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Bright Pink" has RGB code 0xFF0080, red 1.0, green 0.0, blue 0.5019608, alpha 1, hue 0.9163398, saturation 1.0, and value 1.0.
BRIGHT_TURQUOISE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Bright Turquoise" has RGB code 0x08E8DE, red 0.03137255, green 0.9098039, blue 0.87058824, alpha 1, hue 0.49255955, saturation 0.9655172, and value 0.9098039.
BRILLIANT_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Brilliant Rose" has RGB code 0xFF55A3, red 1.0, green 0.33333334, blue 0.6392157, alpha 1, hue 0.92352945, saturation 0.6666666, and value 1.0.
BRONZE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Bronze" has RGB code 0xCD7F32, red 0.8039216, green 0.49803922, blue 0.19607843, alpha 1, hue 0.08279562, saturation 0.75609756, and value 0.8039216.
BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Brown" has RGB code 0x808000, red 0.5019608, green 0.5019608, blue 0.0, alpha 1, hue 0.16666663, saturation 1.0, and value 0.5019608.
BROWN_RAT_GREY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Brown Rat Grey" has RGB code 0x4B3C39, red 0.29411766, green 0.23529412, blue 0.22352941, alpha 1, hue 0.02777791, saturation 0.24000002, and value 0.29411766.
BROWNER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Browner" has RGB code 0x964B00, red 0.5882353, green 0.29411766, blue 0.0, alpha 1, hue 0.083333254, saturation 1.0, and value 0.5882353.
BRUSHWOOD_DYED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Brushwood Dyed" has RGB code 0x8C5939, red 0.54901963, green 0.34901962, blue 0.22352941, alpha 1, hue 0.064257145, saturation 0.5928572, and value 0.54901963.
BUFF - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Buff" has RGB code 0xF0DC82, red 0.9411765, green 0.8627451, blue 0.50980395, alpha 1, hue 0.13636374, saturation 0.4583333, and value 0.9411765.
buildRenderer() - Method in class squidpony.squidgrid.gui.gdx.TextPanel
 
bump(float, TextCellFactory.Glyph, Direction, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Start a bumping animation in the given direction after delay seconds, that will last duration seconds; runs postRunnable after the duration completes if postRunnable is non-null.
bump(int, int, int, Direction, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
bump(int, int, Direction) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
bump(int, int, Direction) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Starts a bumping animation in the direction provided.
bump(int, int, Direction, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Start a bumping animation in the given direction that will last duration seconds.
bump(AnimatedEntity, int, Direction, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
bump(AnimatedEntity, Direction) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
bump(AnimatedEntity, Direction, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Start a bumping animation in the given direction that will last duration seconds.
bump(TextCellFactory.Glyph, Direction, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Start a bumping animation in the given direction that will last duration seconds.
bump(Coord, Direction) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Starts a bumping animation in the direction provided.
BURGUNDY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Burgundy" has RGB code 0x900020, red 0.5647059, green 0.0, blue 0.1254902, alpha 1, hue 0.962963, saturation 1.0, and value 0.5647059.
BURNT_BAMBOO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Burnt Bamboo" has RGB code 0x4D3B3C, red 0.3019608, green 0.23137255, blue 0.23529412, alpha 1, hue 0.9907407, saturation 0.23376626, and value 0.3019608.
BURNT_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Burnt Orange" has RGB code 0xCC5500, red 0.8, green 0.33333334, blue 0.0, alpha 1, hue 0.06944454, saturation 1.0, and value 0.8.
BURNT_SIENNA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Burnt Sienna" has RGB code 0xE97451, red 0.9137255, green 0.45490196, blue 0.31764707, alpha 1, hue 0.038377285, saturation 0.6523605, and value 0.9137255.
BURNT_UMBER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Burnt Umber" has RGB code 0x8A3324, red 0.5411765, green 0.2, blue 0.14117648, alpha 1, hue 0.024509788, saturation 0.73913044, and value 0.5411765.
burst(float, int, int, int, boolean, char, Color, Color, boolean, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Convenience method to produce an explosion, splash, or burst effect.
burst(float, int, int, int, Radius, char, float, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Convenience method to produce an explosion, splash, or burst effect.
burst(float, int, int, int, Radius, CharSequence, float, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Convenience method to produce an explosion, splash, or burst effect.
burst(int, int, boolean, char, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Convenience method to produce an explosion, splash, or burst effect.
burst(int, int, boolean, char, Color, Color, boolean, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Convenience method to produce an explosion, splash, or burst effect.
burst(int, int, boolean, char, Color, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Convenience method to produce an explosion, splash, or burst effect.
burst(int, int, boolean, char, Color, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Convenience method to produce an explosion, splash, or burst effect.
burst(int, int, int, boolean, char, Color, Color, boolean, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Convenience method to produce an explosion, splash, or burst effect.
burst(int, int, int, boolean, char, Color, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Convenience method to produce an explosion, splash, or burst effect.
burst(int, int, int, Radius, char, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Convenience method to produce an explosion, splash, or burst effect.
burst(int, int, int, Radius, CharSequence, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Convenience method to produce an explosion, splash, or burst effect.
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