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F

F1 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F1
F10 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F10
F11 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F11
F12 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F12
F2 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F2
F3 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F3
F4 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F4
F5 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F5
F6 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F6
F7 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F7
F8 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F8
F9 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F9
fade(int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Fade the cell at (x,y) to color.
FADED_CHINESE_TEA_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Faded Chinese Tea Brown" has RGB code 0x60281E, red 0.3764706, green 0.15686275, blue 0.11764706, alpha 1, hue 0.02525258, saturation 0.6875, and value 0.3764706.
FADED_DEN_NO_RIKYUS_TEA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Deprecated.
This color name was misspelled; prefer SColor.FADED_SEN_NO_RIKYUS_TEA
FADED_SEN_NO_RIKYUS_TEA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Faded Sen No Rikyu's Tea" has RGB code 0xB0927A, red 0.6901961, green 0.57254905, blue 0.47843137, alpha 1, hue 0.07407403, saturation 0.3068182, and value 0.6901961.
FAKE_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Fake Purple" has RGB code 0x43242A, red 0.2627451, green 0.14117648, blue 0.16470589, alpha 1, hue 0.96774197, saturation 0.46268657, and value 0.2627451.
FALU_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Falu Red" has RGB code 0x801818, red 0.5019608, green 0.09411765, blue 0.09411765, alpha 1, hue 0.0, saturation 0.8125, and value 0.5019608.
fastInSlowMidFastOut - Static variable in class squidpony.squidgrid.gui.gdx.PanelEffect
 
FERN_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Fern Green" has RGB code 0x4F7942, red 0.30980393, green 0.4745098, blue 0.25882354, alpha 1, hue 0.29393935, saturation 0.45454544, and value 0.4745098.
fillArea(float, int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Changes the background color in an area to all have the given color, as a packed float.
fillArea(float, int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Changes the background color in an area to all have the given color, as a packed float.
fillArea(Color, int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Changes the background color in an area to all have the given color, as a libGDX Color (or SColor, etc.).
fillArea(Color, int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Changes the background color in an area to all have the given color, as a libGDX Color (or SColor, etc.).
fillBackground(float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Fills all of the background with the given color as a packed float.
fillBackground(Color) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Fills all of the background with the given color as libGDX Color object.
fillDefaultBGColorsFloat(float[][], char[][]) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Fills an existing float[][] with packed float colors that correspond to appropriate default background colors for the usual meanings of the chars in map.
fillDefaultBGColorsFloat(float[][], char[][], char, float, char, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Fills an existing float[][] with packed float colors that correspond to appropriate default background colors for the usual meanings of the chars in map.
fillDefaultBGColorsFloat(float[][], char[][], char, float, char, float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Fills an existing float[][] with packed float colors that correspond to appropriate default background colors for the usual meanings of the chars in map.
fillDefaultBGColorsFloat(float[][], char[][], float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Fills an existing float[][] with packed float colors that correspond to appropriate default background colors for the usual meanings of the chars in map.
fillDefaultColorsFloat(float[][], char[][]) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Fills an existing float[][] with packed float colors that correspond to appropriate default colors for the usual meanings of the chars in map.
fillDefaultColorsFloat(float[][], char[][], char, float, char, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Produces a float[][] that corresponds to appropriate default colors for the usual meanings of the chars in map.
fillDefaultColorsFloat(float[][], char[][], char, float, char, float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Produces a float[][] that corresponds to appropriate default colors for the usual meanings of the chars in map.
fillDefaultColorsFloat(float[][], char[][], float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Fills an existing float[][] with packed float colors that correspond to appropriate default colors for the usual meanings of the chars in map.
fillLightnessModifiers(int[][], char[][]) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Fills an existing int[][] with lighting values that can be used with SquidLayers to alter the background colors.
fillLightnessModifiers(int[][], char[][], double) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Fills an existing int[][] with lighting values that can be used with SquidLayers to alter the background colors, accepting a parameter for animation frame if rippling water and waving grass using SeededNoise are desired.
fillLightnessModifiers(int[][], char[][], double, char, char) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Fills an existing int[][] with lighting values that can be used with SquidLayers to alter the background colors, accepting a parameter for animation frame if rippling water and waving grass using SeededNoise are desired.
fillLinesToBoxes(float[][], char[][], float[][]) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Meant to be used with TextCellFactory.draw(Batch, float[][], float, float, int, int), this finds the box-drawing characters in map and fills 3x3 boxes in into with the matching color from colors in the shape of that box-drawing character.
filter - Variable in class squidpony.squidgrid.gui.gdx.FilterBatch
 
filter - Variable in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
filter(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
filter(IColoredString<Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
FilterBatch - Class in squidpony.squidgrid.gui.gdx
A drop-in substitute for SpriteBatch that filters any colors used to tint text or images using a FloatFilter.
FilterBatch() - Constructor for class squidpony.squidgrid.gui.gdx.FilterBatch
Constructs a new FilterBatch with a size of 1000, one buffer, the default shader, and no changes in the color filter.
FilterBatch(int) - Constructor for class squidpony.squidgrid.gui.gdx.FilterBatch
Constructs a FilterBatch with one buffer, the default shader, and no changes in the color filter.
FilterBatch(int, ShaderProgram) - Constructor for class squidpony.squidgrid.gui.gdx.FilterBatch
Constructs a new FilterBatch.
FilterBatch(int, ShaderProgram, FloatFilter) - Constructor for class squidpony.squidgrid.gui.gdx.FilterBatch
Constructs a new FilterBatch.
FilterBatch(int, FloatFilter) - Constructor for class squidpony.squidgrid.gui.gdx.FilterBatch
Constructs a new FilterBatch with a size of 1000, one buffer, the default shader, and the given color filter.
FilterBatch(FloatFilter) - Constructor for class squidpony.squidgrid.gui.gdx.FilterBatch
Constructs a new FilterBatch with a size of 1000, one buffer, the default shader, and the given color filter.
filters - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.ChainFilter
 
Filters - Class in squidpony.squidgrid.gui.gdx
Implementations of IFilter, that all are meant to perform different changes to colors before they are created.
Filters.ChainFilter - Class in squidpony.squidgrid.gui.gdx
 
Filters.ColorizeFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that is constructed with a color and makes any color it is told to alter have the same hue as the given color, have saturation that is somewhere between the given color's and the altered colors, and chiefly is distinguishable from other colors by value.
Filters.DistinctRedGreenFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that alters primarily-red and primarily-green colors so they can be more easily be distinguished by people with at least some forms of red-green color-blindness (deuteranopia should be handled well, protanopia very well, and tritanopia may not benefit at all).
Filters.GammaCorrectFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that performs a brightness adjustment to make dark areas lighter and light areas not much less bright.
Filters.GrayscaleFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that converts all colors passed to it to grayscale, like a black and white film.
Filters.HallucinateFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that makes the colors requested from it highly saturated, with the original hue, value and a timer that increments very slowly altering hue, with hue, value and the timer altering saturation, and the original hue, saturation, and value all altering value.
Filters.IdentityFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that does nothing to the colors it is given but pass them along unchanged.
Filters.LerpFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that is constructed with a color and linear-interpolates any color it is told to alter toward the color it was constructed with.
Filters.MaxValueFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that tracks the highest brightness for any component it was assigned and stores it in its Filters.MaxValueFilter.state field.
Filters.MultiLerpFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that is constructed with a group of colors and linear-interpolates any color it is told to alter toward the color it was constructed with that has the closest hue.
Filters.PaletteFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that is constructed with a group of colors and forces any color it is told to alter to exactly the color it was constructed with that has the closest red, green, and blue components.
Filters.SaturationFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that multiplies the saturation of any color requested from it by a number given during construction.
Filters.SaturationValueFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that multiplies the saturation and the value of any color requested from it by different numbers given during construction.
Filters.WiggleFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that is constructed with a palette of colors and randomly increases or decreases the red, green, and blue components of any color it is told to alter.
FINCH_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Finch Brown" has RGB code 0x957B38, red 0.58431375, green 0.48235294, blue 0.21960784, alpha 1, hue 0.12007177, saturation 0.6241611, and value 0.58431375.
findKey(char, int) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Returns the key for the specified char value, or notFound if it is not in the map.
findKey(float, int) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Returns the key for the specified float value, or notFound if it is not in the map.
findLayer(SparseTextMap) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Finds the layer number associated with layerMap, or -1 if the given SparseTextMap is not in this SparseLayers.
FIREBRICK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Firebrick" has RGB code 0xB22222, red 0.69803923, green 0.13333334, blue 0.13333334, alpha 1, hue 0.0, saturation 0.8089888, and value 0.69803923.
fit() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Returns the current String of code points that are used for sizing the cells.
fit(String) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the characters that will be guaranteed to fit to the provided ones.
fitting - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
fixPosition(AnimatedEntity) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
fixPositions() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
flare - Variable in class squidpony.squidgrid.gui.gdx.Radiance
A temporary increase to the minimum radiance range, meant to brighten a glow during an effect.
FLATTERY_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Flattery Brown" has RGB code 0x6B4423, red 0.41960785, green 0.26666668, blue 0.13725491, alpha 1, hue 0.076388955, saturation 0.67289716, and value 0.41960785.
FLAX - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Flax" has RGB code 0xEEDC82, red 0.93333334, green 0.8627451, blue 0.50980395, alpha 1, hue 0.13888896, saturation 0.4537815, and value 0.93333334.
flicker - Variable in class squidpony.squidgrid.gui.gdx.Radiance
The rate of random continuous change to radiance range, like the light from a campfire.
FLIRTATIOUS_INDIGO_TEA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Flirtatious Indigo Tea" has RGB code 0x473F2D, red 0.2784314, green 0.24705882, blue 0.1764706, alpha 1, hue 0.11538458, saturation 0.3661972, and value 0.2784314.
FLOAT_BLACK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
A constant that stores opaque black color as a packed float, for convenience when using the float-based APIs.
FLOAT_WHITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
A constant that stores opaque white color as a packed float, for convenience when using the float-based APIs.
FloatFilter - Class in squidpony.squidgrid.gui.gdx
Like IFilter, but produces packed floats that encode colors instead of Color objects.
FloatFilter() - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilter
 
FloatFilters - Class in squidpony.squidgrid.gui.gdx
Pre-made FloatFilter classes that you can use to filter colors without producing extra Color objects.
FloatFilters.ChainFilter - Class in squidpony.squidgrid.gui.gdx
A FloatFilter that chains together one or more FloatFilters one after the next, passing the float output of one as input to the next until the chain has all been called.
FloatFilters.ColorizeFilter - Class in squidpony.squidgrid.gui.gdx
Changes all colors this alters to have the same hue as, and a closer saturation to, a target color given in the constructor, as well as optionally multiplying saturation of the result and/or adding lightness/value.
FloatFilters.DistinctRedGreenFilter - Class in squidpony.squidgrid.gui.gdx
A FloatFilter that alters primarily-red and primarily-green colors so they can be more easily be distinguished by people with at least some forms of red-green color-blindness (deuteranopia should be handled well, protanopia very well, and tritanopia may not benefit at all).
FloatFilters.GrayscaleFilter - Class in squidpony.squidgrid.gui.gdx
A FloatFilter that makes all colors given to it grayscale, using only their luma as calculated by SColor.lumaOfFloat(float) as the lightness (it does also preserve alpha transparency).
FloatFilters.HSVFilter - Class in squidpony.squidgrid.gui.gdx
Wraps the functionality of SColor.toEditedFloat(float, float, float, float, float) so it can be called as a FloatFilter, adding values to hue, saturation, and value (clamping saturation and value and wrapping hue).
FloatFilters.IdentityFilter - Class in squidpony.squidgrid.gui.gdx
A FloatFilter that makes no changes to the colors given to it; useful as a default for when no filter is wanted.
FloatFilters.LerpFilter - Class in squidpony.squidgrid.gui.gdx
A FloatFilter that linearly interpolates (lerps) any color it is given toward a specified color by a specified amount.
FloatFilters.MultiLerpFilter - Class in squidpony.squidgrid.gui.gdx
A FloatFilter that linearly interpolates (lerps) any color it is given toward the most-similar of a group of given colors.
FloatFilters.PaletteFilter - Class in squidpony.squidgrid.gui.gdx
A FloatFilter that limits the colors it can return to a fixed palette, and won't return any colors that are missing from that palette (although it can always return fully-transparent).
FloatFilters.PaletteReducerFilter - Class in squidpony.squidgrid.gui.gdx
A FloatFilter that limits the colors it can return to a fixed palette as determined by a PaletteReducer, and won't return any colors that are missing from that palette (although it can always return fully-transparent).
FloatFilters.YCbCrFilter - Class in squidpony.squidgrid.gui.gdx
Like FloatFilters.HSVFilter, but edits its input colors in YCbCr color space, and multiplies rather than adds.
FloatFilters.YCoCgFilter - Class in squidpony.squidgrid.gui.gdx
Like FloatFilters.YCbCrFilter, but edits its input colors in YCoCg color space, or like FloatFilters.HSVFilter except it doesn't add, it multiplies.
FloatFilters.YCwCmFilter - Class in squidpony.squidgrid.gui.gdx
Like FloatFilters.YCbCrFilter or FloatFilters.YCoCgFilter, but edits its input colors in YCwCm color space, which is very similar to YCoCg but has chroma/chrominance components that are useful aesthetically on their own.
floatGet(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a packed float representation of a color given as 4 RGBA float components.
floatGet(int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a packed float representation of a color given an RGBA8888-format int.
floatGet(long) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a packed float representation of a color given an RGBA8888-format long.
floatGetHSV(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a color as a packed float given floats representing hue, saturation, value, and opacity.
floatGetI(int, int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a packed float representation of a color given as 3 RGB int components, setting alpha to opaque.
floatGetYCbCr(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a color as a packed float given floats representing luma (Y, akin to lightness), blue chroma (Cb, one of two kinds of chroma used here), red chroma (Cr, the other kind of chroma), and opacity.
floatGetYCoCg(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a color as a packed float given floats representing luminance (Y, akin to lightness), orange chrominance (Co, one of two kinds of chroma used here), green chrominance (Cg, the other kind of chroma), and opacity.
floatGetYCwCm(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a color as a packed float given floats representing luma (Y, akin to lightness), chroma warm (Cw, one of two kinds of chroma used here), chroma mild (Cm, the other kind of chroma), and opacity.
floatToChars(char[], float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Stores the value of color in the char[] changing, using RGBA8888 format with two hex digits per channel.
floatToInt(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Converts a packed float color in the format produced by SColor.toFloatBits() to an RGBA8888 int.
floatValue - Variable in class squidpony.squidgrid.gui.gdx.SparseTextMap.Entry
 
floatValues() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Returns an iterator for the values in the map.
FloatValues(SparseTextMap) - Constructor for class squidpony.squidgrid.gui.gdx.SparseTextMap.FloatValues
 
FLORAL_LEAF - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Floral Leaf" has RGB code 0xFFB94E, red 1.0, green 0.7254902, blue 0.30588236, alpha 1, hue 0.10075331, saturation 0.69411767, and value 1.0.
flush() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
flush() - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Empties the backing queue of data.
flush() - Method in class squidpony.squidgrid.gui.gdx.SquidKey
Empties the backing queue of data.
foamColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
font - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
The TextCellFactory that is used to determine font size as well as cell size; must be initialized, usually using TextCellFactory.initBySize(), if this is changed after construction.
font - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
 
font() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Returns the BitmapFont used by this factory.
font(BitmapFont) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets this factory to use the provided BitmapFont as its font without re-constructing anything.
font(String) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets this factory to use the provided font.
fontDistanceField(String, String) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the font to a distance field font with the given String path to a .fnt file and String path to a texture.
fontMultiDistanceField(String, String) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
forceButtons - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
 
foregroundPanel - Variable in class squidpony.squidgrid.gui.gdx.SquidLayers
 
FOREIGN_CRIMSON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Foreign Crimson" has RGB code 0xC91F37, red 0.7882353, green 0.12156863, blue 0.21568628, alpha 1, hue 0.9764706, saturation 0.84577113, and value 0.7882353.
FOREST_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Forest Green" has RGB code 0x228B22, red 0.13333334, green 0.54509807, blue 0.13333334, alpha 1, hue 0.33333337, saturation 0.7553957, and value 0.54509807.
FORWARD_DELETE - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Delete key on most PC keyboards; no equivalent on some (all?) Mac keyboards.
fovResult - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
What the "viewer" (as passed to LightingHandler.calculateFOV(Coord)) can see either nearby without light or because an area in line-of-sight has light in it.
FOX - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Fox" has RGB code 0x985629, red 0.59607846, green 0.3372549, blue 0.16078432, alpha 1, hue 0.06756759, saturation 0.7302632, and value 0.59607846.
FRAGILE_SEAWEED_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Fragile Seaweed Brown" has RGB code 0x2E372E, red 0.18039216, green 0.21568628, blue 0.18039216, alpha 1, hue 0.33333325, saturation 0.16363636, and value 0.21568628.
fragmentShader - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
FRENCH_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "French Rose" has RGB code 0xF64A8A, red 0.9647059, green 0.2901961, blue 0.5411765, alpha 1, hue 0.9379845, saturation 0.6991869, and value 0.9647059.
FRESH_ONION - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Fresh Onion" has RGB code 0x5B8930, red 0.35686275, green 0.5372549, blue 0.1882353, alpha 1, hue 0.25280905, saturation 0.6496351, and value 0.5372549.
fromCode(int, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Maps keycodes to unicode chars, sometimes depending on whether the Shift key is held.
FUCHSIA_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Fuchsia Pink" has RGB code 0xFF77FF, red 1.0, green 0.46666667, blue 1.0, alpha 1, hue 0.8333333, saturation 0.5333333, and value 1.0.
FUCSHIA_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Deprecated.
This color name was misspelled; prefer SColor.FUCHSIA_PINK
FULL_PALETTE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This array is loaded with all of the colors defined in SColor, in arbitrary order.
FULL_PALLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Deprecated.
Prefer FULL_PALETTE to this misspelled name; they are equivalent.
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