public static class Noise.Warped4D extends Noise.Layered4D
basis, frequency, lacunarity, octaves| Constructor and Description |
|---|
Warped4D() |
Warped4D(Noise.Noise4D basis) |
Warped4D(Noise.Noise4D basis,
int octaves) |
Warped4D(Noise.Noise4D basis,
int octaves,
double frequency) |
Warped4D(Noise.Noise4D basis,
int octaves,
double frequency,
double lacunarity) |
| Modifier and Type | Method and Description |
|---|---|
double |
getNoise(double x,
double y,
double z,
double w) |
double |
getNoiseWithSeed(double x,
double y,
double z,
double w,
long seed) |
public Warped4D()
public Warped4D(Noise.Noise4D basis)
public Warped4D(Noise.Noise4D basis, int octaves)
public Warped4D(Noise.Noise4D basis, int octaves, double frequency)
public Warped4D(Noise.Noise4D basis, int octaves, double frequency, double lacunarity)
public double getNoise(double x,
double y,
double z,
double w)
getNoise in interface Noise.Noise4DgetNoise in class Noise.Layered4Dpublic double getNoiseWithSeed(double x,
double y,
double z,
double w,
long seed)
getNoiseWithSeed in interface Noise.Noise4DgetNoiseWithSeed in class Noise.Layered4DCopyright © Eben Howard 2012–2022. All rights reserved.