public class AnimatedEntity
extends java.lang.Object
| Modifier and Type | Field and Description |
|---|---|
com.badlogic.gdx.scenes.scene2d.Actor |
actor |
boolean |
animating |
boolean |
doubleWidth |
int |
gridX |
int |
gridY |
| Constructor and Description |
|---|
AnimatedEntity(com.badlogic.gdx.scenes.scene2d.Actor actor,
int x,
int y) |
AnimatedEntity(com.badlogic.gdx.scenes.scene2d.Actor actor,
int x,
int y,
boolean doubleWidth) |
| Modifier and Type | Method and Description |
|---|---|
void |
setDirection(squidpony.squidgrid.Direction dir)
Rotates this so that "up" points in the specified direction.
|
void |
setText(java.lang.String text) |
public com.badlogic.gdx.scenes.scene2d.Actor actor
public int gridX
public int gridY
public boolean animating
public boolean doubleWidth
public AnimatedEntity(com.badlogic.gdx.scenes.scene2d.Actor actor,
int x,
int y)
public AnimatedEntity(com.badlogic.gdx.scenes.scene2d.Actor actor,
int x,
int y,
boolean doubleWidth)
public void setText(java.lang.String text)
public void setDirection(squidpony.squidgrid.Direction dir)
TextCellFactory.makeDirectionMarker(Color),
TextCellFactory.makeDirectionMarker(Collection, float, boolean), or one of the directionMarker methods
in SquidPanel or SquidLayers, since those produce an Image (or ColorChangeImage) that can be sensibly
rotated to indicate a direction over a cell.dir - the direction that "up" for this should point towardCopyright © Eben Howard 2012–2022. All rights reserved.