Index
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
All Classes|All Packages
All Classes|All Packages
All Classes|All Packages
F
- F1 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Function key F1
- F10 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Function key F10
- F11 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Function key F11
- F12 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Function key F12
- F2 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Function key F2
- F3 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Function key F3
- F4 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Function key F4
- F5 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Function key F5
- F6 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Function key F6
- F7 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Function key F7
- F8 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Function key F8
- F9 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Function key F9
- fade(int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
-
Fade the cell at
(x,y)
tocolor
. - FADED_CHINESE_TEA_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Faded Chinese Tea Brown" has RGB code
0x60281E
, red 0.3764706, green 0.15686275, blue 0.11764706, alpha 1, hue 0.02525258, saturation 0.6875, and value 0.3764706. - FADED_DEN_NO_RIKYUS_TEA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
Deprecated.This color name was misspelled; prefer
SColor.FADED_SEN_NO_RIKYUS_TEA
- FADED_SEN_NO_RIKYUS_TEA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Faded Sen No Rikyu's Tea" has RGB code
0xB0927A
, red 0.6901961, green 0.57254905, blue 0.47843137, alpha 1, hue 0.07407403, saturation 0.3068182, and value 0.6901961. - FAKE_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Fake Purple" has RGB code
0x43242A
, red 0.2627451, green 0.14117648, blue 0.16470589, alpha 1, hue 0.96774197, saturation 0.46268657, and value 0.2627451. - FALU_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Falu Red" has RGB code
0x801818
, red 0.5019608, green 0.09411765, blue 0.09411765, alpha 1, hue 0.0, saturation 0.8125, and value 0.5019608. - fastInSlowMidFastOut - Static variable in class squidpony.squidgrid.gui.gdx.PanelEffect
- FERN_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Fern Green" has RGB code
0x4F7942
, red 0.30980393, green 0.4745098, blue 0.25882354, alpha 1, hue 0.29393935, saturation 0.45454544, and value 0.4745098. - fillArea(float, int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Changes the background color in an area to all have the given color, as a packed float.
- fillArea(float, int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
-
Changes the background color in an area to all have the given color, as a packed float.
- fillArea(Color, int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Changes the background color in an area to all have the given color, as a libGDX Color (or SColor, etc.).
- fillArea(Color, int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
-
Changes the background color in an area to all have the given color, as a libGDX Color (or SColor, etc.).
- fillBackground(float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Fills all of the background with the given color as a packed float.
- fillBackground(Color) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Fills all of the background with the given color as libGDX Color object.
- fillDefaultBGColorsFloat(float[][], char[][]) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
-
Fills an existing float[][] with packed float colors that correspond to appropriate default background colors for the usual meanings of the chars in map.
- fillDefaultBGColorsFloat(float[][], char[][], char, float, char, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
-
Fills an existing float[][] with packed float colors that correspond to appropriate default background colors for the usual meanings of the chars in map.
- fillDefaultBGColorsFloat(float[][], char[][], char, float, char, float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
-
Fills an existing float[][] with packed float colors that correspond to appropriate default background colors for the usual meanings of the chars in map.
- fillDefaultBGColorsFloat(float[][], char[][], float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
-
Fills an existing float[][] with packed float colors that correspond to appropriate default background colors for the usual meanings of the chars in map.
- fillDefaultColorsFloat(float[][], char[][]) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
-
Fills an existing float[][] with packed float colors that correspond to appropriate default colors for the usual meanings of the chars in map.
- fillDefaultColorsFloat(float[][], char[][], char, float, char, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
-
Produces a float[][] that corresponds to appropriate default colors for the usual meanings of the chars in map.
- fillDefaultColorsFloat(float[][], char[][], char, float, char, float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
-
Produces a float[][] that corresponds to appropriate default colors for the usual meanings of the chars in map.
- fillDefaultColorsFloat(float[][], char[][], float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
-
Fills an existing float[][] with packed float colors that correspond to appropriate default colors for the usual meanings of the chars in map.
- fillLightnessModifiers(int[][], char[][]) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
-
Fills an existing int[][] with lighting values that can be used with SquidLayers to alter the background colors.
- fillLightnessModifiers(int[][], char[][], double) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
-
Fills an existing int[][] with lighting values that can be used with SquidLayers to alter the background colors, accepting a parameter for animation frame if rippling water and waving grass using SeededNoise are desired.
- fillLightnessModifiers(int[][], char[][], double, char, char) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
-
Fills an existing int[][] with lighting values that can be used with SquidLayers to alter the background colors, accepting a parameter for animation frame if rippling water and waving grass using SeededNoise are desired.
- fillLinesToBoxes(float[][], char[][], float[][]) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
-
Meant to be used with
TextCellFactory.draw(Batch, float[][], float, float, int, int)
, this finds the box-drawing characters inmap
and fills 3x3 boxes ininto
with the matching color fromcolors
in the shape of that box-drawing character. - filter - Variable in class squidpony.squidgrid.gui.gdx.FilterBatch
- filter - Variable in class squidpony.squidgrid.gui.gdx.SquidColorCenter
- filter(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
- filter(IColoredString<Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
- FilterBatch - Class in squidpony.squidgrid.gui.gdx
-
A drop-in substitute for
SpriteBatch
that filters any colors used to tint text or images using aFloatFilter
. - FilterBatch() - Constructor for class squidpony.squidgrid.gui.gdx.FilterBatch
-
Constructs a new FilterBatch with a size of 1000, one buffer, the default shader, and no changes in the color filter.
- FilterBatch(int) - Constructor for class squidpony.squidgrid.gui.gdx.FilterBatch
-
Constructs a FilterBatch with one buffer, the default shader, and no changes in the color filter.
- FilterBatch(int, ShaderProgram) - Constructor for class squidpony.squidgrid.gui.gdx.FilterBatch
-
Constructs a new FilterBatch.
- FilterBatch(int, ShaderProgram, FloatFilter) - Constructor for class squidpony.squidgrid.gui.gdx.FilterBatch
-
Constructs a new FilterBatch.
- FilterBatch(int, FloatFilter) - Constructor for class squidpony.squidgrid.gui.gdx.FilterBatch
-
Constructs a new FilterBatch with a size of 1000, one buffer, the default shader, and the given color filter.
- FilterBatch(FloatFilter) - Constructor for class squidpony.squidgrid.gui.gdx.FilterBatch
-
Constructs a new FilterBatch with a size of 1000, one buffer, the default shader, and the given color filter.
- filters - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.ChainFilter
- Filters - Class in squidpony.squidgrid.gui.gdx
-
Implementations of
IFilter
, that all are meant to perform different changes to colors before they are created. - Filters.ChainFilter - Class in squidpony.squidgrid.gui.gdx
- Filters.ColorizeFilter - Class in squidpony.squidgrid.gui.gdx
-
An IFilter that is constructed with a color and makes any color it is told to alter have the same hue as the given color, have saturation that is somewhere between the given color's and the altered colors, and chiefly is distinguishable from other colors by value.
- Filters.DistinctRedGreenFilter - Class in squidpony.squidgrid.gui.gdx
-
An IFilter that alters primarily-red and primarily-green colors so they can be more easily be distinguished by people with at least some forms of red-green color-blindness (deuteranopia should be handled well, protanopia very well, and tritanopia may not benefit at all).
- Filters.GammaCorrectFilter - Class in squidpony.squidgrid.gui.gdx
-
An IFilter that performs a brightness adjustment to make dark areas lighter and light areas not much less bright.
- Filters.GrayscaleFilter - Class in squidpony.squidgrid.gui.gdx
-
An IFilter that converts all colors passed to it to grayscale, like a black and white film.
- Filters.HallucinateFilter - Class in squidpony.squidgrid.gui.gdx
-
An IFilter that makes the colors requested from it highly saturated, with the original hue, value and a timer that increments very slowly altering hue, with hue, value and the timer altering saturation, and the original hue, saturation, and value all altering value.
- Filters.IdentityFilter - Class in squidpony.squidgrid.gui.gdx
-
An IFilter that does nothing to the colors it is given but pass them along unchanged.
- Filters.LerpFilter - Class in squidpony.squidgrid.gui.gdx
-
An IFilter that is constructed with a color and linear-interpolates any color it is told to alter toward the color it was constructed with.
- Filters.MaxValueFilter - Class in squidpony.squidgrid.gui.gdx
-
An IFilter that tracks the highest brightness for any component it was assigned and stores it in its
Filters.MaxValueFilter.state
field. - Filters.MultiLerpFilter - Class in squidpony.squidgrid.gui.gdx
-
An IFilter that is constructed with a group of colors and linear-interpolates any color it is told to alter toward the color it was constructed with that has the closest hue.
- Filters.PaletteFilter - Class in squidpony.squidgrid.gui.gdx
-
An IFilter that is constructed with a group of colors and forces any color it is told to alter to exactly the color it was constructed with that has the closest red, green, and blue components.
- Filters.SaturationFilter - Class in squidpony.squidgrid.gui.gdx
-
An IFilter that multiplies the saturation of any color requested from it by a number given during construction.
- Filters.SaturationValueFilter - Class in squidpony.squidgrid.gui.gdx
-
An IFilter that multiplies the saturation and the value of any color requested from it by different numbers given during construction.
- Filters.WiggleFilter - Class in squidpony.squidgrid.gui.gdx
-
An IFilter that is constructed with a palette of colors and randomly increases or decreases the red, green, and blue components of any color it is told to alter.
- FINCH_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Finch Brown" has RGB code
0x957B38
, red 0.58431375, green 0.48235294, blue 0.21960784, alpha 1, hue 0.12007177, saturation 0.6241611, and value 0.58431375. - findKey(char, int) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
-
Returns the key for the specified char value, or notFound if it is not in the map.
- findKey(float, int) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
-
Returns the key for the specified float value, or notFound if it is not in the map.
- findLayer(SparseTextMap) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
-
Finds the layer number associated with layerMap, or -1 if the given SparseTextMap is not in this SparseLayers.
- FIREBRICK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Firebrick" has RGB code
0xB22222
, red 0.69803923, green 0.13333334, blue 0.13333334, alpha 1, hue 0.0, saturation 0.8089888, and value 0.69803923. - fit() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Returns the current String of code points that are used for sizing the cells.
- fit(String) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Sets the characters that will be guaranteed to fit to the provided ones.
- fitting - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
- fixPosition(AnimatedEntity) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
- fixPositions() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
- flare - Variable in class squidpony.squidgrid.gui.gdx.Radiance
-
A temporary increase to the minimum radiance range, meant to brighten a glow during an effect.
- FLATTERY_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Flattery Brown" has RGB code
0x6B4423
, red 0.41960785, green 0.26666668, blue 0.13725491, alpha 1, hue 0.076388955, saturation 0.67289716, and value 0.41960785. - FLAX - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Flax" has RGB code
0xEEDC82
, red 0.93333334, green 0.8627451, blue 0.50980395, alpha 1, hue 0.13888896, saturation 0.4537815, and value 0.93333334. - flicker - Variable in class squidpony.squidgrid.gui.gdx.Radiance
-
The rate of random continuous change to radiance range, like the light from a campfire.
- FLIRTATIOUS_INDIGO_TEA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Flirtatious Indigo Tea" has RGB code
0x473F2D
, red 0.2784314, green 0.24705882, blue 0.1764706, alpha 1, hue 0.11538458, saturation 0.3661972, and value 0.2784314. - FLOAT_BLACK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
A constant that stores opaque black color as a packed float, for convenience when using the float-based APIs.
- FLOAT_WHITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
A constant that stores opaque white color as a packed float, for convenience when using the float-based APIs.
- FloatFilter - Class in squidpony.squidgrid.gui.gdx
-
Like
IFilter
, but produces packed floats that encode colors instead ofColor
objects. - FloatFilter() - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilter
- FloatFilters - Class in squidpony.squidgrid.gui.gdx
-
Pre-made FloatFilter classes that you can use to filter colors without producing extra Color objects.
- FloatFilters.ChainFilter - Class in squidpony.squidgrid.gui.gdx
-
A FloatFilter that chains together one or more FloatFilters one after the next, passing the float output of one as input to the next until the chain has all been called.
- FloatFilters.ColorizeFilter - Class in squidpony.squidgrid.gui.gdx
-
Changes all colors this alters to have the same hue as, and a closer saturation to, a target color given in the constructor, as well as optionally multiplying saturation of the result and/or adding lightness/value.
- FloatFilters.DistinctRedGreenFilter - Class in squidpony.squidgrid.gui.gdx
-
A FloatFilter that alters primarily-red and primarily-green colors so they can be more easily be distinguished by people with at least some forms of red-green color-blindness (deuteranopia should be handled well, protanopia very well, and tritanopia may not benefit at all).
- FloatFilters.GrayscaleFilter - Class in squidpony.squidgrid.gui.gdx
-
A FloatFilter that makes all colors given to it grayscale, using only their luma as calculated by
SColor.lumaOfFloat(float)
as the lightness (it does also preserve alpha transparency). - FloatFilters.HSVFilter - Class in squidpony.squidgrid.gui.gdx
-
Wraps the functionality of
SColor.toEditedFloat(float, float, float, float, float)
so it can be called as a FloatFilter, adding values to hue, saturation, and value (clamping saturation and value and wrapping hue). - FloatFilters.IdentityFilter - Class in squidpony.squidgrid.gui.gdx
-
A FloatFilter that makes no changes to the colors given to it; useful as a default for when no filter is wanted.
- FloatFilters.LerpFilter - Class in squidpony.squidgrid.gui.gdx
-
A FloatFilter that linearly interpolates (lerps) any color it is given toward a specified color by a specified amount.
- FloatFilters.MultiLerpFilter - Class in squidpony.squidgrid.gui.gdx
-
A FloatFilter that linearly interpolates (lerps) any color it is given toward the most-similar of a group of given colors.
- FloatFilters.PaletteFilter - Class in squidpony.squidgrid.gui.gdx
-
A FloatFilter that limits the colors it can return to a fixed palette, and won't return any colors that are missing from that palette (although it can always return fully-transparent).
- FloatFilters.PaletteReducerFilter - Class in squidpony.squidgrid.gui.gdx
-
A FloatFilter that limits the colors it can return to a fixed palette as determined by a
PaletteReducer
, and won't return any colors that are missing from that palette (although it can always return fully-transparent). - FloatFilters.YCbCrFilter - Class in squidpony.squidgrid.gui.gdx
-
Like
FloatFilters.HSVFilter
, but edits its input colors in YCbCr color space, and multiplies rather than adds. - FloatFilters.YCoCgFilter - Class in squidpony.squidgrid.gui.gdx
-
Like
FloatFilters.YCbCrFilter
, but edits its input colors in YCoCg color space, or likeFloatFilters.HSVFilter
except it doesn't add, it multiplies. - FloatFilters.YCwCmFilter - Class in squidpony.squidgrid.gui.gdx
-
Like
FloatFilters.YCbCrFilter
orFloatFilters.YCoCgFilter
, but edits its input colors in YCwCm color space, which is very similar to YCoCg but has chroma/chrominance components that are useful aesthetically on their own. - floatGet(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets a packed float representation of a color given as 4 RGBA float components.
- floatGet(int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets a packed float representation of a color given an RGBA8888-format int.
- floatGet(long) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets a packed float representation of a color given an RGBA8888-format long.
- floatGetHSV(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets a color as a packed float given floats representing hue, saturation, value, and opacity.
- floatGetI(int, int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets a packed float representation of a color given as 3 RGB int components, setting alpha to opaque.
- floatGetYCbCr(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets a color as a packed float given floats representing luma (Y, akin to lightness), blue chroma (Cb, one of two kinds of chroma used here), red chroma (Cr, the other kind of chroma), and opacity.
- floatGetYCoCg(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets a color as a packed float given floats representing luminance (Y, akin to lightness), orange chrominance (Co, one of two kinds of chroma used here), green chrominance (Cg, the other kind of chroma), and opacity.
- floatGetYCwCm(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Gets a color as a packed float given floats representing luma (Y, akin to lightness), chroma warm (Cw, one of two kinds of chroma used here), chroma mild (Cm, the other kind of chroma), and opacity.
- floatToChars(char[], float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Stores the value of color in the char[]
changing
, using RGBA8888 format with two hex digits per channel. - floatToInt(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
-
Converts a packed float color in the format produced by
SColor.toFloatBits()
to an RGBA8888 int. - floatValue - Variable in class squidpony.squidgrid.gui.gdx.SparseTextMap.Entry
- floatValues() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
-
Returns an iterator for the values in the map.
- FloatValues(SparseTextMap) - Constructor for class squidpony.squidgrid.gui.gdx.SparseTextMap.FloatValues
- FLORAL_LEAF - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Floral Leaf" has RGB code
0xFFB94E
, red 1.0, green 0.7254902, blue 0.30588236, alpha 1, hue 0.10075331, saturation 0.69411767, and value 1.0. - flush() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
- flush() - Method in class squidpony.squidgrid.gui.gdx.SquidInput
-
Empties the backing queue of data.
- flush() - Method in class squidpony.squidgrid.gui.gdx.SquidKey
-
Empties the backing queue of data.
- foamColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
- font - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
-
The TextCellFactory that is used to determine font size as well as cell size; must be initialized, usually using
TextCellFactory.initBySize()
, if this is changed after construction. - font - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
- font() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Returns the
BitmapFont
used by this factory. - font(BitmapFont) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Sets this factory to use the provided BitmapFont as its font without re-constructing anything.
- font(String) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Sets this factory to use the provided font.
- fontDistanceField(String, String) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
-
Sets the font to a distance field font with the given String path to a .fnt file and String path to a texture.
- fontMultiDistanceField(String, String) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
- forceButtons - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
- foregroundPanel - Variable in class squidpony.squidgrid.gui.gdx.SquidLayers
- FOREIGN_CRIMSON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Foreign Crimson" has RGB code
0xC91F37
, red 0.7882353, green 0.12156863, blue 0.21568628, alpha 1, hue 0.9764706, saturation 0.84577113, and value 0.7882353. - FOREST_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Forest Green" has RGB code
0x228B22
, red 0.13333334, green 0.54509807, blue 0.13333334, alpha 1, hue 0.33333337, saturation 0.7553957, and value 0.54509807. - FORWARD_DELETE - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
-
Delete key on most PC keyboards; no equivalent on some (all?) Mac keyboards.
- fovResult - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
-
What the "viewer" (as passed to
LightingHandler.calculateFOV(Coord)
) can see either nearby without light or because an area in line-of-sight has light in it. - FOX - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Fox" has RGB code
0x985629
, red 0.59607846, green 0.3372549, blue 0.16078432, alpha 1, hue 0.06756759, saturation 0.7302632, and value 0.59607846. - FRAGILE_SEAWEED_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "Fragile Seaweed Brown" has RGB code
0x2E372E
, red 0.18039216, green 0.21568628, blue 0.18039216, alpha 1, hue 0.33333325, saturation 0.16363636, and value 0.21568628. - fragmentShader - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
- FRENCH_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
-
This color constant "French Rose" has RGB code
0xF64A8A
, red 0.9647059, green 0.2901961, blue 0.5411765, alpha 1, hue 0.9379845, saturation 0.6991869, and value 0.9647059. - FRESH_ONION - Static variable in class squidpony.squidgrid.gui.gdx.SColor
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This color constant "Fresh Onion" has RGB code
0x5B8930
, red 0.35686275, green 0.5372549, blue 0.1882353, alpha 1, hue 0.25280905, saturation 0.6496351, and value 0.5372549. - fromCode(int, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
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Maps keycodes to unicode chars, sometimes depending on whether the Shift key is held.
- FUCHSIA_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
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This color constant "Fuchsia Pink" has RGB code
0xFF77FF
, red 1.0, green 0.46666667, blue 1.0, alpha 1, hue 0.8333333, saturation 0.5333333, and value 1.0. - FUCSHIA_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
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Deprecated.This color name was misspelled; prefer
SColor.FUCHSIA_PINK
- FULL_PALETTE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
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This array is loaded with all of the colors defined in SColor, in arbitrary order.
- FULL_PALLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
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Deprecated.Prefer FULL_PALETTE to this misspelled name; they are equivalent.
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