Class HuskyNoise
java.lang.Object
com.github.yellowstonegames.grid.HuskyNoise
- All Implemented Interfaces:
INoise, Externalizable, Serializable
A variant on
Called HuskyNoise because it's a variant on PuffyNoise, and husky dogs are puffy or fluffy. Unlike PuffyNoise, this only uses four
CyclicNoise that always uses 7D noise internally, filling in any dimensions that it doesn't have
with 1s. This looks much better at low frequencies than high ones; large-scale patterns dominate with high
frequencies, but when "zoomed in," there's lots of small details.
Called HuskyNoise because it's a variant on PuffyNoise, and husky dogs are puffy or fluffy. Unlike PuffyNoise, this only uses four
RotationTools.Rotator instances with the same state every
time, and relies on LineWobble.bicubicWobble(long, float) to generate different results per seed. This allows
hasEfficientSetSeed() to be true here.- See Also:
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Nested Class Summary
Nested classes/interfaces inherited from interface INoise
INoise.Serializer -
Field Summary
Fields -
Constructor Summary
ConstructorsConstructorDescriptionHuskyNoise(int octaves) HuskyNoise(long seed, int octaves) HuskyNoise(long seed, int octaves, float frequency) -
Method Summary
Modifier and TypeMethodDescriptioncopy()Creates a copy of this INoise, which should be a deep copy for any mutable state but can be shallow for immutable types such as functions.booleanfloatintGets the maximum dimension supported by this generator, such as 2 for a generator that only is defined for flat surfaces, or 7 for one that is defined up to the highest dimension this interface knows about (7D).intGets the minimum dimension supported by this generator, such as 2 for a generator that only is defined for flat surfaces, or 3 for one that is only defined for 3D or higher-dimensional spaces.floatgetNoise(float x, float y) Gets 2D noise with a default or pre-set seed.floatgetNoise(float x, float y, float z) Gets 3D noise with a default or pre-set seed.floatgetNoise(float x, float y, float z, float w) Gets 4D noise with a default or pre-set seed.floatgetNoise(float x, float y, float z, float w, float u) Gets 5D noise with a default or pre-set seed.floatgetNoise(float x, float y, float z, float w, float u, float v) Gets 6D noise with a default or pre-set seed.floatgetNoise(float x, float y, float z, float w, float u, float v, float m) Gets 7D noise with a default or pre-set seed.floatgetNoiseWithSeed(float x, float y, float z, float w, float u, float v, float m, long seed) Gets 7D noise with a specific seed.floatgetNoiseWithSeed(float x, float y, float z, float w, float u, float v, long seed) Gets 6D noise with a specific seed.floatgetNoiseWithSeed(float x, float y, float z, float w, float u, long seed) Gets 5D noise with a specific seed.floatgetNoiseWithSeed(float x, float y, float z, float w, long seed) Gets 4D noise with a specific seed.floatgetNoiseWithSeed(float x, float y, float z, long seed) Gets 3D noise with a specific seed.floatgetNoiseWithSeed(float x, float y, long seed) Gets 2D noise with a specific seed.intlonggetSeed()Gets the current seed of the generator, as a long even if the seed is stored internally as an int.getTag()Returns a typically-four-character String constant that should uniquely identify this INoise as well as possible.booleanReturns true if this generator can be seeded withINoise.setSeed(long)during each call to obtain noise, or false if calling setSeed() is slow enough or allocates enough that alternative approaches should be used.inthashCode()static HuskyNoiserecreateFromString(String data) voidsetFrequency(float frequency) Sets the frequency; the default is 3.voidsetOctaves(int octaves) voidsetSeed(long seed) Sets the seed, and in doing so edits 4 Rotator objects to use.stringDeserialize(String data) Given a serialized String produced byINoise.stringSerialize(), reassigns this INoise to have the described state from the given String.Produces a String that describes everything needed to recreate this INoise in full.toString()Methods inherited from interface INoise
readExternal, writeExternal
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Field Details
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LACUNARITY
protected static final float LACUNARITY- See Also:
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GAIN
protected static final float GAIN- See Also:
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octaves
protected int octaves -
total
protected float total -
start
protected float start -
frequency
protected float frequency -
seed
protected long seed -
inputs
protected transient float[] inputs -
outputs
protected transient float[] outputs
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Constructor Details
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HuskyNoise
public HuskyNoise() -
HuskyNoise
public HuskyNoise(int octaves) -
HuskyNoise
public HuskyNoise(long seed, int octaves) -
HuskyNoise
public HuskyNoise(long seed, int octaves, float frequency)
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Method Details
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getOctaves
public int getOctaves() -
setOctaves
public void setOctaves(int octaves) -
hasEfficientSetSeed
public boolean hasEfficientSetSeed()Description copied from interface:INoiseReturns true if this generator can be seeded withINoise.setSeed(long)during each call to obtain noise, or false if calling setSeed() is slow enough or allocates enough that alternative approaches should be used. You can always call setSeed() on your own, but generators that don't have any seed won't do anything. Generators that return false for this method will generally behave differently when comparing howINoise.getNoiseWithSeed(float, float, long)changes the seed and how setSeed() does.- Specified by:
hasEfficientSetSeedin interfaceINoise- Returns:
- whether
INoise.setSeed(long)should be efficient to call in everyINoise.getNoiseWithSeed(float, float, long)call
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getSeed
public long getSeed()Description copied from interface:INoiseGets the current seed of the generator, as a long even if the seed is stored internally as an int. This must be implemented, but if the generator doesn't have a seed that can be expressed as a long (potentially usingBitConversion.floatToIntBits(float)), this can just return0. -
setSeed
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getFrequency
public float getFrequency() -
setFrequency
public void setFrequency(float frequency) Sets the frequency; the default is 3. Higher frequencies produce output that changes more quickly.- Parameters:
frequency- a multiplier that will apply to all coordinates; higher changes faster, lower changes slower
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getTag
Description copied from interface:INoiseReturns a typically-four-character String constant that should uniquely identify this INoise as well as possible. If a duplicate tag is already registered andINoise.Serializer.register(INoise)attempts to register the same tag again, a message is printed toSystem.err. The default implementation returns the String(NO), which is essentially an invalid tag, meant to indicate that this was not fully implemented. Implementing this is required for any usage of Serializer. -
stringSerialize
Description copied from interface:INoiseProduces a String that describes everything needed to recreate this INoise in full. This String can be read back in byINoise.stringDeserialize(String)to reassign the described state to another INoise. The syntax here should always start and end with the`character, which is used byINoise.stringDeserialize(String)to identify the portion of a String that can be read back. The`character should not be otherwise used unless to serialize another INoise that this uses.
If you useBaseto produce String representations for numeric fields in an INoise,Base.BASE10is strongly recommended; in most cases, you can just use string concatenation with the fields separated by the tilde character,"~". For printing a floatfieldwith Base to a StringBuildersb, useBase.BASE10.appendGeneral(sb, field).
The default implementation throws anUnsupportedOperationExceptiononly. INoise classes do not have to implement any serialization methods, but they aren't serializable by the methods in this class or inINoise.Serializerunless they do implement this,INoise.getTag(),INoise.stringDeserialize(String), andINoise.copy().- Specified by:
stringSerializein interfaceINoise- Returns:
- a String that describes this INoise for serialization
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copy
Description copied from interface:INoiseCreates a copy of this INoise, which should be a deep copy for any mutable state but can be shallow for immutable types such as functions. This almost always just calls a copy constructor.
The default implementation throws anUnsupportedOperationExceptiononly. Implementors are strongly encouraged to implement this in general, and that is required to use an INoise class withINoise.Serializer. -
stringDeserialize
Description copied from interface:INoiseGiven a serialized String produced byINoise.stringSerialize(), reassigns this INoise to have the described state from the given String. The serialized String must have been produced by the same class as this object is.
Any class that implementsINoise.stringSerialize()should also implement this method in a compatible way. Using base-10 is expected for most uses. UsingBase.BASE10.readFloat(data, start, end)may be useful to parse only the part of data between start and end.
The default implementation throws anUnsupportedOperationExceptiononly. INoise classes do not have to implement any serialization methods, but they aren't serializable by the methods in this class or inINoise.Serializerunless they do implement this,INoise.getTag(),INoise.stringSerialize(), andINoise.copy().- Specified by:
stringDeserializein interfaceINoise- Parameters:
data- a serialized String, typically produced byINoise.stringSerialize()- Returns:
- this INoise, after being modified (if possible)
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recreateFromString
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getNoise
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getNoise
public float getNoise(float x, float y, float z) Gets 3D noise with a default or pre-set seed. -
getNoise
public float getNoise(float x, float y, float z, float w) Gets 4D noise with a default or pre-set seed. -
getNoise
public float getNoise(float x, float y, float z, float w, float u) Gets 5D noise with a default or pre-set seed.- Specified by:
getNoisein interfaceINoise- Parameters:
x- x position; can be any finite floaty- y position; can be any finite floatz- z position; can be any finite floatw- w position; can be any finite floatu- u position; can be any finite float- Returns:
- a noise value between -1.0f and 1.0f, both inclusive
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getNoise
public float getNoise(float x, float y, float z, float w, float u, float v) Gets 6D noise with a default or pre-set seed.- Specified by:
getNoisein interfaceINoise- Parameters:
x- x position; can be any finite floaty- y position; can be any finite floatz- z position; can be any finite floatw- w position; can be any finite floatu- u position; can be any finite floatv- v position; can be any finite float- Returns:
- a noise value between -1.0f and 1.0f, both inclusive
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getNoise
public float getNoise(float x, float y, float z, float w, float u, float v, float m) Gets 7D noise with a default or pre-set seed.- Specified by:
getNoisein interfaceINoise- Parameters:
x- x position; can be any finite floaty- y position; can be any finite floatz- z position; can be any finite floatw- w position; can be any finite floatu- u position; can be any finite floatv- v position; can be any finite floatm- m position; can be any finite float- Returns:
- a noise value between -1.0f and 1.0f, both inclusive
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getNoiseWithSeed
public float getNoiseWithSeed(float x, float y, long seed) Gets 2D noise with a specific seed.- Specified by:
getNoiseWithSeedin interfaceINoise- Parameters:
x- x position; can be any finite floaty- y position; can be any finite floatseed- can be any long- Returns:
- a noise value between -1.0f and 1.0f, both inclusive
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getNoiseWithSeed
public float getNoiseWithSeed(float x, float y, float z, long seed) Gets 3D noise with a specific seed.- Specified by:
getNoiseWithSeedin interfaceINoise- Parameters:
x- x position; can be any finite floaty- y position; can be any finite floatz- z position; can be any finite floatseed- can be any long- Returns:
- a noise value between -1.0f and 1.0f, both inclusive
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getNoiseWithSeed
public float getNoiseWithSeed(float x, float y, float z, float w, long seed) Gets 4D noise with a specific seed.- Specified by:
getNoiseWithSeedin interfaceINoise- Parameters:
x- x position; can be any finite floaty- y position; can be any finite floatz- z position; can be any finite floatw- w position; can be any finite floatseed- can be any long- Returns:
- a noise value between -1.0f and 1.0f, both inclusive
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getNoiseWithSeed
public float getNoiseWithSeed(float x, float y, float z, float w, float u, long seed) Gets 5D noise with a specific seed.- Specified by:
getNoiseWithSeedin interfaceINoise- Parameters:
x- x position; can be any finite floaty- y position; can be any finite floatz- z position; can be any finite floatw- w position; can be any finite floatu- u position; can be any finite floatseed- can be any long- Returns:
- a noise value between -1.0f and 1.0f, both inclusive
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getNoiseWithSeed
public float getNoiseWithSeed(float x, float y, float z, float w, float u, float v, long seed) Gets 6D noise with a specific seed.- Specified by:
getNoiseWithSeedin interfaceINoise- Parameters:
x- x position; can be any finite floaty- y position; can be any finite floatz- z position; can be any finite floatw- w position; can be any finite floatu- u position; can be any finite floatv- v position; can be any finite floatseed- can be any long- Returns:
- a noise value between -1.0f and 1.0f, both inclusive
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getNoiseWithSeed
public float getNoiseWithSeed(float x, float y, float z, float w, float u, float v, float m, long seed) Gets 7D noise with a specific seed.- Specified by:
getNoiseWithSeedin interfaceINoise- Parameters:
x- x position; can be any finite floaty- y position; can be any finite floatz- z position; can be any finite floatw- w position; can be any finite floatu- u position; can be any finite floatv- v position; can be any finite floatm- m position; can be any finite floatseed- can be any long- Returns:
- a noise value between -1.0f and 1.0f, both inclusive
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toString
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equals
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hashCode
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getMinDimension
public int getMinDimension()Description copied from interface:INoiseGets the minimum dimension supported by this generator, such as 2 for a generator that only is defined for flat surfaces, or 3 for one that is only defined for 3D or higher-dimensional spaces.- Specified by:
getMinDimensionin interfaceINoise- Returns:
- the minimum supported dimension, from 2 to 7 inclusive
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getMaxDimension
public int getMaxDimension()Description copied from interface:INoiseGets the maximum dimension supported by this generator, such as 2 for a generator that only is defined for flat surfaces, or 7 for one that is defined up to the highest dimension this interface knows about (7D).- Specified by:
getMaxDimensionin interfaceINoise- Returns:
- the maximum supported dimension, from 2 to 7 inclusive
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