public static class Noise.Warped3D extends Noise.Layered3D
basis, frequency, lacunarity, octaves| Constructor and Description |
|---|
Warped3D() |
Warped3D(Noise.Noise3D basis) |
Warped3D(Noise.Noise3D basis,
int octaves) |
Warped3D(Noise.Noise3D basis,
int octaves,
double frequency) |
Warped3D(Noise.Noise3D basis,
int octaves,
double frequency,
double lacunarity) |
| Modifier and Type | Method and Description |
|---|---|
double |
getNoise(double x,
double y,
double z) |
double |
getNoiseWithSeed(double x,
double y,
double z,
long seed) |
public Warped3D()
public Warped3D(Noise.Noise3D basis)
public Warped3D(Noise.Noise3D basis, int octaves)
public Warped3D(Noise.Noise3D basis, int octaves, double frequency)
public Warped3D(Noise.Noise3D basis, int octaves, double frequency, double lacunarity)
public double getNoise(double x,
double y,
double z)
getNoise in interface Noise.Noise3DgetNoise in class Noise.Layered3Dpublic double getNoiseWithSeed(double x,
double y,
double z,
long seed)
getNoiseWithSeed in interface Noise.Noise3DgetNoiseWithSeed in class Noise.Layered3DCopyright © Eben Howard 2012–2022. All rights reserved.