public static class Noise.Maelstrom4D extends Noise.Warped4D
basis, frequency, lacunarity, octaves| Constructor and Description |
|---|
Maelstrom4D() |
Maelstrom4D(Noise.Noise4D basis) |
Maelstrom4D(Noise.Noise4D basis,
int octaves) |
Maelstrom4D(Noise.Noise4D basis,
int octaves,
double frequency) |
Maelstrom4D(Noise.Noise4D basis,
int octaves,
double frequency,
double lacunarity) |
| Modifier and Type | Method and Description |
|---|---|
double |
getNoise(double x,
double y,
double z,
double w) |
double |
getNoiseWithSeed(double x,
double y,
double z,
double w,
long seed) |
public Maelstrom4D()
public Maelstrom4D(Noise.Noise4D basis)
public Maelstrom4D(Noise.Noise4D basis, int octaves)
public Maelstrom4D(Noise.Noise4D basis, int octaves, double frequency)
public Maelstrom4D(Noise.Noise4D basis, int octaves, double frequency, double lacunarity)
public double getNoise(double x,
double y,
double z,
double w)
getNoise in interface Noise.Noise4DgetNoise in class Noise.Warped4Dpublic double getNoiseWithSeed(double x,
double y,
double z,
double w,
long seed)
getNoiseWithSeed in interface Noise.Noise4DgetNoiseWithSeed in class Noise.Warped4DCopyright © Eben Howard 2012–2022. All rights reserved.