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A

a - Variable in class squidpony.squidgrid.gui.gdx.Filters.LerpFilter
 
ACHROMATIC_SERIES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This array is loaded with the colors from the traditional Japanese Achromatic Series found at the wikipedia site here: http://en.wikipedia.org/wiki/Traditional_colors_of_Japan
act(float) - Method in class squidpony.squidgrid.gui.gdx.ColorChangeImage
Updates the actor based on time.
act(float) - Method in class squidpony.squidgrid.gui.gdx.ColorChangeLabel
Updates the actor based on time.
actor - Variable in class squidpony.squidgrid.gui.gdx.AnimatedEntity
 
actualCellHeight - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
actualCellWidth - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
addExtraLayer() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Add an extra layer on top of the foreground layer.
addFit(String) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Adds the code points in the string to the list of characters that will be guaranteed to fit as fixed-width.
addLayer() - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Adds a layer as a SparseTextMap to this SparseLayers and returns the one just added.
addLayer(int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Adds a layer as a SparseTextMap to this SparseLayers and returns the one just added, or returns an existing layer if one is already associated with the given number.
addLight(int, int, Radiance) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Adds a Radiance as a light source at the given position.
addLight(Coord, Radiance) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Adds a Radiance as a light source at the given position.
addSwap(String, String) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Adds a pair of Strings (typically both with length 1) as a replacement pair, so when the find String is requested to be drawn, the replace String is used instead.
addSwap(char, char) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Adds a pair of chars as a replacement pair, so when the find char is requested to be drawn, the replace char is used instead.
addSwaps(OrderedMap<Character, Character>) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Appends to the mapping of replacement pairs, adding or replacing any entries in the current mapping with the entries in a Map of Character keys to String values.
adjustX(float, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
adjustY(float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
affected - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
The raw list of Coords that might be affected by the explosion; may include some cells that aren't going to show as exploding (it usually has some false positives), but shouldn't exclude any cells that should show as such (no false negatives).
affected - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.GlowBallEffect
The raw list of Coords that might be affected by the glow; may include some cells that aren't going to show as glowing (it usually has some false positives), but shouldn't exclude any cells that should show as such (no false negatives).
affected - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.ProjectileEffect
The raw list of Coords that might be affected by the projectile, or are on its (potential) path.
ALICE_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Alice Blue" has RGB code 0xF0F8FF, red 0.9411765, green 0.972549, blue 1.0, alpha 1, hue 0.57777786, saturation 0.058823526, and value 1.0.
ALIZARIN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Alizarin" has RGB code 0xE32636, red 0.8901961, green 0.14901961, blue 0.21176471, alpha 1, hue 0.98589075, saturation 0.8325991, and value 0.8901961.
ALOEWOOD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aloewood" has RGB code 0x6A432D, red 0.41568628, green 0.2627451, blue 0.1764706, alpha 1, hue 0.060109377, saturation 0.5754717, and value 0.41568628.
ALOEWOOD_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aloewood Brown" has RGB code 0x5A6457, red 0.3529412, green 0.39215687, blue 0.34117648, alpha 1, hue 0.2948718, saturation 0.13, and value 0.39215687.
alphaOfFloat(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets the alpha channel value of the given encoded color, as an even int ranging from 0 to 254, inclusive.
alphaOfFloatF(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets the alpha channel value of the given encoded color, as a float from 0.0f to 1.0f, inclusive.
alter(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.Filters.ChainFilter
 
alter(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.Filters.ColorizeFilter
 
alter(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.Filters.DistinctRedGreenFilter
 
alter(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.Filters.GammaCorrectFilter
 
alter(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.Filters.GrayscaleFilter
 
alter(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.Filters.HallucinateFilter
 
alter(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.Filters.IdentityFilter
 
alter(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.Filters.LerpFilter
 
alter(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.Filters.MaxValueFilter
 
alter(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.Filters.MultiLerpFilter
 
alter(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.Filters.PaletteFilter
 
alter(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.Filters.SaturationFilter
 
alter(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.Filters.SaturationValueFilter
 
alter(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.Filters.WiggleFilter
 
alter(float) - Method in class squidpony.squidgrid.gui.gdx.FloatFilter
Takes a packed float color and produces a potentially-different packed float color that this FloatFilter edited.
alter(Color) - Method in class squidpony.squidgrid.gui.gdx.FloatFilter
Takes a Color or subclass of Color (such as SColor, which is a little more efficient here) and produces a packed float color that this FloatFilter edited.
alter(float) - Method in class squidpony.squidgrid.gui.gdx.FloatFilters.ChainFilter
Takes a packed float color and produces a potentially-different packed float color that this FloatFilter edited.
alter(float) - Method in class squidpony.squidgrid.gui.gdx.FloatFilters.ColorizeFilter
Takes a packed float color and produces a potentially-different packed float color that this FloatFilter edited.
alter(float) - Method in class squidpony.squidgrid.gui.gdx.FloatFilters.DistinctRedGreenFilter
Takes a packed float color and produces a potentially-different packed float color that this FloatFilter edited.
alter(float) - Method in class squidpony.squidgrid.gui.gdx.FloatFilters.GrayscaleFilter
Takes a packed float color and produces a grayscale packed float color that this FloatFilter edited.
alter(float) - Method in class squidpony.squidgrid.gui.gdx.FloatFilters.HallucinateFilter
Takes a packed float color and produces a potentially-different packed float color that this FloatFilter edited.
alter(float) - Method in class squidpony.squidgrid.gui.gdx.FloatFilters.HSVFilter
Takes a packed float color and produces a potentially-different packed float color that this FloatFilter edited.
alter(float) - Method in class squidpony.squidgrid.gui.gdx.FloatFilters.IdentityFilter
Takes a packed float color and returns it un-edited.
alter(float) - Method in class squidpony.squidgrid.gui.gdx.FloatFilters.LerpFilter
Takes a packed float color and produces a potentially-different packed float color that this FloatFilter edited.
alter(float) - Method in class squidpony.squidgrid.gui.gdx.FloatFilters.MultiLerpFilter
Takes a packed float color and produces a potentially-different packed float color that this FloatFilter edited.
alter(float) - Method in class squidpony.squidgrid.gui.gdx.FloatFilters.PaletteFilter
Takes a packed float color and produces a potentially-different packed float color that this FloatFilter edited.
alter(float) - Method in class squidpony.squidgrid.gui.gdx.FloatFilters.PaletteReducerFilter
Takes a packed float color and produces a potentially-different packed float color that this FloatFilter edited.
alter(float) - Method in class squidpony.squidgrid.gui.gdx.FloatFilters.WiggleFilter
Takes a packed float color and produces a potentially-different packed float color that this FloatFilter edited.
alter(float) - Method in class squidpony.squidgrid.gui.gdx.FloatFilters.YCbCrFilter
Takes a packed float color and produces a potentially-different packed float color that this FloatFilter edited.
alter(float) - Method in class squidpony.squidgrid.gui.gdx.FloatFilters.YCoCgFilter
Takes a packed float color and produces a potentially-different packed float color that this FloatFilter edited.
alter(float) - Method in class squidpony.squidgrid.gui.gdx.FloatFilters.YCwCmFilter
Takes a packed float color and produces a potentially-different packed float color that this FloatFilter edited.
AMARANTH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Amaranth" has RGB code 0xE52B50, red 0.8980392, green 0.16862746, blue 0.3137255, alpha 1, hue 0.96684587, saturation 0.8122271, and value 0.8980392.
AMBER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Amber" has RGB code 0xFFBF00, red 1.0, green 0.7490196, blue 0.0, alpha 1, hue 0.12483668, saturation 1.0, and value 1.0.
AMBER_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Amber Dye" has RGB code 0xCA6924, red 0.7921569, green 0.4117647, blue 0.14117648, alpha 1, hue 0.06927705, saturation 0.8217822, and value 0.7921569.
AMETHYST - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Amethyst" has RGB code 0x9966CC, red 0.6, green 0.4, blue 0.8, alpha 1, hue 0.75000024, saturation 0.5, and value 0.8.
amount - Variable in class squidpony.squidgrid.gui.gdx.Filters.LerpFilter
 
amount - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.LerpFilter
 
amount - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.MultiLerpFilter
 
AMUR_CORK_TREE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Amur Cork Tree" has RGB code 0xF3C13A, red 0.9529412, green 0.75686276, blue 0.22745098, alpha 1, hue 0.12162161, saturation 0.7613169, and value 0.9529412.
animateActor(int, int, char, Color) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using the char c in the given color.
animateActor(int, int, boolean, char, Color) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using the char c in the given color.
animateActor(int, int, String, Color) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using the String s in the given color.
animateActor(int, int, boolean, String, Color) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using the String s in the given color.
animateActor(int, int, boolean, String, Collection<Color>) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using the String s in the given color.
animateActor(int, int, boolean, String, Collection<Color>, float) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using the String s in the given color.
animateActor(int, int, boolean, char, Collection<Color>) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using the char c in the given colors to cycle through.
animateActor(int, int, boolean, char, Collection<Color>, float) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using the char c in the given colors to cycle through.
animateActor(int, int, char, int, ArrayList<Color>) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using the char c with a color looked up by index in palette.
animateActor(int, int, String, int, ArrayList<Color>) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using the String s with a color looked up by index in palette.
animateActor(int, int, TextureRegion) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with no color modifications, which will be stretched to fit one cell.
animateActor(int, int, TextureRegion, Color) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with the given color, which will be stretched to fit one cell.
animateActor(int, int, boolean, TextureRegion) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with no color modifications, which will be stretched to fit one cell, or two cells if doubleWidth is true.
animateActor(int, int, boolean, TextureRegion, Color) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with the given color, which will be stretched to fit one cell, or two cells if doubleWidth is true.
animateActor(int, int, boolean, TextureRegion, Color, String) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with the given color, which will be stretched to fit one cell, or two cells if doubleWidth is true.
animateActor(int, int, boolean, TextureRegion, Collection<Color>) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with the given color, which will be stretched to fit one cell, or two cells if doubleWidth is true.
animateActor(int, int, boolean, TextureRegion, Collection<Color>, float) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with the given color, which will be stretched to fit one cell, or two cells if doubleWidth is true.
animateActor(int, int, boolean, TextureRegion, Collection<Color>, float, String) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with the given color, which will be stretched to fit one cell, or two cells if doubleWidth is true.
animateActor(int, int, boolean, boolean, TextureRegion) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with no color modifications, which, if and only if stretch is true, will be stretched to fit one cell, or two cells if doubleWidth is true.
animateActor(int, int, boolean, boolean, TextureRegion, Color) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with the given color, which, if and only if stretch is true, will be stretched to fit one cell, or two cells if doubleWidth is true.
animateActor(int, int, char, Color, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, char, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, char, Color, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, char, Collection<Color>, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, char, Collection<Color>, float, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, String, Color, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, String, Color, int, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, Color, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, Color, int, boolean, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, String, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, String, Color, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, Color, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, Color, boolean, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, boolean, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, char, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using the char c in the given color.
animateActor(int, int, boolean, char, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using the char c in the given color.
animateActor(int, int, String, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using the String s in the given color.
animateActor(int, int, boolean, String, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using the String s in the given color.
animateActor(int, int, boolean, String, Collection<Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using the String s in the given color.
animateActor(int, int, boolean, String, Collection<Color>, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using the String s in the given color.
animateActor(int, int, TextureRegion) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with no color modifications, which will be stretched to fit one cell.
animateActor(int, int, TextureRegion, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with the given color, which will be stretched to fit one cell.
animateActor(int, int, boolean, TextureRegion) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with no color modifications, which will be stretched to fit one cell, or two cells if doubleWidth is true.
animateActor(int, int, boolean, TextureRegion, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with the given color, which will be stretched to fit one cell, or two cells if doubleWidth is true.
animateActor(int, int, boolean, TextureRegion, Collection<Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with the given color, which will be stretched to fit one cell, or two cells if doubleWidth is true.
animateActor(int, int, boolean, TextureRegion, Collection<Color>, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with the given color, which will be stretched to fit one cell, or two cells if doubleWidth is true.
animateActor(int, int, boolean, boolean, TextureRegion) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with no color modifications, which, if and only if stretch is true, will be stretched to fit one cell, or two cells if doubleWidth is true.
animateActor(int, int, boolean, boolean, TextureRegion, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with the given color, which, if and only if stretch is true, will be stretched to fit one cell, or two cells if doubleWidth is true.
animatedEntities - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
AnimatedEntity - Class in squidpony.squidgrid.gui.gdx
A simple class that wraps an Actor with its grid position, animating state, and if it is a double-width Actor.
AnimatedEntity(Actor, int, int) - Constructor for class squidpony.squidgrid.gui.gdx.AnimatedEntity
 
AnimatedEntity(Actor, int, int, boolean) - Constructor for class squidpony.squidgrid.gui.gdx.AnimatedEntity
 
animating - Variable in class squidpony.squidgrid.gui.gdx.AnimatedEntity
 
animationCount - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
Deprecated.
Use SparseLayers.hasActiveAnimations() instead of adjusting this manually
animationCount - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
animationDuration - Variable in class squidpony.squidgrid.gui.gdx.SquidLayers
 
antialias() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Returns whether this factory is currently set to do antialiasing on the characters rendered, which is always true.
antialias(boolean) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Deprecated.
AA is the wave of the future!
appendMessage(String) - Method in class squidpony.squidgrid.gui.gdx.SquidMessageBox
The primary way of using this class.
appendMessage(IColoredString<Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidMessageBox
A common way of using this class.
appendWrappingMessage(String) - Method in class squidpony.squidgrid.gui.gdx.SquidMessageBox
Appends a new line to the message listing and scrolls to the bottom.
appendWrappingMessage(IColoredString<Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidMessageBox
Appends a new line as an IColoredString to the message listing and scrolls to the bottom.
APRICOT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Apricot" has RGB code 0xFBCEB1, red 0.9843137, green 0.80784315, blue 0.69411767, alpha 1, hue 0.065315366, saturation 0.2948207, and value 0.9843137.
AQUA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aqua" has RGB code 0x00FFFF, red 0.0, green 1.0, blue 1.0, alpha 1, hue 0.5, saturation 1.0, and value 1.0.
AQUAMARINE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aquamarine" has RGB code 0x7FFFD4, red 0.49803922, green 1.0, blue 0.83137256, alpha 1, hue 0.4440105, saturation 0.50196075, and value 1.0.
ARMY_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Army Green" has RGB code 0x4B5320, red 0.29411766, green 0.3254902, blue 0.1254902, alpha 1, hue 0.19281054, saturation 0.61445785, and value 0.3254902.
ASPARAGUS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Asparagus" has RGB code 0x7BA05B, red 0.48235294, green 0.627451, blue 0.35686275, alpha 1, hue 0.25603878, saturation 0.43125, and value 0.627451.
assetManager - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
The AssetManager from where to load the font.
ATOMIC_TANGERINE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Atomic Tangerine" has RGB code 0xFF9966, red 1.0, green 0.6, blue 0.4, alpha 1, hue 0.055555582, saturation 0.6, and value 1.0.
AUBURN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Auburn" has RGB code 0x6D351A, red 0.42745098, green 0.20784314, blue 0.101960786, alpha 1, hue 0.05421686, saturation 0.76146793, and value 0.42745098.
AURORA_ABSINTHE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Absinthe" has RGB code 0x9BF046, red 0.60784316, green 0.9411765, blue 0.27450982, alpha 1, hue 0.25, saturation 0.7083333, and value 0.9411765.
AURORA_AIR_FORCE_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Air Force Blue" has RGB code 0x578FC7, red 0.34117648, green 0.56078434, blue 0.78039217, alpha 1, hue 0.58333325, saturation 0.56281406, and value 0.78039217.
AURORA_AMAZONITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Amazonite" has RGB code 0x8FC7C7, red 0.56078434, green 0.78039217, blue 0.78039217, alpha 1, hue 0.5, saturation 0.28140703, and value 0.78039217.
AURORA_ANGEL_WING - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Angel Wing" has RGB code 0xE1F8FA, red 0.88235295, green 0.972549, blue 0.98039216, alpha 1, hue 0.5133333, saturation 0.099999994, and value 0.98039216.
AURORA_APPLE_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Apple Green" has RGB code 0x14E60A, red 0.078431375, green 0.9019608, blue 0.039215688, alpha 1, hue 0.3257575, saturation 0.95652175, and value 0.9019608.
AURORA_APRICOT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Apricot" has RGB code 0xFFA53C, red 1.0, green 0.64705884, blue 0.23529412, alpha 1, hue 0.089743614, saturation 0.7647059, and value 1.0.
AURORA_AQUAMARINE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Aquamarine" has RGB code 0xC7F1F1, red 0.78039217, green 0.94509804, blue 0.94509804, alpha 1, hue 0.5, saturation 0.17427385, and value 0.94509804.
AURORA_ARMY_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Army Green" has RGB code 0x626200, red 0.38431373, green 0.38431373, blue 0.0, alpha 1, hue 0.16666675, saturation 1.0, and value 0.38431373.
AURORA_ARTICHOKE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Artichoke" has RGB code 0x87B48E, red 0.5294118, green 0.7058824, blue 0.5568628, alpha 1, hue 0.35925925, saturation 0.24999999, and value 0.7058824.
AURORA_ASPARAGUS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Asparagus" has RGB code 0x587D3E, red 0.34509805, green 0.49019608, blue 0.24313726, alpha 1, hue 0.2645502, saturation 0.504, and value 0.49019608.
AURORA_AVOCADO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Avocado" has RGB code 0x6AA805, red 0.41568628, green 0.65882355, blue 0.019607844, alpha 1, hue 0.23006141, saturation 0.9702381, and value 0.65882355.
AURORA_BANANA_PUDDING - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Banana Pudding" has RGB code 0xE6D55A, red 0.9019608, green 0.8352941, blue 0.3529412, alpha 1, hue 0.14642859, saturation 0.6086956, and value 0.9019608.
AURORA_BEIGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Beige" has RGB code 0xCBAA89, red 0.79607844, green 0.6666667, blue 0.5372549, alpha 1, hue 0.08333349, saturation 0.32512313, and value 0.79607844.
AURORA_BLACKLIGHT_GLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Blacklight Glow" has RGB code 0x8732D2, red 0.5294118, green 0.19607843, blue 0.8235294, alpha 1, hue 0.7552085, saturation 0.7619048, and value 0.8235294.
AURORA_BLUE_EYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Blue Eye" has RGB code 0x4B7DC8, red 0.29411766, green 0.49019608, blue 0.78431374, alpha 1, hue 0.60000014, saturation 0.625, and value 0.78431374.
AURORA_BLUE_SMOKE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Blue Smoke" has RGB code 0x8FABC7, red 0.56078434, green 0.67058825, blue 0.78039217, alpha 1, hue 0.58333325, saturation 0.28140703, and value 0.78039217.
AURORA_BLUE_STEEL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Blue Steel" has RGB code 0x7676CA, red 0.4627451, green 0.4627451, blue 0.7921569, alpha 1, hue 0.66666687, saturation 0.41584158, and value 0.7921569.
AURORA_BLUEBERRY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Blueberry" has RGB code 0x0F377D, red 0.05882353, green 0.21568628, blue 0.49019608, alpha 1, hue 0.6060605, saturation 0.88, and value 0.49019608.
AURORA_BOLOGNA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Bologna" has RGB code 0x98344D, red 0.59607846, green 0.20392157, blue 0.3019608, alpha 1, hue 0.9583334, saturation 0.6578948, and value 0.59607846.
AURORA_BOYSENBERRY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Boysenberry" has RGB code 0x57578F, red 0.34117648, green 0.34117648, blue 0.56078434, alpha 1, hue 0.66666687, saturation 0.39160842, and value 0.56078434.
AURORA_BRICK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Brick" has RGB code 0xD5524A, red 0.8352941, green 0.32156864, blue 0.2901961, alpha 1, hue 0.009592295, saturation 0.65258217, and value 0.8352941.
AURORA_BRONZE_SKIN_1 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Bronze Skin 1" has RGB code 0x73573B, red 0.4509804, green 0.34117648, blue 0.23137255, alpha 1, hue 0.08333349, saturation 0.48695654, and value 0.4509804.
AURORA_BRONZE_SKIN_2 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Bronze Skin 2" has RGB code 0x8F7357, red 0.56078434, green 0.4509804, blue 0.34117648, alpha 1, hue 0.083333254, saturation 0.39160842, and value 0.56078434.
AURORA_BRONZE_SKIN_3 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Bronze Skin 3" has RGB code 0xC49E73, red 0.76862746, green 0.61960787, blue 0.4509804, alpha 1, hue 0.08847737, saturation 0.41326532, and value 0.76862746.
AURORA_BRONZE_SKIN_4 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Bronze Skin 4" has RGB code 0xE3C7AB, red 0.8901961, green 0.78039217, blue 0.67058825, alpha 1, hue 0.08333349, saturation 0.24669603, and value 0.8901961.
AURORA_BROWN_VELVET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Brown Velvet" has RGB code 0x4B2837, red 0.29411766, green 0.15686275, blue 0.21568628, alpha 1, hue 0.92857146, saturation 0.46666667, and value 0.29411766.
AURORA_BUBBLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Bubble" has RGB code 0xBFFFFF, red 0.7490196, green 1.0, blue 1.0, alpha 1, hue 0.5, saturation 0.25098038, and value 1.0.
AURORA_BUBBLE_GUM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Bubble Gum" has RGB code 0xFF50BF, red 1.0, green 0.3137255, blue 0.7490196, alpha 1, hue 0.8942858, saturation 0.6862745, and value 1.0.
AURORA_BUBBLEGUM_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Bubblegum Pink" has RGB code 0xFD81FF, red 0.99215686, green 0.5058824, blue 1.0, alpha 1, hue 0.830688, saturation 0.49411762, and value 1.0.
AURORA_BURNT_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Burnt Yellow" has RGB code 0xD79B0F, red 0.84313726, green 0.60784316, blue 0.05882353, alpha 1, hue 0.116666794, saturation 0.9302326, and value 0.84313726.
AURORA_CALM_SKY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Calm Sky" has RGB code 0x4AA4FF, red 0.2901961, green 0.6431373, blue 1.0, alpha 1, hue 0.583794, saturation 0.70980394, and value 1.0.
AURORA_CARMINE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Carmine" has RGB code 0xBD1039, red 0.7411765, green 0.0627451, blue 0.22352941, alpha 1, hue 0.9605011, saturation 0.91534394, and value 0.7411765.
AURORA_CEDAR_WOOD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Cedar Wood" has RGB code 0x621800, red 0.38431373, green 0.09411765, blue 0.0, alpha 1, hue 0.040816426, saturation 1.0, and value 0.38431373.
AURORA_CELADON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Celadon" has RGB code 0xAFFFAF, red 0.6862745, green 1.0, blue 0.6862745, alpha 1, hue 0.33333325, saturation 0.31372547, and value 1.0.
AURORA_CELERY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Celery" has RGB code 0x7DFF73, red 0.49019608, green 1.0, blue 0.4509804, alpha 1, hue 0.32142854, saturation 0.5490196, and value 1.0.
AURORA_CHARTREUSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Chartreuse" has RGB code 0xC8FF41, red 0.78431374, green 1.0, blue 0.25490198, alpha 1, hue 0.21491218, saturation 0.745098, and value 1.0.
AURORA_CHERRY_SYRUP - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Cherry Syrup" has RGB code 0x551937, red 0.33333334, green 0.09803922, blue 0.21568628, alpha 1, hue 0.9166666, saturation 0.7058824, and value 0.33333334.
AURORA_CHINCHILLA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Chinchilla" has RGB code 0x929292, red 0.57254905, green 0.57254905, blue 0.57254905, alpha 1, hue 0.0, saturation 0.0, and value 0.57254905.
AURORA_CHIPPED_GRANITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Chipped Granite" has RGB code 0xA8B9DC, red 0.65882355, green 0.7254902, blue 0.8627451, alpha 1, hue 0.6121795, saturation 0.23636362, and value 0.8627451.
AURORA_CLOUD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Cloud" has RGB code 0xEDEDED, red 0.92941177, green 0.92941177, blue 0.92941177, alpha 1, hue 0.0, saturation 0.0, and value 0.92941177.
AURORA_COAL_BLACK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Coal Black" has RGB code 0x131313, red 0.07450981, green 0.07450981, blue 0.07450981, alpha 1, hue 0.0, saturation 0.0, and value 0.07450981.
AURORA_COLD_IRON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Cold Iron" has RGB code 0x57738F, red 0.34117648, green 0.4509804, blue 0.56078434, alpha 1, hue 0.5833334, saturation 0.39160842, and value 0.56078434.
AURORA_CORN_SILK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Corn Silk" has RGB code 0xC7C78F, red 0.78039217, green 0.78039217, blue 0.56078434, alpha 1, hue 0.16666675, saturation 0.28140703, and value 0.78039217.
AURORA_CORNFLOWER_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Cornflower Blue" has RGB code 0x3C3CF5, red 0.23529412, green 0.23529412, blue 0.9607843, alpha 1, hue 0.66666687, saturation 0.75510204, and value 0.9607843.
AURORA_COTTON_CANDY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Cotton Candy" has RGB code 0xFFDCF5, red 1.0, green 0.8627451, blue 0.9607843, alpha 1, hue 0.8809524, saturation 0.1372549, and value 1.0.
AURORA_CREAM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Cream" has RGB code 0xFFFFBF, red 1.0, green 1.0, blue 0.7490196, alpha 1, hue 0.16666675, saturation 0.25098038, and value 1.0.
AURORA_CRICKET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Cricket" has RGB code 0x8F8F57, red 0.56078434, green 0.56078434, blue 0.34117648, alpha 1, hue 0.16666663, saturation 0.39160842, and value 0.56078434.
AURORA_CYAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Cyan" has RGB code 0x00FFFF, red 0.0, green 1.0, blue 1.0, alpha 1, hue 0.5, saturation 1.0, and value 1.0.
AURORA_DARK_PINE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Dark Pine" has RGB code 0x283405, red 0.15686275, green 0.20392157, blue 0.019607844, alpha 1, hue 0.20921993, saturation 0.90384614, and value 0.20392157.
AURORA_DARK_SKIN_1 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Dark Skin 1" has RGB code 0x573B3B, red 0.34117648, green 0.23137255, blue 0.23137255, alpha 1, hue 0.0, saturation 0.3218391, and value 0.34117648.
AURORA_DARK_SKIN_2 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Dark Skin 2" has RGB code 0x73413C, red 0.4509804, green 0.25490198, blue 0.23529412, alpha 1, hue 0.01515162, saturation 0.47826087, and value 0.4509804.
AURORA_DARK_SKIN_3 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Dark Skin 3" has RGB code 0x8E5555, red 0.5568628, green 0.33333334, blue 0.33333334, alpha 1, hue 0.0, saturation 0.40140846, and value 0.5568628.
AURORA_DARK_TEAL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Dark Teal" has RGB code 0x234146, red 0.13725491, green 0.25490198, blue 0.27450982, alpha 1, hue 0.52380955, saturation 0.5, and value 0.27450982.
AURORA_DEEP_JUNGLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Deep Jungle" has RGB code 0x191E0F, red 0.09803922, green 0.11764706, blue 0.05882353, alpha 1, hue 0.22222209, saturation 0.5, and value 0.11764706.
AURORA_DEEP_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Deep Purple" has RGB code 0x7F007F, red 0.49803922, green 0.0, blue 0.49803922, alpha 1, hue 0.8333333, saturation 1.0, and value 0.49803922.
AURORA_DEEP_TEAL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Deep Teal" has RGB code 0x055A5C, red 0.019607844, green 0.3529412, blue 0.36078432, alpha 1, hue 0.5038315, saturation 0.9456522, and value 0.36078432.
AURORA_DENIM_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Denim Blue" has RGB code 0x109CDE, red 0.0627451, green 0.6117647, blue 0.87058824, alpha 1, hue 0.55339813, saturation 0.9279279, and value 0.87058824.
AURORA_DESERT_RAIN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Desert Rain" has RGB code 0x326496, red 0.19607843, green 0.39215687, blue 0.5882353, alpha 1, hue 0.5833334, saturation 0.6666667, and value 0.5882353.
AURORA_DRAB_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Drab Green" has RGB code 0x414123, red 0.25490198, green 0.25490198, blue 0.13725491, alpha 1, hue 0.16666663, saturation 0.46153846, and value 0.25490198.
AURORA_DREARY_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Dreary Blue" has RGB code 0x3B5773, red 0.23137255, green 0.34117648, blue 0.4509804, alpha 1, hue 0.58333325, saturation 0.48695654, and value 0.4509804.
AURORA_DRIED_SAGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Dried Sage" has RGB code 0xABE3C5, red 0.67058825, green 0.8901961, blue 0.77254903, alpha 1, hue 0.41071427, saturation 0.24669603, and value 0.8901961.
AURORA_DRIFTWOOD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Driftwood" has RGB code 0x8C805A, red 0.54901963, green 0.5019608, blue 0.3529412, alpha 1, hue 0.12666655, saturation 0.35714287, and value 0.54901963.
AURORA_DRY_BRUSH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Dry Brush" has RGB code 0xAC9400, red 0.6745098, green 0.5803922, blue 0.0, alpha 1, hue 0.1434108, saturation 1.0, and value 0.6745098.
AURORA_DRY_PEPPER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Dry Pepper" has RGB code 0xDA6E0A, red 0.85490197, green 0.43137255, blue 0.039215688, alpha 1, hue 0.08012831, saturation 0.95412844, and value 0.85490197.
AURORA_DULL_AZURE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Dull Azure" has RGB code 0x2378DC, red 0.13725491, green 0.47058824, blue 0.8627451, alpha 1, hue 0.59009016, saturation 0.8409091, and value 0.8627451.
AURORA_DULL_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Dull Green" has RGB code 0x53500A, red 0.3254902, green 0.3137255, blue 0.039215688, alpha 1, hue 0.15981734, saturation 0.8795181, and value 0.3254902.
AURORA_DULL_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Dull Violet" has RGB code 0x73578F, red 0.4509804, green 0.34117648, blue 0.56078434, alpha 1, hue 0.75000024, saturation 0.39160842, and value 0.56078434.
AURORA_DUN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Dun" has RGB code 0xB5B572, red 0.70980394, green 0.70980394, blue 0.44705883, alpha 1, hue 0.16666663, saturation 0.37016577, and value 0.70980394.
AURORA_DUST_BUNNY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Dust Bunny" has RGB code 0xBED2F0, red 0.74509805, green 0.8235294, blue 0.9411765, alpha 1, hue 0.60000014, saturation 0.20833331, and value 0.9411765.
AURORA_DUSTY_GRAPE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Dusty Grape" has RGB code 0x724072, red 0.44705883, green 0.2509804, blue 0.44705883, alpha 1, hue 0.8333333, saturation 0.43859646, and value 0.44705883.
AURORA_DUSTY_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Dusty Green" has RGB code 0x73AB73, red 0.4509804, green 0.67058825, blue 0.4509804, alpha 1, hue 0.33333337, saturation 0.32748538, and value 0.67058825.
AURORA_DUSTY_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Dusty Pink" has RGB code 0xC78FB9, red 0.78039217, green 0.56078434, blue 0.7254902, alpha 1, hue 0.87500006, saturation 0.28140703, and value 0.78039217.
AURORA_EARWAX - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Earwax" has RGB code 0xBFBF3F, red 0.7490196, green 0.7490196, blue 0.24705882, alpha 1, hue 0.16666663, saturation 0.6701571, and value 0.7490196.
AURORA_EGGPLANT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Eggplant" has RGB code 0x320A46, red 0.19607843, green 0.039215688, blue 0.27450982, alpha 1, hue 0.7777779, saturation 0.85714287, and value 0.27450982.
AURORA_ELECTRIC_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Electric Blue" has RGB code 0x0052F6, red 0.0, green 0.32156864, blue 0.9647059, alpha 1, hue 0.61111116, saturation 1.0, and value 0.9647059.
AURORA_ELEPHANT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Elephant" has RGB code 0x808080, red 0.5019608, green 0.5019608, blue 0.5019608, alpha 1, hue 0.0, saturation 0.0, and value 0.5019608.
AURORA_EMBERS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Embers" has RGB code 0xF55A32, red 0.9607843, green 0.3529412, blue 0.19607843, alpha 1, hue 0.03418815, saturation 0.7959184, and value 0.9607843.
AURORA_EMERALD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Emerald" has RGB code 0x00C514, red 0.0, green 0.77254903, blue 0.078431375, alpha 1, hue 0.35025382, saturation 1.0, and value 0.77254903.
AURORA_EMINENCE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Eminence" has RGB code 0x3C233C, red 0.23529412, green 0.13725491, blue 0.23529412, alpha 1, hue 0.8333333, saturation 0.41666663, and value 0.23529412.
AURORA_EUCALYPTUS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Eucalyptus" has RGB code 0x1C8C4E, red 0.10980392, green 0.54901963, blue 0.30588236, alpha 1, hue 0.4077381, saturation 0.8, and value 0.54901963.
AURORA_FADED_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Faded Blue" has RGB code 0x3F3FBF, red 0.24705882, green 0.24705882, blue 0.7490196, alpha 1, hue 0.66666687, saturation 0.6701571, and value 0.7490196.
AURORA_FAWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Fawn" has RGB code 0xBF7F3F, red 0.7490196, green 0.49803922, blue 0.24705882, alpha 1, hue 0.083333254, saturation 0.6701571, and value 0.7490196.
AURORA_FEATHER_DOWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Feather Down" has RGB code 0xE3E3FF, red 0.8901961, green 0.8901961, blue 1.0, alpha 1, hue 0.66666675, saturation 0.109803915, and value 1.0.
AURORA_FERN_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Fern Green" has RGB code 0x0C5C0C, red 0.047058824, green 0.36078432, blue 0.047058824, alpha 1, hue 0.33333337, saturation 0.86956525, and value 0.36078432.
AURORA_FLAMINGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Flamingo" has RGB code 0xFC3A8C, red 0.9882353, green 0.22745098, blue 0.54901963, alpha 1, hue 0.9295532, saturation 0.7698413, and value 0.9882353.
AURORA_FLORAL_FOAM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Floral Foam" has RGB code 0x0F6946, red 0.05882353, green 0.4117647, blue 0.27450982, alpha 1, hue 0.4351852, saturation 0.85714287, and value 0.4117647.
AURORA_FOG - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Fog" has RGB code 0xC9C9C9, red 0.7882353, green 0.7882353, blue 0.7882353, alpha 1, hue 0.0, saturation 0.0, and value 0.7882353.
AURORA_FOREST_GLEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Forest Glen" has RGB code 0x149605, red 0.078431375, green 0.5882353, blue 0.019607844, alpha 1, hue 0.316092, saturation 0.9666667, and value 0.5882353.
AURORA_FRESH_BLOOD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Fresh Blood" has RGB code 0xFF0000, red 1.0, green 0.0, blue 0.0, alpha 1, hue 0.0, saturation 1.0, and value 1.0.
AURORA_FROG_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Frog Green" has RGB code 0x73C805, red 0.4509804, green 0.78431374, blue 0.019607844, alpha 1, hue 0.23931623, saturation 0.975, and value 0.78431374.
AURORA_FRUIT_PUNCH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Fruit Punch" has RGB code 0xC80078, red 0.78431374, green 0.0, blue 0.47058824, alpha 1, hue 0.8999999, saturation 1.0, and value 0.78431374.
AURORA_FUSION_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Fusion Red" has RGB code 0xFF3C0A, red 1.0, green 0.23529412, blue 0.039215688, alpha 1, hue 0.03401375, saturation 0.9607843, and value 1.0.
AURORA_GARTER_SNAKE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Garter Snake" has RGB code 0x64C082, red 0.39215687, green 0.7529412, blue 0.50980395, alpha 1, hue 0.38768125, saturation 0.47916666, and value 0.7529412.
AURORA_GRAPE_LOLLIPOP - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Grape Lollipop" has RGB code 0x5A187B, red 0.3529412, green 0.09411765, blue 0.48235294, alpha 1, hue 0.7777779, saturation 0.80487806, and value 0.48235294.
AURORA_GRAPE_SODA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Grape Soda" has RGB code 0x410062, red 0.25490198, green 0.0, blue 0.38431373, alpha 1, hue 0.77721107, saturation 1.0, and value 0.38431373.
AURORA_GRAPHITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Graphite" has RGB code 0x373737, red 0.21568628, green 0.21568628, blue 0.21568628, alpha 1, hue 0.0, saturation 0.0, and value 0.21568628.
AURORA_GRAY_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Gray Green" has RGB code 0x506450, red 0.3137255, green 0.39215687, blue 0.3137255, alpha 1, hue 0.33333325, saturation 0.19999999, and value 0.39215687.
AURORA_GREYHOUND - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Greyhound" has RGB code 0xA4A4A4, red 0.6431373, green 0.6431373, blue 0.6431373, alpha 1, hue 0.0, saturation 0.0, and value 0.6431373.
AURORA_HAM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Ham" has RGB code 0xEBACE1, red 0.92156863, green 0.6745098, blue 0.88235295, alpha 1, hue 0.85978836, saturation 0.2680851, and value 0.92156863.
AURORA_HELIOTROPE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Heliotrope" has RGB code 0xFF52FF, red 1.0, green 0.32156864, blue 1.0, alpha 1, hue 0.8333334, saturation 0.6784314, and value 1.0.
AURORA_HIDDEN_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Hidden Blue" has RGB code 0x186ABD, red 0.09411765, green 0.41568628, blue 0.7411765, alpha 1, hue 0.5838386, saturation 0.8730159, and value 0.7411765.
AURORA_HONEYDEW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Honeydew" has RGB code 0xC7E3AB, red 0.78039217, green 0.8901961, blue 0.67058825, alpha 1, hue 0.25, saturation 0.24669603, and value 0.8901961.
AURORA_HOSPITAL_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Hospital Green" has RGB code 0x3FBFBF, red 0.24705882, green 0.7490196, blue 0.7490196, alpha 1, hue 0.5, saturation 0.6701571, and value 0.7490196.
AURORA_HOT_SAUCE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Hot Sauce" has RGB code 0xA5140A, red 0.64705884, green 0.078431375, blue 0.039215688, alpha 1, hue 0.010752678, saturation 0.93939394, and value 0.64705884.
AURORA_HUNTER_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Hunter Green" has RGB code 0x1E2D23, red 0.11764706, green 0.1764706, blue 0.13725491, alpha 1, hue 0.38888884, saturation 0.33333334, and value 0.1764706.
AURORA_INDIGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Indigo" has RGB code 0x231094, red 0.13725491, green 0.0627451, blue 0.5803922, alpha 1, hue 0.69065666, saturation 0.8918919, and value 0.5803922.
AURORA_INFECTION - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Infection" has RGB code 0x96DC19, red 0.5882353, green 0.8627451, blue 0.09803922, alpha 1, hue 0.22649574, saturation 0.8863636, and value 0.8627451.
AURORA_IOLITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Iolite" has RGB code 0x494973, red 0.28627452, green 0.28627452, blue 0.4509804, alpha 1, hue 0.66666675, saturation 0.36521736, and value 0.4509804.
AURORA_IRIS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Iris" has RGB code 0x6241F6, red 0.38431373, green 0.25490198, blue 0.9647059, alpha 1, hue 0.69705355, saturation 0.7357724, and value 0.9647059.
AURORA_IRON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Iron" has RGB code 0x6E6E6E, red 0.43137255, green 0.43137255, blue 0.43137255, alpha 1, hue 0.0, saturation 0.0, and value 0.43137255.
AURORA_IVY_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Ivy Green" has RGB code 0x007F00, red 0.0, green 0.49803922, blue 0.0, alpha 1, hue 0.33333325, saturation 1.0, and value 0.49803922.
AURORA_JADE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Jade" has RGB code 0x3FBF3F, red 0.24705882, green 0.7490196, blue 0.24705882, alpha 1, hue 0.33333337, saturation 0.6701571, and value 0.7490196.
AURORA_JUICY_GRAPE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Juicy Grape" has RGB code 0x6010D0, red 0.3764706, green 0.0627451, blue 0.8156863, alpha 1, hue 0.7361113, saturation 0.9230769, and value 0.8156863.
AURORA_KELLY_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Kelly Green" has RGB code 0x578F57, red 0.34117648, green 0.56078434, blue 0.34117648, alpha 1, hue 0.33333337, saturation 0.39160842, and value 0.56078434.
AURORA_KOA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Koa" has RGB code 0xA04B05, red 0.627451, green 0.29411766, blue 0.019607844, alpha 1, hue 0.075268745, saturation 0.96875, and value 0.627451.
AURORA_KYANITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Kyanite" has RGB code 0x3B7373, red 0.23137255, green 0.4509804, blue 0.4509804, alpha 1, hue 0.5, saturation 0.48695654, and value 0.4509804.
AURORA_LAVENDER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Lavender" has RGB code 0xB991FF, red 0.7254902, green 0.5686275, blue 1.0, alpha 1, hue 0.72727287, saturation 0.43137252, and value 1.0.
AURORA_LEAD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Lead" has RGB code 0x5B5B5B, red 0.35686275, green 0.35686275, blue 0.35686275, alpha 1, hue 0.0, saturation 0.0, and value 0.35686275.
AURORA_LEMON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Lemon" has RGB code 0xFFFF00, red 1.0, green 1.0, blue 0.0, alpha 1, hue 0.16666675, saturation 1.0, and value 1.0.
AURORA_LIGHT_PLUM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Light Plum" has RGB code 0xDA20E0, red 0.85490197, green 0.1254902, blue 0.8784314, alpha 1, hue 0.82812524, saturation 0.85714287, and value 0.8784314.
AURORA_LIGHT_SKIN_1 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Light Skin 1" has RGB code 0x7E6E60, red 0.49411765, green 0.43137255, blue 0.3764706, alpha 1, hue 0.07777786, saturation 0.23809522, and value 0.49411765.
AURORA_LIGHT_SKIN_2 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Light Skin 2" has RGB code 0xA0695F, red 0.627451, green 0.4117647, blue 0.37254903, alpha 1, hue 0.025640965, saturation 0.40625, and value 0.627451.
AURORA_LIGHT_SKIN_3 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Light Skin 3" has RGB code 0xC07872, red 0.7529412, green 0.47058824, blue 0.44705883, alpha 1, hue 0.012820482, saturation 0.40625, and value 0.7529412.
AURORA_LIGHT_SKIN_4 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Light Skin 4" has RGB code 0xD08A74, red 0.8156863, green 0.5411765, blue 0.45490196, alpha 1, hue 0.039855003, saturation 0.4423077, and value 0.8156863.
AURORA_LIGHT_SKIN_5 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Light Skin 5" has RGB code 0xE19B7D, red 0.88235295, green 0.60784316, blue 0.49019608, alpha 1, hue 0.05000007, saturation 0.44444445, and value 0.88235295.
AURORA_LIGHT_SKIN_6 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Light Skin 6" has RGB code 0xEBAA8C, red 0.92156863, green 0.6666667, blue 0.54901963, alpha 1, hue 0.052631617, saturation 0.4042553, and value 0.92156863.
AURORA_LIGHT_SKIN_7 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Light Skin 7" has RGB code 0xF5B99B, red 0.9607843, green 0.7254902, blue 0.60784316, alpha 1, hue 0.055555582, saturation 0.3673469, and value 0.9607843.
AURORA_LIGHT_SKIN_8 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Light Skin 8" has RGB code 0xF6C8AF, red 0.9647059, green 0.78431374, blue 0.6862745, alpha 1, hue 0.05868554, saturation 0.28861788, and value 0.9647059.
AURORA_LIGHT_SKIN_9 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Light Skin 9" has RGB code 0xF5E1D2, red 0.9607843, green 0.88235295, blue 0.8235294, alpha 1, hue 0.07142866, saturation 0.14285713, and value 0.9607843.
AURORA_LILAC - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Lilac" has RGB code 0xD7A5FF, red 0.84313726, green 0.64705884, blue 1.0, alpha 1, hue 0.75925946, saturation 0.35294116, and value 1.0.
AURORA_LIPSTICK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Lipstick" has RGB code 0xE61E78, red 0.9019608, green 0.11764706, blue 0.47058824, alpha 1, hue 0.925, saturation 0.86956525, and value 0.9019608.
AURORA_LIZARD_SCALES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Lizard Scales" has RGB code 0x73733B, red 0.4509804, green 0.4509804, blue 0.23137255, alpha 1, hue 0.16666675, saturation 0.48695654, and value 0.4509804.
AURORA_LURID_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Lurid Red" has RGB code 0xDA2010, red 0.85490197, green 0.1254902, blue 0.0627451, alpha 1, hue 0.013201356, saturation 0.9266055, and value 0.85490197.
AURORA_MAGENTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Magenta" has RGB code 0xF500F5, red 0.9607843, green 0.0, blue 0.9607843, alpha 1, hue 0.8333333, saturation 1.0, and value 0.9607843.
AURORA_MAIDENHAIR_FERN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Maidenhair Fern" has RGB code 0x3B7349, red 0.23137255, green 0.4509804, blue 0.28627452, alpha 1, hue 0.375, saturation 0.48695654, and value 0.4509804.
AURORA_MALACHITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Malachite" has RGB code 0x0AD70A, red 0.039215688, green 0.84313726, blue 0.039215688, alpha 1, hue 0.33333325, saturation 0.95348835, and value 0.84313726.
AURORA_MARSH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Marsh" has RGB code 0x738F57, red 0.4509804, green 0.56078434, blue 0.34117648, alpha 1, hue 0.25000012, saturation 0.39160842, and value 0.56078434.
AURORA_MAUVE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Mauve" has RGB code 0xAB73AB, red 0.67058825, green 0.4509804, blue 0.67058825, alpha 1, hue 0.8333334, saturation 0.32748538, and value 0.67058825.
AURORA_MEDIUM_PLUM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Medium Plum" has RGB code 0xBD10C5, red 0.7411765, green 0.0627451, blue 0.77254903, alpha 1, hue 0.8259671, saturation 0.91878176, and value 0.77254903.
AURORA_MEDIUM_TEAL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Medium Teal" has RGB code 0x06C491, red 0.023529412, green 0.76862746, blue 0.5686275, alpha 1, hue 0.45526314, saturation 0.96938777, and value 0.76862746.
AURORA_MILD_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Mild Violet" has RGB code 0xAB8FC7, red 0.67058825, green 0.56078434, blue 0.78039217, alpha 1, hue 0.75000024, saturation 0.28140703, and value 0.78039217.
AURORA_MINT_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Mint Green" has RGB code 0x4BF05A, red 0.29411766, green 0.9411765, blue 0.3529412, alpha 1, hue 0.34848487, saturation 0.6875, and value 0.9411765.
AURORA_MOSS_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Moss Green" has RGB code 0x204608, red 0.1254902, green 0.27450982, blue 0.03137255, alpha 1, hue 0.2688173, saturation 0.8857143, and value 0.27450982.
AURORA_MULBERRY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Mulberry" has RGB code 0x641464, red 0.39215687, green 0.078431375, blue 0.39215687, alpha 1, hue 0.8333334, saturation 0.8, and value 0.39215687.
AURORA_MUMMY_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Mummy Brown" has RGB code 0x7F3F00, red 0.49803922, green 0.24705882, blue 0.0, alpha 1, hue 0.082677245, saturation 1.0, and value 0.49803922.
AURORA_MURK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Murk" has RGB code 0x0F192D, red 0.05882353, green 0.09803922, blue 0.1764706, alpha 1, hue 0.6111113, saturation 0.6666667, and value 0.1764706.
AURORA_MUSH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Mush" has RGB code 0xB1B10A, red 0.69411767, green 0.69411767, blue 0.039215688, alpha 1, hue 0.16666663, saturation 0.94350284, and value 0.69411767.
AURORA_NAVY_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Navy Blue" has RGB code 0x162C52, red 0.08627451, green 0.17254902, blue 0.32156864, alpha 1, hue 0.60555565, saturation 0.73170733, and value 0.32156864.
AURORA_NIGHTSHADE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Nightshade" has RGB code 0x321623, red 0.19607843, green 0.08627451, blue 0.13725491, alpha 1, hue 0.9226189, saturation 0.56, and value 0.19607843.
AURORA_NINJA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Ninja" has RGB code 0x1F1F3B, red 0.12156863, green 0.12156863, blue 0.23137255, alpha 1, hue 0.66666675, saturation 0.47457626, and value 0.23137255.
AURORA_OCEAN_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Ocean Blue" has RGB code 0x00007F, red 0.0, green 0.0, blue 0.49803922, alpha 1, hue 0.66666675, saturation 1.0, and value 0.49803922.
AURORA_OCHRE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Ochre" has RGB code 0x5F3214, red 0.37254903, green 0.19607843, blue 0.078431375, alpha 1, hue 0.0666666, saturation 0.7894737, and value 0.37254903.
AURORA_OLD_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Old Rose" has RGB code 0xD7A0BE, red 0.84313726, green 0.627451, blue 0.74509805, alpha 1, hue 0.9090908, saturation 0.25581393, and value 0.84313726.
AURORA_OLIVE_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Olive Green" has RGB code 0x3B573B, red 0.23137255, green 0.34117648, blue 0.23137255, alpha 1, hue 0.33333337, saturation 0.3218391, and value 0.34117648.
AURORA_OLIVE_OIL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Olive Oil" has RGB code 0xA2A255, red 0.63529414, green 0.63529414, blue 0.33333334, alpha 1, hue 0.16666663, saturation 0.47530866, and value 0.63529414.
AURORA_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Orange" has RGB code 0xFF7F00, red 1.0, green 0.49803922, blue 0.0, alpha 1, hue 0.08300662, saturation 1.0, and value 1.0.
AURORA_ORCHID - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Orchid" has RGB code 0xBD62FF, red 0.7411765, green 0.38431373, blue 1.0, alpha 1, hue 0.7632698, saturation 0.6156863, and value 1.0.
AURORA_PASTEL_SKY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Pastel Sky" has RGB code 0xABE3E3, red 0.67058825, green 0.8901961, blue 0.8901961, alpha 1, hue 0.5, saturation 0.24669603, and value 0.8901961.
AURORA_PATINA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Patina" has RGB code 0xABC7E3, red 0.67058825, green 0.78039217, blue 0.8901961, alpha 1, hue 0.58333325, saturation 0.24669603, and value 0.8901961.
AURORA_PEA_SOUP - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Pea Soup" has RGB code 0x8EBE55, red 0.5568628, green 0.74509805, blue 0.33333334, alpha 1, hue 0.24285722, saturation 0.55263156, and value 0.74509805.
AURORA_PEACH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Peach" has RGB code 0xFFBF81, red 1.0, green 0.7490196, blue 0.5058824, alpha 1, hue 0.082010746, saturation 0.49411762, and value 1.0.
AURORA_PEAT_BOG - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Peat Bog" has RGB code 0x465032, red 0.27450982, green 0.3137255, blue 0.19607843, alpha 1, hue 0.22222221, saturation 0.375, and value 0.3137255.
AURORA_PENCIL_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Pencil Yellow" has RGB code 0xFFEA4A, red 1.0, green 0.91764706, blue 0.2901961, alpha 1, hue 0.14732957, saturation 0.70980394, and value 1.0.
AURORA_PERIWINKLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Periwinkle" has RGB code 0x8181FF, red 0.5058824, green 0.5058824, blue 1.0, alpha 1, hue 0.66666675, saturation 0.49411762, and value 1.0.
AURORA_PINE_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Pine Green" has RGB code 0x235037, red 0.13725491, green 0.3137255, blue 0.21568628, alpha 1, hue 0.4074074, saturation 0.5625, and value 0.3137255.
AURORA_PINK_LEMONADE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Pink Lemonade" has RGB code 0xFF6AC5, red 1.0, green 0.41568628, blue 0.77254903, alpha 1, hue 0.8982104, saturation 0.58431375, and value 1.0.
AURORA_PINK_SKIN_1 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Pink Skin 1" has RGB code 0xAB7373, red 0.67058825, green 0.4509804, blue 0.4509804, alpha 1, hue 0.0, saturation 0.32748538, and value 0.67058825.
AURORA_PINK_SKIN_2 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Pink Skin 2" has RGB code 0xC78F8F, red 0.78039217, green 0.56078434, blue 0.56078434, alpha 1, hue 0.0, saturation 0.28140703, and value 0.78039217.
AURORA_PINK_SKIN_3 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Pink Skin 3" has RGB code 0xE3ABAB, red 0.8901961, green 0.67058825, blue 0.67058825, alpha 1, hue 0.0, saturation 0.24669603, and value 0.8901961.
AURORA_PINK_SKIN_4 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Pink Skin 4" has RGB code 0xF8D2DA, red 0.972549, green 0.8235294, blue 0.85490197, alpha 1, hue 0.96491224, saturation 0.1532258, and value 0.972549.
AURORA_PINK_TUTU - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Pink Tutu" has RGB code 0xF8C6FC, red 0.972549, green 0.7764706, blue 0.9882353, alpha 1, hue 0.8209878, saturation 0.2142857, and value 0.9882353.
AURORA_PINK_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Pink Violet" has RGB code 0x8F578F, red 0.56078434, green 0.34117648, blue 0.56078434, alpha 1, hue 0.8333334, saturation 0.39160842, and value 0.56078434.
AURORA_PISTACHIO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Pistachio" has RGB code 0xA2D8A2, red 0.63529414, green 0.84705883, blue 0.63529414, alpha 1, hue 0.33333325, saturation 0.24999999, and value 0.84705883.
AURORA_PITCH_BLACK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Pitch Black" has RGB code 0x010101, red 0.003921569, green 0.003921569, blue 0.003921569, alpha 1, hue 0.0, saturation 0.0, and value 0.003921569.
AURORA_PLATINUM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Platinum" has RGB code 0xDBDBDB, red 0.85882354, green 0.85882354, blue 0.85882354, alpha 1, hue 0.0, saturation 0.0, and value 0.85882354.
AURORA_PLUM_JUICE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Plum Juice" has RGB code 0xA01982, red 0.627451, green 0.09803922, blue 0.50980395, alpha 1, hue 0.8703704, saturation 0.84375, and value 0.627451.
AURORA_POLISHED_SAPPHIRE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Polished Sapphire" has RGB code 0x101CDA, red 0.0627451, green 0.10980392, blue 0.85490197, alpha 1, hue 0.6567657, saturation 0.9266055, and value 0.85490197.
AURORA_PORK_CHOP - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Pork Chop" has RGB code 0xFFC0CB, red 1.0, green 0.7529412, blue 0.79607844, alpha 1, hue 0.9708994, saturation 0.24705881, and value 1.0.
AURORA_POWDER_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Powder Blue" has RGB code 0x5AC5FF, red 0.3529412, green 0.77254903, blue 1.0, alpha 1, hue 0.558586, saturation 0.64705884, and value 1.0.
AURORA_PRASE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Prase" has RGB code 0x05B450, red 0.019607844, green 0.7058824, blue 0.3137255, alpha 1, hue 0.4047619, saturation 0.9722222, and value 0.7058824.
AURORA_PRUNE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Prune" has RGB code 0x463246, red 0.27450982, green 0.19607843, blue 0.27450982, alpha 1, hue 0.8333333, saturation 0.2857143, and value 0.27450982.
AURORA_PRUSSIAN_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Prussian Blue" has RGB code 0x004A9C, red 0.0, green 0.2901961, blue 0.6117647, alpha 1, hue 0.587607, saturation 1.0, and value 0.6117647.
AURORA_PUCE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Puce" has RGB code 0xBCAFC0, red 0.7372549, green 0.6862745, blue 0.7529412, alpha 1, hue 0.7941178, saturation 0.08854166, and value 0.7529412.
AURORA_PURPLE_FREESIA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Purple Freesia" has RGB code 0x9C41FF, red 0.6117647, green 0.25490198, blue 1.0, alpha 1, hue 0.74649143, saturation 0.745098, and value 1.0.
AURORA_PUTTY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Putty" has RGB code 0xBF3F3F, red 0.7490196, green 0.24705882, blue 0.24705882, alpha 1, hue 0.0, saturation 0.6701571, and value 0.7490196.
AURORA_RASPBERRY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Raspberry" has RGB code 0x911437, red 0.5686275, green 0.078431375, blue 0.21568628, alpha 1, hue 0.9533334, saturation 0.86206895, and value 0.5686275.
AURORA_RAW_MEAT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Raw Meat" has RGB code 0xFF8181, red 1.0, green 0.5058824, blue 0.5058824, alpha 1, hue 0.0, saturation 0.49411762, and value 1.0.
AURORA_REDWOOD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Redwood" has RGB code 0xB45A00, red 0.7058824, green 0.3529412, blue 0.0, alpha 1, hue 0.083333254, saturation 1.0, and value 0.7058824.
AURORA_REFRESHING_MIST - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Refreshing Mist" has RGB code 0x91EBFF, red 0.5686275, green 0.92156863, blue 1.0, alpha 1, hue 0.530303, saturation 0.43137252, and value 1.0.
AURORA_RIPE_PLUM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Ripe Plum" has RGB code 0xAB57AB, red 0.67058825, green 0.34117648, blue 0.67058825, alpha 1, hue 0.8333334, saturation 0.49122807, and value 0.67058825.
AURORA_RIPPED_DENIM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Ripped Denim" has RGB code 0x699DC3, red 0.4117647, green 0.6156863, blue 0.7647059, alpha 1, hue 0.57037055, saturation 0.46153846, and value 0.7647059.
AURORA_ROBIN_EGG_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Robin Egg Blue" has RGB code 0x08DED5, red 0.03137255, green 0.87058824, blue 0.8352941, alpha 1, hue 0.49299073, saturation 0.963964, and value 0.87058824.
AURORA_ROSEATE_SPOONBILL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Roseate Spoonbill" has RGB code 0xC87DA0, red 0.78431374, green 0.49019608, blue 0.627451, alpha 1, hue 0.92222226, saturation 0.375, and value 0.78431374.
AURORA_ROUGH_SAPPHIRE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Rough Sapphire" has RGB code 0x4A5AFF, red 0.2901961, green 0.3529412, blue 1.0, alpha 1, hue 0.6519338, saturation 0.70980394, and value 1.0.
AURORA_ROYAL_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Royal Blue" has RGB code 0x0010BD, red 0.0, green 0.0627451, blue 0.7411765, alpha 1, hue 0.6525575, saturation 1.0, and value 0.7411765.
AURORA_ROYAL_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Royal Violet" has RGB code 0x573B73, red 0.34117648, green 0.23137255, blue 0.4509804, alpha 1, hue 0.75000024, saturation 0.48695654, and value 0.4509804.
AURORA_SAFFRON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Saffron" has RGB code 0xFFD510, red 1.0, green 0.8352941, blue 0.0627451, alpha 1, hue 0.13737798, saturation 0.9372549, and value 1.0.
AURORA_SAGE_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Sage Green" has RGB code 0xB4EECA, red 0.7058824, green 0.93333334, blue 0.7921569, alpha 1, hue 0.39655173, saturation 0.24369746, and value 0.93333334.
AURORA_SALMON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Salmon" has RGB code 0xFF6262, red 1.0, green 0.38431373, blue 0.38431373, alpha 1, hue 0.0, saturation 0.6156863, and value 1.0.
AURORA_SCRIBE_INK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Scribe Ink" has RGB code 0x280A1E, red 0.15686275, green 0.039215688, blue 0.11764706, alpha 1, hue 0.88888896, saturation 0.75, and value 0.15686275.
AURORA_SEAFOAM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Seafoam" has RGB code 0x3CFEA5, red 0.23529412, green 0.99607843, blue 0.64705884, alpha 1, hue 0.42353952, saturation 0.7637795, and value 0.99607843.
AURORA_SEAL_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Seal Brown" has RGB code 0x551414, red 0.33333334, green 0.078431375, blue 0.078431375, alpha 1, hue 0.0, saturation 0.7647059, and value 0.33333334.
AURORA_SEAWATER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Seawater" has RGB code 0x007F7F, red 0.0, green 0.49803922, blue 0.49803922, alpha 1, hue 0.5, saturation 1.0, and value 0.49803922.
AURORA_SHADOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Shadow" has RGB code 0x252525, red 0.14509805, green 0.14509805, blue 0.14509805, alpha 1, hue 0.0, saturation 0.0, and value 0.14509805.
AURORA_SHAMROCK_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Shamrock Green" has RGB code 0x00FF00, red 0.0, green 1.0, blue 0.0, alpha 1, hue 0.33333325, saturation 1.0, and value 1.0.
AURORA_SHARP_AZURE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Sharp Azure" has RGB code 0x007FFF, red 0.0, green 0.49803922, blue 1.0, alpha 1, hue 0.5836601, saturation 1.0, and value 1.0.
AURORA_SHINING_SKY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Shining Sky" has RGB code 0x55E6FF, red 0.33333334, green 0.9019608, blue 1.0, alpha 1, hue 0.52450967, saturation 0.6666666, and value 1.0.
AURORA_SHINING_WHITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Shining White" has RGB code 0xFFFFFF, red 1.0, green 1.0, blue 1.0, alpha 1, hue 0.0, saturation 0.0, and value 1.0.
AURORA_SHRIMP - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Shrimp" has RGB code 0xFAA0B9, red 0.98039216, green 0.627451, blue 0.7254902, alpha 1, hue 0.9537037, saturation 0.35999998, and value 0.98039216.
AURORA_SIENNA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Sienna" has RGB code 0x7F0000, red 0.49803922, green 0.0, blue 0.0, alpha 1, hue 0.0, saturation 1.0, and value 0.49803922.
AURORA_SILVER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Silver" has RGB code 0xB6B6B6, red 0.7137255, green 0.7137255, blue 0.7137255, alpha 1, hue 0.0, saturation 0.0, and value 0.7137255.
AURORA_SILVER_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Silver Green" has RGB code 0x8FC78F, red 0.56078434, green 0.78039217, blue 0.56078434, alpha 1, hue 0.33333325, saturation 0.28140703, and value 0.78039217.
AURORA_SILVER_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Silver Pink" has RGB code 0xE3C7E3, red 0.8901961, green 0.78039217, blue 0.8901961, alpha 1, hue 0.8333333, saturation 0.12334801, and value 0.8901961.
AURORA_SLATE_GRAY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Slate Gray" has RGB code 0x6E8287, red 0.43137255, green 0.50980395, blue 0.5294118, alpha 1, hue 0.5333333, saturation 0.18518522, and value 0.5294118.
AURORA_SLOW_CREEK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Slow Creek" has RGB code 0x7E9494, red 0.49411765, green 0.5803922, blue 0.5803922, alpha 1, hue 0.5, saturation 0.14864868, and value 0.5803922.
AURORA_SMOG - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Smog" has RGB code 0xABABE3, red 0.67058825, green 0.67058825, blue 0.8901961, alpha 1, hue 0.66666675, saturation 0.24669603, and value 0.8901961.
AURORA_SMOKE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Smoke" has RGB code 0x494949, red 0.28627452, green 0.28627452, blue 0.28627452, alpha 1, hue 0.0, saturation 0.0, and value 0.28627452.
AURORA_SOAP - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Soap" has RGB code 0xD7C3FA, red 0.84313726, green 0.7647059, blue 0.98039216, alpha 1, hue 0.72727287, saturation 0.21999998, and value 0.98039216.
AURORA_SOFT_TEAL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Soft Teal" has RGB code 0x129880, red 0.07058824, green 0.59607846, blue 0.5019608, alpha 1, hue 0.47014928, saturation 0.881579, and value 0.59607846.
AURORA_SPACE_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Space Blue" has RGB code 0x0C2148, red 0.047058824, green 0.12941177, blue 0.28235295, alpha 1, hue 0.60833347, saturation 0.8333334, and value 0.28235295.
AURORA_SPEARMINT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Spearmint" has RGB code 0x64ABAB, red 0.39215687, green 0.67058825, blue 0.67058825, alpha 1, hue 0.5, saturation 0.41520467, and value 0.67058825.
AURORA_SPRING_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Spring Green" has RGB code 0x00DE6A, red 0.0, green 0.87058824, blue 0.41568628, alpha 1, hue 0.41291285, saturation 1.0, and value 0.87058824.
AURORA_STEAM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Steam" has RGB code 0x7DD7F0, red 0.49019608, green 0.84313726, blue 0.9411765, alpha 1, hue 0.53623176, saturation 0.47916666, and value 0.9411765.
AURORA_STRAW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Straw" has RGB code 0xEDEDC7, red 0.92941177, green 0.92941177, blue 0.78039217, alpha 1, hue 0.16666675, saturation 0.16033754, and value 0.92941177.
AURORA_STRONG_CYAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Strong Cyan" has RGB code 0x00BFFF, red 0.0, green 0.7490196, blue 1.0, alpha 1, hue 0.54183006, saturation 1.0, and value 1.0.
AURORA_STYGIAN_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Stygian Blue" has RGB code 0x0F0F50, red 0.05882353, green 0.05882353, blue 0.3137255, alpha 1, hue 0.66666687, saturation 0.8125, and value 0.3137255.
AURORA_SUBTLETY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Subtlety" has RGB code 0x786EF0, red 0.47058824, green 0.43137255, blue 0.9411765, alpha 1, hue 0.67948735, saturation 0.5416666, and value 0.9411765.
AURORA_SUDS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Suds" has RGB code 0xBEB9FA, red 0.74509805, green 0.7254902, blue 0.98039216, alpha 1, hue 0.67948735, saturation 0.26, and value 0.98039216.
AURORA_TAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Tan" has RGB code 0xDADAAB, red 0.85490197, green 0.85490197, blue 0.67058825, alpha 1, hue 0.16666675, saturation 0.21559632, and value 0.85490197.
AURORA_TARNISH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Tarnish" has RGB code 0xABC78F, red 0.67058825, green 0.78039217, blue 0.56078434, alpha 1, hue 0.25, saturation 0.28140703, and value 0.78039217.
AURORA_TAUPE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Taupe" has RGB code 0x3B2D1F, red 0.23137255, green 0.1764706, blue 0.12156863, alpha 1, hue 0.08333349, saturation 0.47457626, and value 0.23137255.
AURORA_TAXICAB_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Taxicab Yellow" has RGB code 0xF6BD31, red 0.9647059, green 0.7411765, blue 0.19215687, alpha 1, hue 0.11844337, saturation 0.800813, and value 0.9647059.
AURORA_TEA_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Tea Rose" has RGB code 0xE1B9D2, red 0.88235295, green 0.7254902, blue 0.8235294, alpha 1, hue 0.8958333, saturation 0.17777777, and value 0.88235295.
AURORA_THICK_AMETHYST - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Thick Amethyst" has RGB code 0x5010B0, red 0.3137255, green 0.0627451, blue 0.6901961, alpha 1, hue 0.7333336, saturation 0.90909094, and value 0.6901961.
AURORA_THIN_AMETHYST - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Thin Amethyst" has RGB code 0x7F00FF, red 0.49803922, green 0.0, blue 1.0, alpha 1, hue 0.74967337, saturation 1.0, and value 1.0.
AURORA_THISTLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Thistle" has RGB code 0xE673FF, red 0.9019608, green 0.4509804, blue 1.0, alpha 1, hue 0.8035716, saturation 0.5490196, and value 1.0.
AURORA_THULIAN_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Thulian Pink" has RGB code 0xC35A91, red 0.7647059, green 0.3529412, blue 0.5686275, alpha 1, hue 0.9126983, saturation 0.5384615, and value 0.7647059.
AURORA_TRANSPARENT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Transparent" has RGB code 0x000000, red 0.0, green 0.0, blue 0.0, alpha 0, hue 0.0, saturation 0.0, and value 0.0.
AURORA_TROPIC_MIST - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Tropic Mist" has RGB code 0xD0DAF8, red 0.8156863, green 0.85490197, blue 0.972549, alpha 1, hue 0.625, saturation 0.16129032, and value 0.972549.
AURORA_TURQUOISE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Turquoise" has RGB code 0x2DEBA8, red 0.1764706, green 0.92156863, blue 0.65882355, alpha 1, hue 0.44122815, saturation 0.80851066, and value 0.92156863.
AURORA_TWILIGHT_CLOUD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Twilight Cloud" has RGB code 0x8F8FC7, red 0.56078434, green 0.56078434, blue 0.78039217, alpha 1, hue 0.66666675, saturation 0.28140703, and value 0.78039217.
AURORA_TYRIAN_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Tyrian Purple" has RGB code 0xBF3FBF, red 0.7490196, green 0.24705882, blue 0.7490196, alpha 1, hue 0.8333334, saturation 0.6701571, and value 0.7490196.
AURORA_ULTRAMARINE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Ultramarine" has RGB code 0x0000FF, red 0.0, green 0.0, blue 1.0, alpha 1, hue 0.66666675, saturation 1.0, and value 1.0.
AURORA_UMBER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Umber" has RGB code 0x7F7F00, red 0.49803922, green 0.49803922, blue 0.0, alpha 1, hue 0.16666675, saturation 1.0, and value 0.49803922.
AURORA_VAPOR - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Vapor" has RGB code 0x90B0FF, red 0.5647059, green 0.6901961, blue 1.0, alpha 1, hue 0.6186187, saturation 0.4352941, and value 1.0.
AURORA_VARISCITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Variscite" has RGB code 0x6AFFCD, red 0.41568628, green 1.0, blue 0.8039216, alpha 1, hue 0.44407153, saturation 0.58431375, and value 1.0.
AURORA_VARNISH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Varnish" has RGB code 0x401811, red 0.2509804, green 0.09411765, blue 0.06666667, alpha 1, hue 0.024822712, saturation 0.73437506, and value 0.2509804.
AURORA_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Violet" has RGB code 0x8C14BE, red 0.54901963, green 0.078431375, blue 0.74509805, alpha 1, hue 0.7843139, saturation 0.8947368, and value 0.74509805.
AURORA_VIOLET_CUSHIONS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Violet Cushions" has RGB code 0x8F57C7, red 0.56078434, green 0.34117648, blue 0.78039217, alpha 1, hue 0.75000024, saturation 0.56281406, and value 0.78039217.
AURORA_VIRIDIAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Viridian" has RGB code 0x507D5F, red 0.3137255, green 0.49019608, blue 0.37254903, alpha 1, hue 0.38888884, saturation 0.35999998, and value 0.49019608.
AURORA_WATERCOLOR_BLACK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Watercolor Black" has RGB code 0x3B3B57, red 0.23137255, green 0.23137255, blue 0.34117648, alpha 1, hue 0.66666687, saturation 0.3218391, and value 0.34117648.
AURORA_WATERCOLOR_GRAY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Watercolor Gray" has RGB code 0x736EAA, red 0.4509804, green 0.43137255, blue 0.6666667, alpha 1, hue 0.6805558, saturation 0.3529412, and value 0.6666667.
AURORA_WET_STONE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Wet Stone" has RGB code 0xA6A090, red 0.6509804, green 0.627451, blue 0.5647059, alpha 1, hue 0.121212244, saturation 0.13253011, and value 0.6509804.
AURORA_WISTERIA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Wisteria" has RGB code 0xBD29FF, red 0.7411765, green 0.16078432, blue 1.0, alpha 1, hue 0.78193164, saturation 0.8392157, and value 1.0.
AURORA_WOODLANDS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Woodlands" has RGB code 0x3C6E14, red 0.23529412, green 0.43137255, blue 0.078431375, alpha 1, hue 0.25925934, saturation 0.8181818, and value 0.43137255.
AURORA_ZUCCHINI - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Aurora Zucchini" has RGB code 0x123832, red 0.07058824, green 0.21960784, blue 0.19607843, alpha 1, hue 0.4736842, saturation 0.6785714, and value 0.21960784.
autoActors - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
autoLight() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Alters the lightnesses that affect the background colors, accepting a parameter for animation frame if rippling water and waving grass using UnifiedNoise are desired.
autoLight(double) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Alters the lightnesses that affect the background colors, accepting a parameter for animation frame if rippling water and waving grass using UnifiedNoise are desired.
autoLight(double, char, char) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Alters the lightnesses that affect the background colors, accepting a parameter for animation frame if rippling water and waving grass using UnifiedNoise are desired.
availableKeys - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
 
AZUL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Azul" has RGB code 0x007FFF, red 0.0, green 0.49803922, blue 1.0, alpha 1, hue 0.5836601, saturation 1.0, and value 1.0.
AZURE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Azure" has RGB code 0xF0FFFF, red 0.9411765, green 1.0, blue 1.0, alpha 1, hue 0.5, saturation 0.058823526, and value 1.0.

B

b - Variable in class squidpony.squidgrid.gui.gdx.Filters.LerpFilter
 
BABY_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Baby Blue" has RGB code 0xE0FFFF, red 0.8784314, green 1.0, blue 1.0, alpha 1, hue 0.5, saturation 0.12156862, and value 1.0.
backgroundColor - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
The packed float color to mix background cells with when a cell has lighting and is within line-of-sight, but has no background color to start with (its color is 0f as a packed float, or SColor.TRANSPARENT).
backgroundColor - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
The color to use to paint the background (outside buttons) using ShapeRenderer.
backgroundPanel - Variable in class squidpony.squidgrid.gui.gdx.SquidLayers
 
backgrounds - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
A 2D float array of background colors as packed floats.
BACKSPACE - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Backspace key on most PC keyboards; Delete key on Mac keyboards.
BAIKO_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Baiko Brown" has RGB code 0x857C55, red 0.52156866, green 0.4862745, blue 0.33333334, alpha 1, hue 0.13541651, saturation 0.36090228, and value 0.52156866.
barHeight - Variable in class squidpony.squidgrid.gui.gdx.ShrinkPartViewport
 
barWidth - Variable in class squidpony.squidgrid.gui.gdx.ShrinkPartViewport
 
Basic() - Constructor for class squidpony.squidgrid.gui.gdx.ICellVisible.Basic
 
Basic(char, Color) - Constructor for class squidpony.squidgrid.gui.gdx.ICellVisible.Basic
 
Basic(char, float) - Constructor for class squidpony.squidgrid.gui.gdx.ICellVisible.Basic
 
batch - Variable in class squidpony.squidgrid.gui.gdx.StarterKit
Used to draw lots of things, but mostly handled internally by the Stage.
Beach - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
beachColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
begin() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
begin() - Method in class squidpony.squidgrid.gui.gdx.PackedColorAction
 
BEIGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Beige" has RGB code 0xF5F5DC, red 0.9607843, green 0.9607843, blue 0.8627451, alpha 1, hue 0.16666675, saturation 0.10204081, and value 0.9607843.
BELLFLOWER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Bellflower" has RGB code 0x5D3F6A, red 0.3647059, green 0.24705882, blue 0.41568628, alpha 1, hue 0.7829459, saturation 0.4056604, and value 0.41568628.
BENI_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Beni Dye" has RGB code 0x913225, red 0.5686275, green 0.19607843, blue 0.14509805, alpha 1, hue 0.020061731, saturation 0.7448276, and value 0.5686275.
BETEL_NUT_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Betel Nut Dye" has RGB code 0x352925, red 0.20784314, green 0.16078432, blue 0.14509805, alpha 1, hue 0.041666746, saturation 0.30188677, and value 0.20784314.
BIOME_COLOR_TABLE - Variable in class squidpony.squidgrid.gui.gdx.WildMapView
 
BIOME_COLOR_TABLE - Variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
BIOME_DARK_COLOR_TABLE - Variable in class squidpony.squidgrid.gui.gdx.WildMapView
 
BIOME_DARK_COLOR_TABLE - Variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
BIOME_TABLE - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
biomeColors - Variable in class squidpony.squidgrid.gui.gdx.WildMapView
 
biomeColors - Variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
biomeMapper - Variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
BIRCH_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Birch Brown" has RGB code 0xB14A30, red 0.69411767, green 0.2901961, blue 0.1882353, alpha 1, hue 0.033591747, saturation 0.7288136, and value 0.69411767.
BISTRE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Bistre" has RGB code 0x3D2B1F, red 0.23921569, green 0.16862746, blue 0.12156863, alpha 1, hue 0.06666684, saturation 0.4918033, and value 0.23921569.
BLACK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Black" has RGB code 0x000000, red 0.0, green 0.0, blue 0.0, alpha 1, hue 0.0, saturation 0.0, and value 0.0.
BLACK_CHESTNUT_OAK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Black Chestnut Oak" has RGB code 0x252321, red 0.14509805, green 0.13725491, blue 0.12941177, alpha 1, hue 0.08333349, saturation 0.108108096, and value 0.14509805.
BLACK_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Black Dye" has RGB code 0x171412, red 0.09019608, green 0.078431375, blue 0.07058824, alpha 1, hue 0.06666672, saturation 0.21739128, and value 0.09019608.
BLACK_KITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Black Kite" has RGB code 0x351E1C, red 0.20784314, green 0.11764706, blue 0.10980392, alpha 1, hue 0.013333321, saturation 0.4716981, and value 0.20784314.
blankColoredLighting(int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Similar to SColor.colorLighting(double[][], float), but meant for an initial state before you have FOV or color data to fill the lighting with, and you just need a map of a specific size that starts with no lighting.
blend(int, int, float, float) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
Using the existing color at the position x,y, this performs color blending from that existing color to the given color (as a float), using the mixBy parameter to determine how much of the color parameter to use (1f will set the color in this to the parameter, while 0f for mixBy will ignore the color parameter entirely).
blend(int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Using the existing background color at the position x,y, this performs color blending from that existing color to the given color (as a float), using the mixBy parameter to determine how much of the color parameter to use (1f will set the color in this to the parameter, while 0f for mixBy will ignore the color parameter entirely).
blend(int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
blend(int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Using the existing background color at the subcell position x,y, this performs color blending from that existing color to the given color (as a float), using the mixBy parameter to determine how much of the color parameter to use (1f will set the color in this to the parameter, while 0f for mixBy will ignore the color parameter entirely).
block - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
BLOOD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Blood" has RGB code 0xCF3A24, red 0.8117647, green 0.22745098, blue 0.14117648, alpha 1, hue 0.021442413, saturation 0.826087, and value 0.8117647.
BLOOD_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Blood Red" has RGB code 0xF35336, red 0.9529412, green 0.3254902, blue 0.21176471, alpha 1, hue 0.025573134, saturation 0.7777778, and value 0.9529412.
BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Blue" has RGB code 0x0000FF, red 0.0, green 0.0, blue 1.0, alpha 1, hue 0.66666675, saturation 1.0, and value 1.0.
BLUE_BLACK_CRAYFISH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Blue Black Crayfish" has RGB code 0x62693B, red 0.38431373, green 0.4117647, blue 0.23137255, alpha 1, hue 0.19202912, saturation 0.43809524, and value 0.4117647.
BLUE_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Blue Green" has RGB code 0x00DDDD, red 0.0, green 0.8666667, blue 0.8666667, alpha 1, hue 0.5, saturation 1.0, and value 0.8666667.
BLUE_GREEN_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Blue Green Dye" has RGB code 0x3A6960, red 0.22745098, green 0.4117647, blue 0.3764706, alpha 1, hue 0.46808505, saturation 0.44761905, and value 0.4117647.
BLUE_GREEN_SERIES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This array is loaded with the colors from the traditional Japanese Blue Green Series found at the wikipedia site here: http://en.wikipedia.org/wiki/Traditional_colors_of_Japan
BLUE_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Blue Violet" has RGB code 0x8A2BE2, red 0.5411765, green 0.16862746, blue 0.8862745, alpha 1, hue 0.7531878, saturation 0.8097345, and value 0.8862745.
BLUE_VIOLET_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Blue Violet Dye" has RGB code 0x2B2028, red 0.16862746, green 0.1254902, blue 0.15686275, alpha 1, hue 0.8787878, saturation 0.25581393, and value 0.16862746.
BLUE_VIOLET_SERIES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This array is loaded with the colors from the traditional Japanese Blue Violet Series found at the wikipedia site here: http://en.wikipedia.org/wiki/Traditional_colors_of_Japan
blueLUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
A lookup table from 32 possible levels in the blue channel to 6 possible values in the blue channel; only change this if you know what you're doing.
blueLUTf - Static variable in class squidpony.squidgrid.gui.gdx.SColor
A lookup table from 32 possible levels in the blue channel to 6 possible values in the blue channel as floats; only change this if you know what you're doing.
blueOfFloat(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets the blue channel value of the given encoded color, as an int ranging from 0 to 255, inclusive.
blueOfFloatF(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets the blue channel value of the given encoded color, as a float from 0.0f to 1.0f, inclusive.
bluePossibleLUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
The 6 possible values that can be used in the blue channel with SColor.blueLUT.
bmpFont - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
BOILED_RED_BEAN_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Boiled Red Bean Brown" has RGB code 0x542D24, red 0.32941177, green 0.1764706, blue 0.14117648, alpha 1, hue 0.03125012, saturation 0.57142854, and value 0.32941177.
BOLD - Static variable in class squidpony.squidgrid.gui.gdx.TextFamily
 
BOLD_ITALIC - Static variable in class squidpony.squidgrid.gui.gdx.TextFamily
 
BONDI_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Bondi Blue" has RGB code 0x0095B6, red 0.0, green 0.58431375, blue 0.7137255, alpha 1, hue 0.5302199, saturation 1.0, and value 0.7137255.
borderColor - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
The color of the border around this panel, if any.
borderSize - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
The size of the border, if any
borderStyle - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
 
BorealForest - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
borealForestColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
botMargin - Variable in class squidpony.squidgrid.gui.gdx.ScreenSizeManager
The bottom margin, which has at most a 1 pixel difference with ScreenSizeManager.topMargin.
bottomPadding - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
bottomPadding() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Returns the padding on the bottom side.
bottomPadding(int) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the amount of padding on the bottom side to the provided value.
bounce256(int) - Static method in class squidpony.squidgrid.gui.gdx.ColorNoise
 
BRASS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Brass" has RGB code 0xB5A642, red 0.70980394, green 0.6509804, blue 0.25882354, alpha 1, hue 0.14492762, saturation 0.6353591, and value 0.70980394.
BREWED_MUSTARD_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Brewed Mustard Brown" has RGB code 0xE68364, red 0.9019608, green 0.5137255, blue 0.39215687, alpha 1, hue 0.039743662, saturation 0.5652174, and value 0.9019608.
BRIGHT_GOLD_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Bright Gold Brown" has RGB code 0xCB7E1F, red 0.79607844, green 0.49411765, blue 0.12156863, alpha 1, hue 0.09205425, saturation 0.84729064, and value 0.79607844.
BRIGHT_GOLDEN_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Bright Golden Yellow" has RGB code 0xFFA400, red 1.0, green 0.6431373, blue 0.0, alpha 1, hue 0.107189655, saturation 1.0, and value 1.0.
BRIGHT_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Bright Green" has RGB code 0x66FF00, red 0.4, green 1.0, blue 0.0, alpha 1, hue 0.26666665, saturation 1.0, and value 1.0.
BRIGHT_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Bright Pink" has RGB code 0xFF0080, red 1.0, green 0.0, blue 0.5019608, alpha 1, hue 0.9163398, saturation 1.0, and value 1.0.
BRIGHT_TURQUOISE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Bright Turquoise" has RGB code 0x08E8DE, red 0.03137255, green 0.9098039, blue 0.87058824, alpha 1, hue 0.49255955, saturation 0.9655172, and value 0.9098039.
BRILLIANT_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Brilliant Rose" has RGB code 0xFF55A3, red 1.0, green 0.33333334, blue 0.6392157, alpha 1, hue 0.92352945, saturation 0.6666666, and value 1.0.
BRONZE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Bronze" has RGB code 0xCD7F32, red 0.8039216, green 0.49803922, blue 0.19607843, alpha 1, hue 0.08279562, saturation 0.75609756, and value 0.8039216.
BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Brown" has RGB code 0x808000, red 0.5019608, green 0.5019608, blue 0.0, alpha 1, hue 0.16666663, saturation 1.0, and value 0.5019608.
BROWN_RAT_GREY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Brown Rat Grey" has RGB code 0x4B3C39, red 0.29411766, green 0.23529412, blue 0.22352941, alpha 1, hue 0.02777791, saturation 0.24000002, and value 0.29411766.
BROWNER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Browner" has RGB code 0x964B00, red 0.5882353, green 0.29411766, blue 0.0, alpha 1, hue 0.083333254, saturation 1.0, and value 0.5882353.
BRUSHWOOD_DYED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Brushwood Dyed" has RGB code 0x8C5939, red 0.54901963, green 0.34901962, blue 0.22352941, alpha 1, hue 0.064257145, saturation 0.5928572, and value 0.54901963.
BUFF - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Buff" has RGB code 0xF0DC82, red 0.9411765, green 0.8627451, blue 0.50980395, alpha 1, hue 0.13636374, saturation 0.4583333, and value 0.9411765.
buildRenderer() - Method in class squidpony.squidgrid.gui.gdx.TextPanel
 
bump(TextCellFactory.Glyph, Direction, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Start a bumping animation in the given direction that will last duration seconds.
bump(float, TextCellFactory.Glyph, Direction, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Start a bumping animation in the given direction after delay seconds, that will last duration seconds; runs postRunnable after the duration completes if postRunnable is non-null.
bump(int, int, int, Direction, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
bump(AnimatedEntity, int, Direction, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
bump(int, int, Direction) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
bump(AnimatedEntity, Direction) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
bump(AnimatedEntity, Direction, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Start a bumping animation in the given direction that will last duration seconds.
bump(int, int, Direction, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Start a bumping animation in the given direction that will last duration seconds.
bump(int, int, Direction) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Starts a bumping animation in the direction provided.
bump(Coord, Direction) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Starts a bumping animation in the direction provided.
BURGUNDY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Burgundy" has RGB code 0x900020, red 0.5647059, green 0.0, blue 0.1254902, alpha 1, hue 0.962963, saturation 1.0, and value 0.5647059.
BURNT_BAMBOO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Burnt Bamboo" has RGB code 0x4D3B3C, red 0.3019608, green 0.23137255, blue 0.23529412, alpha 1, hue 0.9907407, saturation 0.23376626, and value 0.3019608.
BURNT_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Burnt Orange" has RGB code 0xCC5500, red 0.8, green 0.33333334, blue 0.0, alpha 1, hue 0.06944454, saturation 1.0, and value 0.8.
BURNT_SIENNA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Burnt Sienna" has RGB code 0xE97451, red 0.9137255, green 0.45490196, blue 0.31764707, alpha 1, hue 0.038377285, saturation 0.6523605, and value 0.9137255.
BURNT_UMBER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Burnt Umber" has RGB code 0x8A3324, red 0.5411765, green 0.2, blue 0.14117648, alpha 1, hue 0.024509788, saturation 0.73913044, and value 0.5411765.
burst(int, int, int, Radius, char, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Convenience method to produce an explosion, splash, or burst effect.
burst(float, int, int, int, Radius, char, float, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Convenience method to produce an explosion, splash, or burst effect.
burst(int, int, int, Radius, CharSequence, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Convenience method to produce an explosion, splash, or burst effect.
burst(float, int, int, int, Radius, CharSequence, float, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Convenience method to produce an explosion, splash, or burst effect.
burst(int, int, boolean, char, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Convenience method to produce an explosion, splash, or burst effect.
burst(int, int, boolean, char, Color, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Convenience method to produce an explosion, splash, or burst effect.
burst(int, int, boolean, char, Color, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Convenience method to produce an explosion, splash, or burst effect.
burst(int, int, int, boolean, char, Color, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Convenience method to produce an explosion, splash, or burst effect.
burst(int, int, boolean, char, Color, Color, boolean, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Convenience method to produce an explosion, splash, or burst effect.
burst(int, int, int, boolean, char, Color, Color, boolean, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Convenience method to produce an explosion, splash, or burst effect.
burst(float, int, int, int, boolean, char, Color, Color, boolean, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Convenience method to produce an explosion, splash, or burst effect.

C

cache - Variable in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
cacheSize() - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
The actual cache is not public, but there are cases where you may want to know how many different colors are actually used in a frame or a section of the game.
calculateConsistentLightAmount(float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Allows you to reproduce the effects of SparseLayers.putWithConsistentLight(int, int, char, float, float, float, double, float) without recalculating the modifier many times per frame.
calculateConsistentLightModifier() - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Gets a modifier that should be given to SparseLayers.calculateConsistentLightAmount(float, float); this only needs to be called at most once per frame.
calculateConsistentLightModifier(float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Gets a modifier that should be given to SparseLayers.calculateConsistentLightAmount(float, float); this only needs to be called at most once per frame.
calculateFOV(Coord) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Used to calculate what cells are visible as if any flicker or strobe effects were simply constant light sources.
calculateFOV(int, int) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Used to calculate what cells are visible as if any flicker or strobe effects were simply constant light sources.
calculateFOV(int, int, int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Used to calculate what cells are visible as if any flicker or strobe effects were simply constant light sources.
CAMO_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Camo Green" has RGB code 0x78866B, red 0.47058824, green 0.5254902, blue 0.41960785, alpha 1, hue 0.25308633, saturation 0.20149258, and value 0.5254902.
CAPE_JASMINE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Cape Jasmine" has RGB code 0xFFB95A, red 1.0, green 0.7254902, blue 0.3529412, alpha 1, hue 0.095959544, saturation 0.64705884, and value 1.0.
CAPUT_MORTUUM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Caput Mortuum" has RGB code 0x592720, red 0.34901962, green 0.15294118, blue 0.1254902, alpha 1, hue 0.020467877, saturation 0.6404494, and value 0.34901962.
CARDINAL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Cardinal" has RGB code 0xC41E3A, red 0.76862746, green 0.11764706, blue 0.22745098, alpha 1, hue 0.9718876, saturation 0.8469388, and value 0.76862746.
CARMINE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Carmine" has RGB code 0x960018, red 0.5882353, green 0.0, blue 0.09411765, alpha 1, hue 0.97333336, saturation 1.0, and value 0.5882353.
CARNATION_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Carnation Pink" has RGB code 0xFFA6C9, red 1.0, green 0.6509804, blue 0.7882353, alpha 1, hue 0.9344569, saturation 0.3490196, and value 1.0.
CAROLINA_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Carolina Blue" has RGB code 0x99BADD, red 0.6, green 0.7294118, blue 0.8666667, alpha 1, hue 0.5857842, saturation 0.3076923, and value 0.8666667.
CARROT_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Carrot Orange" has RGB code 0xED9121, red 0.92941177, green 0.5686275, blue 0.12941177, alpha 1, hue 0.09150338, saturation 0.8607595, and value 0.92941177.
CATTAIL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Cattail" has RGB code 0xB64925, red 0.7137255, green 0.28627452, blue 0.14509805, alpha 1, hue 0.041379213, saturation 0.79670334, and value 0.7137255.
cbMul - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.YCbCrFilter
 
CELADON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Celadon" has RGB code 0xACE1AF, red 0.6745098, green 0.88235295, blue 0.6862745, alpha 1, hue 0.34276724, saturation 0.23555554, and value 0.88235295.
CELADON_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Celadon Dye" has RGB code 0x819C8B, red 0.5058824, green 0.6117647, blue 0.54509807, alpha 1, hue 0.39506173, saturation 0.17307691, and value 0.6117647.
cellHeight() - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
 
cellHeight - Variable in class squidpony.squidgrid.gui.gdx.ScreenSizeManager
A cell's height, as given at creation time.
cellHeight() - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
 
cellHeight - Variable in class squidpony.squidgrid.gui.gdx.SquidLayers
 
cellHeight - Variable in class squidpony.squidgrid.gui.gdx.SquidMouse
 
cellHeight - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
cellHeight() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
cellHeight - Variable in class squidpony.squidgrid.gui.gdx.StarterKit
The height of a cell that holds one char, in "relative pixels," where the screen is expected to stretch so one relative pixel does not generally refer to one actual screen pixel (since high-DPI phones and laptops may make a single pixel virtually impossible to see with the naked eye).
cellToActor(int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Created an Actor from the contents of the given x,y position on the grid.
cellToActor(int, int, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Created an Actor from the contents of the given x,y position on the grid; deleting the grid's String content at this cell.
cellWidth() - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
 
cellWidth - Variable in class squidpony.squidgrid.gui.gdx.ScreenSizeManager
A cell's width, as given at creation time.
cellWidth() - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
 
cellWidth - Variable in class squidpony.squidgrid.gui.gdx.SquidLayers
 
cellWidth - Variable in class squidpony.squidgrid.gui.gdx.SquidMouse
 
cellWidth - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
cellWidth() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
cellWidth - Variable in class squidpony.squidgrid.gui.gdx.StarterKit
The width of a cell that holds one char, in "relative pixels," where the screen is expected to stretch so one relative pixel does not generally refer to one actual screen pixel (since high-DPI phones and laptops may make a single pixel virtually impossible to see with the naked eye).
center - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
Normally you should set this in the constructor, and not change it later.
CENTER_ARROW - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Not typically a dedicated key, but if numpadDirections is enabled, this will be sent by Numpad 5.
centers - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.GlowBallEffect
This will change over the course of the effect's duration, and includes 16 overlapping faint glowing areas.
CERISE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Cerise" has RGB code 0xDE3163, red 0.87058824, green 0.19215687, blue 0.3882353, alpha 1, hue 0.9518305, saturation 0.7792793, and value 0.87058824.
CERULEAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Cerulean" has RGB code 0x007BA7, red 0.0, green 0.48235294, blue 0.654902, alpha 1, hue 0.5439123, saturation 1.0, and value 0.654902.
CERULEAN_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Cerulean Blue" has RGB code 0x2A52BE, red 0.16470589, green 0.32156864, blue 0.74509805, alpha 1, hue 0.6216217, saturation 0.7789474, and value 0.74509805.
cgMul - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.YCoCgFilter
 
ChainFilter(IFilter<Color>, IFilter<Color>) - Constructor for class squidpony.squidgrid.gui.gdx.Filters.ChainFilter
 
ChainFilter(IFilter<Color>, IFilter<Color>, IFilter<Color>) - Constructor for class squidpony.squidgrid.gui.gdx.Filters.ChainFilter
 
ChainFilter(Collection<IFilter<Color>>) - Constructor for class squidpony.squidgrid.gui.gdx.Filters.ChainFilter
 
ChainFilter(FloatFilter...) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.ChainFilter
Takes a vararg or array of FloatFilter objects and produces a ChainFilter that will call all of them in order on any color given to this to alter.
chains - Variable in class squidpony.squidgrid.gui.gdx.Filters.ChainFilter
 
changeScreenSize(int, int) - Method in class squidpony.squidgrid.gui.gdx.ScreenSizeManager
 
charsToABGR(char[], int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Meant for usage with SColor.floatToChars(char[], float), this will take 8 chars from data starting at offset, read them as as an RGBA8888 32-bit integer in hexadecimal format, and use that integer to construct an int in ABGR8888 format.
charsToABGR(char[]) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Meant for usage with SColor.floatToChars(char[], float), this will take 8 chars from data, read them as as an RGBA8888 32-bit integer in hexadecimal format, and use that integer to construct an int in ABGR8888 format.
charsToFloat(char[]) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Meant for usage with SColor.floatToChars(char[], float), this will take 8 chars from data, read them as as an RGBA8888 32-bit integer in hexadecimal format, and use that integer to construct a packed float in ABGR8888 format.
charsToFloat(char[], int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Meant for usage with SColor.floatToChars(char[], float), this will take 8 chars from data starting at offset, read them as as an RGBA8888 32-bit integer in hexadecimal format, and use that integer to construct a packed float in ABGR8888 format.
charsToFloat(CharSequence, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Meant for usage with SColor.floatToChars(char[], float), this will take 8 chars from data, read them as as an RGBA8888 32-bit integer in hexadecimal format, and use that integer to construct a packed float in ABGR8888 format.
charsToRGBA(char[], int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Meant for usage with SColor.floatToChars(char[], float), this will take 8 chars from data starting at offset, read them as as an RGBA8888 32-bit integer in hexadecimal format, and return that integer in RGBA8888 format.
charsToRGBA(char[]) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Meant for usage with SColor.floatToChars(char[], float), this will take 8 chars from data, read them as as an RGBA8888 32-bit integer in hexadecimal format, and return that integer in RGBA8888 format.
CHARTREUSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Chartreuse" has RGB code 0xDFFF00, red 0.8745098, green 1.0, blue 0.0, alpha 1, hue 0.18758178, saturation 1.0, and value 1.0.
CHARTREUSE_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Chartreuse Green" has RGB code 0x7FFF00, red 0.49803922, green 1.0, blue 0.0, alpha 1, hue 0.25032687, saturation 1.0, and value 1.0.
charValue - Variable in class squidpony.squidgrid.gui.gdx.SparseTextMap.Entry
 
charValues() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Returns an iterator for the values in the map.
CharValues(SparseTextMap) - Constructor for class squidpony.squidgrid.gui.gdx.SparseTextMap.CharValues
 
CHERRY_BLOSSOM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Cherry Blossom" has RGB code 0xFFB7C5, red 1.0, green 0.7176471, blue 0.77254903, alpha 1, hue 0.96759254, saturation 0.28235292, and value 1.0.
CHERRY_BLOSSOM_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Cherry Blossom Dye" has RGB code 0xFCC9B9, red 0.9882353, green 0.7882353, blue 0.7254902, alpha 1, hue 0.03980112, saturation 0.265873, and value 0.9882353.
CHERRY_BLOSSOM_MOUSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Cherry Blossom Mouse" has RGB code 0xAC8181, red 0.6745098, green 0.5058824, blue 0.5058824, alpha 1, hue 0.0, saturation 0.24999999, and value 0.6745098.
CHESTNUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Chestnut" has RGB code 0xCD5C5C, red 0.8039216, green 0.36078432, blue 0.36078432, alpha 1, hue 0.0, saturation 0.5512195, and value 0.8039216.
CHESTNUT_LEATHER_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Chestnut Leather Brown" has RGB code 0x60281E, red 0.3764706, green 0.15686275, blue 0.11764706, alpha 1, hue 0.02525258, saturation 0.6875, and value 0.3764706.
CHESTNUT_PLUM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Chestnut Plum" has RGB code 0x8B352D, red 0.54509807, green 0.20784314, blue 0.1764706, alpha 1, hue 0.014184475, saturation 0.67625904, and value 0.54509807.
CHINESE_TEA_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Chinese Tea Brown" has RGB code 0xB35C44, red 0.7019608, green 0.36078432, blue 0.26666668, alpha 1, hue 0.036036015, saturation 0.6201117, and value 0.7019608.
CHINESE_TEA_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Chinese Tea Yellow" has RGB code 0xB7702D, red 0.7176471, green 0.4392157, blue 0.1764706, alpha 1, hue 0.080917835, saturation 0.75409836, and value 0.7176471.
CHOCOLATE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Chocolate" has RGB code 0x7B3F00, red 0.48235294, green 0.24705882, blue 0.0, alpha 1, hue 0.08536589, saturation 1.0, and value 0.48235294.
choices - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.GibberishEffect
This char array contains all characters that can be used in the foreground of this effect.
chromaB(Color) - Static method in class squidpony.squidgrid.gui.gdx.SColor
The "Chroma B," or Cb, of the given libGDX Color in YCbCr format; ranges from -0.5f to 0.5f .
chromaBOfFloat(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
The "Chroma B," or Cb, of the given packed float in YCbCr format; ranges from -0.5f to 0.5f .
chromaMild(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
The "chroma mild" of the given packed float, which when combined with chroma warm describes the shade and saturation of a color, in YCwCm format; ranges from -1f to 1f .
chromaMild(Color) - Static method in class squidpony.squidgrid.gui.gdx.SColor
The "chroma mild" of the given libGDX Color, which when combined with chroma warm describes the shade and saturation of a color, in YCwCm format; ranges from -1f to 1f .
chromaR(Color) - Static method in class squidpony.squidgrid.gui.gdx.SColor
The "Chroma R," or Cr, of the given libGDX Color in YCbCr format; ranges from -0.5f to 0.5f .
chromaROfFloat(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
The "Chroma R," or Cr, of the given packed float in YCbCr format; ranges from -0.5f to 0.5f .
chromaWarm(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
The "chroma warm" of the given packed float, which when combined with chroma mild describes the shade and saturation of a color, in YCwCm format; ranges from -1f to 1f .
chromaWarm(Color) - Static method in class squidpony.squidgrid.gui.gdx.SColor
The "chroma warm" of the given libGDX Color, which when combined with chroma mild describes the shade and saturation of a color, in YCwCm format; ranges from -1f to 1f .
chrominanceGreen(Color) - Static method in class squidpony.squidgrid.gui.gdx.SColor
The "chrominance green" of the given libGDX Color, which when combined with chrominance orange describes the shade and saturation of a color, in YCoCg format; ranges from -0.5f to 0.5f .
chrominanceGreen(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
The "chrominance green" of the given packed float, which when combined with chrominance orange describes the shade and saturation of a color, in YCoCg format; ranges from -0.5f to 0.5f .
chrominanceOrange(Color) - Static method in class squidpony.squidgrid.gui.gdx.SColor
The "chrominance orange" of the given libGDX Color, which when combined with chrominance green describes the shade and saturation of a color, in YCoCg format; ranges from -0.5f to 0.5f .
chrominanceOrange(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
The "chrominance orange" of the given packed float, which when combined with chrominance green describes the shade and saturation of a color, in YCoCg format; ranges from -0.5f to 0.5f .
CINNABAR - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Cinnabar" has RGB code 0xE34234, red 0.8901961, green 0.25882354, blue 0.20392157, alpha 1, hue 0.013333321, saturation 0.7709251, and value 0.8901961.
CINNAMON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Cinnamon" has RGB code 0xD2691E, red 0.8235294, green 0.4117647, blue 0.11764706, alpha 1, hue 0.06944442, saturation 0.85714287, and value 0.8235294.
clamp() - Method in class squidpony.squidgrid.gui.gdx.SColor
Clamps this Color's components to a valid range [0 - 1] and re-calculates the packed float value of this color.
clampDuration(float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
clear(int, int) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
Removes the contents of this cell, leaving a transparent space.
clear(int, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Removes the foreground chars, where present, in all layers at the given x,y position.
clear(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Removes the foreground char, if present, in the given layer at the given x,y position.
clear() - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Removes all background colors, setting them to transparent, and all foreground chars in all layers.
clear(int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Removes all foreground chars in the requested layer; does not affect the background or other layers.
clear(int) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.
clear() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
 
clear(int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Clear one cell at position x, y of its foreground contents.
clear(int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
clear(int, int) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Removes the foreground chars, where present, in all layers at the given x,y position.
clearCache() - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
It clears the cache.
clearMapping() - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Removes any remappings to key bindings that were in use in this SquidInput.
clearSwaps() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Clears all replacement pairs this has been told to swap.
clicks - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
 
closeMarkup() - Method in class squidpony.squidgrid.gui.gdx.GDXMarkup
 
CLOVE_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Clove Brown" has RGB code 0x8F583C, red 0.56078434, green 0.34509805, blue 0.23529412, alpha 1, hue 0.05622506, saturation 0.5804196, and value 0.56078434.
CLOVE_DYED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Clove Dyed" has RGB code 0xC66B27, red 0.7764706, green 0.41960785, blue 0.15294118, alpha 1, hue 0.07127881, saturation 0.8030303, and value 0.7764706.
cmAdd - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.YCwCmFilter
 
cmMul - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.YCwCmFilter
 
COARSE_WOOL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Coarse Wool" has RGB code 0x181B26, red 0.09411765, green 0.105882354, blue 0.14901961, alpha 1, hue 0.6309525, saturation 0.36842108, and value 0.14901961.
COBALT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Cobalt" has RGB code 0x0047AB, red 0.0, green 0.2784314, blue 0.67058825, alpha 1, hue 0.5974659, saturation 1.0, and value 0.67058825.
COCHINEAL_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Cochineal Red" has RGB code 0x9D2933, red 0.6156863, green 0.16078432, blue 0.2, alpha 1, hue 0.9856322, saturation 0.7388535, and value 0.6156863.
color(float) - Static method in class squidpony.squidgrid.gui.gdx.PackedColorAction
Sets the actor's color instantly.
color(float, float) - Static method in class squidpony.squidgrid.gui.gdx.PackedColorAction
Transitions from the color at the time this action starts to the specified color.
color(float, float, Interpolation) - Static method in class squidpony.squidgrid.gui.gdx.PackedColorAction
Transitions from the color at the time this action starts to the specified color.
color - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.GlowBallEffect
The default glow ball color is medium-light blue.
color - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.ProjectileEffect
The color used for the projectile as a packed float; defaults to white.
color - Variable in class squidpony.squidgrid.gui.gdx.Radiance
The color of light as a float; typically opaque and lighter than the glowing object's symbol.
color - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
 
COLOR_WHEEL_PALETTE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
A predefined palette of 198 colors derived from 21 hand-picked hues on the color wheel, with 9 variations on saturation and value per hue, along with 9 grayscale colors from black to white.
COLOR_WHEEL_PALETTE_BRIGHT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
16 high-brightness, high-saturation colors.
COLOR_WHEEL_PALETTE_DARK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
16 low-brightness, mid-saturation colors.
COLOR_WHEEL_PALETTE_DRAB - Static variable in class squidpony.squidgrid.gui.gdx.SColor
16 low-brightness, low-saturation colors.
COLOR_WHEEL_PALETTE_FADED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
16 mid-brightness, low-saturation colors.
COLOR_WHEEL_PALETTE_FLUSH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
16 mid-brightness, high-saturation colors.
COLOR_WHEEL_PALETTE_LIGHT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
16 high-brightness, mid-saturation colors.
COLOR_WHEEL_PALETTE_MID - Static variable in class squidpony.squidgrid.gui.gdx.SColor
16 mid-brightness, mid-saturation colors.
COLOR_WHEEL_PALETTE_PALE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
16 high-brightness, low-saturation colors.
COLOR_WHEEL_PALETTE_REDUCED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
An alternate version of SColor.COLOR_WHEEL_PALETTE that has 16 hues (instead of 21 in the other palette) followed by grayscale, with each hue containing 9 colors (there are also 9 grayscale colors).
COLOR_WHEEL_PALETTE_RICH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
16 low-brightness, high-saturation colors.
COLOR_WHEEL_PALETTES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Contains 9 arrays of 16 SColors each, with each of the outer arrays having a specific saturation and brightness, and the inner arrays all going through the 16 "reduced" Color Wheel palette hues.
ColorChangeImage - Class in squidpony.squidgrid.gui.gdx
An Image that has multiple possible color tints that it cycles through over time.
ColorChangeImage(Texture, List<Color>) - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeImage
Creates an image stretched and aligned center, that will use the specified list of colors.
ColorChangeImage(Texture, float, List<Color>) - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeImage
Creates an image stretched and aligned center, that will use the specified list of colors.
ColorChangeImage(Texture, float, boolean, List<Color>) - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeImage
Creates an image stretched and aligned center, that will use the specified list of colors.
ColorChangeImage(Texture, float, boolean, float, float, List<Color>) - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeImage
Creates an image stretched and aligned center, that will use the specified list of colors.
ColorChangeImage(Texture, float, Color...) - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeImage
Creates an image stretched and aligned center, that will use the specified list of colors.
ColorChangeImage(Texture, float, boolean, Color...) - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeImage
Creates an image stretched and aligned center, that will use the specified list of colors.
ColorChangeImage(Texture, float, boolean, float, float, Color...) - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeImage
Creates an image stretched and aligned center, that will use the specified list of colors.
ColorChangeImage(TextureRegion, List<Color>) - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeImage
Creates an image stretched and aligned center, that will use the specified list of colors.
ColorChangeImage(TextureRegion, float, List<Color>) - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeImage
Creates an image stretched and aligned center, that will use the specified list of colors.
ColorChangeImage(TextureRegion, float, boolean, List<Color>) - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeImage
Creates an image stretched and aligned center, that will use the specified list of colors.
ColorChangeImage(TextureRegion, float, boolean, float, float, List<Color>) - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeImage
Creates an image stretched and aligned center, that will use the specified list of colors.
ColorChangeImage(TextureRegion, float, Color...) - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeImage
Creates an image stretched and aligned center, that will use the specified list of colors.
ColorChangeImage(TextureRegion, float, boolean, Color...) - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeImage
Creates an image stretched and aligned center, that will use the specified list of colors.
ColorChangeImage(TextureRegion, float, boolean, float, float, Color...) - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeImage
Creates an image stretched and aligned center, that will use the specified list of colors.
ColorChangeLabel - Class in squidpony.squidgrid.gui.gdx
A Label that changes its color automatically, taking its current color from a list such as a gradient.
ColorChangeLabel() - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeLabel
 
ColorChangeLabel(CharSequence, Label.LabelStyle, Collection<Color>) - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeLabel
Constructs a ColorChangeLabel.
ColorChangeLabel(CharSequence, Label.LabelStyle, float, Collection<Color>) - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeLabel
Constructs a ColorChangeLabel.
ColorChangeLabel(CharSequence, Label.LabelStyle, float, boolean, Collection<Color>) - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeLabel
Constructs a ColorChangeLabel.
ColorChangeLabel(CharSequence, Label.LabelStyle, Color...) - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeLabel
Constructs a ColorChangeLabel.
ColorChangeLabel(CharSequence, Label.LabelStyle, float, Color...) - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeLabel
Constructs a ColorChangeLabel.
ColorChangeLabel(CharSequence, Label.LabelStyle, float, boolean, Color...) - Constructor for class squidpony.squidgrid.gui.gdx.ColorChangeLabel
Constructs a ColorChangeLabel.
colorFromFloat(Color, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Modifies the color parameter changing so its value is the one encoded in value.
colorFromFloat(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Produces a new Color that is identical to the one encoded in encoded.
ColorizeFilter(float, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.Filters.ColorizeFilter
Sets up a ColorizeFilter with the desired color to colorize towards.
ColorizeFilter(Color) - Constructor for class squidpony.squidgrid.gui.gdx.Filters.ColorizeFilter
Sets up a ColorizeFilter with the desired color to colorize towards.
ColorizeFilter(float, float, float, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.Filters.ColorizeFilter
Sets up a ColorizeFilter with the desired color to colorize towards.
ColorizeFilter(Color, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.Filters.ColorizeFilter
Sets up a ColorizeFilter with the desired color to colorize towards.
ColorizeFilter(float) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.ColorizeFilter
 
ColorizeFilter(Color) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.ColorizeFilter
 
ColorizeFilter(Color, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.ColorizeFilter
 
ColorizeFilter(float, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.ColorizeFilter
 
colorLighting - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
A pair of 2D float arrays with different usages; colorLighting[0] is a 2D array that stores the strength of light in each cell, and colorLighting[1] is a 2D array that stores the color of light in each cell, as a packed float color.
colorLighting(double[][], float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Given a 2D double array that was probably produced by FOV and a packed color as a float, this gets a 3D float array (really just two same-size 2D float arrays in one parent array) that stores the brightnesses in the first 2D array element and the colors in the second 2D array element (using the given color if a cell has a value in lights that is greater than 0, or defaulting to white if the cell is unlit).
colorLightingInto(float[][][], double[][], float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Given a 2D double array that was probably produced by FOV and a packed color as a float, this assigns into reuse a 3D float array (really just two same-size 2D float arrays in one parent array) that stores the brightnesses in the first 2D array element and the colors in the second 2D array element (using the given color if a cell has a value in lights that is greater than 0, or defaulting to white if the cell is unlit).
colorMap - Variable in class squidpony.squidgrid.gui.gdx.WildMapView
 
colorMap - Variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
ColorNoise - Class in squidpony.squidgrid.gui.gdx
Created by Tommy Ettinger on 6/12/2017.
ColorNoise() - Constructor for class squidpony.squidgrid.gui.gdx.ColorNoise
 
ColorNoise(int) - Constructor for class squidpony.squidgrid.gui.gdx.ColorNoise
 
colorNoise(double) - Method in class squidpony.squidgrid.gui.gdx.ColorNoise
 
colorNoise(float, float, int) - Method in class squidpony.squidgrid.gui.gdx.ColorNoise
2D simplex noise that produces a color, as a packed float.
colorNoise(float, float, float, int) - Method in class squidpony.squidgrid.gui.gdx.ColorNoise
3D simplex noise that produces a color, as a packed float.
colors - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
The default explosion colors are normal for (non-chemical, non-electrical) fire and smoke, going from orange at the start to yellow, very light yellow, and then back to a different orange before going to smoke and fading out to translucent and then transparent by the end.
colors - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
The 2D array of floats representing colors in a way that libGDX can efficiently use, ABGR-packed.
colorStore - Variable in class squidpony.squidgrid.gui.gdx.Filters.PaletteFilter
The array of Color objects this will use as a palette.
colorString(CharSequence) - Method in class squidpony.squidgrid.gui.gdx.GDXMarkup
Takes a CharSequence (such as a String or StringBuilder) that contains the markup this class understands, and produces an IColoredString (of Color) with the color markup tags used to mark text in colors in the resulting IColoredString, and any style markup tags used to mark sections of text as bold or italic for a TextFamily to render (normal TextCellFactory rendering may show bold/italic text as gibberish).
colorStringMarkup(CharSequence) - Method in class squidpony.squidgrid.gui.gdx.GDXMarkup
Takes a CharSequence (such as a String or StringBuilder) that contains the markup this class understands, and produces a StringBuilder with the color markup tags in markupString all changed to libGDX-usable color markup, and any style markup tags used to mark sections of text as bold or italic for a TextFamily to render (normal TextCellFactory rendering may show bold/italic text as gibberish).
colorStringOnly(CharSequence) - Method in class squidpony.squidgrid.gui.gdx.GDXMarkup
Takes a CharSequence (such as a String or StringBuilder) that contains the markup this class understands, and produces an IColoredString (of Color) with the color markup tags used to mark text in colors in the resulting IColoredString, but with both bold and italic style markup tags ignored (so normal TextCellFactory objects can render the text correctly).
colorStringOnlyMarkup(CharSequence) - Method in class squidpony.squidgrid.gui.gdx.GDXMarkup
Takes a CharSequence (such as a String or StringBuilder) that contains the markup this class understands, and produces a StringBuilder with the color markup tags in markupString all changed to libGDX-usable color markup, but with both bold and italic style markup tags ignored (so normal TextCellFactory objects can render the text correctly).
COLUMBIA_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Columbia Blue" has RGB code 0x9BDDFF, red 0.60784316, green 0.8666667, blue 1.0, alpha 1, hue 0.5566666, saturation 0.39215684, and value 1.0.
combineModifiers(char, boolean, boolean, boolean) - Static method in class squidpony.squidgrid.gui.gdx.SquidInput
Combines the key (as it would be given to SquidInput.KeyHandler.handle(char, boolean, boolean, boolean)) with the three booleans for the alt, ctrl, and shift modifier keys, returning an int that can be used with the internal queue of ints or the public SquidInput.mapping of received inputs to actual inputs the program can process.
computerSaysNoName - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
computerSaysNoTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
coMul - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.YCoCgFilter
 
configureShader(Batch) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
If using a distance field font, you MUST call this at some point while the batch has begun, or use code that calls it for you (which is now much of SquidLib).
containsCharValue(char) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Returns true if the specified char value is in the map.
containsFloatValue(float) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Returns true if the specified char value is in the map.
containsKey(int) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
 
contents - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
The 2D array of chars that this will render, using x,y indexing.
contrastLuma(float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Given a packed float color mainColor and another color that it should be made to contrast with, gets a packed float color with a contrasting luma in YCbCr space but the same Cb, Cr, and opacity (Cb and Cr are likely to be clamped if the result gets close to white or black).
COPPER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Copper" has RGB code 0xB87333, red 0.72156864, green 0.4509804, blue 0.2, alpha 1, hue 0.080200434, saturation 0.7228261, and value 0.72156864.
COPPER_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Copper Rose" has RGB code 0x996666, red 0.6, green 0.4, blue 0.4, alpha 1, hue 0.0, saturation 0.33333334, and value 0.6.
copy() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
copy() - Method in class squidpony.squidgrid.gui.gdx.TextFamily
 
copyCache(SquidColorCenter) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
You may want to copy colors between IColorCenter instances that have different create() methods -- and as such, will have different values for the same keys in the cache.
CORAL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Coral" has RGB code 0xFF7F50, red 1.0, green 0.49803922, blue 0.3137255, alpha 1, hue 0.044761896, saturation 0.6862745, and value 1.0.
CORAL_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Coral Dye" has RGB code 0xF8674F, red 0.972549, green 0.40392157, blue 0.30980393, alpha 1, hue 0.023668528, saturation 0.6814516, and value 0.972549.
CORAL_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Coral Red" has RGB code 0xFF4040, red 1.0, green 0.2509804, blue 0.2509804, alpha 1, hue 0.0, saturation 0.7490196, and value 1.0.
CORN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Corn" has RGB code 0xFBEC5D, red 0.9843137, green 0.9254902, blue 0.3647059, alpha 1, hue 0.15084398, saturation 0.62948203, and value 0.9843137.
CORN_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Corn Dye" has RGB code 0xFAA945, red 0.98039216, green 0.6627451, blue 0.27058825, alpha 1, hue 0.09208107, saturation 0.72400004, and value 0.98039216.
CORNFLOWER_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Cornflower Blue" has RGB code 0x6495ED, red 0.39215687, green 0.58431375, blue 0.92941177, alpha 1, hue 0.607056, saturation 0.5780591, and value 0.92941177.
COSMIC_LATTE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Cosmic Latte" has RGB code 0xFFF8E7, red 1.0, green 0.972549, blue 0.90588236, alpha 1, hue 0.11805558, saturation 0.09411764, and value 1.0.
cozetteName - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
cozetteOutlinedName - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
cozetteOutlinedTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
cozetteTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
CREAM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Cream" has RGB code 0xFFFDD0, red 1.0, green 0.99215686, blue 0.8156863, alpha 1, hue 0.15957451, saturation 0.18431371, and value 1.0.
createActor(int, int, char, Color, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
createActor(int, int, char, float, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
createDefaultShader() - Static method in class squidpony.squidgrid.gui.gdx.FilterBatch
Returns a new instance of the default shader used by FilterBatch for GL2 when no shader is specified.
CRIMSON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Crimson" has RGB code 0xDC143C, red 0.8627451, green 0.078431375, blue 0.23529412, alpha 1, hue 0.96666664, saturation 0.90909094, and value 0.8627451.
crispCarved - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispCarvedTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispCascadia - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispCascadiaTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispCurvySquare - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispCurvySquareTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispDejaVu - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispDejaVuTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispIcons - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispIconsTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispLean - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispLeanTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispNotoSerif - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispNotoSerifTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispOctagonalSquare - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispOctagonalSquareTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispRobotoSans - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispRobotoSansTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispSlab - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispSlabTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispSmooth - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crispSmoothTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
crMul - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.YCbCrFilter
 
currentRange() - Method in class squidpony.squidgrid.gui.gdx.Radiance
Provides the calculated current range adjusted for flicker and strobe at the current time in milliseconds, with flicker seeded with the identity hash code of this Radiance.
CW_ALMOST_BLACK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Almost Black" has RGB code 0x1F1F1F, red 0.12156863, green 0.12156863, blue 0.12156863, alpha 1, hue 0.0, saturation 0.0, and value 0.12156863.
CW_ALMOST_WHITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Almost White" has RGB code 0xDFDFDF, red 0.8745098, green 0.8745098, blue 0.8745098, alpha 1, hue 0.0, saturation 0.0, and value 0.8745098.
CW_APRICOT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Apricot" has RGB code 0xF9AA38, red 0.9764706, green 0.6666667, blue 0.21960784, alpha 1, hue 0.098445654, saturation 0.7751004, and value 0.9764706.
CW_AZURE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Azure" has RGB code 0x33C0E4, red 0.2, green 0.7529412, blue 0.89411765, alpha 1, hue 0.5338985, saturation 0.7763158, and value 0.89411765.
CW_BLACK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Black" has RGB code 0x000000, red 0.0, green 0.0, blue 0.0, alpha 1, hue 0.0, saturation 0.0, and value 0.0.
CW_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Blue" has RGB code 0x267CE9, red 0.14901961, green 0.4862745, blue 0.9137255, alpha 1, hue 0.5931623, saturation 0.8369099, and value 0.9137255.
CW_BRIGHT_APRICOT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Apricot" has RGB code 0xFCAE3F, red 0.9882353, green 0.68235296, blue 0.24705882, alpha 1, hue 0.09788358, saturation 0.75, and value 0.9882353.
CW_BRIGHT_AZURE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Azure" has RGB code 0x3DCAEE, red 0.23921569, green 0.7921569, blue 0.93333334, alpha 1, hue 0.5338985, saturation 0.7436975, and value 0.93333334.
CW_BRIGHT_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Blue" has RGB code 0x398AF1, red 0.22352941, green 0.5411765, blue 0.94509804, alpha 1, hue 0.5932971, saturation 0.7634855, and value 0.94509804.
CW_BRIGHT_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Brown" has RGB code 0xDF8F47, red 0.8745098, green 0.56078434, blue 0.2784314, alpha 1, hue 0.078947425, saturation 0.6816143, and value 0.8745098.
CW_BRIGHT_CHARTREUSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Chartreuse" has RGB code 0xCEF63C, red 0.80784315, green 0.9647059, blue 0.23529412, alpha 1, hue 0.20250905, saturation 0.75609756, and value 0.9647059.
CW_BRIGHT_CYAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Cyan" has RGB code 0x34F1EC, red 0.20392157, green 0.94509804, blue 0.9254902, alpha 1, hue 0.4955908, saturation 0.7842324, and value 0.94509804.
CW_BRIGHT_GOLD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Gold" has RGB code 0xF2D636, red 0.9490196, green 0.8392157, blue 0.21176471, alpha 1, hue 0.14184391, saturation 0.7768595, and value 0.9490196.
CW_BRIGHT_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Green" has RGB code 0x4FEF39, red 0.30980393, green 0.9372549, blue 0.22352941, alpha 1, hue 0.31318688, saturation 0.7615063, and value 0.9372549.
CW_BRIGHT_HONEYDEW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Honeydew" has RGB code 0xA1FA48, red 0.6313726, green 0.98039216, blue 0.28235295, alpha 1, hue 0.25, saturation 0.71199995, and value 0.98039216.
CW_BRIGHT_INDIGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Indigo" has RGB code 0x6C33EA, red 0.42352942, green 0.2, blue 0.91764706, alpha 1, hue 0.7185794, saturation 0.7820513, and value 0.91764706.
CW_BRIGHT_JADE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Jade" has RGB code 0x43EC6B, red 0.2627451, green 0.9254902, blue 0.41960785, alpha 1, hue 0.37278104, saturation 0.7161017, and value 0.9254902.
CW_BRIGHT_LIME - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Lime" has RGB code 0xB1E932, red 0.69411767, green 0.9137255, blue 0.19607843, alpha 1, hue 0.21766865, saturation 0.7854077, and value 0.9137255.
CW_BRIGHT_MAGENTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Magenta" has RGB code 0xF036C9, red 0.9411765, green 0.21176471, blue 0.7882353, alpha 1, hue 0.8682796, saturation 0.77500004, and value 0.9411765.
CW_BRIGHT_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Orange" has RGB code 0xF68A39, red 0.9647059, green 0.5411765, blue 0.22352941, alpha 1, hue 0.07142854, saturation 0.7682927, and value 0.9647059.
CW_BRIGHT_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Purple" has RGB code 0xD13DF1, red 0.81960785, green 0.23921569, blue 0.94509804, alpha 1, hue 0.8037038, saturation 0.746888, and value 0.94509804.
CW_BRIGHT_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Red" has RGB code 0xF43B3B, red 0.95686275, green 0.23137255, blue 0.23137255, alpha 1, hue 0.0, saturation 0.7581967, and value 0.95686275.
CW_BRIGHT_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Rose" has RGB code 0xEE3585, red 0.93333334, green 0.20784314, blue 0.52156866, alpha 1, hue 0.927928, saturation 0.77731097, and value 0.93333334.
CW_BRIGHT_SAPPHIRE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Sapphire" has RGB code 0x3D4DF0, red 0.23921569, green 0.3019608, blue 0.9411765, alpha 1, hue 0.6517693, saturation 0.74583334, and value 0.9411765.
CW_BRIGHT_SEAFOAM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Seafoam" has RGB code 0x3FF8B6, red 0.24705882, green 0.972549, blue 0.7137255, alpha 1, hue 0.44054055, saturation 0.74596775, and value 0.972549.
CW_BRIGHT_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Violet" has RGB code 0x9C3AF0, red 0.6117647, green 0.22745098, blue 0.9411765, alpha 1, hue 0.75641036, saturation 0.7583333, and value 0.9411765.
CW_BRIGHT_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Bright Yellow" has RGB code 0xFDFC39, red 0.99215686, green 0.9882353, blue 0.22352941, alpha 1, hue 0.16581643, saturation 0.77470356, and value 0.99215686.
CW_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Brown" has RGB code 0xCD8B51, red 0.8039216, green 0.54509807, blue 0.31764707, alpha 1, hue 0.07795715, saturation 0.60487807, and value 0.8039216.
CW_CHARTREUSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Chartreuse" has RGB code 0xC7F12F, red 0.78039217, green 0.94509804, blue 0.18431373, alpha 1, hue 0.20274901, saturation 0.80497926, and value 0.94509804.
CW_CYAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Cyan" has RGB code 0x17E9E3, red 0.09019608, green 0.9137255, blue 0.8901961, alpha 1, hue 0.49523807, saturation 0.90128756, and value 0.9137255.
CW_DARK_APRICOT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Apricot" has RGB code 0xA8701D, red 0.65882355, green 0.4392157, blue 0.11372549, alpha 1, hue 0.099520326, saturation 0.82738096, and value 0.65882355.
CW_DARK_AZURE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Azure" has RGB code 0x1B819A, red 0.105882354, green 0.5058824, blue 0.6039216, alpha 1, hue 0.53280866, saturation 0.8246753, and value 0.6039216.
CW_DARK_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Blue" has RGB code 0x15519D, red 0.08235294, green 0.31764707, blue 0.6156863, alpha 1, hue 0.5931374, saturation 0.86624205, and value 0.6156863.
CW_DARK_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Brown" has RGB code 0x8A582B, red 0.5411765, green 0.34509805, blue 0.16862746, alpha 1, hue 0.078947544, saturation 0.6884058, and value 0.5411765.
CW_DARK_CHARTREUSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Chartreuse" has RGB code 0x85A318, red 0.52156866, green 0.6392157, blue 0.09411765, alpha 1, hue 0.20263803, saturation 0.85276073, and value 0.6392157.
CW_DARK_CYAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Cyan" has RGB code 0x0D9D99, red 0.050980393, green 0.6156863, blue 0.6, alpha 1, hue 0.4953704, saturation 0.91719747, and value 0.6156863.
CW_DARK_GOLD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Gold" has RGB code 0x9F880F, red 0.62352943, green 0.53333336, blue 0.05882353, alpha 1, hue 0.14004624, saturation 0.9056604, and value 0.62352943.
CW_DARK_GRAY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Gray" has RGB code 0x5F5F5F, red 0.37254903, green 0.37254903, blue 0.37254903, alpha 1, hue 0.0, saturation 0.0, and value 0.37254903.
CW_DARK_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Green" has RGB code 0x259B15, red 0.14509805, green 0.60784316, blue 0.08235294, alpha 1, hue 0.3134328, saturation 0.86451614, and value 0.60784316.
CW_DARK_HONEYDEW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Honeydew" has RGB code 0x69A62D, red 0.4117647, green 0.6509804, blue 0.1764706, alpha 1, hue 0.2506888, saturation 0.7289157, and value 0.6509804.
CW_DARK_INDIGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Indigo" has RGB code 0x360997, red 0.21176471, green 0.03529412, blue 0.5921569, alpha 1, hue 0.71948373, saturation 0.9403974, and value 0.5921569.
CW_DARK_JADE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Jade" has RGB code 0x249940, red 0.14117648, green 0.6, blue 0.2509804, alpha 1, hue 0.37321937, saturation 0.7647059, and value 0.6.
CW_DARK_LIME - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Lime" has RGB code 0x699508, red 0.4117647, green 0.58431375, blue 0.03137255, alpha 1, hue 0.21867621, saturation 0.94630873, and value 0.58431375.
CW_DARK_MAGENTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Magenta" has RGB code 0x9C117E, red 0.6117647, green 0.06666667, blue 0.49411765, alpha 1, hue 0.86930454, saturation 0.89102566, and value 0.6117647.
CW_DARK_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Orange" has RGB code 0xA35113, red 0.6392157, green 0.31764707, blue 0.07450981, alpha 1, hue 0.071759224, saturation 0.8834356, and value 0.6392157.
CW_DARK_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Purple" has RGB code 0x871C9D, red 0.5294118, green 0.10980392, blue 0.6156863, alpha 1, hue 0.8049097, saturation 0.82165605, and value 0.6156863.
CW_DARK_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Red" has RGB code 0xA11616, red 0.6313726, green 0.08627451, blue 0.08627451, alpha 1, hue 0.0, saturation 0.863354, and value 0.6313726.
CW_DARK_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Rose" has RGB code 0x9A0D4A, red 0.6039216, green 0.050980393, blue 0.2901961, alpha 1, hue 0.927896, saturation 0.91558444, and value 0.6039216.
CW_DARK_SAPPHIRE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Sapphire" has RGB code 0x1A289D, red 0.101960786, green 0.15686275, blue 0.6156863, alpha 1, hue 0.6488551, saturation 0.83439493, and value 0.6156863.
CW_DARK_SEAFOAM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Seafoam" has RGB code 0x1DA574, red 0.11372549, green 0.64705884, blue 0.45490196, alpha 1, hue 0.43995094, saturation 0.8242424, and value 0.64705884.
CW_DARK_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Violet" has RGB code 0x5E179C, red 0.36862746, green 0.09019608, blue 0.6117647, alpha 1, hue 0.7556393, saturation 0.8525641, and value 0.6117647.
CW_DARK_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Dark Yellow" has RGB code 0xAAA914, red 0.6666667, green 0.6627451, blue 0.078431375, alpha 1, hue 0.16555548, saturation 0.88235295, and value 0.6666667.
CW_DRAB_APRICOT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Apricot" has RGB code 0xB18B55, red 0.69411767, green 0.54509807, blue 0.33333334, alpha 1, hue 0.097826004, saturation 0.519774, and value 0.69411767.
CW_DRAB_AZURE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Azure" has RGB code 0x498D9F, red 0.28627452, green 0.5529412, blue 0.62352943, alpha 1, hue 0.53488386, saturation 0.5408805, and value 0.62352943.
CW_DRAB_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Blue" has RGB code 0x355E93, red 0.20784314, green 0.36862746, blue 0.5764706, alpha 1, hue 0.5939715, saturation 0.6394558, and value 0.5764706.
CW_DRAB_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Brown" has RGB code 0x937358, red 0.5764706, green 0.4509804, blue 0.34509805, alpha 1, hue 0.07627118, saturation 0.40136054, and value 0.5764706.
CW_DRAB_CHARTREUSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Chartreuse" has RGB code 0xA2B658, red 0.63529414, green 0.7137255, blue 0.34509805, alpha 1, hue 0.20212781, saturation 0.5164835, and value 0.7137255.
CW_DRAB_CYAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Cyan" has RGB code 0x41A7A4, red 0.25490198, green 0.654902, blue 0.6431373, alpha 1, hue 0.4950981, saturation 0.61077845, and value 0.654902.
CW_DRAB_GOLD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Gold" has RGB code 0xAFA04C, red 0.6862745, green 0.627451, blue 0.29803923, alpha 1, hue 0.14141417, saturation 0.5657143, and value 0.6862745.
CW_DRAB_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Green" has RGB code 0x50A145, red 0.3137255, green 0.6313726, blue 0.27058825, alpha 1, hue 0.31340587, saturation 0.57142854, and value 0.6313726.
CW_DRAB_HONEYDEW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Honeydew" has RGB code 0x90B76A, red 0.5647059, green 0.7176471, blue 0.41568628, alpha 1, hue 0.2510823, saturation 0.42076504, and value 0.7176471.
CW_DRAB_INDIGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Indigo" has RGB code 0x3B1D7E, red 0.23137255, green 0.11372549, blue 0.49411765, alpha 1, hue 0.7182132, saturation 0.7698413, and value 0.49411765.
CW_DRAB_JADE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Jade" has RGB code 0x56A267, red 0.3372549, green 0.63529414, blue 0.40392157, alpha 1, hue 0.37061405, saturation 0.4691358, and value 0.63529414.
CW_DRAB_LIME - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Lime" has RGB code 0x85A441, red 0.52156866, green 0.6431373, blue 0.25490198, alpha 1, hue 0.21885514, saturation 0.6036585, and value 0.6431373.
CW_DRAB_MAGENTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Magenta" has RGB code 0x91307C, red 0.5686275, green 0.1882353, blue 0.4862745, alpha 1, hue 0.8694159, saturation 0.6689656, and value 0.5686275.
CW_DRAB_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Orange" has RGB code 0xA46B40, red 0.6431373, green 0.41960785, blue 0.2509804, alpha 1, hue 0.07166672, saturation 0.6097561, and value 0.6431373.
CW_DRAB_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Purple" has RGB code 0x863F95, red 0.5254902, green 0.24705882, blue 0.58431375, alpha 1, hue 0.8042637, saturation 0.5771813, and value 0.58431375.
CW_DRAB_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Red" has RGB code 0x923535, red 0.57254905, green 0.20784314, blue 0.20784314, alpha 1, hue 0.0, saturation 0.6369863, and value 0.57254905.
CW_DRAB_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Rose" has RGB code 0x8C2B55, red 0.54901963, green 0.16862746, blue 0.33333334, alpha 1, hue 0.9278351, saturation 0.6928572, and value 0.54901963.
CW_DRAB_SAPPHIRE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Sapphire" has RGB code 0x323A8A, red 0.19607843, green 0.22745098, blue 0.5411765, alpha 1, hue 0.65151525, saturation 0.6376812, and value 0.5411765.
CW_DRAB_SEAFOAM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Seafoam" has RGB code 0x54AF8E, red 0.32941177, green 0.6862745, blue 0.5568628, alpha 1, hue 0.4395604, saturation 0.52, and value 0.6862745.
CW_DRAB_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Violet" has RGB code 0x63328D, red 0.3882353, green 0.19607843, blue 0.5529412, alpha 1, hue 0.75641036, saturation 0.6453901, and value 0.5529412.
CW_DRAB_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Drab Yellow" has RGB code 0xC1C05B, red 0.75686276, green 0.7529412, blue 0.35686275, alpha 1, hue 0.16503274, saturation 0.5284974, and value 0.75686276.
CW_FADED_APRICOT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Apricot" has RGB code 0xDDBC8B, red 0.8666667, green 0.7372549, blue 0.54509807, alpha 1, hue 0.09959364, saturation 0.3710407, and value 0.8666667.
CW_FADED_AZURE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Azure" has RGB code 0x7CB9C8, red 0.4862745, green 0.7254902, blue 0.78431374, alpha 1, hue 0.53289497, saturation 0.38, and value 0.78431374.
CW_FADED_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Blue" has RGB code 0x658AB9, red 0.39607844, green 0.5411765, blue 0.7254902, alpha 1, hue 0.59325397, saturation 0.45405406, and value 0.7254902.
CW_FADED_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Brown" has RGB code 0xBFA38A, red 0.7490196, green 0.6392157, blue 0.5411765, alpha 1, hue 0.07861638, saturation 0.2774869, and value 0.7490196.
CW_FADED_CHARTREUSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Chartreuse" has RGB code 0xD4E693, red 0.83137256, green 0.9019608, blue 0.5764706, alpha 1, hue 0.20281124, saturation 0.36086953, and value 0.9019608.
CW_FADED_CYAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Cyan" has RGB code 0x78D2D0, red 0.47058824, green 0.8235294, blue 0.8156863, alpha 1, hue 0.4962963, saturation 0.42857143, and value 0.8235294.
CW_FADED_GOLD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Gold" has RGB code 0xDCCF85, red 0.8627451, green 0.8117647, blue 0.52156866, alpha 1, hue 0.1417625, saturation 0.39545453, and value 0.8627451.
CW_FADED_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Green" has RGB code 0x84CC7A, red 0.5176471, green 0.8, blue 0.47843137, alpha 1, hue 0.3130082, saturation 0.4019608, and value 0.8.
CW_FADED_HONEYDEW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Honeydew" has RGB code 0xC4E6A1, red 0.76862746, green 0.9019608, blue 0.6313726, alpha 1, hue 0.24879217, saturation 0.29999998, and value 0.9019608.
CW_FADED_INDIGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Indigo" has RGB code 0x63489F, red 0.3882353, green 0.28235295, blue 0.62352943, alpha 1, hue 0.71839094, saturation 0.5471698, and value 0.62352943.
CW_FADED_JADE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Jade" has RGB code 0x8ACD99, red 0.5411765, green 0.8039216, blue 0.6, alpha 1, hue 0.37064672, saturation 0.32682925, and value 0.8039216.
CW_FADED_LIME - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Lime" has RGB code 0xB5D079, red 0.70980394, green 0.8156863, blue 0.4745098, alpha 1, hue 0.21839082, saturation 0.41826925, and value 0.8156863.
CW_FADED_MAGENTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Magenta" has RGB code 0xB761A4, red 0.7176471, green 0.38039216, blue 0.6431373, alpha 1, hue 0.8701551, saturation 0.46994537, and value 0.7176471.
CW_FADED_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Orange" has RGB code 0xCC9B75, red 0.8, green 0.60784316, blue 0.45882353, alpha 1, hue 0.07279682, saturation 0.4264706, and value 0.8.
CW_FADED_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Purple" has RGB code 0xAE6EBC, red 0.68235296, green 0.43137255, blue 0.7372549, alpha 1, hue 0.803419, saturation 0.41489363, and value 0.7372549.
CW_FADED_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Red" has RGB code 0xB76363, red 0.7176471, green 0.3882353, blue 0.3882353, alpha 1, hue 0.0, saturation 0.45901638, and value 0.7176471.
CW_FADED_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Rose" has RGB code 0xB05A7F, red 0.6901961, green 0.3529412, blue 0.49803922, alpha 1, hue 0.92829454, saturation 0.48863637, and value 0.6901961.
CW_FADED_SAPPHIRE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Sapphire" has RGB code 0x5E65AC, red 0.36862746, green 0.39607844, blue 0.6745098, alpha 1, hue 0.65170944, saturation 0.45348838, and value 0.6745098.
CW_FADED_SEAFOAM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Seafoam" has RGB code 0x8ADABD, red 0.5411765, green 0.85490197, blue 0.7411765, alpha 1, hue 0.4395833, saturation 0.36697245, and value 0.85490197.
CW_FADED_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Violet" has RGB code 0x8C61B1, red 0.54901963, green 0.38039216, blue 0.69411767, alpha 1, hue 0.75625014, saturation 0.4519774, and value 0.69411767.
CW_FADED_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Faded Yellow" has RGB code 0xF2F197, red 0.9490196, green 0.94509804, blue 0.5921569, alpha 1, hue 0.16483521, saturation 0.37603304, and value 0.9490196.
CW_FLUSH_APRICOT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Apricot" has RGB code 0xED971B, red 0.92941177, green 0.5921569, blue 0.105882354, alpha 1, hue 0.09841275, saturation 0.886076, and value 0.92941177.
CW_FLUSH_AZURE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Azure" has RGB code 0x18B2D9, red 0.09411765, green 0.69803923, blue 0.8509804, alpha 1, hue 0.53367877, saturation 0.88940096, and value 0.8509804.
CW_FLUSH_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Blue" has RGB code 0x136CDE, red 0.07450981, green 0.42352942, blue 0.87058824, alpha 1, hue 0.593596, saturation 0.9144144, and value 0.87058824.
CW_FLUSH_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Brown" has RGB code 0xC36F26, red 0.7647059, green 0.43529412, blue 0.14901961, alpha 1, hue 0.07749462, saturation 0.8051282, and value 0.7647059.
CW_FLUSH_CHARTREUSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Chartreuse" has RGB code 0xB8E516, red 0.72156864, green 0.8980392, blue 0.08627451, alpha 1, hue 0.2028985, saturation 0.9039301, and value 0.8980392.
CW_FLUSH_CYAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Cyan" has RGB code 0x0ADED8, red 0.039215688, green 0.87058824, blue 0.84705883, alpha 1, hue 0.495283, saturation 0.954955, and value 0.87058824.
CW_FLUSH_GOLD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Gold" has RGB code 0xE0BF0D, red 0.8784314, green 0.7490196, blue 0.050980393, alpha 1, hue 0.14060044, saturation 0.94196427, and value 0.8784314.
CW_FLUSH_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Green" has RGB code 0x2ADB13, red 0.16470589, green 0.85882354, blue 0.07450981, alpha 1, hue 0.31416655, saturation 0.91324204, and value 0.85882354.
CW_FLUSH_HONEYDEW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Honeydew" has RGB code 0x89EA28, red 0.5372549, green 0.91764706, blue 0.15686275, alpha 1, hue 0.25, saturation 0.82905984, and value 0.91764706.
CW_FLUSH_INDIGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Indigo" has RGB code 0x4909D4, red 0.28627452, green 0.03529412, blue 0.83137256, alpha 1, hue 0.71921206, saturation 0.9575472, and value 0.83137256.
CW_FLUSH_JADE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Jade" has RGB code 0x21D74B, red 0.12941177, green 0.84313726, blue 0.29411766, alpha 1, hue 0.37179494, saturation 0.84651166, and value 0.84313726.
CW_FLUSH_LIME - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Lime" has RGB code 0x93D208, red 0.5764706, green 0.8235294, blue 0.03137255, alpha 1, hue 0.21864676, saturation 0.96190476, and value 0.8235294.
CW_FLUSH_MAGENTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Magenta" has RGB code 0xDC0EB0, red 0.8627451, green 0.05490196, blue 0.6901961, alpha 1, hue 0.86893207, saturation 0.93636364, and value 0.8627451.
CW_FLUSH_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Orange" has RGB code 0xE56D11, red 0.8980392, green 0.42745098, blue 0.06666667, alpha 1, hue 0.07232714, saturation 0.9257642, and value 0.8980392.
CW_FLUSH_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Purple" has RGB code 0xBB18DE, red 0.73333335, green 0.09411765, blue 0.87058824, alpha 1, hue 0.8038722, saturation 0.8918919, and value 0.87058824.
CW_FLUSH_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Red" has RGB code 0xE21414, red 0.8862745, green 0.078431375, blue 0.078431375, alpha 1, hue 0.0, saturation 0.91150445, and value 0.8862745.
CW_FLUSH_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Rose" has RGB code 0xD90D64, red 0.8509804, green 0.050980393, blue 0.39215687, alpha 1, hue 0.9289215, saturation 0.94009215, and value 0.8509804.
CW_FLUSH_SAPPHIRE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Sapphire" has RGB code 0x172BDD, red 0.09019608, green 0.16862746, blue 0.8666667, alpha 1, hue 0.64983153, saturation 0.8959276, and value 0.8666667.
CW_FLUSH_SEAFOAM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Seafoam" has RGB code 0x1AE89E, red 0.101960786, green 0.9098039, blue 0.61960787, alpha 1, hue 0.44012952, saturation 0.88793105, and value 0.9098039.
CW_FLUSH_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Violet" has RGB code 0x7F14DC, red 0.49803922, green 0.078431375, blue 0.8627451, alpha 1, hue 0.7558335, saturation 0.90909094, and value 0.8627451.
CW_FLUSH_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Flush Yellow" has RGB code 0xEEEE13, red 0.93333334, green 0.93333334, blue 0.07450981, alpha 1, hue 0.16666675, saturation 0.9201681, and value 0.93333334.
CW_GOLD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Gold" has RGB code 0xEBCB1D, red 0.92156863, green 0.79607844, blue 0.11372549, alpha 1, hue 0.14077675, saturation 0.87659574, and value 0.92156863.
CW_GRAY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Gray" has RGB code 0x7F7F7F, red 0.49803922, green 0.49803922, blue 0.49803922, alpha 1, hue 0.0, saturation 0.0, and value 0.49803922.
CW_GRAY_BLACK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Gray Black" has RGB code 0x3F3F3F, red 0.24705882, green 0.24705882, blue 0.24705882, alpha 1, hue 0.0, saturation 0.0, and value 0.24705882.
CW_GRAY_WHITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Gray White" has RGB code 0xBFBFBF, red 0.7490196, green 0.7490196, blue 0.7490196, alpha 1, hue 0.0, saturation 0.0, and value 0.7490196.
CW_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Green" has RGB code 0x3EE628, red 0.24313726, green 0.9019608, blue 0.15686275, alpha 1, hue 0.31403518, saturation 0.82608694, and value 0.9019608.
CW_HONEYDEW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Honeydew" has RGB code 0xA5F655, red 0.64705884, green 0.9647059, blue 0.33333334, alpha 1, hue 0.25051773, saturation 0.6544716, and value 0.9647059.
CW_INDIGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Indigo" has RGB code 0x5313DF, red 0.3254902, green 0.07450981, blue 0.8745098, alpha 1, hue 0.71895444, saturation 0.9147982, and value 0.8745098.
CW_JADE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Jade" has RGB code 0x45E269, red 0.27058825, green 0.8862745, blue 0.4117647, alpha 1, hue 0.37154984, saturation 0.6946903, and value 0.8862745.
CW_LIGHT_APRICOT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Apricot" has RGB code 0xF8CD90, red 0.972549, green 0.8039216, blue 0.5647059, alpha 1, hue 0.097756505, saturation 0.41935483, and value 0.972549.
CW_LIGHT_AZURE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Azure" has RGB code 0x8BD8EB, red 0.54509807, green 0.84705883, blue 0.92156863, alpha 1, hue 0.53298616, saturation 0.40851063, and value 0.92156863.
CW_LIGHT_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Blue" has RGB code 0x81B0EB, red 0.5058824, green 0.6901961, blue 0.92156863, alpha 1, hue 0.59276724, saturation 0.4510638, and value 0.92156863.
CW_LIGHT_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Brown" has RGB code 0xDEBA9B, red 0.87058824, green 0.7294118, blue 0.60784316, alpha 1, hue 0.07711458, saturation 0.30180177, and value 0.87058824.
CW_LIGHT_CHARTREUSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Chartreuse" has RGB code 0xDFF58C, red 0.8745098, green 0.9607843, blue 0.54901963, alpha 1, hue 0.2015872, saturation 0.4285714, and value 0.9607843.
CW_LIGHT_CYAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Cyan" has RGB code 0x7DEFEC, red 0.49019608, green 0.9372549, blue 0.9254902, alpha 1, hue 0.49561405, saturation 0.47698745, and value 0.9372549.
CW_LIGHT_GOLD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Gold" has RGB code 0xF1E081, red 0.94509804, green 0.8784314, blue 0.5058824, alpha 1, hue 0.1413691, saturation 0.46473026, and value 0.94509804.
CW_LIGHT_GRAY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Gray" has RGB code 0x9F9F9F, red 0.62352943, green 0.62352943, blue 0.62352943, alpha 1, hue 0.0, saturation 0.0, and value 0.62352943.
CW_LIGHT_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Green" has RGB code 0x91EC85, red 0.5686275, green 0.9254902, blue 0.52156866, alpha 1, hue 0.31391573, saturation 0.43644065, and value 0.9254902.
CW_LIGHT_HONEYDEW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Honeydew" has RGB code 0xCCF8A0, red 0.8, green 0.972549, blue 0.627451, alpha 1, hue 0.25, saturation 0.3548387, and value 0.972549.
CW_LIGHT_INDIGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Indigo" has RGB code 0x9774E2, red 0.5921569, green 0.45490196, blue 0.8862745, alpha 1, hue 0.7196971, saturation 0.48672566, and value 0.8862745.
CW_LIGHT_JADE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Jade" has RGB code 0x95EAA9, red 0.58431375, green 0.91764706, blue 0.6627451, alpha 1, hue 0.37254906, saturation 0.36324784, and value 0.91764706.
CW_LIGHT_LIME - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Lime" has RGB code 0xC6E97A, red 0.7764706, green 0.9137255, blue 0.47843137, alpha 1, hue 0.21921921, saturation 0.47639486, and value 0.9137255.
CW_LIGHT_MAGENTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Magenta" has RGB code 0xEA7ED2, red 0.91764706, green 0.49411765, blue 0.8235294, alpha 1, hue 0.8703703, saturation 0.46153846, and value 0.91764706.
CW_LIGHT_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Orange" has RGB code 0xF2B383, red 0.9490196, green 0.7019608, blue 0.5137255, alpha 1, hue 0.07207215, saturation 0.45867765, and value 0.9490196.
CW_LIGHT_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Purple" has RGB code 0xDA89EC, red 0.85490197, green 0.5372549, blue 0.9254902, alpha 1, hue 0.8030305, saturation 0.4194915, and value 0.9254902.
CW_LIGHT_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Red" has RGB code 0xED8383, red 0.92941177, green 0.5137255, blue 0.5137255, alpha 1, hue 0.0, saturation 0.44725737, and value 0.92941177.
CW_LIGHT_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Rose" has RGB code 0xE87AA9, red 0.9098039, green 0.47843137, blue 0.6627451, alpha 1, hue 0.9287879, saturation 0.47413793, and value 0.9098039.
CW_LIGHT_SAPPHIRE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Sapphire" has RGB code 0x8690E9, red 0.5254902, green 0.5647059, blue 0.9137255, alpha 1, hue 0.64983153, saturation 0.42489266, and value 0.9137255.
CW_LIGHT_SEAFOAM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Seafoam" has RGB code 0x8FF6D1, red 0.56078434, green 0.9647059, blue 0.81960785, alpha 1, hue 0.44012952, saturation 0.41869918, and value 0.9647059.
CW_LIGHT_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Violet" has RGB code 0xBA83E9, red 0.7294118, green 0.5137255, blue 0.9137255, alpha 1, hue 0.7565361, saturation 0.43776822, and value 0.9137255.
CW_LIGHT_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Light Yellow" has RGB code 0xFCFB88, red 0.9882353, green 0.9843137, blue 0.53333336, alpha 1, hue 0.16523004, saturation 0.46031743, and value 0.9882353.
CW_LIME - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Lime" has RGB code 0x9DDD11, red 0.6156863, green 0.8666667, blue 0.06666667, alpha 1, hue 0.21895432, saturation 0.9230769, and value 0.8666667.
CW_MAGENTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Magenta" has RGB code 0xE71FBC, red 0.90588236, green 0.12156863, blue 0.7372549, alpha 1, hue 0.8691667, saturation 0.86580086, and value 0.90588236.
CW_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Orange" has RGB code 0xF17C24, red 0.94509804, green 0.4862745, blue 0.14117648, alpha 1, hue 0.071544886, saturation 0.8506224, and value 0.94509804.
CW_PALE_APRICOT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Apricot" has RGB code 0xF4DBB7, red 0.95686275, green 0.85882354, blue 0.7176471, alpha 1, hue 0.09836078, saturation 0.24999999, and value 0.95686275.
CW_PALE_AZURE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Azure" has RGB code 0xB2DFEA, red 0.69803923, green 0.8745098, blue 0.91764706, alpha 1, hue 0.532738, saturation 0.23931623, and value 0.91764706.
CW_PALE_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Blue" has RGB code 0xA7C3E6, red 0.654902, green 0.7647059, blue 0.9019608, alpha 1, hue 0.5925925, saturation 0.27391303, and value 0.9019608.
CW_PALE_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Brown" has RGB code 0xE2CDBB, red 0.8862745, green 0.8039216, blue 0.73333335, alpha 1, hue 0.07692313, saturation 0.17256635, and value 0.8862745.
CW_PALE_CHARTREUSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Chartreuse" has RGB code 0xE8F5B8, red 0.9098039, green 0.9607843, blue 0.72156864, alpha 1, hue 0.20218587, saturation 0.24897958, and value 0.9607843.
CW_PALE_CYAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Cyan" has RGB code 0xABEEEC, red 0.67058825, green 0.93333334, blue 0.9254902, alpha 1, hue 0.49502492, saturation 0.2815126, and value 0.93333334.
CW_PALE_GOLD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Gold" has RGB code 0xF1E7B0, red 0.94509804, green 0.90588236, blue 0.6901961, alpha 1, hue 0.14102578, saturation 0.26970953, and value 0.94509804.
CW_PALE_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Green" has RGB code 0xB5EBAE, red 0.70980394, green 0.92156863, blue 0.68235296, alpha 1, hue 0.31420755, saturation 0.25957444, and value 0.92156863.
CW_PALE_HONEYDEW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Honeydew" has RGB code 0xDCF6C3, red 0.8627451, green 0.9647059, blue 0.7647059, alpha 1, hue 0.25163388, saturation 0.20731705, and value 0.9647059.
CW_PALE_INDIGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Indigo" has RGB code 0xAF9BDB, red 0.6862745, green 0.60784316, blue 0.85882354, alpha 1, hue 0.71875024, saturation 0.29223743, and value 0.85882354.
CW_PALE_JADE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Jade" has RGB code 0xB8EAC4, red 0.72156864, green 0.91764706, blue 0.76862746, alpha 1, hue 0.37333333, saturation 0.2136752, and value 0.91764706.
CW_PALE_LIME - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Lime" has RGB code 0xD6EBAA, red 0.8392157, green 0.92156863, blue 0.6666667, alpha 1, hue 0.22051287, saturation 0.27659574, and value 0.92156863.
CW_PALE_MAGENTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Magenta" has RGB code 0xE4A5D6, red 0.89411765, green 0.64705884, blue 0.8392157, alpha 1, hue 0.8703703, saturation 0.27631578, and value 0.89411765.
CW_PALE_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Orange" has RGB code 0xEDC8AC, red 0.92941177, green 0.78431374, blue 0.6745098, alpha 1, hue 0.07179499, saturation 0.2742616, and value 0.92941177.
CW_PALE_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Purple" has RGB code 0xDCADE7, red 0.8627451, green 0.6784314, blue 0.90588236, alpha 1, hue 0.8017243, saturation 0.25108224, and value 0.90588236.
CW_PALE_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Red" has RGB code 0xE6A7A7, red 0.9019608, green 0.654902, blue 0.654902, alpha 1, hue 0.0, saturation 0.27391303, and value 0.9019608.
CW_PALE_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Rose" has RGB code 0xE2A2BD, red 0.8862745, green 0.63529414, blue 0.7411765, alpha 1, hue 0.92968756, saturation 0.2831858, and value 0.8862745.
CW_PALE_SAPPHIRE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Sapphire" has RGB code 0xA7ADE1, red 0.654902, green 0.6784314, blue 0.88235295, alpha 1, hue 0.64942527, saturation 0.25777775, and value 0.88235295.
CW_PALE_SEAFOAM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Seafoam" has RGB code 0xB6F3DD, red 0.7137255, green 0.9529412, blue 0.8666667, alpha 1, hue 0.43989062, saturation 0.25102878, and value 0.9529412.
CW_PALE_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Violet" has RGB code 0xC6A7E2, red 0.7764706, green 0.654902, blue 0.8862745, alpha 1, hue 0.7542374, saturation 0.26106194, and value 0.8862745.
CW_PALE_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Pale Yellow" has RGB code 0xFBFAB8, red 0.9843137, green 0.98039216, blue 0.72156864, alpha 1, hue 0.1641792, saturation 0.26693225, and value 0.9843137.
CW_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Purple" has RGB code 0xC934E9, red 0.7882353, green 0.20392157, blue 0.9137255, alpha 1, hue 0.8038676, saturation 0.77682406, and value 0.9137255.
CW_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Red" has RGB code 0xEE2A2A, red 0.93333334, green 0.16470589, blue 0.16470589, alpha 1, hue 0.0, saturation 0.8235294, and value 0.93333334.
CW_RICH_APRICOT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Apricot" has RGB code 0xC77F17, red 0.78039217, green 0.49803922, blue 0.09019608, alpha 1, hue 0.098484755, saturation 0.8844221, and value 0.78039217.
CW_RICH_AZURE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Azure" has RGB code 0x1596B6, red 0.08235294, green 0.5882353, blue 0.7137255, alpha 1, hue 0.5331265, saturation 0.8846154, and value 0.7137255.
CW_RICH_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Blue" has RGB code 0x0F5ABB, red 0.05882353, green 0.3529412, blue 0.73333335, alpha 1, hue 0.59399235, saturation 0.9197861, and value 0.73333335.
CW_RICH_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Brown" has RGB code 0xA45D20, red 0.6431373, green 0.3647059, blue 0.1254902, alpha 1, hue 0.07702017, saturation 0.80487806, and value 0.6431373.
CW_RICH_CHARTREUSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Chartreuse" has RGB code 0x9BC112, red 0.60784316, green 0.75686276, blue 0.07058824, alpha 1, hue 0.20285714, saturation 0.9067358, and value 0.75686276.
CW_RICH_CYAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Cyan" has RGB code 0x09BAB6, red 0.03529412, green 0.7294118, blue 0.7137255, alpha 1, hue 0.49623346, saturation 0.9516129, and value 0.7294118.
CW_RICH_GOLD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Gold" has RGB code 0xBCA20B, red 0.7372549, green 0.63529414, blue 0.043137256, alpha 1, hue 0.1421845, saturation 0.94148934, and value 0.7372549.
CW_RICH_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Green" has RGB code 0x23B810, red 0.13725491, green 0.72156864, blue 0.0627451, alpha 1, hue 0.31448424, saturation 0.9130435, and value 0.72156864.
CW_RICH_HONEYDEW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Honeydew" has RGB code 0x73C522, red 0.4509804, green 0.77254903, blue 0.13333334, alpha 1, hue 0.2505113, saturation 0.8274112, and value 0.77254903.
CW_RICH_INDIGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Indigo" has RGB code 0x3D07B3, red 0.23921569, green 0.02745098, blue 0.7019608, alpha 1, hue 0.7189925, saturation 0.96089387, and value 0.7019608.
CW_RICH_JADE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Jade" has RGB code 0x1BB53F, red 0.105882354, green 0.70980394, blue 0.24705882, alpha 1, hue 0.37229443, saturation 0.85082877, and value 0.70980394.
CW_RICH_LIME - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Lime" has RGB code 0x7CB106, red 0.4862745, green 0.69411767, blue 0.023529412, alpha 1, hue 0.21832359, saturation 0.9661017, and value 0.69411767.
CW_RICH_MAGENTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Magenta" has RGB code 0xB90D94, red 0.7254902, green 0.050980393, blue 0.5803922, alpha 1, hue 0.86918604, saturation 0.92972976, and value 0.7254902.
CW_RICH_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Orange" has RGB code 0xC15B0F, red 0.75686276, green 0.35686275, blue 0.05882353, alpha 1, hue 0.07116103, saturation 0.9222798, and value 0.75686276.
CW_RICH_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Purple" has RGB code 0x9E15BA, red 0.61960787, green 0.08235294, blue 0.7294118, alpha 1, hue 0.8050506, saturation 0.88709676, and value 0.7294118.
CW_RICH_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Red" has RGB code 0xBE1111, red 0.74509805, green 0.06666667, blue 0.06666667, alpha 1, hue 0.0, saturation 0.91052634, and value 0.74509805.
CW_RICH_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Rose" has RGB code 0xB60B54, red 0.7137255, green 0.043137256, blue 0.32941177, alpha 1, hue 0.92884994, saturation 0.9395605, and value 0.7137255.
CW_RICH_SAPPHIRE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Sapphire" has RGB code 0x1424BA, red 0.078431375, green 0.14117648, blue 0.7294118, alpha 1, hue 0.65060246, saturation 0.8924731, and value 0.7294118.
CW_RICH_SEAFOAM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Seafoam" has RGB code 0x16C385, red 0.08627451, green 0.7647059, blue 0.52156866, alpha 1, hue 0.4402697, saturation 0.8871795, and value 0.7647059.
CW_RICH_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Violet" has RGB code 0x6B11B9, red 0.41960785, green 0.06666667, blue 0.7254902, alpha 1, hue 0.7559526, saturation 0.9081081, and value 0.7254902.
CW_RICH_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rich Yellow" has RGB code 0xC9C80F, red 0.7882353, green 0.78431374, blue 0.05882353, alpha 1, hue 0.16577053, saturation 0.92537314, and value 0.7882353.
CW_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Rose" has RGB code 0xE41A71, red 0.89411765, green 0.101960786, blue 0.44313726, alpha 1, hue 0.9282177, saturation 0.88596493, and value 0.89411765.
CW_SAPPHIRE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Sapphire" has RGB code 0x3244E8, red 0.19607843, green 0.26666668, blue 0.9098039, alpha 1, hue 0.6501833, saturation 0.7844828, and value 0.9098039.
CW_SEAFOAM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Seafoam" has RGB code 0x37F4B0, red 0.21568628, green 0.95686275, blue 0.6901961, alpha 1, hue 0.44003534, saturation 0.7745902, and value 0.95686275.
CW_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Violet" has RGB code 0x902BE7, red 0.5647059, green 0.16862746, blue 0.90588236, alpha 1, hue 0.7562058, saturation 0.81385285, and value 0.90588236.
CW_WHITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW White" has RGB code 0xFFFFFF, red 1.0, green 1.0, blue 1.0, alpha 1, hue 0.0, saturation 0.0, and value 1.0.
CW_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "CW Yellow" has RGB code 0xFBFA27, red 0.9843137, green 0.98039216, blue 0.15294118, alpha 1, hue 0.16588056, saturation 0.84462154, and value 0.9843137.
cwAdd - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.YCwCmFilter
 
cwMul - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.YCwCmFilter
 
CYAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Cyan" has RGB code 0x00FFFF, red 0.0, green 1.0, blue 1.0, alpha 1, hue 0.5, saturation 1.0, and value 1.0.
CYPRESS_BARK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Cypress Bark" has RGB code 0x752E23, red 0.45882353, green 0.18039216, blue 0.13725491, alpha 1, hue 0.022357821, saturation 0.70085466, and value 0.45882353.
CYPRESS_BARK_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Cypress Bark Red" has RGB code 0x6F3028, red 0.43529412, green 0.1882353, blue 0.15686275, alpha 1, hue 0.018779397, saturation 0.6396396, and value 0.43529412.

D

DARK_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Blue" has RGB code 0x0000C8, red 0.0, green 0.0, blue 0.78431374, alpha 1, hue 0.66666675, saturation 1.0, and value 0.78431374.
DARK_BLUE_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Blue Dye" has RGB code 0x192236, red 0.09803922, green 0.13333334, blue 0.21176471, alpha 1, hue 0.61494255, saturation 0.537037, and value 0.21176471.
DARK_BLUE_LAPIS_LAZULI - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Blue Lapis Lazuli" has RGB code 0x1B294B, red 0.105882354, green 0.16078432, blue 0.29411766, alpha 1, hue 0.6180557, saturation 0.64000005, and value 0.29411766.
DARK_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Brown" has RGB code 0x654321, red 0.39607844, green 0.2627451, blue 0.12941177, alpha 1, hue 0.08333349, saturation 0.6732673, and value 0.39607844.
DARK_CERULEAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Cerulean" has RGB code 0x08457E, red 0.03137255, green 0.27058825, blue 0.49411765, alpha 1, hue 0.5805085, saturation 0.93650794, and value 0.49411765.
DARK_CHESTNUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Chestnut" has RGB code 0x986960, red 0.59607846, green 0.4117647, blue 0.3764706, alpha 1, hue 0.026785612, saturation 0.36842108, and value 0.59607846.
DARK_CORAL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Coral" has RGB code 0xCD5B45, red 0.8039216, green 0.35686275, blue 0.27058825, alpha 1, hue 0.02696085, saturation 0.6634146, and value 0.8039216.
DARK_GOLDENROD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Goldenrod" has RGB code 0xB8860B, red 0.72156864, green 0.5254902, blue 0.043137256, alpha 1, hue 0.11849713, saturation 0.9402174, and value 0.72156864.
DARK_GRAY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Gray" has RGB code 0x404040, red 0.2509804, green 0.2509804, blue 0.2509804, alpha 1, hue 0.0, saturation 0.0, and value 0.2509804.
DARK_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Green" has RGB code 0x013220, red 0.003921569, green 0.19607843, blue 0.1254902, alpha 1, hue 0.43877554, saturation 0.98, and value 0.19607843.
DARK_INDIGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Indigo" has RGB code 0x614E6E, red 0.38039216, green 0.30588236, blue 0.43137255, alpha 1, hue 0.76562524, saturation 0.29090908, and value 0.43137255.
DARK_KHAKI - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Khaki" has RGB code 0xBDB76B, red 0.7411765, green 0.7176471, blue 0.41960785, alpha 1, hue 0.15447152, saturation 0.43386245, and value 0.7411765.
DARK_PASTEL_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Pastel Green" has RGB code 0x03C03C, red 0.011764706, green 0.7529412, blue 0.23529412, alpha 1, hue 0.38359785, saturation 0.984375, and value 0.7529412.
DARK_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Pink" has RGB code 0xE75480, red 0.90588236, green 0.32941177, blue 0.5019608, alpha 1, hue 0.9501134, saturation 0.6363637, and value 0.90588236.
DARK_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Red" has RGB code 0x800000, red 0.5019608, green 0.0, blue 0.0, alpha 1, hue 0.0, saturation 1.0, and value 0.5019608.
DARK_RED_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Red Dye" has RGB code 0x23191E, red 0.13725491, green 0.09803922, blue 0.11764706, alpha 1, hue 0.9166667, saturation 0.2857143, and value 0.13725491.
DARK_SALMON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Salmon" has RGB code 0xE9967A, red 0.9137255, green 0.5882353, blue 0.47843137, alpha 1, hue 0.042042136, saturation 0.47639486, and value 0.9137255.
DARK_SCARLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Scarlet" has RGB code 0x560319, red 0.3372549, green 0.011764706, blue 0.09803922, alpha 1, hue 0.9558233, saturation 0.96511626, and value 0.3372549.
DARK_SLATE_GRAY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Slate Gray" has RGB code 0x2F4F4F, red 0.18431373, green 0.30980393, blue 0.30980393, alpha 1, hue 0.5, saturation 0.4050633, and value 0.30980393.
DARK_SPRING_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Spring Green" has RGB code 0x177245, red 0.09019608, green 0.44705883, blue 0.27058825, alpha 1, hue 0.4175825, saturation 0.7982456, and value 0.44705883.
DARK_TAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Tan" has RGB code 0x918151, red 0.5686275, green 0.5058824, blue 0.31764707, alpha 1, hue 0.125, saturation 0.4413793, and value 0.5686275.
DARK_TURQUOISE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Turquoise" has RGB code 0x00CED1, red 0.0, green 0.80784315, blue 0.81960785, alpha 1, hue 0.5023923, saturation 1.0, and value 0.81960785.
DARK_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dark Violet" has RGB code 0x9400D3, red 0.5803922, green 0.0, blue 0.827451, alpha 1, hue 0.7835705, saturation 1.0, and value 0.827451.
darkenFloat(float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Interpolates from the packed float color start towards black by change.
darkenFloat(Color, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Interpolates from the libGDX Color start towards black by change, returning a packed float color.
DAWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dawn" has RGB code 0xFA7B62, red 0.98039216, green 0.48235294, blue 0.38431373, alpha 1, hue 0.027412415, saturation 0.608, and value 0.98039216.
DAWNBRINGER_16 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
DawnBringer's original 16-color palette, as posted on the Pixel Joint forums, http://www.pixeljoint.com/forum/forum_posts.asp?TID=12795 , and since then used in lots of pixel art.
DAWNBRINGER_32 - Static variable in class squidpony.squidgrid.gui.gdx.SColor
DawnBringer's 32-color palette, as posted on the Pixel Joint forums, http://www.pixeljoint.com/forum/forum_posts.asp?TID=16247 , and since then used in lots of pixel art.
DAWNBRINGER_AURORA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
DawnBringer's 256-color Aurora palette, modified slightly to fit one transparent color by removing one gray.
DAYLILY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Daylily" has RGB code 0xFF8936, red 1.0, green 0.5372549, blue 0.21176471, alpha 1, hue 0.06882262, saturation 0.7882353, and value 1.0.
DB_ARMY_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Army Green" has RGB code 0x8F974A, red 0.56078434, green 0.5921569, blue 0.2901961, alpha 1, hue 0.18398273, saturation 0.50993377, and value 0.5921569.
DB_BLACK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Black" has RGB code 0x000000, red 0.0, green 0.0, blue 0.0, alpha 1, hue 0.0, saturation 0.0, and value 0.0.
DB_BLOOD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Blood" has RGB code 0xAC3232, red 0.6745098, green 0.19607843, blue 0.19607843, alpha 1, hue 0.0, saturation 0.70930237, and value 0.6745098.
DB_CADET_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Cadet Blue" has RGB code 0x597DCE, red 0.34901962, green 0.49019608, blue 0.80784315, alpha 1, hue 0.6153846, saturation 0.56796116, and value 0.80784315.
DB_CAPPUCCINO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Cappuccino" has RGB code 0x8F563B, red 0.56078434, green 0.3372549, blue 0.23137255, alpha 1, hue 0.053571463, saturation 0.58741266, and value 0.56078434.
DB_CERULEAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Cerulean" has RGB code 0x306082, red 0.1882353, green 0.3764706, blue 0.50980395, alpha 1, hue 0.5691056, saturation 0.63076925, and value 0.50980395.
DB_CHESTNUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Chestnut" has RGB code 0x663931, red 0.4, green 0.22352941, blue 0.19215687, alpha 1, hue 0.025157213, saturation 0.51960784, and value 0.4.
DB_COBALT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Cobalt" has RGB code 0x3F3F74, red 0.24705882, green 0.24705882, blue 0.45490196, alpha 1, hue 0.66666675, saturation 0.45689654, and value 0.45490196.
DB_COMPOST - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Compost" has RGB code 0x8A6F30, red 0.5411765, green 0.43529412, blue 0.1882353, alpha 1, hue 0.116666794, saturation 0.65217394, and value 0.5411765.
DB_CORAL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Coral" has RGB code 0xD95763, red 0.8509804, green 0.34117648, blue 0.3882353, alpha 1, hue 0.9846154, saturation 0.5990783, and value 0.8509804.
DB_DAFFODIL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Daffodil" has RGB code 0xFBF236, red 0.9843137, green 0.9490196, blue 0.21176471, alpha 1, hue 0.15905261, saturation 0.78486055, and value 0.9843137.
DB_DARK_LEATHER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Dark Leather" has RGB code 0x442434, red 0.26666668, green 0.14117648, blue 0.20392157, alpha 1, hue 0.9166666, saturation 0.47058824, and value 0.26666668.
DB_DEEP_OCEAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Deep Ocean" has RGB code 0x30346D, red 0.1882353, green 0.20392157, blue 0.42745098, alpha 1, hue 0.65573764, saturation 0.559633, and value 0.42745098.
DB_DENIM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Denim" has RGB code 0x5B6EE1, red 0.35686275, green 0.43137255, blue 0.88235295, alpha 1, hue 0.6430347, saturation 0.59555554, and value 0.88235295.
DB_DRAB - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Drab" has RGB code 0x757161, red 0.45882353, green 0.44313726, blue 0.38039216, alpha 1, hue 0.13333344, saturation 0.17094016, and value 0.45882353.
DB_EARTH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Earth" has RGB code 0x854C30, red 0.52156866, green 0.29803923, blue 0.1882353, alpha 1, hue 0.054902077, saturation 0.6390978, and value 0.52156866.
DB_EGGPLANT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Eggplant" has RGB code 0x76428A, red 0.4627451, green 0.25882354, blue 0.5411765, alpha 1, hue 0.78703713, saturation 0.5217391, and value 0.5411765.
DB_EGGSHELL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Eggshell" has RGB code 0xDEEED6, red 0.87058824, green 0.93333334, blue 0.8392157, alpha 1, hue 0.27777767, saturation 0.10084033, and value 0.93333334.
DB_ELEPHANT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Elephant" has RGB code 0x847E87, red 0.5176471, green 0.49411765, blue 0.5294118, alpha 1, hue 0.7777779, saturation 0.066666715, and value 0.5294118.
DB_FAWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Fawn" has RGB code 0xD9A066, red 0.8509804, green 0.627451, blue 0.4, alpha 1, hue 0.08405805, saturation 0.5299539, and value 0.8509804.
DB_FOREST - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Forest" has RGB code 0x346524, red 0.20392157, green 0.39607844, blue 0.14117648, alpha 1, hue 0.29230762, saturation 0.6435643, and value 0.39607844.
DB_GRAPHITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Graphite" has RGB code 0x696A6A, red 0.4117647, green 0.41568628, blue 0.41568628, alpha 1, hue 0.5, saturation 0.0094339615, and value 0.41568628.
DB_INK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Ink" has RGB code 0x222034, red 0.13333334, green 0.1254902, blue 0.20392157, alpha 1, hue 0.6833335, saturation 0.38461536, and value 0.20392157.
DB_IRON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Iron" has RGB code 0x8595A1, red 0.52156866, green 0.58431375, blue 0.6313726, alpha 1, hue 0.57142854, saturation 0.17391303, and value 0.6313726.
DB_JUNGLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Jungle" has RGB code 0x37946E, red 0.21568628, green 0.5803922, blue 0.43137255, alpha 1, hue 0.43189967, saturation 0.6283784, and value 0.5803922.
DB_KEY_LIME - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Key Lime" has RGB code 0x99E550, red 0.6, green 0.8980392, blue 0.3137255, alpha 1, hue 0.25167787, saturation 0.65065503, and value 0.8980392.
DB_LAVENDER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Lavender" has RGB code 0xD77BBA, red 0.84313726, green 0.48235294, blue 0.7294118, alpha 1, hue 0.8858696, saturation 0.427907, and value 0.84313726.
DB_LEAD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Lead" has RGB code 0x4E4A4F, red 0.30588236, green 0.2901961, blue 0.30980393, alpha 1, hue 0.8000002, saturation 0.06329113, and value 0.30980393.
DB_LOBSTER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Lobster" has RGB code 0xD04648, red 0.8156863, green 0.27450982, blue 0.28235295, alpha 1, hue 0.9975845, saturation 0.6634615, and value 0.8156863.
DB_MIDNIGHT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Midnight" has RGB code 0x140C1C, red 0.078431375, green 0.047058824, blue 0.10980392, alpha 1, hue 0.75000024, saturation 0.57142854, and value 0.10980392.
DB_MUD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Mud" has RGB code 0x524B24, red 0.32156864, green 0.29411766, blue 0.14117648, alpha 1, hue 0.14130425, saturation 0.5609756, and value 0.32156864.
DB_MUSTARD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Mustard" has RGB code 0xDAD45E, red 0.85490197, green 0.83137256, blue 0.36862746, alpha 1, hue 0.15860224, saturation 0.56880736, and value 0.85490197.
DB_NUDE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Nude" has RGB code 0xEEC39A, red 0.93333334, green 0.7647059, blue 0.6039216, alpha 1, hue 0.08134937, saturation 0.35294116, and value 0.93333334.
DB_OLIVE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Olive" has RGB code 0x4B692F, red 0.29411766, green 0.4117647, blue 0.18431373, alpha 1, hue 0.25287342, saturation 0.5523809, and value 0.4117647.
DB_PEA_SOUP - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Pea Soup" has RGB code 0x6DAA2C, red 0.42745098, green 0.6666667, blue 0.17254902, alpha 1, hue 0.24735463, saturation 0.7411765, and value 0.6666667.
DB_PLATINUM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Platinum" has RGB code 0xCBDBFC, red 0.79607844, green 0.85882354, blue 0.9882353, alpha 1, hue 0.61224484, saturation 0.19444443, and value 0.9882353.
DB_PUMPKIN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Pumpkin" has RGB code 0xDF7126, red 0.8745098, green 0.44313726, blue 0.14901961, alpha 1, hue 0.06756759, saturation 0.8295964, and value 0.8745098.
DB_PUTTY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Putty" has RGB code 0xD2AA99, red 0.8235294, green 0.6666667, blue 0.6, alpha 1, hue 0.04970765, saturation 0.27142856, and value 0.8235294.
DB_SEAFOAM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Seafoam" has RGB code 0x5FCDE4, red 0.37254903, green 0.8039216, blue 0.89411765, alpha 1, hue 0.5288223, saturation 0.5833334, and value 0.89411765.
DB_SEAL_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Seal Brown" has RGB code 0x45283C, red 0.27058825, green 0.15686275, blue 0.23529412, alpha 1, hue 0.88505757, saturation 0.42028987, and value 0.27058825.
DB_SHADOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Shadow" has RGB code 0x323C39, red 0.19607843, green 0.23529412, blue 0.22352941, alpha 1, hue 0.45000005, saturation 0.16666666, and value 0.23529412.
DB_SHAMROCK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Shamrock" has RGB code 0x6ABE30, red 0.41568628, green 0.74509805, blue 0.1882353, alpha 1, hue 0.2652583, saturation 0.74736845, and value 0.74509805.
DB_SKY_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Sky Blue" has RGB code 0x639BFF, red 0.3882353, green 0.60784316, blue 1.0, alpha 1, hue 0.6068375, saturation 0.61176467, and value 1.0.
DB_SOOT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Soot" has RGB code 0x595652, red 0.34901962, green 0.3372549, blue 0.32156864, alpha 1, hue 0.09523821, saturation 0.07865168, and value 0.34901962.
DB_STORM_CLOUD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Storm Cloud" has RGB code 0x9BADB7, red 0.60784316, green 0.6784314, blue 0.7176471, alpha 1, hue 0.5595238, saturation 0.15300545, and value 0.7176471.
DB_TAWNY_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Tawny Brown" has RGB code 0xD27D2C, red 0.8235294, green 0.49019608, blue 0.17254902, alpha 1, hue 0.08132529, saturation 0.7904762, and value 0.8235294.
DB_TURQUOISE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB Turquoise" has RGB code 0x6DC2CA, red 0.42745098, green 0.7607843, blue 0.7921569, alpha 1, hue 0.51433694, saturation 0.46039605, and value 0.7921569.
DB_WHITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "DB White" has RGB code 0xFFFFFF, red 1.0, green 1.0, blue 1.0, alpha 1, hue 0.0, saturation 0.0, and value 1.0.
DEAD_MANS_FINGERS_SEAWEED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dead Man's Fingers Seaweed" has RGB code 0x524B2A, red 0.32156864, green 0.29411766, blue 0.16470589, alpha 1, hue 0.13750005, saturation 0.4878049, and value 0.32156864.
DECAYING_LEAVES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Decaying Leaves" has RGB code 0xD57835, red 0.8352941, green 0.47058824, blue 0.20784314, alpha 1, hue 0.069791555, saturation 0.75117373, and value 0.8352941.
decodeX(int) - Static method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Decodes a packed position and gets the x component from it, if it was produced by SparseTextMap.encodePosition(int, int) or SparseTextMap.place(int, int, char, float).
decodeY(int) - Static method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Decodes a packed position and gets the y component from it, if it was produced by SparseTextMap.encodePosition(int, int) or SparseTextMap.place(int, int, char, float).
DEEP_CERISE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Deep Cerise" has RGB code 0xDA3287, red 0.85490197, green 0.19607843, blue 0.5294118, alpha 1, hue 0.91567457, saturation 0.7706422, and value 0.85490197.
DEEP_CHESTNUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Deep Chestnut" has RGB code 0xB94E48, red 0.7254902, green 0.30588236, blue 0.28235295, alpha 1, hue 0.008849621, saturation 0.6108108, and value 0.7254902.
DEEP_FUCHSIA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Deep Fuchsia" has RGB code 0xC154C1, red 0.75686276, green 0.32941177, blue 0.75686276, alpha 1, hue 0.8333333, saturation 0.5647668, and value 0.75686276.
DEEP_LILAC - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Deep Lilac" has RGB code 0x9955BB, red 0.6, green 0.33333334, blue 0.73333335, alpha 1, hue 0.7777779, saturation 0.54545456, and value 0.73333335.
DEEP_MAGENTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Deep Magenta" has RGB code 0xCD00CC, red 0.8039216, green 0.0, blue 0.8, alpha 1, hue 0.8341463, saturation 1.0, and value 0.8039216.
DEEP_PEACH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Deep Peach" has RGB code 0xFFCBA4, red 1.0, green 0.79607844, blue 0.6431373, alpha 1, hue 0.07142866, saturation 0.35686272, and value 1.0.
DEEP_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Deep Pink" has RGB code 0xFF1493, red 1.0, green 0.078431375, blue 0.5764706, alpha 1, hue 0.9099291, saturation 0.92156863, and value 1.0.
DEEP_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Deep Purple" has RGB code 0x3A243B, red 0.22745098, green 0.14117648, blue 0.23137255, alpha 1, hue 0.8260871, saturation 0.38983047, and value 0.23137255.
DEEP_SCARLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Deep Scarlet" has RGB code 0x7B3B3A, red 0.48235294, green 0.23137255, blue 0.22745098, alpha 1, hue 0.0025641918, saturation 0.52845526, and value 0.48235294.
deepColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
DEFAULT_ANIMATION_DURATION - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
DEFAULT_FITTING - Static variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
The commonly used symbols in roguelike games.
defaultBackground - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
The default foreground color when none is specified, as a Color object.
defaultDistanceFieldFont() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the TextCellFactory to use a square distance field font that will resize to whatever size you request.
defaultFamilyLeanDistance() - Method in class squidpony.squidgrid.gui.gdx.TextFamily
 
defaultFamilySlabDistance() - Method in class squidpony.squidgrid.gui.gdx.TextFamily
 
defaultFont() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets this factory to use a default 12x24 font that supports Latin, Greek, Cyrillic, and many more, including box-drawing characters, zodiac signs, playing-card suits, and chess piece symbols.
defaultForeground - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
The default foreground color when none is specified, as a Color object.
defaultForeground - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
defaultNarrowDistanceFieldFont() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the TextCellFactory to use a half-square distance field font that will resize to whatever size you request.
defaultNarrowFont() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets this factory to use a default 12x24 font that renders very accurately, with no gaps between box-drawing characters and very geometric lines.
defaultPackedBackground - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
The value of SparseLayers.defaultForeground as a float, for easier usage with the methods that use floats for colors.
defaultPackedForeground - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
The value of SparseLayers.defaultForeground as a float, for easier usage with the methods that use floats for colors.
DefaultResources - Class in squidpony.squidgrid.gui.gdx
Default BitmapFonts, a sample image, "stretchable" fonts and icons, and a central RNG for use with libGDX.
defaultSquareFont() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets this factory to use a default 12x12 font, which...
defaultViewer() - Static method in class squidpony.squidgrid.gui.gdx.WildMapView
 
delay - Variable in class squidpony.squidgrid.gui.gdx.Radiance
A time delay that applies to when the strobe and flicker effects change; useful with strobe to make a strobe expand its lit radius at one point, then expand at a slightly later time at another Radiance with a delay.
DENIM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Denim" has RGB code 0x1560BD, red 0.08235294, green 0.3764706, blue 0.7411765, alpha 1, hue 0.59226215, saturation 0.8888889, and value 0.7411765.
desaturate(Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Brings a color closer to grayscale by the specified degree and returns the new color (desaturated somewhat).
desaturate(Color, double) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Brings a color closer to grayscale by the specified degree and returns the new color (desaturated somewhat).
desaturated(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Gets a fully-desaturated version of the given color (keeping its brightness, but making it grayscale).
descent - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
deserializeFromString(String) - Static method in class squidpony.squidgrid.gui.gdx.Radiance
 
Desert - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
desertColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
difference2(float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
A color distance metric between two colors as packed floats, without performing a square root on the result.
difference2(Color, Color) - Static method in class squidpony.squidgrid.gui.gdx.SColor
A color distance metric between two libGDX Colors (or SColors), without performing a square root on the result.
difference2(float, Color) - Static method in class squidpony.squidgrid.gui.gdx.SColor
A color distance metric between a packed float color and a libGDX Color (or SColor), without performing a square root on the result.
differenceYCbCr(int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
 
differenceYCbCr(int, int, int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
 
differenceYCbCr(int, int, int, int, int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
 
dim(Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Darkens a color by the specified degree and returns the new color (mixed with black).
dim(Color, double) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Darkens a color by the specified degree and returns the new color (mixed with black).
dim(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Darkens a color slightly and returns the new color (10% mix with black).
dimmer(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Darkens a color significantly and returns the new color (30% mix with black).
dimmest(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Darkens a color massively and returns the new color (70% mix with black).
directionGlyph - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
directionMarker(int, int, boolean, Collection<Color>, float) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Create an AnimatedEntity at position x, y, using '^' as its contents, but as an image so it can be rotated.
directionMarker(int, int, boolean, Color) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
 
directionMarker(int, int, Color, int, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
directionMarker(int, int, Collection<Color>, float, int, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
directionMarker(int, int, boolean, Collection<Color>, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using '^' as its contents, but as an image so it can be rotated.
directionMarker(int, int, boolean, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
dirMarker - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
disableBlending() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
DISAPPEARING_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Disappearing Purple" has RGB code 0x3F313A, red 0.24705882, green 0.19215687, blue 0.22745098, alpha 1, hue 0.89285713, saturation 0.22222221, and value 0.24705882.
dispose() - Method in class squidpony.squidgrid.gui.gdx.DefaultResources
Called when the Application is about to be disposed
dispose() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
dispose() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Releases all resources of this object.
dispose() - Method in class squidpony.squidgrid.gui.gdx.TextPanel
 
distanceField - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
distanceFieldClean - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldCleanTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldCode - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldCodeJP - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldCodeJPTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldCodeTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldDejaVu - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldDejaVuTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldHeavySquare - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldHeavySquareTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldLean - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldLeanLight - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldLeanLightTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldLeanTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldNarrow - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldNarrowTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldOrbit - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldOrbitTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldPrint - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldPrintTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldScaleX - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
distanceFieldScaleY - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
distanceFieldSlab - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldSlabLight - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldSlabLightTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldSlabTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldSquare - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldSquareTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldTypewriterNarrow - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
distanceFieldTypewriterNarrowTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
DISTANT_RIVER_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Distant River Brown" has RGB code 0xCB6649, red 0.79607844, green 0.4, blue 0.28627452, alpha 1, hue 0.03717959, saturation 0.64039403, and value 0.79607844.
DistinctRedGreenFilter() - Constructor for class squidpony.squidgrid.gui.gdx.Filters.DistinctRedGreenFilter
Constructs a DistinctRedGreenFilter.
DistinctRedGreenFilter() - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.DistinctRedGreenFilter
Constructs a DistinctRedGreenFilter.
DODGER_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dodger Blue" has RGB code 0x1E90FF, red 0.11764706, green 0.5647059, blue 1.0, alpha 1, hue 0.5822222, saturation 0.88235295, and value 1.0.
doubleWidth - Variable in class squidpony.squidgrid.gui.gdx.AnimatedEntity
 
DOVE_FEATHER_GREY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dove Feather Grey" has RGB code 0x755D5B, red 0.45882353, green 0.3647059, blue 0.35686275, alpha 1, hue 0.012820601, saturation 0.22222221, and value 0.45882353.
DOWN_ARROW - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Down arrow key.
DOWN_LEFT_ARROW - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Not typically a dedicated key, but if numpadDirections is enabled, this will be sent by Numpad 1.
DOWN_RIGHT_ARROW - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Not typically a dedicated key, but if numpadDirections is enabled, this will be sent by Numpad 3.
drain() - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Processes all events queued up, passing them through this object's key processing and then to keyHandler.
drain() - Method in class squidpony.squidgrid.gui.gdx.SquidKey
Processes all events queued up, passing them to this object's InputProcessor.
draw(Texture, float, float, float, float, float, float, float, float, float, int, int, int, int, boolean, boolean) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(Texture, float, float, float, float, int, int, int, int, boolean, boolean) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(Texture, float, float, int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(Texture, float, float, float, float, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(Texture, float, float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(Texture, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(Texture, float[], int, int) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(TextureRegion, float, float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(TextureRegion, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(TextureRegion, float, float, float, float, float, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(TextureRegion, float, float, float, float, float, float, float, float, float, boolean) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(TextureRegion, float, float, Affine2) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Draws this ImageSquidPanel and any SquidPanel.autoActors it has, and calls Actor.act(float) for each AnimatedEntity this contains in SquidPanel.animatedEntities or SquidPanel.autoActors.
draw(SparseLayers) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Given a SparseLayers, fills the SparseLayers with different colors based on what lights are present in line of sight of the viewer and the various flicker or strobe effects that Radiance light sources can do.
draw(SquidPanel) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Given a SquidPanel that should be only solid blocks (such as the background of a SquidLayers) and a position for the viewer (typically the player), fills the SquidPanel with different colors based on what lights are present in line of sight of the viewer and the various flickering or pulsing effects that Radiance light sources can do.
draw(float[][]) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Given a 2D array of packed float colors, fills the 2D array with different colors based on what lights are present in line of sight of the viewer and the various flicker or strobe effects that Radiance light sources can do.
draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Draws the SparseLayers and all glyphs it tracks.
draw(Batch, TextCellFactory) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Draws the contents of this SparseTextMap, using the keys as x,y pairs as they would be entered by calling SparseTextMap.place(int, int, char, float) and drawing the associated char at that x,y position.
draw(Batch, TextCellFactory, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Draws the contents of this SparseTextMap, using the keys as x,y pairs as they would be entered by calling SparseTextMap.place(int, int, char, float) and drawing the associated char at that x,y position, potentially with an offset on x and/or y.
draw(Batch, TextCellFactory, Frustum) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Draws the contents of this SparseTextMap, using the keys as x,y pairs as they would be entered by calling SparseTextMap.place(int, int, char, float) and drawing the associated char at that x,y position.
draw(Batch, TextCellFactory, Frustum, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Draws the contents of this SparseTextMap, using the keys as x,y pairs as they would be entered by calling SparseTextMap.place(int, int, char, float) and drawing the associated char at that x,y position, potentially with an offset on x and/or y.
draw(Batch, TextCellFactory, Frustum, float, float, char) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Draws the contents of this SparseTextMap, using the keys as x,y pairs as they would be entered by calling SparseTextMap.place(int, int, char, float) and drawing the char replacement at that x,y position, potentially with an offset on x and/or y.
draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.SquidMessageBox
 
draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Draws this SquidPanel and any SquidPanel.autoActors it has, and calls Actor.act(float) for each AnimatedEntity this contains in SquidPanel.animatedEntities or SquidPanel.autoActors.
draw() - Method in class squidpony.squidgrid.gui.gdx.StarterKit
Not a complete drawing solution; so much of the logic related to drawing is specific to each game, like FOV being used to make certain things not render if they are out of sight, that this doesn't even try to guess at what a particular game needs for its rendering code.
draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Draws the SubcellLayers and all glyphs it tracks.
draw(Batch, CharSequence, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a String or other CharSequence (often just one char long) with the default color (white), with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, char, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a char with the default color (white), with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, CharSequence, float, float, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a String or other CharSequence (often just one char long) in the specified rgba color, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, CharSequence, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a String or other CharSequence (often just one char long) in the specified libGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, CharSequence, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a String or other CharSequence (often just one char long) in the specified libGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, char, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a char in the specified libGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, char, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a String (often just one char long) in the specified libGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, TextureRegion, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a TextureRegion with the default tint color (white, so un-tinted), with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, TextureRegion, float, float, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a TextureRegion tinted with the specified rgba color, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, TextureRegion, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a TextureRegion tinted with the specified libGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, TextureRegion, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a TextureRegion tinted with the specified encoded color as a float, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, TextureRegion, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a TextureRegion with the default tint color (white, so un-tinted), with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, TextureRegion, float, float, float, float, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a TextureRegion tinted with the specified rgba color, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, TextureRegion, Color, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a TextureRegion tinted with the specified libGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, TextureRegion, float, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Use the specified Batch to draw a TextureRegion tinted with the specified libGDX Color, with x and y determining the world-space coordinates for the upper-left corner.
draw(Batch, float[][], float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Draws a 2D array of floats that represent encoded colors, with each float used for a block of color the size of one character cell (it will be TextCellFactory.actualCellWidth by TextCellFactory.actualCellHeight in size, using world units).
draw(Batch, float[][], float, float, int, int) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Draws a 2D array of floats that represent encoded colors, with each float used for a block of color that will be a fraction of the size of one character cell (it will be TextCellFactory.actualCellWidth divided by xSubCells by TextCellFactory.actualCellHeight divided by ySubCells in size, using world units).
draw(Pixmap, float[][]) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Given a Pixmap and a 2D float array, uses each float in the array as an encoded color for a pixel in the Pixmap at a location determined by the float's position in the array.
draw(Batch, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory.Glyph
Draws the actor.
drawActor(Batch, float, AnimatedEntity) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Draws one AnimatedEntity, specifically the Actor it contains.
drawActor(Batch, float, Actor) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Draws one AnimatedEntity, specifically the Actor it contains.
drawActor(Batch, float, AnimatedEntity, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
drawActor(Batch, float, AnimatedEntity) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
drawActor(Batch, float, AnimatedEntity) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Draws one AnimatedEntity, specifically the Actor it contains.
drawActor(Batch, float, Actor) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Draws one AnimatedEntity, specifically the Actor it contains.
drawBorder(Batch) - Method in class squidpony.squidgrid.gui.gdx.TextPanel
Draws the border.
drawLimitedWidthText(Batch, BitmapFont, String, Color, int, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
Writes text at (x, y) by cutting off using "…" if it gets wider than width.
drawMarginsAround(ShapeRenderer, Actor, float, Color, UIUtil.CornerStyle) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
Draws margins around an actor.
drawMarginsAround(float, float, int, int, int, int, Color) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
Draws margins around a rectangle
drawMarginsAround(ShapeRenderer, float, float, float, float, float, Color, UIUtil.CornerStyle) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
 
drawMarginsAround(ShapeRenderer, float, float, float, float, float, Color, UIUtil.CornerStyle, float, float) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
 
drawRectangle(ShapeRenderer, float, float, float, float, ShapeRenderer.ShapeType, Color) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
Draws a rectangle using a ShapeRenderer.
drawRectangle(float, float, float, float, ShapeRenderer.ShapeType, Color) - Static method in class squidpony.squidgrid.gui.gdx.UIUtil
Draws a rectangle using a ShapeRenderer, allocating a new one for the occasion.
DRIED_WEATHERED_BAMBOO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dried Weathered Bamboo" has RGB code 0x7D4E2D, red 0.49019608, green 0.30588236, blue 0.1764706, alpha 1, hue 0.06875014, saturation 0.64, and value 0.49019608.
DULL_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Dull Blue" has RGB code 0x4F4944, red 0.30980393, green 0.28627452, blue 0.26666668, alpha 1, hue 0.07575774, saturation 0.13924049, and value 0.30980393.

E

EARTHEN_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Earthen Yellow" has RGB code 0xBE7F51, red 0.74509805, green 0.49803922, blue 0.31764707, alpha 1, hue 0.07033646, saturation 0.5736842, and value 0.74509805.
EARTHEN_YELLOW_RED_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Earthen Yellow Red Brown" has RGB code 0xFF4E20, red 1.0, green 0.30588236, blue 0.1254902, alpha 1, hue 0.03437972, saturation 0.8745098, and value 1.0.
ECRU - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Ecru" has RGB code 0xC2B280, red 0.7607843, green 0.69803923, blue 0.5019608, alpha 1, hue 0.12626266, saturation 0.34020615, and value 0.7607843.
EDO_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Edo Brown" has RGB code 0xA13D2D, red 0.6313726, green 0.23921569, blue 0.1764706, alpha 1, hue 0.022988558, saturation 0.7204969, and value 0.6313726.
EGG_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Egg Dye" has RGB code 0xFFA631, red 1.0, green 0.6509804, blue 0.19215687, alpha 1, hue 0.09466028, saturation 0.80784315, and value 1.0.
EGGPLANT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Eggplant" has RGB code 0x614051, red 0.38039216, green 0.2509804, blue 0.31764707, alpha 1, hue 0.9141415, saturation 0.34020615, and value 0.38039216.
EGGSHELL_PAPER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Eggshell Paper" has RGB code 0xECBE9F, red 0.9254902, green 0.74509805, blue 0.62352943, alpha 1, hue 0.06709957, saturation 0.32627118, and value 0.9254902.
EGYPTIAN_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Egyptian Blue" has RGB code 0x1034A6, red 0.0627451, green 0.20392157, blue 0.6509804, alpha 1, hue 0.6266669, saturation 0.90361446, and value 0.6509804.
eightWay - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
 
ELECTRIC_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Electric Blue" has RGB code 0x7DF9FF, red 0.49019608, green 0.9764706, blue 1.0, alpha 1, hue 0.50769234, saturation 0.5098039, and value 1.0.
ELECTRIC_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Electric Green" has RGB code 0x00FF00, red 0.0, green 1.0, blue 0.0, alpha 1, hue 0.33333325, saturation 1.0, and value 1.0.
ELECTRIC_INDIGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Electric Indigo" has RGB code 0x6600FF, red 0.4, green 0.0, blue 1.0, alpha 1, hue 0.73333347, saturation 1.0, and value 1.0.
ELECTRIC_LIME - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Electric Lime" has RGB code 0xCCFF00, red 0.8, green 1.0, blue 0.0, alpha 1, hue 0.20000005, saturation 1.0, and value 1.0.
ELECTRIC_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Electric Purple" has RGB code 0xBF00FF, red 0.7490196, green 0.0, blue 1.0, alpha 1, hue 0.7915034, saturation 1.0, and value 1.0.
EMERALD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Emerald" has RGB code 0x50C878, red 0.3137255, green 0.78431374, blue 0.47058824, alpha 1, hue 0.38888884, saturation 0.59999996, and value 0.78431374.
Empty - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
EMPTY_CELL - Static variable in class squidpony.squidgrid.gui.gdx.SquidLayers
 
emptyColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
enableBlending() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
encode(Color) - Static method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
encodePosition(int, int) - Static method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Packs the given x,y position into one int in the type that is used elsewhere in this class.
end() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
end - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.GlowBallEffect
Where the glow effect should travel towards as a whole.
END - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
End key (commonly used for moving a cursor to end of line).
endPoint - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.ProjectileEffect
Normally you should set this in the constructor, and not change it later.
ensureCapacity(int) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Increases the size of the backing array to accommodate the specified number of additional items.
ENTER - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Enter key, also called Return key.
entries() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Returns an iterator for the entries in the map.
Entries(SparseTextMap) - Constructor for class squidpony.squidgrid.gui.gdx.SparseTextMap.Entries
 
Entry() - Constructor for class squidpony.squidgrid.gui.gdx.SparseTextMap.Entry
 
equals(Object) - Method in class squidpony.squidgrid.gui.gdx.Radiance
 
equals(Object) - Method in class squidpony.squidgrid.gui.gdx.SColor
 
equals(Object) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
 
erase() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Erase everything visible in all cells or all layers.
erase() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Erases the entire panel, leaving only a transparent space.
eraseColoredLighting(float[][][]) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Removes any information from the given 3D float array for colored lighting, making it as if it had just been built by SColor.blankColoredLighting(int, int), but without any allocations.
eraseLayer(int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
ESCAPE - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Esc or Escape key
ExplosionEffect(IPackedColorPanel, Coord, int) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
Constructs an ExplosionEffect with explicit settings for some fields.
ExplosionEffect(IPackedColorPanel, float, Coord, int) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
Constructs an ExplosionEffect with explicit settings for some fields.
ExplosionEffect(IPackedColorPanel, float, GreasedRegion, Coord, int) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
Constructs an ExplosionEffect with explicit settings for most fields.
ExplosionEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, List<? extends Color>) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
Constructs an ExplosionEffect with explicit settings for most fields but also an alternate group of Color objects that it will use to color the explosion instead of using fiery/smoke colors.
ExplosionEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, float[]) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
Constructs an ExplosionEffect with explicit settings for most fields but also an alternate group of Color objects that it will use to color the explosion instead of using fiery/smoke colors.
ExplosionEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, double, double) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
Constructs an ExplosionEffect with explicit settings for most fields; this constructor allows the case where an explosion is directed in a cone or sector shape.
ExplosionEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, double, double, List<? extends Color>) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
Constructs an ExplosionEffect with explicit settings for most fields but also an alternate group of Color objects that it will use to color the explosion instead of using fiery/smoke colors; this constructor allows the case where an explosion is directed in a cone or sector shape.
ExplosionEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, double, double, float[]) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
Constructs an ExplosionEffect with explicit settings for most fields but also an alternate group of Color objects that it will use to color the explosion instead of using fiery/smoke colors; this constructor allows the case where an explosion is directed in a cone or sector shape.
extraPanels - Variable in class squidpony.squidgrid.gui.gdx.SquidLayers
 

F

F1 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F1
F10 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F10
F11 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F11
F12 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F12
F2 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F2
F3 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F3
F4 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F4
F5 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F5
F6 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F6
F7 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F7
F8 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F8
F9 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Function key F9
fade(int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Fade the cell at (x,y) to color.
FADED_CHINESE_TEA_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Faded Chinese Tea Brown" has RGB code 0x60281E, red 0.3764706, green 0.15686275, blue 0.11764706, alpha 1, hue 0.02525258, saturation 0.6875, and value 0.3764706.
FADED_DEN_NO_RIKYUS_TEA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Deprecated.
This color name was misspelled; prefer SColor.FADED_SEN_NO_RIKYUS_TEA
FADED_SEN_NO_RIKYUS_TEA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Faded Sen No Rikyu's Tea" has RGB code 0xB0927A, red 0.6901961, green 0.57254905, blue 0.47843137, alpha 1, hue 0.07407403, saturation 0.3068182, and value 0.6901961.
FAKE_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Fake Purple" has RGB code 0x43242A, red 0.2627451, green 0.14117648, blue 0.16470589, alpha 1, hue 0.96774197, saturation 0.46268657, and value 0.2627451.
FALU_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Falu Red" has RGB code 0x801818, red 0.5019608, green 0.09411765, blue 0.09411765, alpha 1, hue 0.0, saturation 0.8125, and value 0.5019608.
fastInSlowMidFastOut - Static variable in class squidpony.squidgrid.gui.gdx.PanelEffect
 
FERN_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Fern Green" has RGB code 0x4F7942, red 0.30980393, green 0.4745098, blue 0.25882354, alpha 1, hue 0.29393935, saturation 0.45454544, and value 0.4745098.
fillArea(Color, int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Changes the background color in an area to all have the given color, as a libGDX Color (or SColor, etc.).
fillArea(float, int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Changes the background color in an area to all have the given color, as a packed float.
fillArea(Color, int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Changes the background color in an area to all have the given color, as a libGDX Color (or SColor, etc.).
fillArea(float, int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Changes the background color in an area to all have the given color, as a packed float.
fillBackground(Color) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Fills all of the background with the given color as libGDX Color object.
fillBackground(float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Fills all of the background with the given color as a packed float.
fillDefaultBGColorsFloat(float[][], char[][]) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Fills an existing float[][] with packed float colors that correspond to appropriate default background colors for the usual meanings of the chars in map.
fillDefaultBGColorsFloat(float[][], char[][], char, float, char, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Fills an existing float[][] with packed float colors that correspond to appropriate default background colors for the usual meanings of the chars in map.
fillDefaultBGColorsFloat(float[][], char[][], float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Fills an existing float[][] with packed float colors that correspond to appropriate default background colors for the usual meanings of the chars in map.
fillDefaultBGColorsFloat(float[][], char[][], char, float, char, float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Fills an existing float[][] with packed float colors that correspond to appropriate default background colors for the usual meanings of the chars in map.
fillDefaultColorsFloat(float[][], char[][]) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Fills an existing float[][] with packed float colors that correspond to appropriate default colors for the usual meanings of the chars in map.
fillDefaultColorsFloat(float[][], char[][], char, float, char, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Produces a float[][] that corresponds to appropriate default colors for the usual meanings of the chars in map.
fillDefaultColorsFloat(float[][], char[][], float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Fills an existing float[][] with packed float colors that correspond to appropriate default colors for the usual meanings of the chars in map.
fillDefaultColorsFloat(float[][], char[][], char, float, char, float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Produces a float[][] that corresponds to appropriate default colors for the usual meanings of the chars in map.
fillLightnessModifiers(int[][], char[][]) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Fills an existing int[][] with lighting values that can be used with SquidLayers to alter the background colors.
fillLightnessModifiers(int[][], char[][], double) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Fills an existing int[][] with lighting values that can be used with SquidLayers to alter the background colors, accepting a parameter for animation frame if rippling water and waving grass using SeededNoise are desired.
fillLightnessModifiers(int[][], char[][], double, char, char) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Fills an existing int[][] with lighting values that can be used with SquidLayers to alter the background colors, accepting a parameter for animation frame if rippling water and waving grass using SeededNoise are desired.
fillLinesToBoxes(float[][], char[][], float[][]) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Meant to be used with TextCellFactory.draw(Batch, float[][], float, float, int, int), this finds the box-drawing characters in map and fills 3x3 boxes in into with the matching color from colors in the shape of that box-drawing character.
filter - Variable in class squidpony.squidgrid.gui.gdx.FilterBatch
 
filter - Variable in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
filter(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
filter(IColoredString<Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
FilterBatch - Class in squidpony.squidgrid.gui.gdx
A drop-in substitute for SpriteBatch that filters any colors used to tint text or images using a FloatFilter.
FilterBatch() - Constructor for class squidpony.squidgrid.gui.gdx.FilterBatch
Constructs a new FilterBatch with a size of 1000, one buffer, the default shader, and no changes in the color filter.
FilterBatch(FloatFilter) - Constructor for class squidpony.squidgrid.gui.gdx.FilterBatch
Constructs a new FilterBatch with a size of 1000, one buffer, the default shader, and the given color filter.
FilterBatch(int) - Constructor for class squidpony.squidgrid.gui.gdx.FilterBatch
Constructs a FilterBatch with one buffer, the default shader, and no changes in the color filter.
FilterBatch(int, FloatFilter) - Constructor for class squidpony.squidgrid.gui.gdx.FilterBatch
Constructs a new FilterBatch with a size of 1000, one buffer, the default shader, and the given color filter.
FilterBatch(int, ShaderProgram) - Constructor for class squidpony.squidgrid.gui.gdx.FilterBatch
Constructs a new FilterBatch.
FilterBatch(int, ShaderProgram, FloatFilter) - Constructor for class squidpony.squidgrid.gui.gdx.FilterBatch
Constructs a new FilterBatch.
Filters - Class in squidpony.squidgrid.gui.gdx
Implementations of IFilter, that all are meant to perform different changes to colors before they are created.
filters - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.ChainFilter
 
Filters.ChainFilter - Class in squidpony.squidgrid.gui.gdx
 
Filters.ColorizeFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that is constructed with a color and makes any color it is told to alter have the same hue as the given color, have saturation that is somewhere between the given color's and the altered colors, and chiefly is distinguishable from other colors by value.
Filters.DistinctRedGreenFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that alters primarily-red and primarily-green colors so they can be more easily be distinguished by people with at least some forms of red-green color-blindness (deuteranopia should be handled well, protanopia very well, and tritanopia may not benefit at all).
Filters.GammaCorrectFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that performs a brightness adjustment to make dark areas lighter and light areas not much less bright.
Filters.GrayscaleFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that converts all colors passed to it to grayscale, like a black and white film.
Filters.HallucinateFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that makes the colors requested from it highly saturated, with the original hue, value and a timer that increments very slowly altering hue, with hue, value and the timer altering saturation, and the original hue, saturation, and value all altering value.
Filters.IdentityFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that does nothing to the colors it is given but pass them along unchanged.
Filters.LerpFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that is constructed with a color and linear-interpolates any color it is told to alter toward the color it was constructed with.
Filters.MaxValueFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that tracks the highest brightness for any component it was assigned and stores it in its Filters.MaxValueFilter.state field.
Filters.MultiLerpFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that is constructed with a group of colors and linear-interpolates any color it is told to alter toward the color it was constructed with that has the closest hue.
Filters.PaletteFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that is constructed with a group of colors and forces any color it is told to alter to exactly the color it was constructed with that has the closest red, green, and blue components.
Filters.SaturationFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that multiplies the saturation of any color requested from it by a number given during construction.
Filters.SaturationValueFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that multiplies the saturation and the value of any color requested from it by different numbers given during construction.
Filters.WiggleFilter - Class in squidpony.squidgrid.gui.gdx
An IFilter that is constructed with a palette of colors and randomly increases or decreases the red, green, and blue components of any color it is told to alter.
FINCH_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Finch Brown" has RGB code 0x957B38, red 0.58431375, green 0.48235294, blue 0.21960784, alpha 1, hue 0.12007177, saturation 0.6241611, and value 0.58431375.
findKey(char, int) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Returns the key for the specified char value, or notFound if it is not in the map.
findKey(float, int) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Returns the key for the specified float value, or notFound if it is not in the map.
findLayer(SparseTextMap) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Finds the layer number associated with layerMap, or -1 if the given SparseTextMap is not in this SparseLayers.
FIREBRICK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Firebrick" has RGB code 0xB22222, red 0.69803923, green 0.13333334, blue 0.13333334, alpha 1, hue 0.0, saturation 0.8089888, and value 0.69803923.
fit() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Returns the current String that is used for sizing the cells.
fit(String) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the characters that will be guaranteed to fit as fixed-width to the provided ones.
fitAll() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets all valid characters to be guaranteed to fit as fixed-width.
fitting - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
fixPosition(AnimatedEntity) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
fixPositions() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
flare - Variable in class squidpony.squidgrid.gui.gdx.Radiance
A temporary increase to the minimum radiance range, meant to brighten a glow during an effect.
FLATTERY_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Flattery Brown" has RGB code 0x6B4423, red 0.41960785, green 0.26666668, blue 0.13725491, alpha 1, hue 0.076388955, saturation 0.67289716, and value 0.41960785.
FLAX - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Flax" has RGB code 0xEEDC82, red 0.93333334, green 0.8627451, blue 0.50980395, alpha 1, hue 0.13888896, saturation 0.4537815, and value 0.93333334.
flicker - Variable in class squidpony.squidgrid.gui.gdx.Radiance
The rate of random continuous change to radiance range, like the light from a campfire.
FLIRTATIOUS_INDIGO_TEA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Flirtatious Indigo Tea" has RGB code 0x473F2D, red 0.2784314, green 0.24705882, blue 0.1764706, alpha 1, hue 0.11538458, saturation 0.3661972, and value 0.2784314.
FLOAT_BLACK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
A constant that stores opaque black color as a packed float, for convenience when using the float-based APIs.
FLOAT_WHITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
A constant that stores opaque white color as a packed float, for convenience when using the float-based APIs.
FloatFilter - Class in squidpony.squidgrid.gui.gdx
Like IFilter, but produces packed floats that encode colors instead of Color objects.
FloatFilter() - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilter
 
FloatFilters - Class in squidpony.squidgrid.gui.gdx
Pre-made FloatFilter classes that you can use to filter colors without producing extra Color objects.
FloatFilters.ChainFilter - Class in squidpony.squidgrid.gui.gdx
A FloatFilter that chains together one or more FloatFilters one after the next, passing the float output of one as input to the next until the chain has all been called.
FloatFilters.ColorizeFilter - Class in squidpony.squidgrid.gui.gdx
Changes all colors this alters to have the same hue as, and a closer saturation to, a target color given in the constructor, as well as optionally multiplying saturation of the result and/or adding lightness/value.
FloatFilters.DistinctRedGreenFilter - Class in squidpony.squidgrid.gui.gdx
A FloatFilter that alters primarily-red and primarily-green colors so they can be more easily be distinguished by people with at least some forms of red-green color-blindness (deuteranopia should be handled well, protanopia very well, and tritanopia may not benefit at all).
FloatFilters.GrayscaleFilter - Class in squidpony.squidgrid.gui.gdx
A FloatFilter that makes all colors given to it grayscale, using only their luma as calculated by SColor.lumaOfFloat(float) as the lightness (it does also preserve alpha transparency).
FloatFilters.HallucinateFilter - Class in squidpony.squidgrid.gui.gdx
A FloatFilter that makes the colors requested from it highly saturated and change in strange ways.
FloatFilters.HSVFilter - Class in squidpony.squidgrid.gui.gdx
Wraps the functionality of SColor.toEditedFloat(float, float, float, float, float) so it can be called as a FloatFilter, adding values to hue, saturation, and value (clamping saturation and value and wrapping hue).
FloatFilters.IdentityFilter - Class in squidpony.squidgrid.gui.gdx
A FloatFilter that makes no changes to the colors given to it; useful as a default for when no filter is wanted.
FloatFilters.LerpFilter - Class in squidpony.squidgrid.gui.gdx
A FloatFilter that linearly interpolates (lerps) any color it is given toward a specified color by a specified amount.
FloatFilters.MultiLerpFilter - Class in squidpony.squidgrid.gui.gdx
A FloatFilter that linearly interpolates (lerps) any color it is given toward the most-similar of a group of given colors.
FloatFilters.PaletteFilter - Class in squidpony.squidgrid.gui.gdx
A FloatFilter that limits the colors it can return to a fixed palette, and won't return any colors that are missing from that palette (although it can always return fully-transparent).
FloatFilters.PaletteReducerFilter - Class in squidpony.squidgrid.gui.gdx
A FloatFilter that limits the colors it can return to a fixed palette as determined by a PaletteReducer, and won't return any colors that are missing from that palette (although it can always return fully-transparent).
FloatFilters.WiggleFilter - Class in squidpony.squidgrid.gui.gdx
Randomly changes each color requested by up to 1/8 of the full range for a channel, up or down.
FloatFilters.YCbCrFilter - Class in squidpony.squidgrid.gui.gdx
Like FloatFilters.HSVFilter, but edits its input colors in YCbCr color space, and multiplies rather than adds.
FloatFilters.YCoCgFilter - Class in squidpony.squidgrid.gui.gdx
Like FloatFilters.YCbCrFilter, but edits its input colors in YCoCg color space, or like FloatFilters.HSVFilter except it doesn't add, it multiplies.
FloatFilters.YCwCmFilter - Class in squidpony.squidgrid.gui.gdx
Like FloatFilters.YCbCrFilter or FloatFilters.YCoCgFilter, but edits its input colors in YCwCm color space, which is very similar to YCoCg but has chroma/chrominance components that are useful aesthetically on their own.
floatGet(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a packed float representation of a color given as 4 RGBA float components.
floatGet(long) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a packed float representation of a color given an RGBA8888-format long.
floatGet(int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a packed float representation of a color given an RGBA8888-format int.
floatGetHSV(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a color as a packed float given floats representing hue, saturation, value, and opacity.
floatGetI(int, int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a packed float representation of a color given as 3 RGB int components, setting alpha to opaque.
floatGetYCbCr(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a color as a packed float given floats representing luma (Y, akin to lightness), blue chroma (Cb, one of two kinds of chroma used here), red chroma (Cr, the other kind of chroma), and opacity.
floatGetYCoCg(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a color as a packed float given floats representing luminance (Y, akin to lightness), orange chrominance (Co, one of two kinds of chroma used here), green chrominance (Cg, the other kind of chroma), and opacity.
floatGetYCwCm(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a color as a packed float given floats representing luma (Y, akin to lightness), chroma warm (Cw, one of two kinds of chroma used here), chroma mild (Cm, the other kind of chroma), and opacity.
floatToChars(char[], float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Stores the value of color in the char[] changing, using RGBA8888 format with two hex digits per channel.
floatToInt(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Converts a packed float color in the format produced by SColor.toFloatBits() to an RGBA8888 int.
floatValue - Variable in class squidpony.squidgrid.gui.gdx.SparseTextMap.Entry
 
floatValues() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Returns an iterator for the values in the map.
FloatValues(SparseTextMap) - Constructor for class squidpony.squidgrid.gui.gdx.SparseTextMap.FloatValues
 
FLORAL_LEAF - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Floral Leaf" has RGB code 0xFFB94E, red 1.0, green 0.7254902, blue 0.30588236, alpha 1, hue 0.10075331, saturation 0.69411767, and value 1.0.
flush() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
flush() - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Empties the backing queue of data.
flush() - Method in class squidpony.squidgrid.gui.gdx.SquidKey
Empties the backing queue of data.
foamColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
font - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
The TextCellFactory that is used to determine font size as well as cell size; must be initialized, usually using TextCellFactory.initBySize(), if this is changed after construction.
font() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Returns the BitmapFont used by this factory.
font(String) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets this factory to use the provided font.
font(BitmapFont) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets this factory to use the provided BitmapFont as its font without re-constructing anything.
font - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
 
fontDistanceField(String, String) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the font to a distance field font with the given String path to a .fnt file and String path to a texture.
fontMultiDistanceField(String, String) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
forceButtons - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
 
foregroundPanel - Variable in class squidpony.squidgrid.gui.gdx.SquidLayers
 
FOREIGN_CRIMSON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Foreign Crimson" has RGB code 0xC91F37, red 0.7882353, green 0.12156863, blue 0.21568628, alpha 1, hue 0.9764706, saturation 0.84577113, and value 0.7882353.
FOREST_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Forest Green" has RGB code 0x228B22, red 0.13333334, green 0.54509807, blue 0.13333334, alpha 1, hue 0.33333337, saturation 0.7553957, and value 0.54509807.
FORWARD_DELETE - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Delete key on most PC keyboards; no equivalent on some (all?) Mac keyboards.
fovResult - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
What the "viewer" (as passed to LightingHandler.calculateFOV(Coord)) can see either nearby without light or because an area in line-of-sight has light in it.
FOX - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Fox" has RGB code 0x985629, red 0.59607846, green 0.3372549, blue 0.16078432, alpha 1, hue 0.06756759, saturation 0.7302632, and value 0.59607846.
FRAGILE_SEAWEED_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Fragile Seaweed Brown" has RGB code 0x2E372E, red 0.18039216, green 0.21568628, blue 0.18039216, alpha 1, hue 0.33333325, saturation 0.16363636, and value 0.21568628.
fragmentShader - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
FRENCH_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "French Rose" has RGB code 0xF64A8A, red 0.9647059, green 0.2901961, blue 0.5411765, alpha 1, hue 0.9379845, saturation 0.6991869, and value 0.9647059.
FRESH_ONION - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Fresh Onion" has RGB code 0x5B8930, red 0.35686275, green 0.5372549, blue 0.1882353, alpha 1, hue 0.25280905, saturation 0.6496351, and value 0.5372549.
fromCode(int, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Maps keycodes to unicode chars, sometimes depending on whether the Shift key is held.
frontChars() - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Gets the "front-most" chars visible in this SparseLayers and returns them as a char[][].
frontChars(char[][]) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Gets the "front-most" chars visible in this SparseLayers and stores them in the given char[][] buffer.
FUCHSIA_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Fuchsia Pink" has RGB code 0xFF77FF, red 1.0, green 0.46666667, blue 1.0, alpha 1, hue 0.8333333, saturation 0.5333333, and value 1.0.
FUCSHIA_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Deprecated.
This color name was misspelled; prefer SColor.FUCHSIA_PINK
FULL_PALETTE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This array is loaded with all of the colors defined in SColor, in arbitrary order.
FULL_PALLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Deprecated.
Prefer FULL_PALETTE to this misspelled name; they are equivalent.

G

g - Variable in class squidpony.squidgrid.gui.gdx.Filters.LerpFilter
 
GAMBOGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Gamboge" has RGB code 0xE49B0F, red 0.89411765, green 0.60784316, blue 0.05882353, alpha 1, hue 0.109546185, saturation 0.93421054, and value 0.89411765.
GAMBOGE_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Gamboge Dye" has RGB code 0xFFB61E, red 1.0, green 0.7137255, blue 0.11764706, alpha 1, hue 0.1125927, saturation 0.88235295, and value 1.0.
GAMEPAD_A - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Gamepad A button.
GAMEPAD_B - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Gamepad B button.
GAMEPAD_C - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Gamepad C button.
GAMEPAD_L1 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Gamepad L1 button.
GAMEPAD_L2 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Gamepad L2 button.
GAMEPAD_LEFT_THUMB - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Gamepad Left Thumb button.
GAMEPAD_R1 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Gamepad R1 button.
GAMEPAD_R2 - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Gamepad R2 button.
GAMEPAD_RIGHT_THUMB - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Gamepad Right Thumb button.
GAMEPAD_SELECT - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Gamepad Select button.
GAMEPAD_START - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Gamepad Start button.
GAMEPAD_X - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Gamepad X button.
GAMEPAD_Y - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Gamepad Y button.
GAMEPAD_Z - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Gamepad Z button.
gamma - Variable in class squidpony.squidgrid.gui.gdx.Filters.GammaCorrectFilter
 
GammaCorrectFilter(float, float) - Constructor for class squidpony.squidgrid.gui.gdx.Filters.GammaCorrectFilter
Sets up a GammaCorrectFilter with the desired gamma adjustment.
GDXMarkup - Class in squidpony.squidgrid.gui.gdx
GDXMarkup implements IMarkup for libGDX Color objects, and can start blocks of markup that libGDX understands that display text in a given Color.
GDXMarkup() - Constructor for class squidpony.squidgrid.gui.gdx.GDXMarkup
 
generate() - Method in class squidpony.squidgrid.gui.gdx.WildMapView
 
generate() - Method in class squidpony.squidgrid.gui.gdx.WorldMapView
 
generate(double, double) - Method in class squidpony.squidgrid.gui.gdx.WorldMapView
 
generate(int, int, double, double) - Method in class squidpony.squidgrid.gui.gdx.WorldMapView
 
generateDefaultBGColors(char[][]) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Produces a Color[][] that corresponds to appropriate default background colors for the usual meanings of the chars in map.
generateDefaultBGColors(char[][], char, Color, char, Color) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Produces a Color[][] that corresponds to appropriate default background colors for the usual meanings of the chars in map.
generateDefaultBGColorsFloat(char[][]) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Produces a float[][] of packed float colors that corresponds to appropriate default background colors for the usual meanings of the chars in map.
generateDefaultBGColorsFloat(char[][], char, float, char, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Produces a float[][] of packed float colors that corresponds to appropriate default background colors for the usual meanings of the chars in map.
generateDefaultBGColorsFloat(char[][], float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Produces a float[][] of packed float colors that corresponds to appropriate default background colors for the usual meanings of the chars in map.
generateDefaultBGColorsFloat(char[][], char, float, char, float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Produces a float[][] of packed float colors that corresponds to appropriate default background colors for the usual meanings of the chars in map.
generateDefaultColors(char[][]) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Produces a Color[][] that corresponds to appropriate default colors for the usual meanings of the chars in map.
generateDefaultColors(char[][], char, Color, char, Color) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Produces a Color[][] that corresponds to appropriate default colors for the usual meanings of the chars in map.
generateDefaultColorsFloat(char[][]) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Produces a float[][] that corresponds to appropriate default colors for the usual meanings of the chars in map.
generateDefaultColorsFloat(char[][], char, float, char, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Produces a float[][] that corresponds to appropriate default colors for the usual meanings of the chars in map.
generateDefaultColorsFloat(char[][], float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Produces a float[][] that corresponds to appropriate default colors for the usual meanings of the chars in map.
generateDefaultColorsFloat(char[][], char, float, char, float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Produces a float[][] that corresponds to appropriate default colors for the usual meanings of the chars in map.
generateLightnessModifiers(char[][]) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Produces an int[][] that can be used with SquidLayers to alter the background colors.
generateLightnessModifiers(char[][], double) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Produces an int[][] that can be used with SquidLayers to alter the background colors, accepting a parameter for animation frame if rippling water and waving grass using SeededNoise are desired.
generateLightnessModifiers(char[][], double, char, char) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Produces an int[][] that can be used with SquidLayers to alter the background colors, accepting a parameter for animation frame if rippling water and waving grass using SeededNoise are desired.
generateLinesToBoxes(char[][], float[][]) - Static method in class squidpony.squidgrid.gui.gdx.MapUtility
Meant to be used with TextCellFactory.draw(Batch, float[][], float, float, int, int), this produces a triple-width, triple-height float color array by finding the box-drawing characters in map and placing 3x3 boxes into that triple-size array with the matching color from colors in the shape of that box-drawing character.
get(int, int) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Gets the Radiance at the given position, if present, or null if there is no light source there.
get(Coord) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Gets the Radiance at the given position, if present, or null if there is no light source there.
get(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
get(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
get(long) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
get(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
getAllSwaps() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Gets the current mapping of "swaps", or replacement pairs, to replace keys requested for drawing with their values in the CharCharMap.
getAlpha(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
getAnimatedEntities(int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
getAnimatedEntities() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
getAnimatedEntities() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
getAnimatedEntityByCell(int, int) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
 
getAnimatedEntityByCell(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
getAnimatedEntityByCell(int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
getAnimatedEntityByCell(int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
getAnimationDuration() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
getAt(int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
getBackgroundLayer() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
getBackgrounds() - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Gets a direct reference to the 2D float array this uses for background colors.
getBiomeMapper() - Method in class squidpony.squidgrid.gui.gdx.WorldMapView
 
getBlack() - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
getBlendDstFunc() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
getBlendDstFuncAlpha() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
getBlendSrcFunc() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
getBlendSrcFuncAlpha() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
getBlue(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
getCellHeight() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Height of one cell in pixels.
getCellHeight() - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
getCellWidth() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Width of one cell in pixels.
getCellWidth() - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
getChar(int, int, char) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
 
getChar(int, char) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
 
getColor() - Method in class squidpony.squidgrid.gui.gdx.ColorChangeImage
Returns the color the actor will be tinted when drawn.
getColor() - Method in class squidpony.squidgrid.gui.gdx.ColorChangeLabel
Returns the color the actor will be tinted when drawn.
getColor() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
getColor() - Method in class squidpony.squidgrid.gui.gdx.PackedColorAction
 
getColorAt(int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
getColorCenter() - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Gets the IColorCenter this can use to filter Color objects; this is usually a SquidColorCenter.
getColorCenter() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
getColorMap() - Method in class squidpony.squidgrid.gui.gdx.WildMapView
 
getColorMap() - Method in class squidpony.squidgrid.gui.gdx.WorldMapView
 
getCozyFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a 7x14px pixel font with broad coverage of Unicode, including Greek, Cyrillic, Braille, and tech-related icons.
getCozyOutlinedFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a 7x14px pixel font with broad coverage of Unicode, including Greek, Cyrillic, Braille, and tech-related icons, with a black outline applied around the white inner strokes.
getCrispCarvedFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a partially-angular variable-width font with good Unicode support and an appearance as if it were carved into solid rock, that should scale cleanly to even very large sizes (using an MSDF technique).
getCrispCascadiaFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a fixed-width font with excellent Unicode support and a humanist style, that should scale cleanly to even very large sizes (using an MSDF technique).
getCrispCurvySquareFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use an all-caps (with lighter-weight versions of upper-case letters for the lower-case glyphs) square font that should scale cleanly to many sizes.
getCrispDejaVuFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a fixed-width sans-serif font with excellent Unicode support, that should scale cleanly to even very large sizes.
getCrispIconFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a fixed-width icon font (no letters are supported) using the Font-Awesome icon set, that should scale cleanly to even very large sizes.
getCrispLeanFamily() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextFamily already configured to use a highly-legible fixed-width font with good Unicode support and a sans-serif geometric style, that should scale cleanly to many sizes (using an MSDF technique) and supports 4 styles (regular, bold, italic, and bold italic).
getCrispLeanFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a highly-legible fixed-width font with good Unicode support and a sans-serif geometric style, that should scale cleanly to even very large sizes (using an MSDF technique).
getCrispLeanItalicFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Deprecated.
getCrispOctagonalSquareFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a square font with 45-degree angled sections, based on the typeface used on the Atari ST console, that should scale cleanly to many sizes.
getCrispPrintFamily() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextFamily already configured to use a variable-width serif font that should look like the serif fonts used in many novels' main texts, and that should scale cleanly to many sizes using an MSDF technique, and supports 4 styles (regular, bold, italic, and bold italic).
getCrispRobotoSansFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a variable-width sans-serif font with good Unicode support and a no-nonsense look, that should scale cleanly to even very large or small sizes (using an MSDF technique).
getCrispSlabFamily() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextFamily already configured to use a highly-legible fixed-width font with good Unicode support and a slab-serif geometric style, that should scale cleanly to many sizes (using an MSDF technique) and supports 4 styles (regular, bold, italic, and bold italic).
getCrispSlabFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a highly-legible fixed-width font with good Unicode support and a slab-serif geometric style, that should scale cleanly to even very large sizes (using an MSDF technique).
getCrispSlabItalicFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Deprecated.
getCrispSmoothFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a narrow font (twice as tall as it is wide) that should scale cleanly to many sizes.
getDefaultBackgroundColor() - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
 
getDefaultFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a 12x12px, stretched but curvaceous font as an embedded resource.
getDefaultForegroundColor() - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
 
getDefaultForegroundColor() - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
 
getDefaultForegroundColor() - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
 
getDefaultForegroundColor() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
getDefaultNarrowFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a 6x12px, narrow and curving font as an embedded resource.
getDefaultUnicodeFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a 6x16px, narrow and curving font with a lot of unicode chars as an embedded resource.
getDescent() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Gets the descent of this TextCellFactory's BitmapFont, which may be useful for layout outside this class.
getDirectionGlyph() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
getDistanceFieldScaleX() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
getDistanceFieldScaleY() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
getEndColor() - Method in class squidpony.squidgrid.gui.gdx.PackedColorAction
 
getExtraLargeNarrowFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a 12x24px, narrow and curving font as an embedded resource.
getFilter() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
getFloat(int, int, float) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
 
getFloat(int, float) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
 
getFont() - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Gets a direct reference to the TextCellFactory this uses to draw and size its text items and cells.
getFont() - Method in class squidpony.squidgrid.gui.gdx.TextPanel
 
getForegroundLayer() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
getGlyphs(BitmapFont) - Static method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Returns a String containing all chars in the font (not considering the missing glyph).
getGoFamily() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextFamily already configured to use a fixed-width font with good Unicode support and a traditional serif style, that should scale cleanly to many sizes and supports 4 styles (regular, bold, italic, and bold italic).
getGranularity() - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Gets the granularity, which is how different requested colors need to be to make a new color; can be from 0 to 6.
getGreen(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
getGridHeight() - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
The same as SparseLayers.gridHeight(); here for compatibility with SquidPanel.
getGridHeight() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Height of the shown area of the map in grid cells.
getGridHeight() - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
getGridHeight() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
The number of cells along the y-axis that will be rendered of this panel
getGridOffsetX() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
getGridOffsetX() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
The X offset that the whole panel's internals will be rendered at.
getGridOffsetY() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
getGridOffsetY() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
The Y offset that the whole panel's internals will be rendered at.
getGridWidth() - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
The same as SparseLayers.gridWidth(); here for compatibility with SquidPanel.
getGridWidth() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Width of the shown area of the map in grid cells.
getGridWidth() - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
getGridWidth() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
The number of cells along the x-axis that will be rendered of this panel.
getGuiRandom() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
This is a static global StatefulRNG that's meant for usage in cases where the seed does not matter and any changes to this RNG's state will not change behavior elsewhere in the program; this means the GUI mainly.
getHeight() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
The pixel height of the entire map as displayed.
getHeight() - Method in class squidpony.squidgrid.gui.gdx.WildMapView
 
getHeight() - Method in class squidpony.squidgrid.gui.gdx.WorldMapView
 
getHSV(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
getHSV(float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
getHue(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
getHue(float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
getIconAtlas() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Gets a TextureAtlas containing many icons with a distance field effect applied, allowing them to be used with "stretchable" fonts and be resized in the same way.
getIgnoreInput() - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Get the status for whether this should ignore input right now or not.
getIgnoreInput() - Method in class squidpony.squidgrid.gui.gdx.SquidKey
Get the status for whether this should ignore input right now or not.
getImageSwap(char) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
If there is a TextureRegion that would replace the char toFind when drawn, this will return that TextureRegion, otherwise it returns null.
getIncludedFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Gets the one font guaranteed to be included in libGDX, which is Liberation Sans at size 15 px.
getKeyHandler() - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
getLargeFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a 24x24px, stretched but curvaceous font as an embedded resource.
getLargeNarrowFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a 12x24px, narrow and curving font as an embedded resource.
getLargeSmoothFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a 12x24px, very smooth and generally good-looking font (based on Inconsolata) as an embedded resource.
getLargeUnicodeFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a 12x32px, narrow and curving font with a lot of unicode chars as an embedded resource.
getLayer(int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Gets the layer, as a SparseTextMap, that is associated with the given int.
getLayer(int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Gets a SquidPanel from this SquidLayers and returns a direct reference.
getLayerCount() - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Gets the number of layers currently used in this SparseLayers; if a layer is put into that is equal to or greater than this layer count, then a new layer is created to hold the latest placement.
getLeanFamily() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextFamily already configured to use a highly-legible fixed-width font with good Unicode support and a sans-serif geometric style, that should scale cleanly to many sizes and supports 4 styles (regular, bold, italic, and bold italic).
getLessTinyFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a 8x20px, extremely thin font (that may be barely legible) as an embedded resource.
getLightingColor() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
getLightingColor() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
getLightnesses() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Get the lightness modifiers used for background cells as an int[][], with elements between 0 and 511, 256 as the unmodified lightness level, lower numbers meaning darker, and higher meaning lighter.
getMarkup(Color) - Method in class squidpony.squidgrid.gui.gdx.GDXMarkup
 
getMouse() - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
getName() - Method in class squidpony.squidgrid.gui.gdx.ICellVisible.Named
 
getName() - Method in class squidpony.squidgrid.gui.gdx.SColor
 
getOctagonalMonoFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a 14x27px font with fairly good Unicode coverage and an octagonal, angular look, as an embedded resource.
getOffsetX() - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
getOffsetY() - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
getOnlyRenderEven() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Gets the status of a boolean flag used for rendering thin maps; it will almost always be false unless it was set to true with SquidPanel.setOnlyRenderEven(boolean).
getPackedColor() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
getPackedColor() - Method in class squidpony.squidgrid.gui.gdx.ICellVisible.Basic
 
getPackedColor() - Method in interface squidpony.squidgrid.gui.gdx.ICellVisible
 
getPackedColor() - Method in class squidpony.squidgrid.gui.gdx.ICellVisible.Named
 
getPackedColor() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory.Glyph
Gets the color of this Glyph as a packed float color; does not allocate any objects.
getProcessor() - Method in class squidpony.squidgrid.gui.gdx.SquidKey
Gets this object's InputProcessor.
getProcessor() - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
Gets the InputProcessor this object uses to handle mouse input.
getProjectionMatrix() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
getRandom(IRNG, int) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
getRed(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
getRenderer() - Method in class squidpony.squidgrid.gui.gdx.TextPanel
 
getRepeatGap() - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Gets the amount of milliseconds of holding a key this requires to count as a key repeat.
getSaturation(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
getSaturation(float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
getScaling() - Method in class squidpony.squidgrid.gui.gdx.ShrinkPartViewport
 
getSCC() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
This is a static global SquidColorCenter that can be used in places that just need an existing object that can do things like analyze hue or saturation of a color.
getScc() - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Gets the IColorCenter for Color objects (almost always a SquidColorCenter, but this isn't guaranteed) that this uses to cache and possibly alter Colors that given to it as parameters.
getScrollPane() - Method in class squidpony.squidgrid.gui.gdx.TextPanel
 
getSectionHeight() - Method in class squidpony.squidgrid.gui.gdx.VisualInput
 
getSectionWidth() - Method in class squidpony.squidgrid.gui.gdx.VisualInput
 
getSevenTwelveFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a 7x12px font with identical (excellent) Unicode coverage to Iosevka, as an embedded resource.
getShader() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
getSlabFamily() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextFamily already configured to use a highly-legible fixed-width font with good Unicode support and a slab-serif geometric style, that should scale cleanly to many sizes and supports 4 styles (regular, bold, italic, and bold italic).
getSmoothFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a 8x18px, very smooth and generally good-looking font (based on Inconsolata) as an embedded resource.
getSmoothingMultiplier() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
If this uses a distance field font, the smoothing multiplier affects how crisp or blurry lines are, with higher numbers generally resulting in more crisp fonts, but numbers that are too high cause jagged aliasing.
getSnapshot() - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Gets a "snapshot" of the data represented by this ImageSquidPanel; stores the dimensions, the char data, and the color data in a way that can be set back to a SquidPanel or ImageSquidPanel using ImageSquidPanel.setFromSnapshot(String, int, int, int, int) or its overload that takes a StringBuilder.
getSnapshot(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Gets a "snapshot" of the data represented by this ImageSquidPanel; stores the dimensions, the char data, and the color data in a way that can be set back to a SquidPanel or ImageSquidPanel using ImageSquidPanel.setFromSnapshot(String, int, int, int, int) or its overload that takes a StringBuilder.
getSnapshot() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Gets a "snapshot" of the data represented by this SquidPanel; stores the dimensions, the char data, and the color data in a way that can be set back to a SquidPanel using SquidPanel.setFromSnapshot(String, int, int, int, int) or its overload that takes a StringBuilder.
getSnapshot(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Gets a "snapshot" of the data represented by this SquidPanel; stores the dimensions, the char data, and the color data in a way that can be set back to a SquidPanel using SquidPanel.setFromSnapshot(String, int, int, int, int) or its overload that takes a StringBuilder.
getSolid() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Returns a solid block of white, 1x1 pixel in size; can be drawn at other sizes by Batch.
getSquareSmoothFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a 25x25px, very smooth and generally good-looking font (based on Inconsolata) as an embedded resource.
getStretchableCleanFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a variable-width sans-serif font that currently looks slightly jumbled without certain layout features.
getStretchableCodeFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a highly-legible fixed-width font with broad Unicode support that should scale cleanly to many sizes.
getStretchableCodeJPFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a highly-legible fixed-width font with strong CJK support (in particular, very good coverage for Japanese) that should scale cleanly to many sizes.
getStretchableDejaVuFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a font with extremely wide Unicode support that should scale cleanly to many sizes.
getStretchableFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a narrow font (twice as tall as it is wide) that should scale cleanly to many sizes.
getStretchableHeavySquareFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use an blocky, fairly-bold square font that should scale cleanly to many sizes.
getStretchableLeanFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a highly-legible fixed-width font with good Unicode support and a thin, geometric style, that should scale cleanly to many sizes.
getStretchableLeanLightFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a highly-legible fixed-width font with good Unicode support and a very thin, geometric style, that should scale cleanly to many sizes.
getStretchableOrbitFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a variable-width sans-serif font that should have a blocky, futuristic look (based on the font Orbitron), and that should scale cleanly to many sizes.
getStretchablePrintFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a variable-width serif font that should look like the serif fonts used in many novels' main texts, and that should scale cleanly to many sizes.
getStretchableSlabFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a highly-legible fixed-width font with good Unicode support and a slab-serif geometric style, that should scale cleanly to many sizes.
getStretchableSlabLightFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a highly-legible fixed-width font with good Unicode support and a very thin, slab-serif geometric style, that should scale cleanly to many sizes.
getStretchableSquareFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a square font that should scale cleanly to many sizes.
getStretchableTypewriterFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a TextCellFactory already configured to use a narrow typewriter-style serif font that should scale cleanly to many sizes.
getSymbol() - Method in class squidpony.squidgrid.gui.gdx.ICellVisible.Basic
 
getSymbol() - Method in interface squidpony.squidgrid.gui.gdx.ICellVisible
 
getSymbol() - Method in class squidpony.squidgrid.gui.gdx.ICellVisible.Named
 
getSymbol() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory.Glyph
 
getTentacle() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Gets an image of a (squid-like, for SquidLib) tentacle, 32x32px.
getTextActor() - Method in class squidpony.squidgrid.gui.gdx.TextPanel
 
getTextCellFactory() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
getTextFactory() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
getTinyFont() - Static method in class squidpony.squidgrid.gui.gdx.DefaultResources
Returns a 4x10px, extremely thin font (that may be barely legible) as an embedded resource.
getTotalHeight() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
getTotalHeight() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Gets the total number of cells along the y-axis that this stores; this is usually equivalent to SquidPanel.getGridHeight(), but not if the constructor SquidPanel(int, int, TextCellFactory, IColorCenter, float, float, char[][]) was used to set a larger-than-normal map.
getTotalWidth() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
getTotalWidth() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Gets the total number of cells along the x-axis that this stores; this is usually equivalent to SquidPanel.getGridWidth(), but not if the constructor SquidPanel(int, int, TextCellFactory, IColorCenter, float, float, char[][]) was used to set a larger-than-normal map.
getTransformMatrix() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
getTransparent() - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
getTypesetText() - Method in class squidpony.squidgrid.gui.gdx.TextPanel
 
getUnusedChar(char) - Static method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Meant for taking easy-to-write chars and generating chars that can map to images, while still allowing the original easy-to-write char to be used as its own non-image char.
getValue(float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
getValue(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
getWhite() - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
getWidth() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
The pixel width of the entire map as displayed.
getWidth() - Method in class squidpony.squidgrid.gui.gdx.WildMapView
 
getWidth() - Method in class squidpony.squidgrid.gui.gdx.WorldMapView
 
getWildMap() - Method in class squidpony.squidgrid.gui.gdx.WildMapView
 
getWorld() - Method in class squidpony.squidgrid.gui.gdx.WorldMapView
 
getxOffset() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
getyOffset() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
GibberishEffect(IPackedColorPanel, Coord, int) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.GibberishEffect
 
GibberishEffect(IPackedColorPanel, float, Coord, int) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.GibberishEffect
Constructs an ExplosionEffect with explicit settings for some fields.
GibberishEffect(IPackedColorPanel, float, Coord, int, char[]) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.GibberishEffect
Constructs an ExplosionEffect with explicit settings for some fields.
GibberishEffect(IPackedColorPanel, float, GreasedRegion, Coord, int) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.GibberishEffect
Constructs an ExplosionEffect with explicit settings for most fields.
GibberishEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, char[]) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.GibberishEffect
Constructs an ExplosionEffect with explicit settings for most fields.
GibberishEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, List<? extends Color>) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.GibberishEffect
Constructs an ExplosionEffect with explicit settings for most fields but also an alternate group of Color objects that it will use to color the explosion instead of using purple spark colors.
GibberishEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, List<? extends Color>, char[]) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.GibberishEffect
Constructs an ExplosionEffect with explicit settings for most fields but also an alternate group of Color objects that it will use to color the explosion instead of using purple spark colors.
GibberishEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, float[]) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.GibberishEffect
Constructs an ExplosionEffect with explicit settings for most fields but also an alternate group of Color objects that it will use to color the explosion instead of using purple spark colors.
GibberishEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, float[], char[]) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.GibberishEffect
Constructs an ExplosionEffect with explicit settings for most fields but also an alternate group of Color objects that it will use to color the explosion instead of using purple spark colors.
GibberishEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, double, double, char[]) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.GibberishEffect
Constructs an ExplosionEffect with explicit settings for most fields; this constructor allows the case where an explosion is directed in a cone or sector shape.
GibberishEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, double, double, List<? extends Color>) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.GibberishEffect
Constructs an ExplosionEffect with explicit settings for most fields but also an alternate group of Color objects that it will use to color the explosion instead of using purple spark colors; this constructor allows the case where an explosion is directed in a cone or sector shape.
GibberishEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, double, double, List<? extends Color>, char[]) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.GibberishEffect
Constructs an ExplosionEffect with explicit settings for most fields but also an alternate group of Color objects that it will use to color the explosion instead of using purple spark colors; this constructor allows the case where an explosion is directed in a cone or sector shape.
GibberishEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, double, double, float[]) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.GibberishEffect
Constructs an ExplosionEffect with explicit settings for most fields but also an alternate group of Color objects that it will use to color the explosion instead of using purple spark colors; this constructor allows the case where an explosion is directed in a cone or sector shape.
GibberishEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, double, double, float[], char[]) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.GibberishEffect
Constructs an ExplosionEffect with explicit settings for most fields but also an alternate group of Color objects that it will use to color the explosion instead of using purple spark colors; this constructor allows the case where an explosion is directed in a cone or sector shape.
GLAZED_PERSIMMON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Glazed Persimmon" has RGB code 0xD34E36, red 0.827451, green 0.30588236, blue 0.21176471, alpha 1, hue 0.025477648, saturation 0.74407583, and value 0.827451.
GlowBallEffect(IPackedColorPanel, Coord, Coord, int) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.GlowBallEffect
Constructs a GlowBallEffect with explicit settings for some fields.
GlowBallEffect(IPackedColorPanel, float, Coord, Coord, int) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.GlowBallEffect
Constructs a GlowBallEffect with explicit settings for some fields.
GlowBallEffect(IPackedColorPanel, float, GreasedRegion, Coord, Coord, int) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.GlowBallEffect
Constructs a GlowBallEffect with explicit settings for some fields.
GlowBallEffect(IPackedColorPanel, float, GreasedRegion, Coord, Coord, int, Color) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.GlowBallEffect
Constructs a GlowBallEffect with explicit settings for some fields.
GlowBallEffect(IPackedColorPanel, float, GreasedRegion, Coord, Coord, int, float) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.GlowBallEffect
Constructs a GlowBallEffect with explicit settings for some fields.
glyph(char, Color, int, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Produces a single char with a color, that can be positioned independently of the contents of this SparseLayers.
glyph(char, float, int, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Produces a single char with a color, that can be positioned independently of the contents of this SparseLayers.
glyph(char, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Gets a Glyph with the given char to show, libGDX Color, and position as x and y in world coordinates.
glyph(char, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Gets a Glyph with the given char to show, color as a packed float, and position as x and y in world coordinates.
Glyph() - Constructor for class squidpony.squidgrid.gui.gdx.TextCellFactory.Glyph
Makes an orange '@' Glyph at 0,0 in world coordinates.
Glyph(char, Color, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.TextCellFactory.Glyph
Makes a Glyph of the given char in the given Color, at the specified world coordinates.
Glyph(char, float, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.TextCellFactory.Glyph
Makes a Glyph of the given char in the given packed float color, at the specified world coordinates.
glyphFromGrid(int, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
"Promotes" a colorful char in the first layer to a Glyph that can be positioned independently of the contents of this SparseLayers.
glyphFromGrid(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
"Promotes" a colorful char in the given layer to a Glyph that can be positioned independently of the contents of this SparseLayers.
glyphs - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
A list of individually-movable Glyph objects.
glyphTextures - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
GOLD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Gold" has RGB code 0xD4AF37, red 0.83137256, green 0.6862745, blue 0.21568628, alpha 1, hue 0.12738848, saturation 0.7405661, and value 0.83137256.
GOLDEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Golden" has RGB code 0xFFD700, red 1.0, green 0.84313726, blue 0.0, alpha 1, hue 0.14052296, saturation 1.0, and value 1.0.
GOLDEN_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Golden Brown" has RGB code 0x996515, red 0.6, green 0.39607844, blue 0.08235294, alpha 1, hue 0.101010084, saturation 0.8627451, and value 0.6.
GOLDEN_BROWN_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Golden Brown Dye" has RGB code 0xC66B27, red 0.7764706, green 0.41960785, blue 0.15294118, alpha 1, hue 0.07127881, saturation 0.8030303, and value 0.7764706.
GOLDEN_FALLEN_LEAVES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Golden Fallen Leaves" has RGB code 0xE29C45, red 0.8862745, green 0.6117647, blue 0.27058825, alpha 1, hue 0.09235668, saturation 0.6946903, and value 0.8862745.
GOLDEN_OAK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Golden Oak" has RGB code 0xBB8141, red 0.73333335, green 0.5058824, blue 0.25490198, alpha 1, hue 0.08743179, saturation 0.6524064, and value 0.73333335.
GOLDEN_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Golden Yellow" has RGB code 0xFFDF00, red 1.0, green 0.8745098, blue 0.0, alpha 1, hue 0.14575171, saturation 1.0, and value 1.0.
GOLDENROD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Goldenrod" has RGB code 0xDAA520, red 0.85490197, green 0.64705884, blue 0.1254902, alpha 1, hue 0.11917567, saturation 0.85321105, and value 0.85490197.
GORYEO_STOREROOM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Goryeo Storeroom" has RGB code 0x203838, red 0.1254902, green 0.21960784, blue 0.21960784, alpha 1, hue 0.5, saturation 0.4285714, and value 0.21960784.
gradient(Color, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Finds a 16-step gradient going from fromColor to toColor, both included in the gradient.
gradient(Color, Color, int) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Finds a gradient with the specified number of steps going from fromColor to toColor, both included in the gradient.
gradient(Color, Color, int, Interpolation) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Finds a gradient with the specified number of steps going from fromColor to toColor, both included in the gradient.
GRAPE_MOUSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Grape Mouse" has RGB code 0x63424B, red 0.3882353, green 0.25882354, blue 0.29411766, alpha 1, hue 0.95454544, saturation 0.3333333, and value 0.3882353.
Grassland - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
grasslandColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
GRAY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Gray" has RGB code 0x808080, red 0.5019608, green 0.5019608, blue 0.5019608, alpha 1, hue 0.0, saturation 0.0, and value 0.5019608.
GRAY_ASPARAGUS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Gray Asparagus" has RGB code 0x465945, red 0.27450982, green 0.34901962, blue 0.27058825, alpha 1, hue 0.32500005, saturation 0.22471908, and value 0.34901962.
GrayscaleFilter() - Constructor for class squidpony.squidgrid.gui.gdx.Filters.GrayscaleFilter
 
grayscaleFilter - Static variable in class squidpony.squidgrid.gui.gdx.FloatFilters
 
GrayscaleFilter() - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.GrayscaleFilter
 
GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Green" has RGB code 0x008000, red 0.0, green 0.5019608, blue 0.0, alpha 1, hue 0.33333337, saturation 1.0, and value 0.5019608.
GREEN_BAMBOO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Green Bamboo" has RGB code 0x006442, red 0.0, green 0.39215687, blue 0.25882354, alpha 1, hue 0.4433334, saturation 1.0, and value 0.39215687.
GREEN_TEA_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Green Tea Dye" has RGB code 0x824B35, red 0.50980395, green 0.29411766, blue 0.20784314, alpha 1, hue 0.047619104, saturation 0.59230775, and value 0.50980395.
GREEN_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Green Yellow" has RGB code 0xADFF2F, red 0.6784314, green 1.0, blue 0.18431373, alpha 1, hue 0.2323718, saturation 0.8156863, and value 1.0.
GREENFINCH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Greenfinch" has RGB code 0xBDA928, red 0.7411765, green 0.6627451, blue 0.15686275, alpha 1, hue 0.14429522, saturation 0.7883598, and value 0.7411765.
greenLUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
A lookup table from 32 possible levels in the green channel to 7 possible values in the green channel; only change this if you know what you're doing.
greenLUTf - Static variable in class squidpony.squidgrid.gui.gdx.SColor
A lookup table from 32 possible levels in the green channel to 7 possible values in the green channel as floats; only change this if you know what you're doing.
greenOfFloat(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets the green channel value of the given encoded color, as an int ranging from 0 to 255, inclusive.
greenOfFloatF(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets the green channel value of the given encoded color, as a float from 0.0f to 1.0f, inclusive.
greenPossibleLUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
The 7 possible values that can be used in the green channel with SColor.greenLUT.
greify(Color, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Gets a copy of t and modifies it to make a shade of gray with the same brightness.
GREYISH_DARK_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Greyish Dark Green" has RGB code 0x656255, red 0.39607844, green 0.38431373, blue 0.33333334, alpha 1, hue 0.13541675, saturation 0.15841582, and value 0.39607844.
gridHeight() - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
 
gridHeight - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
 
gridHeight() - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
 
gridHeight - Variable in class squidpony.squidgrid.gui.gdx.SquidMouse
 
gridHeight - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
gridHeight() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
gridHeight - Variable in class squidpony.squidgrid.gui.gdx.StarterKit
The number of grid spaces on the y axis.
gridOffsetX - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
gridOffsetY - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
gridWidth() - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
 
gridWidth - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
 
gridWidth() - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
 
gridWidth - Variable in class squidpony.squidgrid.gui.gdx.SquidMouse
 
gridWidth - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
gridWidth() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
gridWidth - Variable in class squidpony.squidgrid.gui.gdx.StarterKit
The number of grid spaces on the x axis.
gridX - Variable in class squidpony.squidgrid.gui.gdx.AnimatedEntity
 
gridX(float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Used internally to go between world positions and grid positions.
gridY - Variable in class squidpony.squidgrid.gui.gdx.AnimatedEntity
 
gridY(float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Used internally to go between world positions and grid positions.

H

HALF_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Half Purple" has RGB code 0x8D608C, red 0.5529412, green 0.3764706, blue 0.54901963, alpha 1, hue 0.837037, saturation 0.31914896, and value 0.5529412.
HallucinateFilter() - Constructor for class squidpony.squidgrid.gui.gdx.Filters.HallucinateFilter
Sets up a HallucinateFilter with the timer at 0..
HallucinateFilter() - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.HallucinateFilter
 
HAN_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Han Purple" has RGB code 0x5218FA, red 0.32156864, green 0.09411765, blue 0.98039216, alpha 1, hue 0.70943964, saturation 0.904, and value 0.98039216.
handle(char, boolean, boolean, boolean) - Method in interface squidpony.squidgrid.gui.gdx.SquidInput.KeyHandler
The only method you need to implement yourself in KeyHandler, this should react to keys such as 'a' (produced by pressing the A key while not holding Shift), 'E' (produced by pressing the E key while holding Shift), and '←' (left arrow in unicode, also available as a constant in SquidInput, produced by pressing the left arrow key even though that key does not have a default unicode representation).
HARBOR_RAT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Harbor Rat" has RGB code 0x757D75, red 0.45882353, green 0.49019608, blue 0.45882353, alpha 1, hue 0.33333325, saturation 0.063999996, and value 0.49019608.
hasActiveAnimations() - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
 
hasActiveAnimations() - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Gets whether any animations or other scene2d Actions are running on this SparseLayers.
hasActiveAnimations() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
hasActiveAnimations() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
hashCode() - Method in class squidpony.squidgrid.gui.gdx.Radiance
 
hashCode() - Method in class squidpony.squidgrid.gui.gdx.SColor
 
hashCode() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
 
hasNext() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.CharValues
 
hasNext() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.Entries
 
hasNext() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.FloatValues
 
hasNext() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.Keys
 
hasNext() - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Returns true if at least one event is queued, but also will call SquidInput.keyDown(int) if a key is being held but there is a failure to process the repeated event.
hasNext() - Method in class squidpony.squidgrid.gui.gdx.SquidKey
Returns true if at least one event is queued.
hasValue(int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Very basic check to see if something was rendered at the x,y cell requested; this only checks the foreground.
hCells - Variable in class squidpony.squidgrid.gui.gdx.ScreenSizeManager
The number of cells, vertically
height - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
Height of the 2D arrays used in this, as obtained from LightingHandler.resistances.
height - Variable in class squidpony.squidgrid.gui.gdx.SquidLayers
 
height - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
height() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Returns the height of a single cell.
height(float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the factory's cell height to the provided value.
height - Variable in class squidpony.squidgrid.gui.gdx.WildMapView
 
height - Variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
heldCodes - Variable in class squidpony.squidgrid.gui.gdx.SquidInput
 
HELIOTROPE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Heliotrope" has RGB code 0xDF73FF, red 0.8745098, green 0.4509804, blue 1.0, alpha 1, hue 0.79523826, saturation 0.5490196, and value 1.0.
highlight(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Change the lightness for the background of the cell at x, y (0 is no change, 100 is very bright, -100 is very dark, anything past -150 or 150 will make the background almost fully black or white).
highlight(int, int, int[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Change the lightness for the background of the cell at x, y (0 is no change, 100 is very bright, -100 is very dark, anything past -150 or 150 will make the background almost fully black or white).
HOLLYWOOD_CERISE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Hollywood Cerise" has RGB code 0xF400A1, red 0.95686275, green 0.0, blue 0.6313726, alpha 1, hue 0.89002734, saturation 1.0, and value 0.95686275.
HOME - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Home key (commonly used for moving a cursor to start of line).
HORSETAIL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Horsetail" has RGB code 0x3D5D42, red 0.23921569, green 0.3647059, blue 0.25882354, alpha 1, hue 0.359375, saturation 0.34408602, and value 0.3647059.
HOT_MAGENTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Hot Magenta" has RGB code 0xFF00CC, red 1.0, green 0.0, blue 0.8, alpha 1, hue 0.8666666, saturation 1.0, and value 1.0.
HOT_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Hot Pink" has RGB code 0xFF69B4, red 1.0, green 0.4117647, blue 0.7058824, alpha 1, hue 0.91666657, saturation 0.58823526, and value 1.0.
HSVFilter(float, float) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.HSVFilter
 
HSVFilter(float, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.HSVFilter
 
hue() - Method in class squidpony.squidgrid.gui.gdx.SColor
Gets the hue of this color, as a float from 0f (inclusive, red and approaching orange if increased) to 1f (exclusive, red and approaching purple if decreased).
hue(Color) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets the hue of the given Color, as a float from 0f (inclusive, red and approaching orange if increased) to 1f (exclusive, red and approaching purple if decreased).
hueAddend - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.HSVFilter
 
hueOfFloat(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets the hue of the given encoded color, as a float from 0f (inclusive, red and approaching orange if increased) to 1f (exclusive, red and approaching purple if decreased).

I

IBIS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Ibis" has RGB code 0x4C221B, red 0.29803923, green 0.13333334, blue 0.105882354, alpha 1, hue 0.023809433, saturation 0.6447369, and value 0.29803923.
IBIS_WING - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Ibis Wing" has RGB code 0xF58F84, red 0.9607843, green 0.56078434, blue 0.5176471, alpha 1, hue 0.016224265, saturation 0.46122447, and value 0.9607843.
Ice - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
iceColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
ICellVisible - Interface in squidpony.squidgrid.gui.gdx
A basic interface for any kind of object that has a symbolic representation and a color, here represented by a char and a packed float color.
ICellVisible.Basic - Class in squidpony.squidgrid.gui.gdx
A bare-bones implementation of ICellVisible that always allows its symbol and color to be changed.
ICellVisible.Named - Class in squidpony.squidgrid.gui.gdx
A implementation of ICellVisible that extends ICellVisible.Basic to also carry a String name.
iconFontAll - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
All of the Font-Awesome Free (solid style) characters in DefaultResources.getCrispIconFont(), as a String.
IdentityFilter() - Constructor for class squidpony.squidgrid.gui.gdx.Filters.IdentityFilter
 
identityFilter - Static variable in class squidpony.squidgrid.gui.gdx.FloatFilters
A static constant of the one possible IdentityFilter, to avoid needing to make duplicates.
IdentityFilter() - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.IdentityFilter
 
ignoreInput - Variable in class squidpony.squidgrid.gui.gdx.SquidInput
 
imageMap - Variable in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
 
ImageSquidPanel - Class in squidpony.squidgrid.gui.gdx
Displays text and images in a grid pattern, like SquidPanel, but will automatically render certain chars as images.
ImageSquidPanel(int, int) - Constructor for class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Creates a bare-bones panel with all default values for text rendering.
ImageSquidPanel(int, int, int, int) - Constructor for class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Creates a panel with the given grid and cell size.
ImageSquidPanel(int, int, TextCellFactory) - Constructor for class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Builds a panel with the given grid size and all other parameters determined by the factory.
ImageSquidPanel(int, int, TextCellFactory, IColorCenter<Color>) - Constructor for class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Builds a panel with the given grid size and all other parameters determined by the factory.
ImageSquidPanel(int, int, TextCellFactory, IColorCenter<Color>, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Builds a panel with the given grid size and all other parameters determined by the factory.
ImageSquidPanel(int, int, TextCellFactory, IColorCenter<Color>, float, float, char[][]) - Constructor for class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Builds a panel with the given grid size and all other parameters determined by the factory.
includedFont() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets this factory to use the one font included with libGDX, which is Liberation Sans at size 15 px.
indexedColorWheel(int, int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a color by a shuffled index from the palette SColor.COLOR_WHEEL_PALETTE_REDUCED, with the specified brightness (0 is darkest, 1 is middle-bright, 2 is brightest) and saturation (0 is grayest, 1 is mid-saturation, 2 is fully saturated), using the given index to ensure similar index values usually return very different colors.
indexedColorWheel(int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a color by a shuffled index from the palette SColor.COLOR_WHEEL_PALETTE_REDUCED, with the specified saturation (0 is grayest, 1 is mid-saturation, 2 is fully saturated), using the given index to ensure similar index values usually return very different colors.
indexedColorWheel(int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a color by a shuffled index from the palette SColor.COLOR_WHEEL_PALETTE_REDUCED, using the given index to ensure similar index values usually return very different colors.
INDIGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Indigo" has RGB code 0x4B0082, red 0.29411766, green 0.0, blue 0.50980395, alpha 1, hue 0.7628207, saturation 1.0, and value 0.50980395.
INDIGO_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Indigo Dye" has RGB code 0x00416A, red 0.0, green 0.25490198, blue 0.41568628, alpha 1, hue 0.5644653, saturation 1.0, and value 0.41568628.
INDIGO_INK_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Indigo Ink Brown" has RGB code 0x393432, red 0.22352941, green 0.20392157, blue 0.19607843, alpha 1, hue 0.047619104, saturation 0.12280701, and value 0.22352941.
INDIGO_WHITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Indigo White" has RGB code 0xEBF6F7, red 0.92156863, green 0.9647059, blue 0.96862745, alpha 1, hue 0.51388884, saturation 0.048582993, and value 0.96862745.
init(float, float, Collection<? extends IColoredString<Color>>) - Method in class squidpony.squidgrid.gui.gdx.TextPanel
This method sets the sizes of TextPanel.scrollPane and TextPanel.textActor.
init(float, float, Color, String...) - Method in class squidpony.squidgrid.gui.gdx.TextPanel
 
init(String...) - Method in class squidpony.squidgrid.gui.gdx.VisualInput
Convenience method that does essentially the same thing as init(Map<Character, String>).
init(TextCellFactory, String...) - Method in class squidpony.squidgrid.gui.gdx.VisualInput
Convenience method that does essentially the same thing as init(Map<Character, String>).
init(Map<Character, String>) - Method in class squidpony.squidgrid.gui.gdx.VisualInput
For each char and String in available, registers each keyboard key (as a char, such as 'A' or SquidInput.LEFT_ARROW) with a String that names the action that key is used to perform, and makes these Strings available as buttons on the right side of the screen if on a device with no hardware keyboard.
init(TextCellFactory, Map<Character, String>) - Method in class squidpony.squidgrid.gui.gdx.VisualInput
For each char and String in available, registers each keyboard key (as a char, such as 'A' or SquidInput.LEFT_ARROW) with a String that names the action that key is used to perform, and makes these Strings available as buttons on the right side of the screen if on a device with no hardware keyboard.
initByFont() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Initializes the factory to then be able to create text cells on demand.
initBySize() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Initializes the factory to then be able to create text cells on demand.
initialize() - Method in class squidpony.squidgrid.gui.gdx.WildMapView
 
initialize(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.WildMapView
 
initialize(Color, Color, Color, Color, Color, Color, Color, Color, Color, Color, Color, Color, Color, Color, Color) - Method in class squidpony.squidgrid.gui.gdx.WildMapView
Initializes the colors to use for each biome (these are almost always mixed with other biome colors in practice).
initialize() - Method in class squidpony.squidgrid.gui.gdx.WorldMapView
 
initialize(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.WorldMapView
 
initialize(Color, Color, Color, Color, Color, Color, Color, Color, Color, Color, Color, Color, Color, Color, Color) - Method in class squidpony.squidgrid.gui.gdx.WorldMapView
Initializes the colors to use for each biome (these are almost always mixed with other biome colors in practice).
initialized - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
initialized() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Returns true if this factory is fully initialized and ready to build text cells.
initialized - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
 
initializedByFont - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
initializedBySize - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
initShared(float, float, ArrayList<CharSequence>) - Method in class squidpony.squidgrid.gui.gdx.TextPanel
This method sets the sizes of TextPanel.scrollPane and TextPanel.textActor, and shares a direct reference to text so changes to that ArrayList will also be picked up here and rendered.
initVerbatim() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
INK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Ink" has RGB code 0x27221F, red 0.15294118, green 0.13333334, blue 0.12156863, alpha 1, hue 0.06250012, saturation 0.20512824, and value 0.15294118.
INSECT_SCREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Insect Screen" has RGB code 0x2D4436, red 0.1764706, green 0.26666668, blue 0.21176471, alpha 1, hue 0.39855075, saturation 0.33823532, and value 0.26666668.
INSERT - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Insert key.
INSIDE_OF_A_BOTTLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Inside Of A Bottle" has RGB code 0xC6C2B6, red 0.7764706, green 0.7607843, blue 0.7137255, alpha 1, hue 0.125, saturation 0.08080807, and value 0.7764706.
instance - Static variable in class squidpony.squidgrid.gui.gdx.ColorNoise
 
instance - Static variable in class squidpony.squidgrid.gui.gdx.GDXMarkup
 
INTERNATIONAL_KLEIN_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "International Klein Blue" has RGB code 0x002FA7, red 0.0, green 0.18431373, blue 0.654902, alpha 1, hue 0.61976063, saturation 1.0, and value 0.654902.
INTERNATIONAL_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "International Orange" has RGB code 0xFF4F00, red 1.0, green 0.30980393, blue 0.0, alpha 1, hue 0.051634073, saturation 1.0, and value 1.0.
intGetHSV(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a color as an RGBA8888 int given floats representing hue, saturation, value, and opacity.
invert(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
IPackedColorPanel - Interface in squidpony.squidgrid.gui.gdx
Created by Tommy Ettinger on 8/5/2017.
IRIS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Iris" has RGB code 0x763568, red 0.4627451, green 0.20784314, blue 0.40784314, alpha 1, hue 0.8692308, saturation 0.5508474, and value 0.4627451.
IRON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Iron" has RGB code 0x2B3733, red 0.16862746, green 0.21568628, blue 0.2, alpha 1, hue 0.44444442, saturation 0.2181818, and value 0.21568628.
IRON_STORAGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Iron Storage" has RGB code 0x2B3736, red 0.16862746, green 0.21568628, blue 0.21176471, alpha 1, hue 0.48611116, saturation 0.2181818, and value 0.21568628.
IRONHEAD_FLOWER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Ironhead Flower" has RGB code 0x344D56, red 0.20392157, green 0.3019608, blue 0.3372549, alpha 1, hue 0.5441178, saturation 0.39534885, and value 0.3372549.
isBlendingEnabled() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
isDistanceField() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
isDown() - Method in enum squidpony.squidgrid.gui.gdx.UIUtil.YMoveKind
 
isDrawing() - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
ISLAMIC_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Islamic Green" has RGB code 0x009000, red 0.0, green 0.5647059, blue 0.0, alpha 1, hue 0.33333337, saturation 1.0, and value 0.5647059.
isMultiDistanceField() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
isUsingNumpadDirections() - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
ITALIC - Static variable in class squidpony.squidgrid.gui.gdx.TextFamily
 
iterator() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.Entries
 
iterator() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
 
IVORY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Ivory" has RGB code 0xFFFFF0, red 1.0, green 1.0, blue 0.9411765, alpha 1, hue 0.16666675, saturation 0.058823526, and value 1.0.
IWAI_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Iwai Brown" has RGB code 0x5E5545, red 0.36862746, green 0.33333334, blue 0.27058825, alpha 1, hue 0.1066668, saturation 0.26595742, and value 0.36862746.

J

JADE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Jade" has RGB code 0x00A86B, red 0.0, green 0.65882355, blue 0.41960785, alpha 1, hue 0.43948412, saturation 1.0, and value 0.65882355.
JAPANESE_INDIGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Japanese Indigo" has RGB code 0x264348, red 0.14901961, green 0.2627451, blue 0.28235295, alpha 1, hue 0.5245098, saturation 0.47222224, and value 0.28235295.
JAPANESE_IRIS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Japanese Iris" has RGB code 0x7F5D3B, red 0.49803922, green 0.3647059, blue 0.23137255, alpha 1, hue 0.08333349, saturation 0.53543305, and value 0.49803922.
JAPANESE_PALE_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Japanese Pale Blue" has RGB code 0x8C9C76, red 0.54901963, green 0.6117647, blue 0.4627451, alpha 1, hue 0.23684216, saturation 0.24358977, and value 0.6117647.
JAPANESE_TRIANDRA_GRASS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Japanese Triandra Grass" has RGB code 0xE2B13C, red 0.8862745, green 0.69411767, blue 0.23529412, alpha 1, hue 0.11746979, saturation 0.7345133, and value 0.8862745.

K

KELLY_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Kelly Green" has RGB code 0x4CBB17, red 0.29803923, green 0.73333335, blue 0.09019608, alpha 1, hue 0.27947164, saturation 0.87700534, and value 0.73333335.
key - Variable in class squidpony.squidgrid.gui.gdx.SparseTextMap.Entry
 
keyAction - Variable in class squidpony.squidgrid.gui.gdx.SquidInput
 
keyDown(int) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
keyDown(int) - Method in class squidpony.squidgrid.gui.gdx.SquidKey
 
keyMappingFromString(String) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Reads in a String (almost certainly produced by SquidInput.keyMappingToString()) to set the current key remapping.
keyMappingToString() - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Gets the current key remapping as a String, which can be saved in a file and read back with SquidInput.keyMappingFromString(String).
keys() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Returns an iterator for the keys in the map.
Keys(SparseTextMap) - Constructor for class squidpony.squidgrid.gui.gdx.SparseTextMap.Keys
 
keyTyped(char) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
keyTyped(char) - Method in class squidpony.squidgrid.gui.gdx.SquidKey
 
keyUp(int) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
keyUp(int) - Method in class squidpony.squidgrid.gui.gdx.SquidKey
 
KHAKI - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Khaki" has RGB code 0xC3B091, red 0.7647059, green 0.6901961, blue 0.5686275, alpha 1, hue 0.10333347, saturation 0.25641024, and value 0.7647059.
KIMONO_STORAGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Kimono Storage" has RGB code 0x3D4C51, red 0.23921569, green 0.29803923, blue 0.31764707, alpha 1, hue 0.54166675, saturation 0.2469136, and value 0.31764707.

L

LAPIS_LAZULI - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Lapis Lazuli" has RGB code 0x1F4788, red 0.12156863, green 0.2784314, blue 0.53333336, alpha 1, hue 0.60317457, saturation 0.77205884, and value 0.53333336.
lastKeyTime - Variable in class squidpony.squidgrid.gui.gdx.SquidInput
 
LAVENDER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Lavender" has RGB code 0xE6E6FA, red 0.9019608, green 0.9019608, blue 0.98039216, alpha 1, hue 0.66666675, saturation 0.08, and value 0.98039216.
LAVENDER_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Lavender Blue" has RGB code 0xCCCCFF, red 0.8, green 0.8, blue 1.0, alpha 1, hue 0.66666675, saturation 0.19999999, and value 1.0.
LAVENDER_BLUSH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Lavender Blush" has RGB code 0xFFF0F5, red 1.0, green 0.9411765, blue 0.9607843, alpha 1, hue 0.9444445, saturation 0.058823526, and value 1.0.
LAVENDER_FLORAL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Lavender Floral" has RGB code 0xB57EDC, red 0.70980394, green 0.49411765, blue 0.8627451, alpha 1, hue 0.7641845, saturation 0.42727274, and value 0.8627451.
LAVENDER_GRAY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Lavender Gray" has RGB code 0xC4C3D0, red 0.76862746, green 0.7647059, blue 0.8156863, alpha 1, hue 0.67948735, saturation 0.062499996, and value 0.8156863.
LAVENDER_MAGENTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Lavender Magenta" has RGB code 0xEE82EE, red 0.93333334, green 0.50980395, blue 0.93333334, alpha 1, hue 0.8333333, saturation 0.4537815, and value 0.93333334.
LAVENDER_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Lavender Pink" has RGB code 0xFBAED2, red 0.9843137, green 0.68235296, blue 0.8235294, alpha 1, hue 0.92207795, saturation 0.3067729, and value 0.9843137.
LAVENDER_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Lavender Purple" has RGB code 0x967BB6, red 0.5882353, green 0.48235294, blue 0.7137255, alpha 1, hue 0.74293804, saturation 0.32417583, and value 0.7137255.
LAVENDER_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Lavender Rose" has RGB code 0xFBA0E3, red 0.9843137, green 0.627451, blue 0.8901961, alpha 1, hue 0.87728935, saturation 0.36254978, and value 0.9843137.
LAWN_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Lawn Green" has RGB code 0x7CFC00, red 0.4862745, green 0.9882353, blue 0.0, alpha 1, hue 0.25132275, saturation 1.0, and value 0.9882353.
layers - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
A list of SparseTextMap objects, with each representing a foreground layer.
layers - Variable in class squidpony.squidgrid.gui.gdx.StarterKit
The main way to interact with a text-based grid as for roguelikes.
left - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
 
LEFT_ARROW - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Left arrow key.
leftMargin - Variable in class squidpony.squidgrid.gui.gdx.ScreenSizeManager
The left margin
leftPadding - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
leftPadding() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Returns the padding on the left side.
leftPadding(int) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the amount of padding on the left side to the provided value.
LEGAL_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Legal Dye" has RGB code 0x2E211B, red 0.18039216, green 0.12941177, blue 0.105882354, alpha 1, hue 0.052631617, saturation 0.4130435, and value 0.18039216.
LEMON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Lemon" has RGB code 0xFDE910, red 0.99215686, green 0.9137255, blue 0.0627451, alpha 1, hue 0.15260208, saturation 0.9367589, and value 0.99215686.
LEMON_CHIFFON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Lemon Chiffon" has RGB code 0xFFFACD, red 1.0, green 0.98039216, blue 0.8039216, alpha 1, hue 0.1500001, saturation 0.19607842, and value 1.0.
lerp(Color, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Gets the linear interpolation from Color start to Color end, changing by the fraction given by change.
lerp(Color, Color, double) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Gets the linear interpolation from Color start to Color end, changing by the fraction given by change.
LerpFilter(float, float, float, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.Filters.LerpFilter
Sets up a LerpFilter with the desired color to linearly interpolate towards.
LerpFilter(Color, float) - Constructor for class squidpony.squidgrid.gui.gdx.Filters.LerpFilter
Sets up a LerpFilter with the desired color to linearly interpolate towards.
LerpFilter(Color, float) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.LerpFilter
Builds a LerpFilter with a Color (which will be converted to a packed float color) and an amount as a float.
LerpFilter(float, float) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.LerpFilter
Builds a LerpFilter with a packed float color and an amount as a float.
lerpFloatColors(float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Interpolates from the packed float color start towards end by change.
lerpFloatColorsBlended(float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Interpolates from the packed float color start towards end by change, but keeps the alpha of start and uses the alpha of end as an extra factor that can affect how much to change.
lessTinyName - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
lessTinyTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
light(Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Lightens a color by degree and returns the new color (mixed with white).
light(Color, double) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Lightens a color by degree and returns the new color (mixed with white).
light(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Lightens a color slightly and returns the new color (10% mix with white).
LIGHT_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Light Blue" has RGB code 0xADD8E6, red 0.6784314, green 0.84705883, blue 0.9019608, alpha 1, hue 0.54093575, saturation 0.24782607, and value 0.9019608.
LIGHT_BLUE_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Light Blue Dye" has RGB code 0x48929B, red 0.28235295, green 0.57254905, blue 0.60784316, alpha 1, hue 0.5180725, saturation 0.5354839, and value 0.60784316.
LIGHT_BLUE_FLOWER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Light Blue Flower" has RGB code 0x1D697C, red 0.11372549, green 0.4117647, blue 0.4862745, alpha 1, hue 0.5333334, saturation 0.766129, and value 0.4862745.
LIGHT_BLUE_SILK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Light Blue Silk" has RGB code 0x044F67, red 0.015686275, green 0.30980393, blue 0.40392157, alpha 1, hue 0.5404041, saturation 0.9611651, and value 0.40392157.
LIGHT_GRAY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Light Gray" has RGB code 0xC0C0C0, red 0.7529412, green 0.7529412, blue 0.7529412, alpha 1, hue 0.0, saturation 0.0, and value 0.7529412.
LIGHT_KHAKI - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Light Khaki" has RGB code 0xF0E68C, red 0.9411765, green 0.9019608, blue 0.54901963, alpha 1, hue 0.1500001, saturation 0.41666663, and value 0.9411765.
LIGHT_LIME - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Light Lime" has RGB code 0xBFFF00, red 0.7490196, green 1.0, blue 0.0, alpha 1, hue 0.20849681, saturation 1.0, and value 1.0.
LIGHT_MAROON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Light Maroon" has RGB code 0xB03060, red 0.6901961, green 0.1882353, blue 0.3764706, alpha 1, hue 0.9375, saturation 0.72727275, and value 0.6901961.
LIGHT_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Light Pink" has RGB code 0xFFB6C1, red 1.0, green 0.7137255, blue 0.75686276, alpha 1, hue 0.97488576, saturation 0.2862745, and value 1.0.
LIGHT_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Light Violet" has RGB code 0xEE82EE, red 0.93333334, green 0.50980395, blue 0.93333334, alpha 1, hue 0.8333333, saturation 0.4537815, and value 0.93333334.
LIGHT_YELLOW_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Light Yellow Dye" has RGB code 0xF7BB7D, red 0.96862745, green 0.73333335, blue 0.49019608, alpha 1, hue 0.08469963, saturation 0.49392712, and value 0.96862745.
lightenFloat(float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Interpolates from the packed float color start towards white by change.
lightenFloat(Color, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Interpolates from the libGDX Color start towards white by change, returning a packed float color.
lighter(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Lightens a color significantly and returns the new color (30% mix with white).
lightest(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Lightens a color massively and returns the new color (70% mix with white).
lightingColor - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
lightingFloat - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
LightingHandler - Class in squidpony.squidgrid.gui.gdx
A convenience class that makes dealing with multiple colored light sources easier.
LightingHandler() - Constructor for class squidpony.squidgrid.gui.gdx.LightingHandler
Unlikely to be used except during serialization; makes a LightingHandler for a 20x20 fully visible level.
LightingHandler(double[][]) - Constructor for class squidpony.squidgrid.gui.gdx.LightingHandler
Given a resistance array as produced by FOV.generateResistances(char[][]) or FOV.generateSimpleResistances(char[][]), makes a LightingHandler that can have Radiance objects added to it in various locations.
LightingHandler(double[][], Color, Radius, double) - Constructor for class squidpony.squidgrid.gui.gdx.LightingHandler
Given a resistance array as produced by FOV.generateResistances(char[][]) or FOV.generateSimpleResistances(char[][]), makes a LightingHandler that can have Radiance objects added to it in various locations.
LightingHandler(double[][], float, Radius, double) - Constructor for class squidpony.squidgrid.gui.gdx.LightingHandler
Given a resistance array as produced by FOV.generateResistances(char[][]) or FOV.generateSimpleResistances(char[][]), makes a LightingHandler that can have Radiance objects added to it in various locations.
lightMap - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
The internal representation of how affected each cell is by the explosion, based on proximity to center.
lightMaps - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.GlowBallEffect
The internal representation of how affected each cell is by the glow, based on proximity to center.
lightnesses - Variable in class squidpony.squidgrid.gui.gdx.SquidLayers
 
lights - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
A mapping from positions as Coord objects to Radiance objects that describe the color, lighting radius, and changes over time of any in-game lights that should be shown on the map and change FOV.
lightWith(Color, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Gets a modified copy of color as if it is lit with a colored light source.
LILAC - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Lilac" has RGB code 0xC8A2C8, red 0.78431374, green 0.63529414, blue 0.78431374, alpha 1, hue 0.8333333, saturation 0.18999998, and value 0.78431374.
LIME - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Lime" has RGB code 0x00FF00, red 0.0, green 1.0, blue 0.0, alpha 1, hue 0.33333325, saturation 1.0, and value 1.0.
LIME_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Lime Green" has RGB code 0x32CD32, red 0.19607843, green 0.8039216, blue 0.19607843, alpha 1, hue 0.33333337, saturation 0.75609756, and value 0.8039216.
LIMITED_PALETTE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Indexes into this palette can be used as a placeholder for modules that do not have access to SColor.
lineHeight - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
LINEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Linen" has RGB code 0xFAF0E6, red 0.98039216, green 0.9411765, blue 0.9019608, alpha 1, hue 0.08333349, saturation 0.08, and value 0.98039216.
log() - Method in class squidpony.squidgrid.gui.gdx.ScreenSizeManager
 
LONG_SPRING - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Long Spring" has RGB code 0xB95754, red 0.7254902, green 0.34117648, blue 0.32941177, alpha 1, hue 0.0049505234, saturation 0.54594594, and value 0.7254902.
loopingGradient(Color, Color, int) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Finds a gradient with the specified number of steps going from fromColor to midColor, then midColor to (possibly) fromColor, with both included in the gradient but fromColor only repeated at the end if the number of steps is odd.
loopingGradient(Color, Color, int, Interpolation) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Finds a gradient with the specified number of steps going from fromColor to midColor, then midColor to (possibly) fromColor, with both included in the gradient but fromColor only repeated at the end if the number of steps is odd.
loopTime - Variable in class squidpony.squidgrid.gui.gdx.ColorChangeLabel
 
LOQUAT_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Loquat Brown" has RGB code 0xAB6134, red 0.67058825, green 0.38039216, blue 0.20392157, alpha 1, hue 0.063025236, saturation 0.69590646, and value 0.67058825.
losResult - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
A 2D array of doubles that are either 0.0 if a cell has an obstruction between it and the viewer, or greater than 0.0 otherwise.
luma(Color) - Static method in class squidpony.squidgrid.gui.gdx.SColor
The "luma" of the given Color, which is like its lightness, in YCbCr format; ranges from 0.0f to 1.0f .
lumaAddend - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.ColorizeFilter
 
lumaOfFloat(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
The "luma" of the given packed float, which is like its lightness, in YCbCr format; ranges from 0.0f to 1.0f .
lumaYCwCm(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
The "luma" of the given packed float, which is like its lightness, in YCwCm format; ranges from 0.0f to 1.0f .
lumaYCwCm(Color) - Static method in class squidpony.squidgrid.gui.gdx.SColor
The "luma" of the given libGDX Color, which is like its lightness, in YCwCm format; ranges from 0.0f to 1.0f .
luminanceYCoCg(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
The "luminance" of the given packed float, which is like its lightness, in YCoCg format; ranges from 0.0f to 1.0f .
luminanceYCoCg(Color) - Static method in class squidpony.squidgrid.gui.gdx.SColor
The "luminance" of the given libGDX Color, which is like its lightness, in YCoCg format; ranges from 0.0f to 1.0f .
LYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Lye" has RGB code 0x7F6B5D, red 0.49803922, green 0.41960785, blue 0.3647059, alpha 1, hue 0.068627596, saturation 0.26771653, and value 0.49803922.

M

MAGENTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Magenta" has RGB code 0xFF00FF, red 1.0, green 0.0, blue 1.0, alpha 1, hue 0.8333333, saturation 1.0, and value 1.0.
MAGENTA_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Magenta Dye" has RGB code 0xCA1F7B, red 0.7921569, green 0.12156863, blue 0.48235294, alpha 1, hue 0.91033137, saturation 0.84653467, and value 0.7921569.
MAGIC_MINT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Magic Mint" has RGB code 0xAAF0D1, red 0.6666667, green 0.9411765, blue 0.81960785, alpha 1, hue 0.4261905, saturation 0.29166666, and value 0.9411765.
MAGNOLIA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Magnolia" has RGB code 0xF8F4FF, red 0.972549, green 0.95686275, blue 1.0, alpha 1, hue 0.72727287, saturation 0.043137252, and value 1.0.
makeActor(String, Color) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Converts a String into a Label, or if the argument s is null, creates an Image of a solid block.
makeActor(String, Collection<Color>) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Converts a String into a ColorChangeLabel, or if the argument s is null, creates a ColorChangeImage of a solid block.
makeActor(String, Collection<Color>, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Converts a String into a ColorChangeLabel, or if the argument s is null, creates a ColorChangeImage of a solid block.
makeActor(String, Collection<Color>, float, boolean) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Converts a String into a ColorChangeLabel, or if the argument s is null, creates a ColorChangeImage of a solid block.
makeActor(char, Color) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Converts a char into a Label, or if the argument c is '\0', creates an Image of a solid block.
makeActor(char, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Converts a char into a Label, or if the argument c is '\0', creates an Image of a solid block.
makeActor(char, Collection<Color>) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Converts a char into a ColorChangeLabel, or if the argument c is '\0', creates a ColorChangeImage of a solid block.
makeActor(char, Collection<Color>, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Converts a char into a ColorChangeLabel, or if the argument c is '\0', creates a ColorChangeImage of a solid block.
makeActor(char, Collection<Color>, float, boolean) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Converts a char into a ColorChangeLabel, or if the argument c is '\0', creates a ColorChangeImage of a solid block.
makeActor(TextureRegion, Collection<Color>) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
makeActor(TextureRegion, Collection<Color>, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
makeActor(TextureRegion, Collection<Color>, float, boolean) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Converts a TextureRegion into a ColorChangeImage that will cycle through the given colors.
makeActor(TextureRegion, Collection<Color>, float, boolean, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Converts a TextureRegion into a ColorChangeImage that will cycle through the given colors.
makeActor(TextureRegion, Color) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Converts a TextureRegion into an Image, or if the argument s is null, creates an Image of a solid block.
makeActor(TextureRegion, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Converts a TextureRegion into an Image, or if the argument s is null, creates an Image of a solid block.
makeChain(int, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.Radiance
Makes a chain of Radiance objects that will pulse in a sequence, expanding from one to the next.
makeDirectionMarker(Collection<Color>, float, boolean) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Creates a ColorChangeImage Actor that should look like the glyph '^' in this font, but will be rotate-able.
makeDirectionMarker(Color) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Creates a Image Actor that should look like the glyph '^' in this font, but will be rotate-able.
makeGlyphImage(char, Color) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Given a char and a Color, makes a ColorChangeImage of that colored char so it can be rotated and so on.
makeGlyphImage(char, Color, boolean) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Given a char and a Color, makes a ColorChangeImage of that colored char so it can be rotated and so on.
makeGlyphImage(char, Collection<Color>, float, boolean) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Given a char and a Collection of Color (such as a List that might be produced by SquidColorCenter.gradient(Color, Color)), makes a ColorChangeImage of that char so it can be rotated and so on.
makeGrenadeEffect(PanelEffect.ProjectileEffect, Action) - Static method in class squidpony.squidgrid.gui.gdx.PanelEffect
Convenience method to make a ProjectileEffect or SteadyProjectileEffect take an "arc-like" path toward the target, where it is fast at the beginning and end of its motion and is reaching the height of its arc at the center, before triggering another Action when the projectile stops (often this might be an PanelEffect.ExplosionEffect, but could be any scene2d Action).
makeWrappingString(String) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Converts a String into a Label, or if the argument s is null, creates an Image of a solid block.
MALACHITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Malachite" has RGB code 0x0BDA51, red 0.043137256, green 0.85490197, blue 0.31764707, alpha 1, hue 0.38969398, saturation 0.9495413, and value 0.85490197.
mapping - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
 
mapping - Variable in class squidpony.squidgrid.gui.gdx.SquidInput
 
MapUtility - Class in squidpony.squidgrid.gui.gdx
Created by Tommy Ettinger on 7/9/2017.
MapUtility() - Constructor for class squidpony.squidgrid.gui.gdx.MapUtility
 
MAROON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Maroon" has RGB code 0x800000, red 0.5019608, green 0.0, blue 0.0, alpha 1, hue 0.0, saturation 1.0, and value 0.5019608.
match(float...) - Method in class squidpony.squidgrid.gui.gdx.WorldMapView
Initializes the colors to use in some combination for all biomes, without regard for what the biome really is.
MAUVE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Mauve" has RGB code 0xE0B0FF, red 0.8784314, green 0.6901961, blue 1.0, alpha 1, hue 0.76793265, saturation 0.3098039, and value 1.0.
MAUVE_TAUPE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Mauve Taupe" has RGB code 0x915F6D, red 0.5686275, green 0.37254903, blue 0.42745098, alpha 1, hue 0.9533334, saturation 0.3448276, and value 0.5686275.
maxSpritesInBatch - Variable in class squidpony.squidgrid.gui.gdx.FilterBatch
The maximum number of sprites rendered in one batch so far.
maxValue - Variable in class squidpony.squidgrid.gui.gdx.Filters.GammaCorrectFilter
 
MaxValueFilter() - Constructor for class squidpony.squidgrid.gui.gdx.Filters.MaxValueFilter
 
MAYA_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Maya Blue" has RGB code 0x73C2FB, red 0.4509804, green 0.7607843, blue 0.9843137, alpha 1, hue 0.56985307, saturation 0.5418326, and value 0.9843137.
MEAT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Meat" has RGB code 0xF9906F, red 0.9764706, green 0.5647059, blue 0.43529412, alpha 1, hue 0.039855123, saturation 0.55421686, and value 0.9764706.
MEDIUM_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Medium Blue" has RGB code 0x0000CD, red 0.0, green 0.0, blue 0.8039216, alpha 1, hue 0.66666675, saturation 1.0, and value 0.8039216.
MEDIUM_CARMINE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Medium Carmine" has RGB code 0xAF4035, red 0.6862745, green 0.2509804, blue 0.20784314, alpha 1, hue 0.015027285, saturation 0.6971429, and value 0.6862745.
MEDIUM_CRIMSON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Medium Crimson" has RGB code 0xC93756, red 0.7882353, green 0.21568628, blue 0.3372549, alpha 1, hue 0.9646119, saturation 0.7263682, and value 0.7882353.
MEDIUM_LAVENDER_MAGENTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Medium Lavender Magenta" has RGB code 0xCC99CC, red 0.8, green 0.6, blue 0.8, alpha 1, hue 0.8333333, saturation 0.24999999, and value 0.8.
MEDIUM_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Medium Purple" has RGB code 0x9370DB, red 0.5764706, green 0.4392157, blue 0.85882354, alpha 1, hue 0.721184, saturation 0.4885845, and value 0.85882354.
MEDIUM_SPRING_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Medium Spring Green" has RGB code 0x00FA9A, red 0.0, green 0.98039216, blue 0.6039216, alpha 1, hue 0.436, saturation 1.0, and value 0.98039216.
messageIndex - Variable in class squidpony.squidgrid.gui.gdx.SquidMessageBox
 
messages - Variable in class squidpony.squidgrid.gui.gdx.SquidMessageBox
 
MIDNIGHT_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Midnight Blue" has RGB code 0x003366, red 0.0, green 0.2, blue 0.4, alpha 1, hue 0.58333325, saturation 1.0, and value 0.4.
MIDORI - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Midori" has RGB code 0x2A606B, red 0.16470589, green 0.3764706, blue 0.41960785, alpha 1, hue 0.52820516, saturation 0.6074766, and value 0.41960785.
MINT_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Mint Green" has RGB code 0x98FF98, red 0.59607846, green 1.0, blue 0.59607846, alpha 1, hue 0.33333325, saturation 0.40392154, and value 1.0.
MISTY_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Misty Rose" has RGB code 0xFFE4E1, red 1.0, green 0.89411765, blue 0.88235295, alpha 1, hue 0.01666677, saturation 0.11764705, and value 1.0.
mixColoredLighting(float) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Edits LightingHandler.colorLighting by adding in and mixing the colors in LightingHandler.tempColorLighting, with the strength of light in tempColorLighting boosted by flare (which can be any finite float greater than -1f, but is usually from 0f to 1f when increasing strength).
mixColoredLighting(float, float) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Edits LightingHandler.colorLighting by adding in and mixing the given color where the light strength in LightingHandler.tempFOV is greater than 0, with that strength boosted by flare (which can be any finite float greater than -1f, but is usually from 0f to 1f when increasing strength).
mixColoredLighting(float[][][], float[][][]) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Adds two 3D arrays produced by SColor.colorLighting(double[][], float) or this method and modifies the basis parameter so it contains the combined brightnesses and colors of basis and other, in a pair of 2D arrays.
MOSS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Moss" has RGB code 0x8B7D3A, red 0.54509807, green 0.49019608, blue 0.22745098, alpha 1, hue 0.13786018, saturation 0.58273387, and value 0.54509807.
MOSS_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Moss Green" has RGB code 0xADDFAD, red 0.6784314, green 0.8745098, blue 0.6784314, alpha 1, hue 0.33333325, saturation 0.22421522, and value 0.8745098.
MOUNTBATTEN_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Mountbatten Pink" has RGB code 0x997A8D, red 0.6, green 0.47843137, blue 0.5529412, alpha 1, hue 0.8978494, saturation 0.20261441, and value 0.6.
mouse - Variable in class squidpony.squidgrid.gui.gdx.SquidInput
 
mouseLeft - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
 
mouseMoved(int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
mouseMoved(int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidKey
 
mouseMoved(int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
mouseMoved(int, int) - Method in class squidpony.squidgrid.gui.gdx.VisualInput
 
mouseRight - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
 
MOUSY_INDIGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Mousy Indigo" has RGB code 0x5C544E, red 0.36078432, green 0.32941177, blue 0.30588236, alpha 1, hue 0.07142866, saturation 0.1521739, and value 0.36078432.
MOUSY_WISTERIA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Mousy Wisteria" has RGB code 0x766980, red 0.4627451, green 0.4117647, blue 0.5019608, alpha 1, hue 0.76086974, saturation 0.17968754, and value 0.5019608.
moveLight(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
If a Radiance is present at oldX,oldY, this will move it to newX,newY and overwrite any existing Radiance at newX,newY.
moveLight(Coord, Coord) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
If a Radiance is present at oldPosition, this will move it to newPosition and overwrite any existing Radiance at newPosition.
msdf - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
msdfFragmentShader - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
msdfOutlineFragmentShader - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
An alternate shader based on DefaultResources.msdfFragmentShader, but this draws outlines around characters.
MULBERRY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Mulberry" has RGB code 0x59292C, red 0.34901962, green 0.16078432, blue 0.17254902, alpha 1, hue 0.9895833, saturation 0.53932583, and value 0.34901962.
MULBERRY_DYED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Mulberry Dyed" has RGB code 0xC57F2E, red 0.77254903, green 0.49803922, blue 0.18039216, alpha 1, hue 0.08940387, saturation 0.7664975, and value 0.77254903.
MultiLerpFilter(float[], float[], float[], float[], float[]) - Constructor for class squidpony.squidgrid.gui.gdx.Filters.MultiLerpFilter
Sets up a MultiLerpFilter with the desired colors to linearly interpolate towards; the lengths of each given array should be identical.
MultiLerpFilter(Color[], float[]) - Constructor for class squidpony.squidgrid.gui.gdx.Filters.MultiLerpFilter
Sets up a MultiLerpFilter with the desired colors to linearly interpolate towards and their amounts.
MultiLerpFilter(float, Color[]) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.MultiLerpFilter
Builds a MultiLerpFilter with an array of Color objects (which will be converted to an array of packed float colors) and an amount as a float.
MultiLerpFilter(float, float...) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.MultiLerpFilter
Builds a MultiLerpFilter with an array of packed float colors and an amount as a float.
multiplier - Variable in class squidpony.squidgrid.gui.gdx.Filters.SaturationFilter
 
multiplyAlpha(Color, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Given a Color or SColor object and an alpha multiplier to affect that color (between 0f and 1f, inclusive and clamped in that range), this makes a packed float color that has the same red, green, and blue channels but has its own alpha multiplied by alpha, without constructing any objects along the way.
multiplyAlpha(float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Given a color stored as a packed float and an alpha multiplier to affect that color (between 0f and 1f, inclusive and clamped in that range), this makes a packed float color that has the same red, green, and blue channels but has its own alpha multiplied by alpha, without constructing any objects along the way.
MUSTARD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Mustard" has RGB code 0xFFDB58, red 1.0, green 0.85882354, blue 0.34509805, alpha 1, hue 0.1307385, saturation 0.654902, and value 1.0.
mut - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
MYRTLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Myrtle" has RGB code 0x21421E, red 0.12941177, green 0.25882354, blue 0.11764706, alpha 1, hue 0.31944442, saturation 0.5454546, and value 0.25882354.

N

name - Variable in class squidpony.squidgrid.gui.gdx.ICellVisible.Named
 
name - Variable in class squidpony.squidgrid.gui.gdx.SColor
 
Named() - Constructor for class squidpony.squidgrid.gui.gdx.ICellVisible.Named
 
Named(char, Color, String) - Constructor for class squidpony.squidgrid.gui.gdx.ICellVisible.Named
 
Named(char, float, String) - Constructor for class squidpony.squidgrid.gui.gdx.ICellVisible.Named
 
narrowFontAll - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
narrowFontSymbols - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
Special symbols that can be used as icons if you use the narrow default font.
narrowName - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
narrowNameExtraLarge - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
narrowNameLarge - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
narrowTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
narrowTextureExtraLarge - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
narrowTextureLarge - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
NAVAJO_WHITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Navajo White" has RGB code 0xFFDEAD, red 1.0, green 0.87058824, blue 0.6784314, alpha 1, hue 0.09959364, saturation 0.3215686, and value 1.0.
NAVY_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Navy Blue" has RGB code 0x000080, red 0.0, green 0.0, blue 0.5019608, alpha 1, hue 0.66666687, saturation 1.0, and value 0.5019608.
NAVY_BLUE_BELLFLOWER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Navy Blue Bellflower" has RGB code 0x191F45, red 0.09803922, green 0.12156863, blue 0.27058825, alpha 1, hue 0.6439395, saturation 0.6376812, and value 0.27058825.
NAVY_BLUE_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Navy Blue Dye" has RGB code 0x003171, red 0.0, green 0.19215687, blue 0.44313726, alpha 1, hue 0.5943954, saturation 1.0, and value 0.44313726.
NEW_BRIDGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "New Bridge" has RGB code 0x006C7F, red 0.0, green 0.42352942, blue 0.49803922, alpha 1, hue 0.5249343, saturation 1.0, and value 0.49803922.
next() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.CharValues
 
next() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.Entries
Note the same entry instance is returned each time this method is called.
next() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.FloatValues
 
next() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.Keys
 
next() - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Processes the first key event queued up, passing it to this object's InputProcessor.
next() - Method in class squidpony.squidgrid.gui.gdx.SquidKey
Processes the first event queued up, passing it to this object's InputProcessor.
NIGHTINGALE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Nightingale" has RGB code 0x645530, red 0.39215687, green 0.33333334, blue 0.1882353, alpha 1, hue 0.11858988, saturation 0.52, and value 0.39215687.
NIGHTINGALE_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Nightingale Brown" has RGB code 0x5C4827, red 0.36078432, green 0.28235295, blue 0.15294118, alpha 1, hue 0.103773594, saturation 0.57608694, and value 0.36078432.
noticeable - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
A GreasedRegion that stores any cells that are in line-of-sight or are close enough to a cell in line-of-sight to potentially cast light into such a cell.
nudgeDown() - Method in class squidpony.squidgrid.gui.gdx.SquidMessageBox
Used internally to scroll down by one line, but can also be triggered by your code.
nudgeUp() - Method in class squidpony.squidgrid.gui.gdx.SquidMessageBox
Used internally to scroll up by one line, but can also be triggered by your code.
numpadDirections - Variable in class squidpony.squidgrid.gui.gdx.SquidInput
 

O

Ocean - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
OCEAN_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Ocean Blue" has RGB code 0x50B0B8, red 0.3137255, green 0.6901961, blue 0.72156864, alpha 1, hue 0.5128205, saturation 0.5652174, and value 0.72156864.
OCHRE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Ochre" has RGB code 0xCC7722, red 0.8, green 0.46666667, blue 0.13333334, alpha 1, hue 0.083333254, saturation 0.8333334, and value 0.8.
of(int, boolean) - Static method in enum squidpony.squidgrid.gui.gdx.UIUtil.YMoveKind
 
offsetX - Variable in class squidpony.squidgrid.gui.gdx.SquidMouse
 
offsetY - Variable in class squidpony.squidgrid.gui.gdx.SquidMouse
 
OLD_BAMBOO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Old Bamboo" has RGB code 0x5E644F, red 0.36862746, green 0.39215687, blue 0.30980393, alpha 1, hue 0.21428561, saturation 0.20999998, and value 0.39215687.
OLD_GOLD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Old Gold" has RGB code 0xCFB53B, red 0.8117647, green 0.70980394, blue 0.23137255, alpha 1, hue 0.13738728, saturation 0.7149759, and value 0.8117647.
OLD_LACE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Old Lace" has RGB code 0xFDF5E6, red 0.99215686, green 0.9607843, blue 0.9019608, alpha 1, hue 0.108695745, saturation 0.090909086, and value 0.99215686.
OLD_LAVENDER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Old Lavender" has RGB code 0x796878, red 0.4745098, green 0.40784314, blue 0.47058824, alpha 1, hue 0.8431373, saturation 0.14049585, and value 0.4745098.
OLD_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Old Rose" has RGB code 0xC08081, red 0.7529412, green 0.5019608, blue 0.5058824, alpha 1, hue 0.9973958, saturation 0.3333333, and value 0.7529412.
OLIVE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Olive" has RGB code 0x808000, red 0.5019608, green 0.5019608, blue 0.0, alpha 1, hue 0.16666663, saturation 1.0, and value 0.5019608.
OLIVE_DRAB - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Olive Drab" has RGB code 0x6B8E23, red 0.41960785, green 0.5568628, blue 0.13725491, alpha 1, hue 0.2211839, saturation 0.75352114, and value 0.5568628.
OLIVINE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Olivine" has RGB code 0x9AB973, red 0.6039216, green 0.7254902, blue 0.4509804, alpha 1, hue 0.24047625, saturation 0.3783784, and value 0.7254902.
ONANDO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Onando" has RGB code 0x364141, red 0.21176471, green 0.25490198, blue 0.25490198, alpha 1, hue 0.5, saturation 0.1692308, and value 0.25490198.
ONE_KIN_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "One Kin Dye" has RGB code 0xF08F90, red 0.9411765, green 0.56078434, blue 0.5647059, alpha 1, hue 0.9982818, saturation 0.40416664, and value 0.9411765.
onGrid(int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
Returns true if the provided screen coordinate is on the grid, ignoring the current offset.
onlyRenderEven - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
For thin-wall maps, where only cells where x and y are both even numbers have backgrounds displayed.
OPPOSITE_FLOWER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Opposite Flower" has RGB code 0x4D646C, red 0.3019608, green 0.39215687, blue 0.42352942, alpha 1, hue 0.5430107, saturation 0.28703701, and value 0.42352942.
ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Orange" has RGB code 0xFFC800, red 1.0, green 0.78431374, blue 0.0, alpha 1, hue 0.13071907, saturation 1.0, and value 1.0.
ORANGE_PEEL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Orange Peel" has RGB code 0xFFA000, red 1.0, green 0.627451, blue 0.0, alpha 1, hue 0.10457528, saturation 1.0, and value 1.0.
ORANGE_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Orange Red" has RGB code 0xFF4500, red 1.0, green 0.27058825, blue 0.0, alpha 1, hue 0.045098066, saturation 1.0, and value 1.0.
ORANGUTAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Orangutan" has RGB code 0xDC3023, red 0.8627451, green 0.1882353, blue 0.13725491, alpha 1, hue 0.011711597, saturation 0.8409091, and value 0.8627451.
ORCHID - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Orchid" has RGB code 0xDA70D6, red 0.85490197, green 0.4392157, blue 0.8392157, alpha 1, hue 0.83962256, saturation 0.48623854, and value 0.85490197.
outlineFragmentShader - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
An alternate shader based on DefaultResources.fragmentShader, but this draws outlines around characters.
OVERDYED_RED_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Overdyed Red Brown" has RGB code 0xE35C38, red 0.8901961, green 0.36078432, blue 0.21960784, alpha 1, hue 0.035087705, saturation 0.753304, and value 0.8901961.

P

packedColor - Variable in class squidpony.squidgrid.gui.gdx.ICellVisible.Basic
 
PackedColorAction - Class in squidpony.squidgrid.gui.gdx
Sets the actor's color (or a specified color), from the current to the new color.
PackedColorAction() - Constructor for class squidpony.squidgrid.gui.gdx.PackedColorAction
 
padding(int) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the amount of padding on all sides to the provided value.
PAGE_DOWN - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Page Down key.
PAGE_UP - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Page Up key.
PALE_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Blue" has RGB code 0xAFEEEE, red 0.6862745, green 0.93333334, blue 0.93333334, alpha 1, hue 0.5, saturation 0.26470587, and value 0.93333334.
PALE_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Brown" has RGB code 0x987654, red 0.59607846, green 0.4627451, blue 0.32941177, alpha 1, hue 0.083333254, saturation 0.4473684, and value 0.59607846.
PALE_CARMINE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Carmine" has RGB code 0xAF4035, red 0.6862745, green 0.2509804, blue 0.20784314, alpha 1, hue 0.015027285, saturation 0.6971429, and value 0.6862745.
PALE_CHESTNUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Chestnut" has RGB code 0xDDADAF, red 0.8666667, green 0.6784314, blue 0.6862745, alpha 1, hue 0.9930555, saturation 0.21719456, and value 0.8666667.
PALE_CORNFLOWER_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Cornflower Blue" has RGB code 0xABCDEF, red 0.67058825, green 0.8039216, blue 0.9372549, alpha 1, hue 0.58333325, saturation 0.2845188, and value 0.9372549.
PALE_CRIMSON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Crimson" has RGB code 0xF2666C, red 0.9490196, green 0.4, blue 0.42352942, alpha 1, hue 0.99285704, saturation 0.5785124, and value 0.9490196.
PALE_FALLEN_LEAVES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Fallen Leaves" has RGB code 0xAA8736, red 0.6666667, green 0.5294118, blue 0.21176471, alpha 1, hue 0.11637926, saturation 0.68235296, and value 0.6666667.
PALE_GREEN_ONION - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Green Onion" has RGB code 0x749F8D, red 0.45490196, green 0.62352943, blue 0.5529412, alpha 1, hue 0.43023252, saturation 0.27044028, and value 0.62352943.
PALE_INCENSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Incense" has RGB code 0xFFA565, red 1.0, green 0.64705884, blue 0.39607844, alpha 1, hue 0.06926417, saturation 0.60392153, and value 1.0.
PALE_MAGENTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Magenta" has RGB code 0xF984E5, red 0.9764706, green 0.5176471, blue 0.8980392, alpha 1, hue 0.8618234, saturation 0.46987948, and value 0.9764706.
PALE_OAK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Oak" has RGB code 0xBBA46D, red 0.73333335, green 0.6431373, blue 0.42745098, alpha 1, hue 0.117521286, saturation 0.41711232, and value 0.73333335.
PALE_PERSIMMON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Persimmon" has RGB code 0xFCA474, red 0.9882353, green 0.6431373, blue 0.45490196, alpha 1, hue 0.058823586, saturation 0.5396825, and value 0.9882353.
PALE_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Pink" has RGB code 0xFADADD, red 0.98039216, green 0.85490197, blue 0.8666667, alpha 1, hue 0.98437506, saturation 0.12799999, and value 0.98039216.
PALE_RED_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Red Violet" has RGB code 0xDB7093, red 0.85882354, green 0.4392157, blue 0.5764706, alpha 1, hue 0.9454828, saturation 0.4885845, and value 0.85882354.
PALE_YOUNG_GREEN_ONION - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pale Young Green Onion" has RGB code 0x8DB255, red 0.5529412, green 0.69803923, blue 0.33333334, alpha 1, hue 0.232975, saturation 0.5224719, and value 0.69803923.
PaletteFilter(float[], float[], float[]) - Constructor for class squidpony.squidgrid.gui.gdx.Filters.PaletteFilter
Sets up a PaletteFilter with the exact colors to use as individual components; the lengths of each given array should be identical.
PaletteFilter(Color[]) - Constructor for class squidpony.squidgrid.gui.gdx.Filters.PaletteFilter
Sets up a PaletteFilter with the exact colors to use as Colors.
PaletteFilter(Color[]) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.PaletteFilter
Builds a PaletteFilter with an array of Color objects that this will choose from.
PaletteFilter(float...) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.PaletteFilter
Builds a PaletteFilter with an array of packed float colors that this will choose from.
PaletteReducerFilter() - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.PaletteReducerFilter
Builds a PaletteReducerFilter that will use the 256-color (including transparent) DawnBringer Aurora palette.
PaletteReducerFilter(PaletteReducer) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.PaletteReducerFilter
Builds a PaletteReducerFilter with the given PaletteReducer, which will be referenced without copying.
PaletteReducerFilter(Color...) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.PaletteReducerFilter
Builds a PaletteReducerFilter with an array or vararg of libGDX colors (at most 256 colors, and often starting with a transparent color) that this will choose from.
PanelEffect - Class in squidpony.squidgrid.gui.gdx
Various special effects that can be applied to a SquidPanel or SparseLayers as an Action.
PanelEffect(IPackedColorPanel) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect
 
PanelEffect(IPackedColorPanel, float) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect
 
PanelEffect(IPackedColorPanel, float, GreasedRegion) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect
 
PanelEffect.ExplosionEffect - Class in squidpony.squidgrid.gui.gdx
 
PanelEffect.GibberishEffect - Class in squidpony.squidgrid.gui.gdx
 
PanelEffect.GlowBallEffect - Class in squidpony.squidgrid.gui.gdx
 
PanelEffect.ProjectileEffect - Class in squidpony.squidgrid.gui.gdx
 
PanelEffect.PulseEffect - Class in squidpony.squidgrid.gui.gdx
 
PanelEffect.SteadyProjectileEffect - Class in squidpony.squidgrid.gui.gdx
Almost exactly lke PanelEffect.ProjectileEffect, but its duration specifies the amount of time to spend crossing each cell (in seconds), not the duration of the entire effect.
PAPAYA_WHIP - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Papaya Whip" has RGB code 0xFFEFD5, red 1.0, green 0.9372549, blue 0.8352941, alpha 1, hue 0.10317469, saturation 0.16470587, and value 1.0.
PASTEL_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pastel Green" has RGB code 0x77DD77, red 0.46666667, green 0.8666667, blue 0.46666667, alpha 1, hue 0.33333325, saturation 0.46153846, and value 0.8666667.
PASTEL_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pastel Pink" has RGB code 0xFFD1DC, red 1.0, green 0.81960785, blue 0.8627451, alpha 1, hue 0.96014494, saturation 0.18039215, and value 1.0.
PATINA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Patina" has RGB code 0x407A52, red 0.2509804, green 0.47843137, blue 0.32156864, alpha 1, hue 0.38505745, saturation 0.4754098, and value 0.47843137.
PATRINIA_FLOWER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Patrinia Flower" has RGB code 0xD9B611, red 0.8509804, green 0.7137255, blue 0.06666667, alpha 1, hue 0.13750005, saturation 0.921659, and value 0.8509804.
pause() - Method in class squidpony.squidgrid.gui.gdx.DefaultResources
Called when the Application is about to pause
PEACH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Peach" has RGB code 0xFFE5B4, red 1.0, green 0.8980392, blue 0.7058824, alpha 1, hue 0.108888984, saturation 0.29411763, and value 1.0.
PEACH_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Peach Dye" has RGB code 0xF47983, red 0.95686275, green 0.4745098, blue 0.5137255, alpha 1, hue 0.9864498, saturation 0.50409836, and value 0.95686275.
PEACH_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Peach Orange" has RGB code 0xFFCC99, red 1.0, green 0.8, blue 0.6, alpha 1, hue 0.08333349, saturation 0.39999998, and value 1.0.
PEACH_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Peach Yellow" has RGB code 0xFADFAD, red 0.98039216, green 0.8745098, blue 0.6784314, alpha 1, hue 0.10822511, saturation 0.30799997, and value 0.98039216.
PEAR - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pear" has RGB code 0xD1E231, red 0.81960785, green 0.8862745, blue 0.19215687, alpha 1, hue 0.18267429, saturation 0.78318584, and value 0.8862745.
PERIWINKLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Periwinkle" has RGB code 0xCCCCFF, red 0.8, green 0.8, blue 1.0, alpha 1, hue 0.66666675, saturation 0.19999999, and value 1.0.
PERSIAN_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Persian Blue" has RGB code 0x1C39BB, red 0.10980392, green 0.22352941, blue 0.73333335, alpha 1, hue 0.6362685, saturation 0.8502674, and value 0.73333335.
PERSIAN_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Persian Green" has RGB code 0x00A693, red 0.0, green 0.6509804, blue 0.5764706, alpha 1, hue 0.48092365, saturation 1.0, and value 0.6509804.
PERSIAN_INDIGO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Persian Indigo" has RGB code 0x32127A, red 0.19607843, green 0.07058824, blue 0.47843137, alpha 1, hue 0.7179489, saturation 0.852459, and value 0.47843137.
PERSIAN_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Persian Pink" has RGB code 0xF77FBE, red 0.96862745, green 0.49803922, blue 0.74509805, alpha 1, hue 0.91249996, saturation 0.48582995, and value 0.96862745.
PERSIAN_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Persian Red" has RGB code 0xCC3333, red 0.8, green 0.2, blue 0.2, alpha 1, hue 0.0, saturation 0.75, and value 0.8.
PERSIAN_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Persian Rose" has RGB code 0xFE28A2, red 0.99607843, green 0.15686275, blue 0.63529414, alpha 1, hue 0.9049844, saturation 0.8425197, and value 0.99607843.
PERSIMMON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Persimmon" has RGB code 0xEC5800, red 0.9254902, green 0.34509805, blue 0.0, alpha 1, hue 0.06214702, saturation 1.0, and value 0.9254902.
PERSIMMON_JUICE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Persimmon Juice" has RGB code 0x934337, red 0.5764706, green 0.2627451, blue 0.21568628, alpha 1, hue 0.021739244, saturation 0.6258504, and value 0.5764706.
PIGMENT_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pigment Blue" has RGB code 0x333399, red 0.2, green 0.2, blue 0.6, alpha 1, hue 0.66666687, saturation 0.6666667, and value 0.6.
PINE_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pine Green" has RGB code 0x01796F, red 0.003921569, green 0.4745098, blue 0.43529412, alpha 1, hue 0.48611116, saturation 0.9917355, and value 0.4745098.
PINE_NEEDLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pine Needle" has RGB code 0x454D32, red 0.27058825, green 0.3019608, blue 0.19607843, alpha 1, hue 0.21604943, saturation 0.35064936, and value 0.3019608.
PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pink" has RGB code 0xFFAFAF, red 1.0, green 0.6862745, blue 0.6862745, alpha 1, hue 0.0, saturation 0.31372547, and value 1.0.
PINK_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pink Orange" has RGB code 0xFF9966, red 1.0, green 0.6, blue 0.4, alpha 1, hue 0.055555582, saturation 0.6, and value 1.0.
place(int, int, char, Color) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Places a char in the given libGDX Color at the requested x, y position in grid cells, where x and y must each be between 0 and 65535, both inclusive.
place(int, int, char, float) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Places a char in the given encoded color at the requested x, y position in grid cells, where x and y must each be between 0 and 65535, both inclusive, and the encoded color is one produced by Color.toFloatBits() or any of several methods in SColor, such as SColor.floatGetI(int, int, int), SColor.floatGetHSV(float, float, float, float), or SColor.lerpFloatColors(float, float, float).
PLAIN_MOUSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Plain Mouse" has RGB code 0x6E5F57, red 0.43137255, green 0.37254903, blue 0.34117648, alpha 1, hue 0.05797112, saturation 0.20909089, and value 0.43137255.
PLATINUM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Platinum" has RGB code 0xE5E4E2, red 0.8980392, green 0.89411765, blue 0.8862745, alpha 1, hue 0.111111164, saturation 0.013100436, and value 0.8980392.
PLUM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Plum" has RGB code 0xCC99CC, red 0.8, green 0.6, blue 0.8, alpha 1, hue 0.8333333, saturation 0.24999999, and value 0.8.
PLUM_BLOSSOM_MOUSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Plum Blossom Mouse" has RGB code 0x97645A, red 0.5921569, green 0.39215687, blue 0.3529412, alpha 1, hue 0.027322412, saturation 0.40397352, and value 0.5921569.
PLUM_DYED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Plum Dyed" has RGB code 0xFA9258, red 0.98039216, green 0.57254905, blue 0.34509805, alpha 1, hue 0.059670925, saturation 0.64799994, and value 0.98039216.
PLUM_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Plum Purple" has RGB code 0x8F4155, red 0.56078434, green 0.25490198, blue 0.33333334, alpha 1, hue 0.957265, saturation 0.54545456, and value 0.56078434.
POLISHED_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Polished Brown" has RGB code 0x9F5233, red 0.62352943, green 0.32156864, blue 0.2, alpha 1, hue 0.047839403, saturation 0.6792453, and value 0.62352943.
POWDER_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Powder Blue" has RGB code 0xB0E0E6, red 0.6901961, green 0.8784314, blue 0.9019608, alpha 1, hue 0.51851845, saturation 0.23478259, and value 0.9019608.
prepareText() - Method in class squidpony.squidgrid.gui.gdx.TextPanel
Updates the text this will show based on the current contents of the ArrayList of IColoredString values that may be shared due to TextPanel.initShared(float, float, ArrayList), then resizes the TextPanel.getTextActor() to fit the current text and lays out the TextPanel.getScrollPane() to match.
processor - Variable in class squidpony.squidgrid.gui.gdx.SquidMouse
 
progress - Variable in class squidpony.squidgrid.gui.gdx.ColorChangeLabel
 
ProjectileEffect(IPackedColorPanel, Coord, Coord) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ProjectileEffect
Constructs a ProjectileEffect with explicit settings for some fields.
ProjectileEffect(IPackedColorPanel, float, Coord, Coord) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ProjectileEffect
Constructs a ProjectileEffect with explicit settings for some fields.
ProjectileEffect(IPackedColorPanel, float, GreasedRegion, Coord, Coord) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ProjectileEffect
Constructs a ProjectileEffect with explicit settings for most fields.
ProjectileEffect(IPackedColorPanel, float, GreasedRegion, Coord, Coord, char, Color) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ProjectileEffect
Constructs a ProjectileEffect with explicit settings for most fields but also an alternate Color object for the projectile instead of the default white color.
ProjectileEffect(IPackedColorPanel, float, GreasedRegion, Coord, Coord, char, float) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.ProjectileEffect
Constructs a ProjectileEffect with explicit settings for most fields but also an alternate Color object for the projectile instead of the default white color.
PRUSSIAN_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Prussian Blue" has RGB code 0x003153, red 0.0, green 0.19215687, blue 0.3254902, alpha 1, hue 0.5682732, saturation 1.0, and value 0.3254902.
PSYCHEDELIC_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Psychedelic Purple" has RGB code 0xDD00FF, red 0.8666667, green 0.0, blue 1.0, alpha 1, hue 0.8111112, saturation 1.0, and value 1.0.
PUCE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Puce" has RGB code 0xCC8899, red 0.8, green 0.53333336, blue 0.6, alpha 1, hue 0.9583333, saturation 0.3333333, and value 0.8.
PulseEffect(IPackedColorPanel, Coord, int) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.PulseEffect
 
PulseEffect(IPackedColorPanel, float, Coord, int) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.PulseEffect
 
PulseEffect(IPackedColorPanel, float, GreasedRegion, Coord, int) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.PulseEffect
 
PulseEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, List<? extends Color>) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.PulseEffect
 
PulseEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, float[]) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.PulseEffect
 
PulseEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, double, double) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.PulseEffect
 
PulseEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, double, double, List<? extends Color>) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.PulseEffect
 
PulseEffect(IPackedColorPanel, float, GreasedRegion, Coord, int, double, double, float[]) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.PulseEffect
 
PUMPKIN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pumpkin" has RGB code 0xFF7518, red 1.0, green 0.45882353, blue 0.09411765, alpha 1, hue 0.06709957, saturation 0.90588236, and value 1.0.
PURE_CRIMSON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pure Crimson" has RGB code 0xC3272B, red 0.7647059, green 0.15294118, blue 0.16862746, alpha 1, hue 0.99572647, saturation 0.8, and value 0.7647059.
PURE_DARK_GRAY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Pure Dark Gray" has RGB code 0x3F4041, red 0.24705882, green 0.2509804, blue 0.25490198, alpha 1, hue 0.5833334, saturation 0.030769285, and value 0.25490198.
PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Purple" has RGB code 0x800080, red 0.5019608, green 0.0, blue 0.5019608, alpha 1, hue 0.8333334, saturation 1.0, and value 0.5019608.
PURPLE_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Purple Dye" has RGB code 0x4F284B, red 0.30980393, green 0.15686275, blue 0.29411766, alpha 1, hue 0.8504274, saturation 0.49367088, and value 0.30980393.
PURPLE_KITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Purple Kite" has RGB code 0x512C31, red 0.31764707, green 0.17254902, blue 0.19215687, alpha 1, hue 0.97747743, saturation 0.45679012, and value 0.31764707.
PURPLE_TAUPE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Purple Taupe" has RGB code 0x50404D, red 0.3137255, green 0.2509804, blue 0.3019608, alpha 1, hue 0.8645833, saturation 0.19999999, and value 0.3137255.
put(int, int, float) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
Places a full cell of color at the given x,y position; this may be used as a background or foreground, depending on the implementation.
put(int, int, char, float) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
Places a char in the given color at the given x,y position; if the implementation has a separate background from the foreground characters, this will not affect it.
put(int, int, char) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
Puts the character c at (x, y).
put(int, int, Color) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
Puts color at (x, y) (in the cell's entirety, i.e.
put(int, int, String, Color) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
Puts the given string horizontally with the first character at the given offset.
put(int, int, IColoredString<? extends Color>) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
Puts the given string horizontally with the first character at the given offset, using the colors that cs provides.
put(int, int, char, Color) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
Puts the character c at (x, y) with some color.
put(char[][], Color[][]) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
 
put(int, int, char) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the character c at (x, y) with the default foreground.
put(int, int, ICellVisible) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the ICellVisible cell at the position x,y; does not change the background.
put(int, int, String, Color) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the given string horizontally with the first character at the given offset.
put(int, int, IColoredString<? extends Color>) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the given string horizontally with the first character at the given offset, using the colors that cs provides.
put(int, int, char, Color) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the character c at (x, y) with some color.
put(Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Sets the background colors to match the given Color 2D array.
put(float[][]) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Sets the background colors to match the given 2D array of colors as packed floats.
put(char[][], Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Places the given char 2D array, if-non-null, in the default foreground color starting at x=0, y=0, while also setting the background colors to match the given Color 2D array.
put(char[][], float[][]) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Places the given char 2D array, if-non-null, in the default foreground color starting at x=0, y=0, while also setting the background colors to match the given 2D array of colors as packed floats.
put(char[][], Color[][], Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Places the given char 2D array, if-non-null, with the given foreground colors in the first Color 2D array, starting at x=0, y=0, while also setting the background colors to match the second Color 2D array.
put(char[][], float[][], float[][]) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Places the given char 2D array, if-non-null, with the given foreground colors in the first float 2D array, starting at x=0, y=0, while also setting the background colors to match the second float 2D array.
put(int, int, char, Color, Color) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the char c at the position x,y with the given foreground and background colors.
put(int, int, ICellVisible, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the ICellVisible cell at the position x,y with the given background color as an encoded float, such as those produced by Color.toFloatBits().
put(int, int, char, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the char c at the position x,y with the given foreground and background colors as encoded floats, such as those produced by Color.toFloatBits().
put(int, int, char, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the char c at the position x,y with the given foreground color as an encoded float (the kind produced by Color.toFloatBits()).
put(int, int, char, Color, Color, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the char c at the position x,y in the requested layer with the given foreground and background colors.
put(int, int, char, float, float, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts the char c at the position x,y in the requested layer with the given foreground and background colors as encoded floats, such as those produced by Color.toFloatBits().
put(int, int, String, Color, Color) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts text at the position x,y with the given foreground and background colors.
put(int, int, String, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts text at the position x,y with the given foreground and background colors as encoded floats, such as those produced by Color.toFloatBits().
put(int, int, String, Color, Color, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts text at the position x,y in the requested layer with the given foreground and background colors.
put(int, int, String, float, float, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Puts text at the position x,y in the requested layer with the given foreground and background colors as encoded floats, such as those produced by Color.toFloatBits().
put(int, int, Color) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Changes the background at position x,y to the given Color.
put(int, int, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Changes the background at position x,y to the given color as an encoded float.
put(int, char, float) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
 
put(int, int, char) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the foreground at position x, y, with the default color.
put(int, int, char, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the foreground, with a foreground color as a libGDX Color (or SColor).
put(int, int, char, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the foreground, with a foreground color as a packed float.
put(int, int, char, Color, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the foreground, with a specified foreground color and background color.
put(int, int, char, Color, Color, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the foreground, with a foreground and background libGDX Color and a lightness variation for the background (255 will make the background equal the background panel's SquidPanel.getLightingColor(), -255 will use the background as-is, and values in between will be linearly interpolated between those two extremes).
put(int, int, char, Color, Color, int, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the foreground, with a foreground and background libGDX Color and a lightness variation for the background (255 will make the background equal the background panel's SquidPanel.getLightingColor(), -255 will use the background as-is, and values in between will be linearly interpolated between those two extremes).
put(int, int, char, float, float, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the foreground, with a foreground and background color each encoded as a packed float and a lightness variation for the background (255 will make the background equal the background panel's SquidPanel.getLightingColor(), -255 will use encodedBackground as-is, and values in between will be linearly interpolated between those two extremes).
put(int, int, char, float, float, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the foreground, with a foreground, background, and mix color (which affects the background) each encoded as a packed float and a lightness variation for the background (255 will make the background equal mixColor, -255 will use encodedBackground as-is, and values in between will be linearly interpolated between those two extremes).
put(int, int, char, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the foreground, with a foreground, background, and mix color (which affects the background) each encoded as a packed float and a lightness variation for the background (using the style that SquidPanel does, with the "lightness" a float between 0.0f and 1.0f inclusive, encodedBackground used on its own for 0 lightness, mixBackground used on its own for 1 lightness, and values in between mixing the two).
put(int, int, char[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
put(int, int, char[][], Color[][], Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
put(int, int, char[][], Color[][], Color[][], int[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a 2@ char array c into the foreground, with foreground colors specified by a 2D Color array, background colors with another 2D Color array, and lightness variations for the background in a 2D int array (255 will make the background equal the background panel's SquidPanel.getLightingColor(), -255 will use the background as-is, and values in between will be linearly interpolated between those two extremes).
put(char[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Places the given characters into the grid starting at 0,0.
put(char[][], Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, char[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, char[][], Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, char[][], Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, String) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Puts the given string horizontally with the first character at the given offset.
put(int, int, IColoredString<? extends Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, String, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, String, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, String, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, String, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, char[][], Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, String, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Puts the given string horizontally or optionally vertically, with the first character at the given offset.
put(int, int, String, Color, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Puts the given string horizontally or optionally vertically, with the first character at the given offset.
put(int, int, String, Color, Direction) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Puts the given string in the chosen direction, with the first character shown (not necessarily the first in the string) at the given offset.
put(int, int, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, Color, float, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, char) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Takes a unicode codepoint for input.
put(int, int, int, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
put(int, int, char, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Takes a unicode char for input.
put(int, int, char, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Takes a unicode char for input.
put(int, int, char, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Takes a unicode char for input and a color multiplier that determines how much of SquidPanel.lightingColor will affect the given encodedColor.
put(int, int, char, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Intended for colored lighting; takes a unicode char for input and a color multiplier that determines how much of mixColor will affect encodedColor.
put(int, int, char, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Puts the given character at position x, y, with its color determined by the given color interpolated with this SquidPanel's lightingColor (default is white light) by the amount specified by colorMultiplier (0.0 causes no change to the given color, 1.0 uses the lightingColor only, and anything between 0 and 1 will produce some tint to color, and probably cache the produced color in the IColorCenter this uses).
put(int, int, char, Color, float, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Puts the given character at position x, y, with its color determined by the given color interpolated with the given mix color by the amount specified by mixAmount (0.0 causes no change to the given color, 1.0 uses mix only, and anything between 0 and 1 will produce some tint to color, and probably cache the produced color in the IColorCenter this uses).
put(char[][], Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Places the given char 2D array, if-non-null, in the default foreground color starting at x=0, y=0, while also setting the background colors to match the given Color 2D array.
put(char[][], float[][]) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Places the given char 2D array, if-non-null, in the default foreground color starting at x=0, y=0, while also setting the background colors to match the given 2D array of colors as packed floats.
put(char[][], Color[][], Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Places the given char 2D array, if-non-null, with the given foreground colors in the first Color 2D array, starting at x=0, y=0, while also setting the background colors to match the second Color 2D array.
put(char[][], float[][], float[][]) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Places the given char 2D array, if-non-null, with the given foreground colors in the first float 2D array, starting at x=0, y=0, while also setting the background colors to match the second float 2D array.
put(int, int, char, Color, Color) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Puts the char c at the position x,y with the given foreground and background colors.
put(int, int, char, float, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Puts the char c at the position x,y with the given foreground and background colors as encoded floats, such as those produced by Color.toFloatBits().
put(int, int, char, Color, Color, int) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Puts the char c at the position x,y in the requested layer with the given foreground and background colors.
put(int, int, char, float, float, int) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Puts the char c at the position x,y in the requested layer with the given foreground and background colors as encoded floats, such as those produced by Color.toFloatBits().
put(int, int, String, Color, Color) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Puts text at the position x,y with the given foreground and background colors.
put(int, int, String, float, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Puts text at the position x,y with the given foreground and background colors as encoded floats, such as those produced by Color.toFloatBits().
put(int, int, String, Color, Color, int) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Puts text at the position x,y in the requested layer with the given foreground and background colors.
put(int, int, String, float, float, int) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Puts text at the position x,y in the requested layer with the given foreground and background colors as encoded floats, such as those produced by Color.toFloatBits().
put(int, int, Color) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Changes the background at position x,y to the given Color.
put(int, int, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Changes the background at position x,y to the given color as an encoded float.
put(Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Sets the background colors to match the given Color 2D array.
put(float[][]) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Sets the background colors to match the given 2D array of colors as packed floats.
putAll(SparseTextMap) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
 
putBorders(float, String) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
 
putBorders() - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Changes the chars at the edge of the SquidPanel to be a border drawn with box drawing characters in white.
putBorders(Color, String) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Changes the chars at the edge of the SquidPanel to be a border drawn with box drawing characters in the given Color, which will be run through any IColorCenter this has for filtering.
putBorders(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Changes the chars at the edge of the SquidPanel to be a border drawn with box drawing characters in the given Color, which will be run through any IColorCenter this has for filtering.
putBorders(float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Changes the chars at the edge of the SquidPanel to be a border drawn with box drawing characters in the given color as a packed float.
putBorders(float, String) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Changes the chars at the edge of the SquidPanel to be a border drawn with box drawing characters in the given color as a packed float.
putBordersCaptioned(float, IColoredString<Color>) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
 
putBordersCaptioned(Color, IColoredString<Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Changes the chars at the edge of the SquidPanel to be a border drawn with box drawing characters in the given libGDX Color.
putBordersCaptioned(float, IColoredString<Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Changes the chars at the edge of the SquidPanel to be a border drawn with box drawing characters in the given color as a packed float.
putBoxedString(int, int, String) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
A utility method that draws a 1-cell-wide black box around the text you request (as s) and replaces the contents of anything that was below or adjacent to the string's new position.
putChars(char[][]) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Places the given char 2D array, if-non-null, in the default foreground color starting at x=0, y=0.
putChars(char[][], float[][]) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Places the given char 2D array, if-non-null, in the foreground starting at x=0, y=0.
putChars(char[][], Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Places the given char 2D array, if-non-null, in the foreground starting at x=0, y=0.
putInto(int, int, int, char) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the specified layer, using the specified layer's default foreground color.
putInto(int, int, int, char, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a char c into the specified layer with the specified Color.
putInto(int, int, int, char[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a 2D char array c into the specified layer, using the specified layer's default foreground color.
putInto(int, int, int, char[][], Color[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Place a 2D char array c into the specified layer, using the matching Color from the given 2D Color array.
putSingle(int, int, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Sets a single subcell of the background to use the specified color as a packed float.
putString(int, int, String) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Put a string at the given x, y position, using the default foreground color.
putString(int, int, String, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Put a string at the given x, y position, with the given foreground Color.
putString(int, int, String, Color, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Put a string at the given x, y position, with the given foreground and background Colors.
putWithConsistentLight(int, int, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithConsistentLight(int, int, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithConsistentLight(int, int, Color, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithConsistentLight(int, int, Color, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithConsistentLight(int, int, char, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithConsistentLight(int, int, char, float, float, float, double) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithConsistentLight(int, int, char, float, float, float, double, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithConsistentLight(int, int, char, Color, Color, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithConsistentLight(int, int, char, Color, Color, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithConsistentLight(int, int, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithConsistentLight(int, int, Color, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, Color, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, Color, Color, double) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, char, Color, Color, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, while also putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, char, Color, Color, Color, double) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, while also putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, float, float, double) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, char, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, while also putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, char, float, float, float, double) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, while also putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, Color, Color, float, Noise.Noise3D) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount that will be adjusted by the given Noise.Noise3D object, without putting a char on the screen; as a whole this affects one x,y position and will change what it puts as the time (in milliseconds) changes.
putWithLight(int, int, char, Color, Color, Color, float, Noise.Noise3D) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount that will be adjusted by the given Noise.Noise3D object, while also putting a char on the screen; as a whole this affects one x,y position and will change what it puts as the time (in milliseconds) changes.
putWithLight(int, int, float, float, float, Noise.Noise3D) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount that will be adjusted by the given Noise.Noise3D object, without putting a char on the screen; as a whole this affects one x,y position and will change what it puts as the time (in milliseconds) changes.
putWithLight(int, int, char, float, float, float, float, Noise.Noise3D) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount that will be adjusted by the given Noise.Noise3D object, while also putting a char on the screen; as a whole this affects one x,y position and will change what it puts as the time (in milliseconds) changes.
putWithLight(int, int, Color, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithLight(int, int, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithReverseConsistentLight(int, int, char, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the foreground color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position and placed the background as-is.
putWithReverseConsistentLight(int, int, char, float, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the foreground color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position and placed the background as-is.
putWithReverseConsistentLight(int, int, char, Color, Color, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithReverseConsistentLight(int, int, char, Color, Color, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithReverseConsistentLight(int, int, char, Color, Color, Color, double, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, without putting a char on the screen; as a whole this affects one x,y position.
putWithReverseLight(int, int, char, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, while also putting a char on the screen; as a whole this affects one x,y position.
putWithReverseLight(int, int, char, float, float, float, double) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A convenience method that handles blending the background color with a specified light color, by a specific amount, while also putting a char on the screen; as a whole this affects one x,y position.

Q

quantize253() - Method in class squidpony.squidgrid.gui.gdx.SColor
Reduces the color depth of the given Color and returns a new Color that fits in 252 colors plus fully transparent (an all-0 value is used when alpha is less than 0.5f).
quantize253F(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Reduces the color depth of the given r, g, and b color channels to fit in 252 colors plus fully transparent (an all-0 value is used when alpha is less than 0.5f).
quantize253F(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Reduces the color depth of the given packed float color to fit in 252 colors plus fully transparent (an all-0 value is used when alpha is less than 0.5f).
quantize253I(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Reduces the color depth of the given packed float color to fit in 252 colors plus fully transparent (an all-0 value is used when alpha is less than 0.5f) and returns the color as an RGBA8888 int.
quantize253I(Color) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Reduces the color depth of the given Color to fit in 252 colors plus fully transparent (an all-0 value is used when alpha is less than 0.5f) and returns the color as an RGBA8888 int.
queue - Variable in class squidpony.squidgrid.gui.gdx.SquidInput
 

R

r - Variable in class squidpony.squidgrid.gui.gdx.Filters.LerpFilter
 
RABBIT_EAR_IRIS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Rabbit Ear Iris" has RGB code 0x491E3C, red 0.28627452, green 0.11764706, blue 0.23529412, alpha 1, hue 0.88372093, saturation 0.5890411, and value 0.28627452.
Radiance - Class in squidpony.squidgrid.gui.gdx
Grouping of qualities related to glow and light emission.
Radiance() - Constructor for class squidpony.squidgrid.gui.gdx.Radiance
All-default constructor; makes a single-cell unchanging white light.
Radiance(float) - Constructor for class squidpony.squidgrid.gui.gdx.Radiance
Makes an unchanging white light with the specified range in cells.
Radiance(float, float) - Constructor for class squidpony.squidgrid.gui.gdx.Radiance
Makes an unchanging light with the given color (as a packed float) and the specified range in cells.
Radiance(float, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.Radiance
Makes a flickering light with the given color (as a packed float) and the specified range in cells; the flicker parameter affects the rate at which this will randomly reduce its range and return to normal.
Radiance(float, float, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.Radiance
Makes a flickering light with the given color (as a packed float) and the specified range in cells; the flicker parameter affects the rate at which this will randomly reduce its range and return to normal, and the strobe parameter affects the rate at which this will steadily reduce its range and return to normal.
Radiance(float, Color, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.Radiance
Makes a flickering light with the given color (as a libGDX Color) and the specified range in cells; the flicker parameter affects the rate at which this will randomly reduce its range and return to normal, and the strobe parameter affects the rate at which this will steadily reduce its range and return to normal.
Radiance(float, float, float, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.Radiance
Makes a flickering light with the given color (as a packed float) and the specified range in cells; the flicker parameter affects the rate at which this will randomly reduce its range and return to normal, and the strobe parameter affects the rate at which this will steadily reduce its range and return to normal.
Radiance(float, float, float, float, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.Radiance
Makes a flickering light with the given color (as a packed float) and the specified range in cells; the flicker parameter affects the rate at which this will randomly reduce its range and return to normal, and the strobe parameter affects the rate at which this will steadily reduce its range and return to normal.
Radiance(Radiance) - Constructor for class squidpony.squidgrid.gui.gdx.Radiance
Copies another Radiance exactly, except for the pattern its flicker may have, if any.
radius - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
Normally you should set this in the constructor, and not change it later.
radius - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.GlowBallEffect
Normally you should set this in the constructor, and not change it later.
radiusStrategy - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
How light should spread; usually Radius.CIRCLE unless gameplay reasons need it to be SQUARE or DIAMOND.
RAINBOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This array is loaded with the colors found in the rainbow, in the standard ROYGBIV order.
rainbow(int) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Generates a hue-shifted rainbow of colors, starting at red and going through orange, yellow, green, blue, and purple before getting close to red at the end again.
rainbow(float, float, int) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Generates a hue-shifted rainbow of colors, starting at red and going through orange, yellow, green, blue, and purple before getting close to red at the end again.
rainbow(float, float, float, int) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Generates a hue-shifted rainbow of colors, starting at red and going through orange, yellow, green, blue, and purple before getting close to red at the end again.
rainbow(double, double, int) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Generates a hue-shifted rainbow of colors, starting at red and going through orange, yellow, green, blue, and purple before getting close to red at the end again.
rainbow(double, double, double, int) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Generates a hue-shifted rainbow of colors, starting at red and going through orange, yellow, green, blue, and purple before getting close to red at the end again.
random() - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Gets a fully random color that is only required to be opaque.
randomBlend(Color, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Blends the colors A and B by a random degree.
randomColorSequence(CharSequence) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Returns an infinite Iterator (also an Iterable) over different colors from SColor.COLOR_WHEEL_PALETTE, with measures taken to avoid returning the same exact SColor twice in a row (but two similar colors could be returned in quick succession).
randomColorSequence(CharSequence, int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Returns an infinite Iterator (also an Iterable) over different colors from SColor.COLOR_WHEEL_PALETTE, with measures taken to avoid returning the same hue of SColor twice in a row (but two similar hues could be returned in quick succession).
randomColorSequence(IRNG) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Returns an infinite Iterator (also an Iterable) over different colors from SColor.COLOR_WHEEL_PALETTE, with measures taken to avoid returning the same exact SColor twice in a row (but two similar colors could be returned in quick succession).
randomColorSequence(IRNG, int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Returns an infinite Iterator (also an Iterable) over different colors from SColor.COLOR_WHEEL_PALETTE, with measures taken to avoid returning the same hue of SColor twice in a row (but two similar hues could be returned in quick succession).
randomColorSequence() - Static method in class squidpony.squidgrid.gui.gdx.SColor
Returns an infinite Iterator (also an Iterable) over different colors from SColor.COLOR_WHEEL_PALETTE, with measures taken to avoid returning the same exact SColor twice in a row (but two similar colors could be returned in quick succession).
randomColorSequence(int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Returns an infinite Iterator (also an Iterable) over different colors from SColor.COLOR_WHEEL_PALETTE, with measures taken to avoid returning the same hue of SColor twice in a row (but two similar hues could be returned in quick succession).
randomColorWheel(IRNG, int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a random color from the palette SColor.COLOR_WHEEL_PALETTE_REDUCED, with the specified brightness (0 is darkest, 1 is middle-bright, 2 is brightest) and saturation (0 is grayest, 1 is mid-saturation, 2 is fully saturated), using the specified IRNG.
randomColorWheel(IRNG) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a random color from the palette SColor.COLOR_WHEEL_PALETTE_REDUCED, using the specified IRNG to determine saturation, brightness, and hue.
randomHueSequence(CharSequence) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Returns an infinite Iterator (also an Iterable) over Integers 0-15 inclusive that can be used to select hues from SColor.COLOR_WHEEL_PALETTES, with measures taken to avoid returning the same hue of SColor twice in a row (but two similar hues could be returned in quick succession).
randomHueSequence(IRNG) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Returns an infinite Iterator (also an Iterable) over Integers 0-15 inclusive that can be used to select hues from SColor.COLOR_WHEEL_PALETTES, with measures taken to avoid returning the same hue of SColor twice in a row (but two similar hues could be returned in quick succession).
randomHueSequence() - Static method in class squidpony.squidgrid.gui.gdx.SColor
Returns an infinite Iterator (also an Iterable) over Integers 0-15 inclusive that can be used to select hues from SColor.COLOR_WHEEL_PALETTES, with measures taken to avoid returning the same hue of SColor twice in a row (but two similar hues could be returned in quick succession).
randomize(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Blends a color with a random (opaque) color by a factor of 10% random.
randomizeMore(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Blends a color with a random (opaque) color by a factor of 30% random.
randomizeMost(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Blends a color with a random (opaque) color by a factor of 70% random.
range - Variable in class squidpony.squidgrid.gui.gdx.Radiance
How far the radiated light extends; 0f is "just this cell", anything higher can go into neighboring cells.
RAPEBLOSSOM_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Rapeblossom Brown" has RGB code 0xE3B130, red 0.8901961, green 0.69411767, blue 0.1882353, alpha 1, hue 0.120111704, saturation 0.78854626, and value 0.8901961.
RAPESEED_OIL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Rapeseed Oil" has RGB code 0xA17917, red 0.6313726, green 0.4745098, blue 0.09019608, alpha 1, hue 0.11835742, saturation 0.85714287, and value 0.6313726.
RAW_UMBER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Raw Umber" has RGB code 0x734A12, red 0.4509804, green 0.2901961, blue 0.07058824, alpha 1, hue 0.09622002, saturation 0.84347826, and value 0.4509804.
RAZZMATAZZ - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Razzamatazz" has RGB code 0xE30B5C, red 0.8901961, green 0.043137256, blue 0.36078432, alpha 1, hue 0.93750006, saturation 0.95154184, and value 0.8901961.
recallActor(Actor, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
recallActor(Actor, boolean, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
recallActor(TextCellFactory.Glyph, boolean, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
recallActor(AnimatedEntity) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
recallActor(AnimatedEntity, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
recallToGrid(TextCellFactory.Glyph) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Brings a Glyph back into normal rendering, removing it from the Glyphs this class knows about and filling the grid's char at the Glyph's position in the first layer with the Glyph's char and color.
recallToGrid(TextCellFactory.Glyph, int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Brings a Glyph back into normal rendering, removing it from the Glyphs this class knows about and filling the grid's char at the Glyph's position in the given layer with the Glyph's char and color.
recolor(int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Changes the background at position x,y so it becomes the given color, taking duration seconds.
recolor(int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Changes the background at position x,y so it becomes the given encodedColor, taking duration seconds.
recolor(float, int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Changes the background at position x,y so it becomes the given encodedColor, waiting for delay (in seconds) before performing it, taking duration seconds.
recolor(float, int, int, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Changes the background at position x,y so it becomes the given encodedColor, waiting for delay (in seconds) before performing it, taking duration seconds.
recolor(int, int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Changes the foreground in the given layer at position x,y so it becomes the given color, taking duration seconds.
recolor(int, int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Changes the foreground in the given layer at position x,y so it becomes the given encodedColor, taking duration seconds.
recolor(float, int, int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Changes the foreground in the given layer at position x,y so it becomes the given encodedColor, waiting for delay (in seconds) before performing it, taking duration seconds.
recolor(float, int, int, int, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Changes the foreground in the given layer at position x,y so it becomes the given encodedColor, waiting for delay (in seconds) before performing it, taking duration seconds.
RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Red" has RGB code 0xFF0000, red 1.0, green 0.0, blue 0.0, alpha 1, hue 0.0, saturation 1.0, and value 1.0.
RED_BEAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Red Bean" has RGB code 0x672422, red 0.40392157, green 0.14117648, blue 0.13333334, alpha 1, hue 0.0048310757, saturation 0.66990286, and value 0.40392157.
RED_BIRCH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Red Birch" has RGB code 0x9D2B22, red 0.6156863, green 0.16862746, blue 0.13333334, alpha 1, hue 0.01219511, saturation 0.7834395, and value 0.6156863.
RED_DYE_TURMERIC - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Red Dye Turmeric" has RGB code 0xFB8136, red 0.9843137, green 0.5058824, blue 0.21176471, alpha 1, hue 0.063451886, saturation 0.78486055, and value 0.9843137.
RED_INCENSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Red Incense" has RGB code 0xF07F5E, red 0.9411765, green 0.49803922, blue 0.36862746, alpha 1, hue 0.037671328, saturation 0.6083333, and value 0.9411765.
RED_KITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Red Kite" has RGB code 0x913228, red 0.5686275, green 0.19607843, blue 0.15686275, alpha 1, hue 0.015872955, saturation 0.72413796, and value 0.5686275.
RED_OCHRE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Red Ochre" has RGB code 0x9F5233, red 0.62352943, green 0.32156864, blue 0.2, alpha 1, hue 0.047839403, saturation 0.6792453, and value 0.62352943.
RED_PIGMENT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Red Pigment" has RGB code 0xED1C24, red 0.92941177, green 0.10980392, blue 0.14117648, alpha 1, hue 0.99362046, saturation 0.88185656, and value 0.92941177.
RED_PLUM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Red Plum" has RGB code 0xDB5A6B, red 0.85882354, green 0.3529412, blue 0.41960785, alpha 1, hue 0.9780363, saturation 0.5890411, and value 0.85882354.
RED_SERIES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This array is loaded with the colors from the traditional Japanese Red Series found at the wikipedia site here: http://en.wikipedia.org/wiki/Traditional_colors_of_Japan
RED_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Red Violet" has RGB code 0xC71585, red 0.78039217, green 0.08235294, blue 0.52156866, alpha 1, hue 0.8951311, saturation 0.89447236, and value 0.78039217.
RED_VIOLET_SERIES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This array is loaded with the colors from the traditional Japanese Red-Violet Series found at the wikipedia site here: http://en.wikipedia.org/wiki/Traditional_colors_of_Japan
RED_WISTERIA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Red Wisteria" has RGB code 0xBB7796, red 0.73333335, green 0.46666667, blue 0.5882353, alpha 1, hue 0.9240197, saturation 0.36363637, and value 0.73333335.
redLUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
A lookup table from 32 possible levels in the red channel to 6 possible values in the red channel; only change this if you know what you're doing.
redLUTf - Static variable in class squidpony.squidgrid.gui.gdx.SColor
A lookup table from 32 possible levels in the red channel to 6 possible values in the red channel as floats; only change this if you know what you're doing.
redOfFloat(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets the red channel value of the given encoded color, as an int ranging from 0 to 255, inclusive.
redOfFloatF(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets the red channel value of the given encoded color, as a float from 0.0f to 1.0f, inclusive.
redPossibleLUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
The 6 possible values that can be used in the red channel with SColor.redLUT.
reducer - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.PaletteReducerFilter
 
REGULAR - Static variable in class squidpony.squidgrid.gui.gdx.TextFamily
 
reinitialize(float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
reinitialize(float, float, float, float, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
reinitialize(float, float, float, float, int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.VisualInput
 
remap(char, boolean, boolean, boolean, char, boolean, boolean, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Remaps a char that could be input and processed by SquidInput.KeyHandler.handle(char, boolean, boolean, boolean) (possibly with some pressed modifiers) to another char with possible modifiers.
remap(int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Remaps a keypress combination, which is a char and several potential modifiers, to another keypress combination.
remap(int[]) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Remaps many keypress combinations, each of which is a char and several potential modifiers, to other keypress combinations.
remove() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.Entries
 
remove(int) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
 
remove(int, char) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
 
removeAnimatedEntity(AnimatedEntity, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
removeAnimatedEntity(AnimatedEntity) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
removeAnimatedEntity(AnimatedEntity) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
removeAnimatedEntityByCell(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
removeAnimatedEntityByCell(int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
removeGlyph(TextCellFactory.Glyph) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
A way to remove a Glyph from the group of glyphs this renders, while also ending any animations or other Actions that the removed Glyph was scheduled to perform.
removeImageSwap(char) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Removes the char toRemove from the mapping of chars to replace with images, or does nothing if this did not already replace toRemove with an image.
removeLight(int, int) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Removes a Radiance as a light source from the given position, if any is present.
removeLight(Coord) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Removes a Radiance as a light source from the given position, if any is present.
removeMarkup(CharSequence) - Method in class squidpony.squidgrid.gui.gdx.GDXMarkup
Removes all SquidLib and libGDX markup from the given markupString except for [[ to escape a left bracket, returning the result as a new StringBuilder.
removeSwap(String) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Removes the replacement pair, if present, that searches for the given key, find.
removeSwap(char) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Removes the replacement pair, if present, that searches for the given key, find.
renderCalls - Variable in class squidpony.squidgrid.gui.gdx.FilterBatch
Number of render calls since the last FilterBatch.begin().
repeatGapMillis - Variable in class squidpony.squidgrid.gui.gdx.SquidInput
 
reset() - Method in class squidpony.squidgrid.gui.gdx.PackedColorAction
 
resetLoopTime(float) - Method in class squidpony.squidgrid.gui.gdx.ColorChangeImage
Changes the amount of time this takes to loop through all colors, and also resets the current loop to its start.
resetLoopTime(float) - Method in class squidpony.squidgrid.gui.gdx.ColorChangeLabel
Changes the amount of time this takes to loop through all colors, and also resets the current loop to its start.
resetSize() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Acts like calling TextCellFactory.initBySize(), but doesn't create new ShaderPrograms or other objects if this has already been initialized.
resetSize(float, float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Acts like calling TextCellFactory.width(float), TextCellFactory.height(float), and TextCellFactory.initBySize() in succession, but doesn't create new ShaderPrograms or other objects if this has already been initialized.
resistances - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
The 2D array of light-resistance values from 0.0 to 1.0 for each cell on the map, as produced by FOV.generateResistances(char[][]).
resize(int, int) - Method in class squidpony.squidgrid.gui.gdx.StarterKit
Not a complete resize method; this is meant to handle the resizing of this StarterKit only and should be called inside your main Game, ApplicationListener, etc.
resizeInnerStage(Stage) - Method in class squidpony.squidgrid.gui.gdx.VisualInput
 
resume() - Method in class squidpony.squidgrid.gui.gdx.DefaultResources
Called when the Application is about to be resumed
RICH_CARMINE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Rich Carmine" has RGB code 0xD70040, red 0.84313726, green 0.0, blue 0.2509804, alpha 1, hue 0.95038754, saturation 1.0, and value 0.84313726.
RICH_GARDENIA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Rich Gardenia" has RGB code 0xF57F4F, red 0.9607843, green 0.49803922, blue 0.30980393, alpha 1, hue 0.04819286, saturation 0.677551, and value 0.9607843.
right - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
 
RIGHT_ARROW - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Down arrow key.
rightMargin - Variable in class squidpony.squidgrid.gui.gdx.ScreenSizeManager
The right margin, which has at most a 1 pixel difference with ScreenSizeManager.leftMargin.
rightPadding - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
rightPadding() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Returns the padding on the right side.
rightPadding(int) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the amount of padding on the right side to the provided value.
RIKAN_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Rikan Brown" has RGB code 0x534A32, red 0.3254902, green 0.2901961, blue 0.19607843, alpha 1, hue 0.121212006, saturation 0.39759037, and value 0.3254902.
RINSED_OUT_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Rinsed Out Red" has RGB code 0xFF7952, red 1.0, green 0.4745098, blue 0.32156864, alpha 1, hue 0.037572145, saturation 0.6784314, and value 1.0.
rng - Variable in class squidpony.squidgrid.gui.gdx.StarterKit
Almost all of SquidLib comes into contact with randomness at some point, so this is a good place to show one way of handling that randomness.
ROBIN_EGG_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Robin Egg Blue" has RGB code 0x00CCCC, red 0.0, green 0.8, blue 0.8, alpha 1, hue 0.5, saturation 1.0, and value 0.8.
Rocky - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
rockyColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Rose" has RGB code 0xFF007F, red 1.0, green 0.0, blue 0.49803922, alpha 1, hue 0.91699344, saturation 1.0, and value 1.0.
ROSE_MADDER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Rose Madder" has RGB code 0xE32636, red 0.8901961, green 0.14901961, blue 0.21176471, alpha 1, hue 0.98589075, saturation 0.8325991, and value 0.8901961.
ROSE_TAUPE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Rose Taupe" has RGB code 0x905D5D, red 0.5647059, green 0.3647059, blue 0.3647059, alpha 1, hue 0.0, saturation 0.3541667, and value 0.5647059.
ROYAL_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Royal Blue" has RGB code 0x4169E1, red 0.25490198, green 0.4117647, blue 0.88235295, alpha 1, hue 0.625, saturation 0.71111107, and value 0.88235295.
ROYAL_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Royal Purple" has RGB code 0x6B3FA0, red 0.41960785, green 0.24705882, blue 0.627451, alpha 1, hue 0.7422682, saturation 0.60625005, and value 0.627451.
RUBY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Ruby" has RGB code 0xE0115F, red 0.8784314, green 0.06666667, blue 0.37254903, alpha 1, hue 0.937198, saturation 0.92410713, and value 0.8784314.
RUSSET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Russet" has RGB code 0x80461B, red 0.5019608, green 0.27450982, blue 0.105882354, alpha 1, hue 0.070957065, saturation 0.7890625, and value 0.5019608.
RUST - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Rust" has RGB code 0xB7410E, red 0.7176471, green 0.25490198, blue 0.05490196, alpha 1, hue 0.05029583, saturation 0.92349726, and value 0.7176471.
RUSTED_LIGHT_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Rusted Light Blue" has RGB code 0x6A7F7A, red 0.41568628, green 0.49803922, blue 0.47843137, alpha 1, hue 0.46031737, saturation 0.16535433, and value 0.49803922.
RUSTY_CELADON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Rusty Celadon" has RGB code 0x898A74, red 0.5372549, green 0.5411765, blue 0.45490196, alpha 1, hue 0.1742425, saturation 0.15942033, and value 0.5411765.
RUSTY_STORAGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Rusty Storage" has RGB code 0x455859, red 0.27058825, green 0.34509805, blue 0.34901962, alpha 1, hue 0.50833344, saturation 0.22471908, and value 0.34901962.
RUSTY_STOREROOM - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Rusty Storeroom" has RGB code 0x3A403B, red 0.22745098, green 0.2509804, blue 0.23137255, alpha 1, hue 0.36111116, saturation 0.093750045, and value 0.2509804.

S

SAFETY_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Safety Orange" has RGB code 0xFF6600, red 1.0, green 0.4, blue 0.0, alpha 1, hue 0.06666672, saturation 1.0, and value 1.0.
SAFFLOWER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Safflower" has RGB code 0x5A4F74, red 0.3529412, green 0.30980393, blue 0.45490196, alpha 1, hue 0.7162163, saturation 0.3189655, and value 0.45490196.
SAFFRON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Saffron" has RGB code 0xF4C430, red 0.95686275, green 0.76862746, blue 0.1882353, alpha 1, hue 0.12585044, saturation 0.8032787, and value 0.95686275.
SALMON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Salmon" has RGB code 0xFF8C69, red 1.0, green 0.54901963, blue 0.4117647, alpha 1, hue 0.03888893, saturation 0.58823526, and value 1.0.
SANDY_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Sandy Brown" has RGB code 0xF4A460, red 0.95686275, green 0.6431373, blue 0.3764706, alpha 1, hue 0.07657671, saturation 0.6065573, and value 0.95686275.
SANGRIA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Sangria" has RGB code 0x92000A, red 0.57254905, green 0.0, blue 0.039215688, alpha 1, hue 0.9885845, saturation 1.0, and value 0.57254905.
SAPPANWOOD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Sappanwood" has RGB code 0x7E2639, red 0.49411765, green 0.14901961, blue 0.22352941, alpha 1, hue 0.96401507, saturation 0.69841266, and value 0.49411765.
SAPPANWOOD_INCENSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Sappanwood Incense" has RGB code 0xA24F46, red 0.63529414, green 0.30980393, blue 0.27450982, alpha 1, hue 0.016304255, saturation 0.56790125, and value 0.63529414.
SAPPHIRE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Sapphire" has RGB code 0x082567, red 0.03137255, green 0.14509805, blue 0.40392157, alpha 1, hue 0.61578953, saturation 0.9223301, and value 0.40392157.
saturate(Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Saturates color (makes it closer to a vivid color like red or green and less gray) by the specified degree and returns the new color (saturated somewhat).
saturate(Color, double) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Saturates color (makes it closer to a vivid color like red or green and less gray) by the specified degree and returns the new color (saturated somewhat).
saturated(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Fully saturates color (makes it a vivid color like red or green and less gray) and returns the modified copy.
saturation() - Method in class squidpony.squidgrid.gui.gdx.SColor
Gets the saturation of this color, as a float ranging from 0.0f to 1.0f, inclusive.
saturation(Color) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets the saturation of the given Color, as a float ranging from 0.0f to 1.0f, inclusive.
saturationAddend - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.HSVFilter
 
SaturationFilter(float) - Constructor for class squidpony.squidgrid.gui.gdx.Filters.SaturationFilter
Sets up a SaturationFilter with the desired saturation multiplier.
saturationMultiplier - Variable in class squidpony.squidgrid.gui.gdx.Filters.ColorizeFilter
 
saturationMultiplier - Variable in class squidpony.squidgrid.gui.gdx.Filters.SaturationValueFilter
 
saturationOfFloat(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets the saturation of the given encoded color, as a float ranging from 0.0f to 1.0f, inclusive.
SaturationValueFilter(float, float) - Constructor for class squidpony.squidgrid.gui.gdx.Filters.SaturationValueFilter
Sets up a SaturationValueFilter with the desired saturation and value multipliers.
Savanna - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
savannaColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
SAWTOOTH_OAK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Sawtooth Oak" has RGB code 0xEC956C, red 0.9254902, green 0.58431375, blue 0.42352942, alpha 1, hue 0.053385496, saturation 0.5423728, and value 0.9254902.
SCARLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Scarlet" has RGB code 0xFF2400, red 1.0, green 0.14117648, blue 0.0, alpha 1, hue 0.02352953, saturation 1.0, and value 1.0.
scc - Variable in class squidpony.squidgrid.gui.gdx.SparseLayers
An IColorCenter to affect color caching and filtering; usually a SquidColorCenter, which can be easily obtained via DefaultResources.getSCC().
scc - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
scc - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
SCHOOL_BUS_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "School Bus Yellow" has RGB code 0xFFD800, red 1.0, green 0.84705883, blue 0.0, alpha 1, hue 0.14117658, saturation 1.0, and value 1.0.
SColor - Class in squidpony.squidgrid.gui.gdx
Allows for the use of custom colors with custom names.
SColor() - Constructor for class squidpony.squidgrid.gui.gdx.SColor
A constructor with no passed values.
SColor(Color) - Constructor for class squidpony.squidgrid.gui.gdx.SColor
Creates a new color that's the same value as the passed in color.
SColor(Color, String) - Constructor for class squidpony.squidgrid.gui.gdx.SColor
Creates a new color that's the same value as the passed in color and given the provided name.
SColor(int) - Constructor for class squidpony.squidgrid.gui.gdx.SColor
Creates a new color that has the given combined RGB value.
SColor(int, String) - Constructor for class squidpony.squidgrid.gui.gdx.SColor
Creates a new color that has the given combined RGB value and the provided name.
SColor(int, int, int) - Constructor for class squidpony.squidgrid.gui.gdx.SColor
Creates a new color that has the given RGB values from 0 to 255 (inclusive).
SColor(int, int, int, int) - Constructor for class squidpony.squidgrid.gui.gdx.SColor
Creates a new color that has the given RGBA values.
SColor(int, int, int, String) - Constructor for class squidpony.squidgrid.gui.gdx.SColor
Creates a new color that has the given RGB values from 0 to 255 (inclusive) and the provided name.
SColor(int, int, int, int, String) - Constructor for class squidpony.squidgrid.gui.gdx.SColor
Creates a new color that has the given RGBA values from 0 to 255 (inclusive) and the provided name.
SCORCHED_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Scorched Brown" has RGB code 0x351F19, red 0.20784314, green 0.12156863, blue 0.09803922, alpha 1, hue 0.035714388, saturation 0.5283019, and value 0.20784314.
SCORTCHED_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Deprecated.
This color name was misspelled; prefer SColor.SCORCHED_BROWN
screenHeight - Variable in class squidpony.squidgrid.gui.gdx.ScreenSizeManager
The screen's height, as given at creation time.
ScreenSizeManager - Class in squidpony.squidgrid.gui.gdx
A container that keeps tracks of the sizes of margins and cells.
ScreenSizeManager(int, int, int, int) - Constructor for class squidpony.squidgrid.gui.gdx.ScreenSizeManager
A fresh size manager, for the given screen size and the given cell size.
screenWidth - Variable in class squidpony.squidgrid.gui.gdx.ScreenSizeManager
The screen's width, as given at creation time.
scroll(float) - Method in class squidpony.squidgrid.gui.gdx.TextPanel
Scrolls the scroll pane this holds down by some number of rows (which may be fractional, and may be negative to scroll up).
scrolled(float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
scrolled(float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidKey
 
scrolled(float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
scrollPane - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
 
scrollToEdge(boolean) - Method in class squidpony.squidgrid.gui.gdx.TextPanel
If the parameter is true, scrolls to the top of this scroll pane; otherwise scrolls to the bottom.
SEA_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Sea Green" has RGB code 0x2E8B57, red 0.18039216, green 0.54509807, blue 0.34117648, alpha 1, hue 0.40681005, saturation 0.66906476, and value 0.54509807.
SEASHELL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Seashell" has RGB code 0xFFF5EE, red 1.0, green 0.9607843, blue 0.93333334, alpha 1, hue 0.068627596, saturation 0.06666666, and value 1.0.
SeasonalForest - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
seasonalForestColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
SELECTIVE_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Selective Yellow" has RGB code 0xFFBA00, red 1.0, green 0.7294118, blue 0.0, alpha 1, hue 0.12156868, saturation 1.0, and value 1.0.
SEN_NO_RIKYUS_TEA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Sen No Rikyu's Tea" has RGB code 0x826B58, red 0.50980395, green 0.41960785, blue 0.34509805, alpha 1, hue 0.075396895, saturation 0.32307693, and value 0.50980395.
SEN_NO_RIYUS_TEA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Deprecated.
This color name was misspelled; prefer SColor.SEN_NO_RIKYUS_TEA
SEPIA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Sepia" has RGB code 0x704214, red 0.4392157, green 0.25882354, blue 0.078431375, alpha 1, hue 0.083333254, saturation 0.8214286, and value 0.4392157.
serializeToString() - Method in class squidpony.squidgrid.gui.gdx.Radiance
 
setAllFixedWidth(BitmapFont) - Static method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets all glyphs in the given BitmapFont to be fixed-width and have an xadvance equal to the largest width for any glyph in the font.
setAllSwaps(OrderedMap<Character, Character>) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the mapping of replacement pairs to a different one as a Map of Character keys to String values.
setAnimationDuration(float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
setBackgroundLayer(SquidPanel) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Sets the background panel to match the given SquidPanel (it can also be a subclass of SquidPanel, a likely use).
setBackgrounds(float[][]) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Changes the reference this uses for the float array for background colors; this will not accept null parameters, nor will it accept any 2D array with dimensions that do not match the (unchanging) gridWidth and gridHeight of this SparseLayers.
setBGColorCenter(IColorCenter<Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Sets the IColorCenter used by the background layer.
setBiomeMapper(WorldMapGenerator.DetailedBiomeMapper) - Method in class squidpony.squidgrid.gui.gdx.WorldMapView
 
setBlendFunction(int, int) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
setBlendFunctionSeparate(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
setBounds(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidMessageBox
Set the x, y position of the lower left corner, plus set the width and height.
setCellHeight(float) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
setCellWidth(float) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
setColor(Color) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
setColor(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
setColor(float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
setColor(Color) - Method in class squidpony.squidgrid.gui.gdx.PackedColorAction
Sets the color to modify.
setColorCenter(IColorCenter<Color>) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Use this method if you use your own IColorCenter and want this panel not to allocate its own colors (or fill DefaultResources.getSCC() but instead to the provided center.
setColorCenter(IColorCenter<Color>) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Method to change the backing IColorCenter.
setColorCenter(IColorCenter<Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Use this method if you use your own IColorCenter and want this panel not to allocate its own colors (or fill DefaultResources.getSCC() but instead to the provided center.
setColorCenter(IColorCenter<Color>) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
setColors(List<Color>) - Method in class squidpony.squidgrid.gui.gdx.ColorChangeImage
Sets the list of colors this uses to choose what color it draws with.
setColors(Color...) - Method in class squidpony.squidgrid.gui.gdx.ColorChangeImage
Sets the list of colors this uses to choose what color it draws with.
setColors(Collection<Color>) - Method in class squidpony.squidgrid.gui.gdx.ColorChangeLabel
Sets the list of colors this uses to choose what color it draws with.
setColors(Color...) - Method in class squidpony.squidgrid.gui.gdx.ColorChangeLabel
Sets the list of colors this uses to choose what color it draws with.
setDefaultBackground(Color) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Sets the default background color.
setDefaultForeground(Color) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
 
setDefaultForeground(Color) - Method in interface squidpony.squidgrid.gui.gdx.IPackedColorPanel
Sets the default foreground color.
setDefaultForeground(Color) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Sets the default foreground color.
setDefaultForeground(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
setDirection(Direction) - Method in class squidpony.squidgrid.gui.gdx.AnimatedEntity
Rotates this so that "up" points in the specified direction.
setDirectionGlyph(char) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
setEndColor(float) - Method in class squidpony.squidgrid.gui.gdx.PackedColorAction
Sets the color to transition to.
setExtraPanel(SquidPanel, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Sets an extra panel to match the given SquidPanel (it can also be a subclass of SquidPanel, a likely use).
setFGColorCenter(IColorCenter<Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Sets the IColorCenter used by the foreground layer.
setFilter(FloatFilter) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
setFont(TextCellFactory) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Sets the TextCellFactory this uses to draw and size its text items and cells.
setFont(BitmapFont) - Method in class squidpony.squidgrid.gui.gdx.TextPanel
Sets the font to use.
setFont(TextCellFactory) - Method in class squidpony.squidgrid.gui.gdx.TextPanel
Sets the font to use.
setForegroundLayer(SquidPanel) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Sets the foreground panel to match the given SquidPanel (it can also be a subclass of SquidPanel, a likely use).
setFromSnapshot(StringBuilder) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Given a "snapshot" from ImageSquidPanel.getSnapshot(int, int, int, int), this assigns the chars and colors in this ImageSquidPanel from 0,0 (inclusive) up to the dimensions stored in the snapshot to match the snapshot's data.
setFromSnapshot(StringBuilder, int, int) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Given a "snapshot" from ImageSquidPanel.getSnapshot(int, int, int, int), this assigns the chars and colors in this ImageSquidPanel from the position given by putX,putY (inclusive) up to the dimensions stored in the snapshot (considering putX and putY as offsets) so they have the values stored in the snapshot.
setFromSnapshot(StringBuilder, int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Given a "snapshot" from ImageSquidPanel.getSnapshot(int, int, int, int), this assigns the chars and colors in this ImageSquidPanel from the position given by putX,putY (inclusive) to putX+limitWidth,putY+limitHeight (exclusive) so they have the values stored in the snapshot.
setFromSnapshot(String) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Given a "snapshot" from ImageSquidPanel.getSnapshot(int, int, int, int), this assigns the chars and colors in this ImageSquidPanel from 0,0 (inclusive) up to the dimensions stored in the snapshot to match the snapshot's data.
setFromSnapshot(String, int, int) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Given a "snapshot" from ImageSquidPanel.getSnapshot(int, int, int, int), this assigns the chars and colors in this ImageSquidPanel from the position given by putX,putY (inclusive) up to the dimensions stored in the snapshot (considering putX and putY as offsets) so they have the values stored in the snapshot.
setFromSnapshot(String, int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Given a "snapshot" from ImageSquidPanel.getSnapshot(int, int, int, int), this assigns the chars and colors in this ImageSquidPanel from the position given by putX,putY (inclusive) to putX+limitWidth,putY+limitHeight (exclusive) so they have the values stored in the snapshot.
setFromSnapshot(StringBuilder) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Given a "snapshot" from SquidPanel.getSnapshot(int, int, int, int), this assigns the chars and colors in this SquidPanel from 0,0 (inclusive) up to the dimensions stored in the snapshot to match the snapshot's data.
setFromSnapshot(StringBuilder, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Given a "snapshot" from SquidPanel.getSnapshot(int, int, int, int), this assigns the chars and colors in this SquidPanel from the position given by putX,putY (inclusive) up to the dimensions stored in the snapshot (considering putX and putY as offsets) so they have the values stored in the snapshot.
setFromSnapshot(StringBuilder, int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Given a "snapshot" from SquidPanel.getSnapshot(int, int, int, int), this assigns the chars and colors in this SquidPanel from the position given by putX,putY (inclusive) to putX+limitWidth,putY+limitHeight (exclusive) so they have the values stored in the snapshot.
setFromSnapshot(String) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Given a "snapshot" from SquidPanel.getSnapshot(int, int, int, int), this assigns the chars and colors in this SquidPanel from 0,0 (inclusive) up to the dimensions stored in the snapshot to match the snapshot's data.
setFromSnapshot(String, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Given a "snapshot" from SquidPanel.getSnapshot(int, int, int, int), this assigns the chars and colors in this SquidPanel from the position given by putX,putY (inclusive) up to the dimensions stored in the snapshot (considering putX and putY as offsets) so they have the values stored in the snapshot.
setFromSnapshot(String, int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Given a "snapshot" from SquidPanel.getSnapshot(int, int, int, int), this assigns the chars and colors in this SquidPanel from the position given by putX,putY (inclusive) to putX+limitWidth,putY+limitHeight (exclusive) so they have the values stored in the snapshot.
setGranularity(int) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Sets the granularity, which is how different requested colors must be to make a new color; from 0 to at most 6.
setGridHeight(float) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
setGridHeight(int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Sets the number of cells along the y-axis that will be rendered of this panel to gridHeight.
setGridOffsetX(int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
setGridOffsetX(int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Sets the X offset that the whole panel's internals will be rendered at.
setGridOffsetY(int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
setGridOffsetY(int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Sets the Y offset that the whole panel's internals will be rendered at.
setGridWidth(float) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
setGridWidth(int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Sets the number of cells along the x-axis that will be rendered of this panel to gridWidth.
setIgnoreInput(boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Set the status for whether this should ignore input right now or not.
setIgnoreInput(boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidKey
Set the status for whether this should ignore input right now or not.
setImageSwap(char, TextureRegion) - Method in class squidpony.squidgrid.gui.gdx.ImageSquidPanel
Makes it so when the char swapOut would be drawn, the TextureRegion swapIn is drawn instead.
setKeyHandler(SquidInput.KeyHandler) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
setLayer(int, SparseTextMap) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Sets the SparseTextMap associated with the given layerNumber to the given contents.
setLightingColor(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
setLightingColor(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
setLightnesses(int[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Sets the lightness modifiers used for background cells with the int[][] passed as lightnesses.
setMouse(SquidMouse) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
setName(String) - Method in class squidpony.squidgrid.gui.gdx.ICellVisible.Named
 
setOffsets(float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
setOffsets(float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
setOffsetX(int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
setOffsetX(float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
setOffsetY(int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
setOffsetY(float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
setOnlyRenderEven(boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Sets the status of a boolean flag used for rendering thin maps; it should almost always be the default, which is false, unless you are using a thin-wall map, and then this should be true only if this SquidPanel is used for the background layer.
setPackedColor(float) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
setPackedColor(float) - Method in class squidpony.squidgrid.gui.gdx.ICellVisible.Basic
 
setPackedColor(float) - Method in class squidpony.squidgrid.gui.gdx.ICellVisible.Named
 
setPackedColor(float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory.Glyph
Sets the color of this Glyph with the given packed float color; does not allocate any objects.
setPosition(float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Sets the position of the actor's bottom left corner.
setPosition(float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Sets the position of the actor's bottom left corner.
setProcessor(InputProcessor) - Method in class squidpony.squidgrid.gui.gdx.SquidKey
Sets the InputProcessor that this object will use to make sense of Key events.
setProcessor(InputProcessor) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
Sets the InputProcessor this object uses to handle mouse input.
setProjectionMatrix(Matrix4) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
setRepeatGap(long) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Sets the amount of milliseconds of holding a key this requires to count as a key repeat.
setScc(IColorCenter<Color>) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Sets the IColorCenter for Color objects that this uses to cache and modify Colors given to it; does not accept null parameters.
setShader(ShaderProgram) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
setSmoothingMultiplier(float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
If this uses a distance field font, the smoothing multiplier affects how crisp or blurry lines are, with higher numbers generally resulting in more crisp fonts, but numbers that are too high cause jagged aliasing.
setStyle(int) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Not implemented in this class; in subclasses that do, this should change the currently-used font style, such as from regular to italic or bold.
setSymbol(char) - Method in class squidpony.squidgrid.gui.gdx.ICellVisible.Basic
 
setSymbol(char) - Method in class squidpony.squidgrid.gui.gdx.ICellVisible.Named
 
setText(String) - Method in class squidpony.squidgrid.gui.gdx.AnimatedEntity
 
setTextSize(float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Changes the width and height of chars the font renders, inside the same cell size.
setTextSize(int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Sets the size of the text in the given layer (but not the size of the cells) to the given width and height in pixels (which may be stretched by viewports later on, if your program uses them).
setTextSize(float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Sets the size of the text in all layers (but not the size of the cells) to the given width and height in pixels (which may be stretched by viewports later on, if your program uses them).
setTextSize(float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Sets the size of the text in this SquidPanel (but not the size of the cells) to the given width and height in pixels (which may be stretched by viewports later on, if your program uses them).
setTransformMatrix(Matrix4) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
setUsingNumpadDirections(boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
setWildMap(WildMap) - Method in class squidpony.squidgrid.gui.gdx.WildMapView
 
setWorld(WorldMapGenerator) - Method in class squidpony.squidgrid.gui.gdx.WorldMapView
 
sevenTwelveName - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
sevenTwelveTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
shader - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
For distance field and MSDF fonts, this is the ShaderProgram that will produce the intended effect.
Shallow - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
shallowColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
SHAMROCK_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Shamrock Green" has RGB code 0x009E60, red 0.0, green 0.61960787, blue 0.3764706, alpha 1, hue 0.43459916, saturation 1.0, and value 0.61960787.
SHOCKING_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Shocking Pink" has RGB code 0xFC0FC0, red 0.9882353, green 0.05882353, blue 0.7529412, alpha 1, hue 0.87552744, saturation 0.9404762, and value 0.9882353.
show() - Method in class squidpony.squidgrid.gui.gdx.VisualInput
 
show(SparseLayers) - Method in class squidpony.squidgrid.gui.gdx.WildMapView
 
show() - Method in class squidpony.squidgrid.gui.gdx.WorldMapView
 
shown - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.ProjectileEffect
The char to show at each stage of the projectile's path; defaults to a Unicode bullet symbol, '·'.
shown - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory.Glyph
The char that will be shown for this Glyph.
SHRIMP_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Shrimp Brown" has RGB code 0x5E2824, red 0.36862746, green 0.15686275, blue 0.14117648, alpha 1, hue 0.011494398, saturation 0.61702126, and value 0.36862746.
shrink(int) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
Reduces the size of the backing arrays to be the specified capacity or less.
ShrinkPartViewport - Class in squidpony.squidgrid.gui.gdx
A viewport that scales the world using Scaling.stretch on a sub-region of the screen.
ShrinkPartViewport(float, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.ShrinkPartViewport
Creates a new viewport using a new OrthographicCamera.
ShrinkPartViewport(float, float, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.ShrinkPartViewport
 
ShrinkPartViewport(float, float, float, Camera) - Constructor for class squidpony.squidgrid.gui.gdx.ShrinkPartViewport
 
ShrinkPartViewport(float, float, float, float, Camera) - Constructor for class squidpony.squidgrid.gui.gdx.ShrinkPartViewport
 
SILK_CREPE_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Silk Crepe Brown" has RGB code 0x354E4B, red 0.20784314, green 0.30588236, blue 0.29411766, alpha 1, hue 0.48000002, saturation 0.32051283, and value 0.30588236.
SILVER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Silver" has RGB code 0xC0C0C0, red 0.7529412, green 0.7529412, blue 0.7529412, alpha 1, hue 0.0, saturation 0.0, and value 0.7529412.
SILVER_GREY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Silver Grey" has RGB code 0x97867C, red 0.5921569, green 0.5254902, blue 0.4862745, alpha 1, hue 0.061728477, saturation 0.17880797, and value 0.5921569.
SILVERED_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Silvered Red" has RGB code 0xBC2D29, red 0.7372549, green 0.1764706, blue 0.16078432, alpha 1, hue 0.004535198, saturation 0.7819149, and value 0.7372549.
SIMMERED_SEAWEED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Simmered Seawead" has RGB code 0x4C3D30, red 0.29803923, green 0.23921569, blue 0.1882353, alpha 1, hue 0.077380896, saturation 0.36842108, and value 0.29803923.
SISKIN_SPROUT_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Siskin Sprout Yellow" has RGB code 0x7A942E, red 0.47843137, green 0.5803922, blue 0.18039216, alpha 1, hue 0.20915043, saturation 0.6891892, and value 0.5803922.
size - Variable in class squidpony.squidgrid.gui.gdx.SparseTextMap
 
SKY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Sky" has RGB code 0x4D8FAC, red 0.3019608, green 0.56078434, blue 0.6745098, alpha 1, hue 0.55087745, saturation 0.5523256, and value 0.6745098.
SKY_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Sky Blue" has RGB code 0x87CEEB, red 0.5294118, green 0.80784315, blue 0.92156863, alpha 1, hue 0.5483334, saturation 0.4255319, and value 0.92156863.
SLATE_GRAY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Slate Gray" has RGB code 0x708090, red 0.4392157, green 0.5019608, blue 0.5647059, alpha 1, hue 0.58333325, saturation 0.22222225, and value 0.5647059.
slide(TextCellFactory.Glyph, int, int, int, int, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Slides glyph from (xstartX,startY) to (newx, newy).
slide(float, TextCellFactory.Glyph, int, int, int, int, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Slides glyph from (xstartX,startY) to (newx, newy) after waiting delay seconds.
slide(AnimatedEntity, int, int, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
slide(int, int, int, int, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
slide(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
slide(AnimatedEntity, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
slide(AnimatedEntity, int, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Start a movement animation for the object at the grid location x, y and moves it to newX, newY over a number of seconds given by duration (often 0.12f or somewhere around there).
slide(int, int, int, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Start a movement animation for the object at the grid location x, y and moves it to newX, newY over a number of seconds given by duration (often 0.12f or somewhere around there).
slide(int, int, String, Color, int, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Slides name from (x,y) to (newx, newy).
slide(int, int, String, Color, int, int, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Slides name from (x,y) to (newx, newy).
slide(Coord, Coord) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Starts a movement animation for the object at the given grid location at the default speed.
slide(Coord, Direction) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Starts a movement animation for the object at the given grid location at the default speed for one grid square in the direction provided.
slide(Coord, Coord, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Starts a sliding movement animation for the object at the given location at the provided speed.
SMALT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Smalt" has RGB code 0x003399, red 0.0, green 0.2, blue 0.6, alpha 1, hue 0.6111113, saturation 1.0, and value 0.6.
smoothingMultiplier - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
smoothName - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
smoothNameLarge - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
smoothSquareName - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
smoothSquareTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
smoothTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
smoothTextureLarge - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
SOOTY_BAMBOO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Sooty Bamboo" has RGB code 0x593A27, red 0.34901962, green 0.22745098, blue 0.15294118, alpha 1, hue 0.06333339, saturation 0.56179774, and value 0.34901962.
SOOTY_WILLOW_BAMBOO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Sooty Willow Bamboo" has RGB code 0x4D4B3A, red 0.3019608, green 0.29411766, blue 0.22745098, alpha 1, hue 0.14912295, saturation 0.24675328, and value 0.3019608.
SPARROW_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Sparrow Brown" has RGB code 0x8C4736, red 0.54901963, green 0.2784314, blue 0.21176471, alpha 1, hue 0.03294587, saturation 0.61428577, and value 0.54901963.
SparseLayers - Class in squidpony.squidgrid.gui.gdx
A general-purpose char display grid that supports one layer of backgrounds and arbitrarily many layers of foreground, only rendering foreground chars when something is present at a char's location.
SparseLayers() - Constructor for class squidpony.squidgrid.gui.gdx.SparseLayers
 
SparseLayers(int, int) - Constructor for class squidpony.squidgrid.gui.gdx.SparseLayers
 
SparseLayers(int, int, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.SparseLayers
 
SparseLayers(int, int, float, float, TextCellFactory) - Constructor for class squidpony.squidgrid.gui.gdx.SparseLayers
 
SparseLayers(int, int, float, float, TextCellFactory, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.SparseLayers
 
SparseTextMap - Class in squidpony.squidgrid.gui.gdx
An unordered map where the keys are two positive ints up to 16 bits (x and y, between 0 and 65535) and there are multiple kinds of value per key, here just a char and a float for color.
SparseTextMap() - Constructor for class squidpony.squidgrid.gui.gdx.SparseTextMap
Creates a new map with an initial capacity of 192 and a load factor of 0.75.
SparseTextMap(int) - Constructor for class squidpony.squidgrid.gui.gdx.SparseTextMap
Creates a new map with a load factor of 0.75.
SparseTextMap(int, float) - Constructor for class squidpony.squidgrid.gui.gdx.SparseTextMap
Creates a new map with the specified initial capacity and load factor.
SparseTextMap(SparseTextMap) - Constructor for class squidpony.squidgrid.gui.gdx.SparseTextMap
Creates a new map identical to the specified map.
SparseTextMap.CharValues - Class in squidpony.squidgrid.gui.gdx
 
SparseTextMap.Entries - Class in squidpony.squidgrid.gui.gdx
 
SparseTextMap.Entry - Class in squidpony.squidgrid.gui.gdx
 
SparseTextMap.FloatValues - Class in squidpony.squidgrid.gui.gdx
 
SparseTextMap.Keys - Class in squidpony.squidgrid.gui.gdx
 
SPRING_BUD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Spring Bud" has RGB code 0xA7FC00, red 0.654902, green 0.9882353, blue 0.0, alpha 1, hue 0.2228837, saturation 1.0, and value 0.9882353.
SPRING_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Spring Green" has RGB code 0x00FF7F, red 0.0, green 1.0, blue 0.49803922, alpha 1, hue 0.41633987, saturation 1.0, and value 1.0.
spv - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
 
squareName - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
squareNameLarge - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
squareTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
squareTextureLarge - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
SQUID_FITTING - Static variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
All symbols that squidlib-util permits itself to generate; this is a shared subset across most of the larger fonts in DefaultResources.
SquidColorCenter - Class in squidpony.squidgrid.gui.gdx
A concrete implementation of IColorCenter for libgdx's Color.
SquidColorCenter() - Constructor for class squidpony.squidgrid.gui.gdx.SquidColorCenter
A fresh filter-less color center.
SquidColorCenter(IFilter<Color>) - Constructor for class squidpony.squidgrid.gui.gdx.SquidColorCenter
A fresh filtered color center.
SquidInput - Class in squidpony.squidgrid.gui.gdx
This input processing class can handle mouse and keyboard input, using a squidpony.squidgrid.gui.gdx.SquidMouse for Mouse input and a user implementation of the SquidInput.KeyHandler interface to react to keys represented as chars and the modifiers those keys were pressed with, any of alt, ctrl, and/or shift.
SquidInput() - Constructor for class squidpony.squidgrid.gui.gdx.SquidInput
Constructs a new SquidInput that does not respond to keyboard or mouse input.
SquidInput(SquidMouse) - Constructor for class squidpony.squidgrid.gui.gdx.SquidInput
Constructs a new SquidInput that does not respond to keyboard input, but does take mouse input and passes mouse events along to the given SquidMouse.
SquidInput(SquidInput.KeyHandler) - Constructor for class squidpony.squidgrid.gui.gdx.SquidInput
Constructs a new SquidInput that does not respond to mouse input, but does take keyboard input and sends keyboard events through some processing before calling keyHandler.handle() on keypresses that can sensibly be processed.
SquidInput(SquidInput.KeyHandler, boolean) - Constructor for class squidpony.squidgrid.gui.gdx.SquidInput
Constructs a new SquidInput that does not respond to mouse input, but does take keyboard input and sends keyboard events through some processing before calling keyHandler.handle() on keypresses that can sensibly be processed.
SquidInput(SquidInput.KeyHandler, SquidMouse) - Constructor for class squidpony.squidgrid.gui.gdx.SquidInput
Constructs a new SquidInput that responds to mouse and keyboard input when given a SquidMouse and a SquidInput.KeyHandler implementation.
SquidInput(SquidInput.KeyHandler, SquidMouse, boolean) - Constructor for class squidpony.squidgrid.gui.gdx.SquidInput
Constructs a new SquidInput that responds to mouse and keyboard input when given a SquidMouse and a SquidInput.KeyHandler implementation, and can be put in an initial state where it ignores input until told otherwise via setIgnoreInput(boolean).
SquidInput.KeyHandler - Interface in squidpony.squidgrid.gui.gdx
A single-method interface used to process "typed" characters, special characters produced by unusual keys, and modifiers that can affect them.
SquidKey - Class in squidpony.squidgrid.gui.gdx
This wraps an InputProcessor, storing all key events and allowing them to be processed one at a time using next() or all at once using drain().
SquidKey() - Constructor for class squidpony.squidgrid.gui.gdx.SquidKey
Constructs a SquidKey with no InputProcessor; for this to do anything, setProcessor() must be called.
SquidKey(InputProcessor) - Constructor for class squidpony.squidgrid.gui.gdx.SquidKey
Constructs a SquidKey with the given InputProcessor.
SquidKey(InputProcessor, boolean) - Constructor for class squidpony.squidgrid.gui.gdx.SquidKey
Constructs a SquidKey with the given InputProcessor.
SquidLayers - Class in squidpony.squidgrid.gui.gdx
A helper class to make using multiple SquidPanels easier.
SquidLayers() - Constructor for class squidpony.squidgrid.gui.gdx.SquidLayers
Create a new SquidLayers widget with a default stretchable font, 40 cells wide and 40 cells high, and 12x12 pixels for each cell.
SquidLayers(int, int) - Constructor for class squidpony.squidgrid.gui.gdx.SquidLayers
Create a new SquidLayers widget with a default stretchable font, the given number of cells for gridWidth and gridHeight, and 12x12 pixels for each cell.
SquidLayers(int, int, int, int) - Constructor for class squidpony.squidgrid.gui.gdx.SquidLayers
Create a new SquidLayers widget with a default stretchable font (it will adapt to the cellWidth and cellHeight you give it), the given number of cells for gridWidth and gridHeight, and the size in pixels for each cell given by cellWidth and cellHeight.
SquidLayers(int, int, int, int, String) - Constructor for class squidpony.squidgrid.gui.gdx.SquidLayers
Create a new SquidLayers widget with the given path to a BitmapFont file, the given number of cells for gridWidth and gridHeight, and the size in pixels for each cell given by cellWidth and cellHeight.
SquidLayers(int, int, int, int, BitmapFont) - Constructor for class squidpony.squidgrid.gui.gdx.SquidLayers
Create a new SquidLayers widget with the given path to a BitmapFont file, the given number of cells for gridWidth and gridHeight, and the size in pixels for each cell given by cellWidth and cellHeight.
SquidLayers(int, int, int, int, TextCellFactory) - Constructor for class squidpony.squidgrid.gui.gdx.SquidLayers
Create a new SquidLayers widget with the given path pre-constructed TextCellFactory, the given number of cells for gridWidth and gridHeight, and the size in pixels for each cell given by cellWidth and cellHeight.
SquidLayers(int, int, int, int, SquidColorCenter, SquidColorCenter) - Constructor for class squidpony.squidgrid.gui.gdx.SquidLayers
Create a new SquidLayers widget with a default stretchable font (it will adapt to the cellWidth and cellHeight you give it), the given number of cells for gridWidth and gridHeight, the size in pixels for each cell given by cellWidth and cellHeight, and the given SquidColorCenter instances to affect colors.
SquidLayers(int, int, int, int, String, SquidColorCenter, SquidColorCenter) - Constructor for class squidpony.squidgrid.gui.gdx.SquidLayers
Create a new SquidLayers widget with the given path to a BitmapFont file, the given number of cells for gridWidth and gridHeight, and the size in pixels for each cell given by cellWidth and cellHeight.
SquidLayers(int, int, int, int, BitmapFont, SquidColorCenter, SquidColorCenter) - Constructor for class squidpony.squidgrid.gui.gdx.SquidLayers
Create a new SquidLayers widget with the given BitmapFont (already constructed), the given number of cells for gridWidth and gridHeight, and the size in pixels for each cell given by cellWidth and cellHeight.
SquidLayers(int, int, int, int, TextCellFactory, SquidColorCenter, SquidColorCenter) - Constructor for class squidpony.squidgrid.gui.gdx.SquidLayers
Create a new SquidLayers widget with the given TextCellFactory, the given number of cells for gridWidth and gridHeight, the size in pixels for each cell given by cellWidth and cellHeight, and the given SquidColorCenters for background and foreground.
SquidLayers(int, int, int, int, TextCellFactory, SquidColorCenter, SquidColorCenter, char[][]) - Constructor for class squidpony.squidgrid.gui.gdx.SquidLayers
Create a new SquidLayers widget with the given TextCellFactory, the given number of cells for gridWidth and gridHeight, the size in pixels for each cell given by cellWidth and cellHeight, the given SquidColorCenters for background and foreground, and the given 2D char array for an area map that may be sized differently than gridWidth by gridHeight (it is usually larger than gridWidth by gridHeight, which allows camera scrolling across the map).
SquidMessageBox - Class in squidpony.squidgrid.gui.gdx
A specialized SquidPanel that is meant for displaying messages in a scrolling pane.
SquidMessageBox(int, int) - Constructor for class squidpony.squidgrid.gui.gdx.SquidMessageBox
Creates a bare-bones panel with all default values for text rendering.
SquidMessageBox(int, int, int, int) - Constructor for class squidpony.squidgrid.gui.gdx.SquidMessageBox
Creates a panel with the given grid and cell size.
SquidMessageBox(int, int, TextCellFactory) - Constructor for class squidpony.squidgrid.gui.gdx.SquidMessageBox
Builds a panel with the given grid size and all other parameters determined by the factory.
SquidMessageBox(int, int, TextCellFactory, IColorCenter<Color>) - Constructor for class squidpony.squidgrid.gui.gdx.SquidMessageBox
Builds a panel with the given grid size and all other parameters determined by the factory.
SquidMouse - Class in squidpony.squidgrid.gui.gdx
This mouse processor allows for easy conversion to a grid based system.
SquidMouse(float, float, InputProcessor) - Constructor for class squidpony.squidgrid.gui.gdx.SquidMouse
Sets the size of the cell so that all mouse input can be evaluated as relative to the grid.
SquidMouse(float, float, float, float, int, int, InputProcessor) - Constructor for class squidpony.squidgrid.gui.gdx.SquidMouse
Sets the size of the cell so that all mouse input can be evaluated as relative to the grid.
SquidPanel - Class in squidpony.squidgrid.gui.gdx
Displays text and images in a grid pattern.
SquidPanel(int, int) - Constructor for class squidpony.squidgrid.gui.gdx.SquidPanel
Creates a bare-bones panel with all default values for text rendering.
SquidPanel(int, int, int, int) - Constructor for class squidpony.squidgrid.gui.gdx.SquidPanel
Creates a panel with the given grid and cell size.
SquidPanel(int, int, TextCellFactory) - Constructor for class squidpony.squidgrid.gui.gdx.SquidPanel
Builds a panel with the given grid size and all other parameters determined by the factory.
SquidPanel(int, int, TextCellFactory, IColorCenter<Color>) - Constructor for class squidpony.squidgrid.gui.gdx.SquidPanel
Builds a panel with the given grid size and all other parameters determined by the factory.
SquidPanel(int, int, TextCellFactory, IColorCenter<Color>, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.SquidPanel
Builds a panel with the given grid size and all other parameters determined by the factory.
SquidPanel(int, int, TextCellFactory, IColorCenter<Color>, float, float, char[][]) - Constructor for class squidpony.squidgrid.gui.gdx.SquidPanel
Builds a panel with the given grid size and all other parameters determined by the factory.
squidpony.squidgrid.gui.gdx - package squidpony.squidgrid.gui.gdx
All the libGDX-based display code (primarily meant for text grids) is in this package.
stage - Variable in class squidpony.squidgrid.gui.gdx.StarterKit
All visible parts of this class are in the Stage, and if you add additional widget or scene2d.ui Actor values to your game, they should probably be added to this Stage.
stage - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
 
STAINED_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Stained Red" has RGB code 0x78779B, red 0.47058824, green 0.46666667, blue 0.60784316, alpha 1, hue 0.67129636, saturation 0.2322581, and value 0.60784316.
StarterKit - Class in squidpony.squidgrid.gui.gdx
A convenience class that groups several commonly-used GUI classes into one object and provides ways to initialize these kits for specific purposes, some of which would be a challenge to write without this code.
StarterKit(int, int, int, int) - Constructor for class squidpony.squidgrid.gui.gdx.StarterKit
Constructs a StarterKit with the given width and height in cells (gridWidth and gridHeight) and the given width and height for each letter (cellWidth and cellHeight), using a default font that is about half as wide as it is tall but can stretch to other aspect ratios.
StarterKit(TextCellFactory, int, int, int, int) - Constructor for class squidpony.squidgrid.gui.gdx.StarterKit
Constructs a StarterKit with the given width and height in cells (gridWidth and gridHeight) and the given width and height for each letter (cellWidth and cellHeight), using the given TextCellFactory for the font.
StarterKit(TextCellFactory, int, int, int, int, int, int) - Constructor for class squidpony.squidgrid.gui.gdx.StarterKit
Constructs a StarterKit with the given width and height in cells (gridWidth and gridHeight) and the given width and height for each letter (cellWidth and cellHeight), using the given TextCellFactory for the font; this overload also allows specifying additional space in pixels to be added to the right or bottom sides of the area with the grid of chars.
startPoint - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect.ProjectileEffect
Normally you should set this in the constructor, and not change it later.
state - Variable in class squidpony.squidgrid.gui.gdx.Filters.MaxValueFilter
 
state - Variable in class squidpony.squidgrid.gui.gdx.Filters.MultiLerpFilter
 
SteadyProjectileEffect(IPackedColorPanel, Coord, Coord) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.SteadyProjectileEffect
Constructs a SteadyProjectileEffect with explicit settings for some fields.
SteadyProjectileEffect(IPackedColorPanel, float, Coord, Coord) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.SteadyProjectileEffect
Constructs a SteadyProjectileEffect with explicit settings for some fields.
SteadyProjectileEffect(IPackedColorPanel, float, GreasedRegion, Coord, Coord) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.SteadyProjectileEffect
Constructs a SteadyProjectileEffect with explicit settings for most fields.
SteadyProjectileEffect(IPackedColorPanel, float, GreasedRegion, Coord, Coord, char, Color) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.SteadyProjectileEffect
Constructs a SteadyProjectileEffect with explicit settings for most fields but also an alternate Color object for the projectile instead of the default white color.
SteadyProjectileEffect(IPackedColorPanel, float, GreasedRegion, Coord, Coord, char, float) - Constructor for class squidpony.squidgrid.gui.gdx.PanelEffect.SteadyProjectileEffect
Constructs a SteadyProjectileEffect with explicit settings for most fields but also an alternate Color object for the projectile instead of the default white color.
STEAMED_CHESTNUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Steamed Chestnut" has RGB code 0xD3B17D, red 0.827451, green 0.69411767, blue 0.49019608, alpha 1, hue 0.10077524, saturation 0.40758294, and value 0.827451.
STEEL_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Steel Blue" has RGB code 0x4682B4, red 0.27450982, green 0.50980395, blue 0.7058824, alpha 1, hue 0.5757575, saturation 0.6111111, and value 0.7058824.
STOREROOM_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Storeroom Brown" has RGB code 0x3D4035, red 0.23921569, green 0.2509804, blue 0.20784314, alpha 1, hue 0.21212137, saturation 0.17187504, and value 0.2509804.
strobe - Variable in class squidpony.squidgrid.gui.gdx.Radiance
The rate of non-random continuous change to radiance range, like a mechanical strobe effect.
style - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
styleChar(char, boolean, boolean) - Method in class squidpony.squidgrid.gui.gdx.GDXMarkup
Directly styles one char value, toggling its bold state if bold is true, and toggling its italic state if italic is true.
styleString(CharSequence) - Method in class squidpony.squidgrid.gui.gdx.GDXMarkup
Similar to GDXMarkup.colorString(CharSequence), but leaves color tags as they are and only uses case and style tags, like [*] for bold, [/] for italic, [!] for ALL CAPS and [=] for lower-case.
STYLISH_PERSIMMON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Stylish Persimnmon" has RGB code 0xFFA26B, red 1.0, green 0.63529414, blue 0.41960785, alpha 1, hue 0.061937094, saturation 0.5803921, and value 1.0.
SubcellLayers - Class in squidpony.squidgrid.gui.gdx
A subclass of SparseLayers that acts almost the same, but uses 3x3 subcells of background color for every cell that may contain a char.
SubcellLayers(int, int) - Constructor for class squidpony.squidgrid.gui.gdx.SubcellLayers
 
SubcellLayers(int, int, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.SubcellLayers
 
SubcellLayers(int, int, float, float, TextCellFactory) - Constructor for class squidpony.squidgrid.gui.gdx.SubcellLayers
 
SubcellLayers(int, int, float, float, TextCellFactory, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.SubcellLayers
 
SUMAC - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Sumac" has RGB code 0x592B1F, red 0.34901962, green 0.16862746, blue 0.12156863, alpha 1, hue 0.034482718, saturation 0.6516854, and value 0.34901962.
SUMAC_DYED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Sumac Dyed" has RGB code 0xE08A1E, red 0.8784314, green 0.5411765, blue 0.11764706, alpha 1, hue 0.09278357, saturation 0.86607146, and value 0.8784314.
summon(int, int, int, int, char, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Create a new Glyph at (startX, startY) using the char shown with the given startColor, and immediately starts changing color to endColor, changing position so it ends on the cell (endX, endY), taking duration seconds to complete before removing the Glyph.
summon(float, int, int, int, int, char, float, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Create a new Glyph at (startX, startY) using the char shown with the given startColor, and after delay seconds, starts changing color to endColor, changing position so it ends on the cell (endX, endY), taking duration seconds to complete before running postRunnable (if it is non-null) and finally removing the Glyph.
summon(float, float, float, float, char, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Create a new Glyph at (startX, startY) in world coordinates (often pixels on the screen) using the char shown with the given startColor, and immediately starts changing color to endColor, changing position so it ends at the world coordinates (endX, endY), taking duration seconds to complete before removing the Glyph.
summon(float, float, float, float, float, char, float, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Create a new Glyph at (startX, startY) in world coordinates (often pixels on the screen) using the char shown with the given startColor, and after delay seconds, starts changing color to endColor, changing position so it ends at the world coordinates (endX, endY), taking duration seconds to complete before running postRunnable (if it is non-null) and finally removing the Glyph.
summon(int, int, char, Color, Color, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create a new Actor at (x, y) that looks like glyph but can rotate, and immediately starts changing color from startColor to endColor and changing rotation from startRotation to endRotation, taking duration seconds to complete before removing the Actor.
summon(int, int, int, int, char, Color, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create a new Actor at (startX, startY) that looks like glyph but can rotate, sets its color, and immediately starts changing position so it ends on the cell (endX, endY) and changing rotation from startRotation to endRotation, taking duration seconds to complete before removing the Actor.
summon(int, int, int, int, char, Color, Color, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create a new Actor at (startX, startY) that looks like glyph but has the given rotation, and immediately starts changing color from startColor to endColor, and changing position so it ends on the cell (endX, endY), taking duration seconds to complete before removing the Actor.
summon(int, int, int, int, char, Color, Color, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create a new Actor at (startX, startY) that looks like glyph but can rotate, and immediately starts changing color from startColor to endColor, changing position so it ends on the cell (endX, endY), and changing rotation from startRotation to endRotation, taking duration seconds to complete before removing the Actor.
summon(int, int, int, int, char, Color, Color, boolean, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create a new Actor at (startX, startY) that looks like glyph but can rotate, and immediately starts changing color from startColor to endColor, changing position so it ends on the cell (endX, endY), and changing rotation from startRotation to endRotation, taking duration seconds to complete before removing the Actor.
summon(float, int, int, int, int, char, Color, Color, boolean, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create a new Actor at (startX, startY) that looks like glyph but can rotate, and immediately starts changing color from startColor to endColor, changing position so it ends on the cell (endX, endY), and changing rotation from startRotation to endRotation, taking duration seconds to complete before removing the Actor.
supportedStyles() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
How many styles are supported by this TextCellFactory; always 1 unless changed in a subclass.
supportedStyles() - Method in class squidpony.squidgrid.gui.gdx.TextFamily
How many styles are supported by this TextCellFactory; always 4 in TextFamily.
swap - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
switchTexture(Texture) - Method in class squidpony.squidgrid.gui.gdx.FilterBatch
 
symbol - Variable in class squidpony.squidgrid.gui.gdx.ICellVisible.Basic
 

T

TAB - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Tab key.
TAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tan" has RGB code 0xD2B48C, red 0.8235294, green 0.7058824, blue 0.54901963, alpha 1, hue 0.09523821, saturation 0.3333333, and value 0.8235294.
TANGERINE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tangerine" has RGB code 0xF28500, red 0.9490196, green 0.52156866, blue 0.0, alpha 1, hue 0.091597795, saturation 1.0, and value 0.9490196.
TANGERINE_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tangerine Yellow" has RGB code 0xFFCC00, red 1.0, green 0.8, blue 0.0, alpha 1, hue 0.13333344, saturation 1.0, and value 1.0.
target - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.LerpFilter
 
target - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect
 
targetCb - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.ColorizeFilter
 
targetCr - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.ColorizeFilter
 
targetHue - Variable in class squidpony.squidgrid.gui.gdx.Filters.ColorizeFilter
 
targets - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.MultiLerpFilter
 
targets - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.PaletteFilter
 
targetSaturation - Variable in class squidpony.squidgrid.gui.gdx.Filters.ColorizeFilter
 
TATARIAN_ASTER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tatarian Aster" has RGB code 0x976E9A, red 0.5921569, green 0.43137255, blue 0.6039216, alpha 1, hue 0.82196987, saturation 0.2857143, and value 0.6039216.
TAUPE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Taupe" has RGB code 0x483C32, red 0.28235295, green 0.23529412, blue 0.19607843, alpha 1, hue 0.07575762, saturation 0.30555558, and value 0.28235295.
TAWNY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tawny" has RGB code 0xCD5700, red 0.8039216, green 0.34117648, blue 0.0, alpha 1, hue 0.07073188, saturation 1.0, and value 0.8039216.
tcf - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
 
tcfLeft - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
 
tcfRight - Variable in class squidpony.squidgrid.gui.gdx.VisualInput
 
TEA_GARDEN_CONTEMPLATION - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tea Garden Contemplation" has RGB code 0x665343, red 0.4, green 0.3254902, blue 0.2627451, alpha 1, hue 0.07619047, saturation 0.34313723, and value 0.4.
TEA_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tea Green" has RGB code 0xD0F0C0, red 0.8156863, green 0.9411765, blue 0.7529412, alpha 1, hue 0.27777767, saturation 0.19999999, and value 0.9411765.
TEA_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tea Orange" has RGB code 0xF88379, red 0.972549, green 0.5137255, blue 0.4745098, alpha 1, hue 0.013123512, saturation 0.51209676, and value 0.972549.
TEA_ROSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tea Rose" has RGB code 0xF4C2C2, red 0.95686275, green 0.7607843, blue 0.7607843, alpha 1, hue 0.0, saturation 0.20491803, and value 0.95686275.
TEAD_GARDEN_CONTEMPLATION - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Deprecated.
This color name was misspelled; prefer SColor.TEA_GARDEN_CONTEMPLATION
TEAL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Teal" has RGB code 0x008080, red 0.0, green 0.5019608, blue 0.5019608, alpha 1, hue 0.5, saturation 1.0, and value 0.5019608.
tempColorLighting - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
Temporary storage array used for calculations involving LightingHandler.colorLighting; it sometimes may make sense for other code to use this as temporary storage as well.
TemperateRainforest - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
temperateRainforestColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
tempFOV - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
Temporary storage array used for calculations involving LightingHandler.fovResult; it sometimes may make sense for other code to use this as temporary storage as well.
TERRA_COTTA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Terra Cotta" has RGB code 0xE2725B, red 0.8862745, green 0.44705883, blue 0.35686275, alpha 1, hue 0.028395057, saturation 0.5973452, and value 0.8862745.
text - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
The text to display
textActor - Variable in class squidpony.squidgrid.gui.gdx.TextPanel
The actor whose size is adjusted to the text.
TextCellFactory - Class in squidpony.squidgrid.gui.gdx
Class for creating text blocks.
TextCellFactory() - Constructor for class squidpony.squidgrid.gui.gdx.TextCellFactory
Creates a default valued factory.
TextCellFactory(AssetManager) - Constructor for class squidpony.squidgrid.gui.gdx.TextCellFactory
A default valued factory that uses the given AssetManager to load the font file.
TextCellFactory.Glyph - Class in squidpony.squidgrid.gui.gdx
A kind of Actor for one char (with one color) that is innately drawn with a specific TextCellFactory, and will match the layout behavior of that TextCellFactory when it is used for other purposes.
textFactory - Variable in class squidpony.squidgrid.gui.gdx.SquidLayers
 
textFactory - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
textFactory - Variable in class squidpony.squidgrid.gui.gdx.StarterKit
One of the more critical parts of rendering text is what font to use, and textFactory should usually not be reassigned during a game because so many things depend on this value or a copy of it (so the change might not affect what it was expected to, and might break other things).
TextFamily - Class in squidpony.squidgrid.gui.gdx
A variant of TextCellFactory that allows switching between regular, bold, italic, and bold italic styles.
TextFamily() - Constructor for class squidpony.squidgrid.gui.gdx.TextFamily
Creates a default valued factory.
TextFamily(AssetManager) - Constructor for class squidpony.squidgrid.gui.gdx.TextFamily
A default valued factory that uses the given AssetManager to load the font file.
TextPanel - Class in squidpony.squidgrid.gui.gdx
A panel to display some text using libgdx directly (i.e.
TextPanel(BitmapFont) - Constructor for class squidpony.squidgrid.gui.gdx.TextPanel
The text to display MUST be set later on with TextPanel.init(float, float, Collection).
TextPanel(TextCellFactory) - Constructor for class squidpony.squidgrid.gui.gdx.TextPanel
The text to display MUST be set later on with TextPanel.init(float, float, Collection) (which can't be updated) or TextPanel.initShared(float, float, ArrayList) (which reflects changes in the given ArrayList).
THIN_VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Thin Violet" has RGB code 0xA87CA0, red 0.65882355, green 0.4862745, blue 0.627451, alpha 1, hue 0.8636363, saturation 0.26190478, and value 0.65882355.
THISTLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Thistle" has RGB code 0xD8BFD8, red 0.84705883, green 0.7490196, blue 0.84705883, alpha 1, hue 0.8333333, saturation 0.11574073, and value 0.84705883.
THOUSAND_HERB - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Thousand Herb" has RGB code 0x317589, red 0.19215687, green 0.45882353, blue 0.5372549, alpha 1, hue 0.53787875, saturation 0.64233583, and value 0.5372549.
THOUSAND_YEAR_OLD_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Thousand Year Old Brown" has RGB code 0x3B3429, red 0.23137255, green 0.20392157, blue 0.16078432, alpha 1, hue 0.10185194, saturation 0.30508474, and value 0.23137255.
THOUSAND_YEAR_OLD_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Thousand Year Old Green" has RGB code 0x374231, red 0.21568628, green 0.25882354, blue 0.19215687, alpha 1, hue 0.2745099, saturation 0.25757578, and value 0.25882354.
THRICE_DYED_CRIMSON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Thrice Dyed Crimson" has RGB code 0xF7665A, red 0.96862745, green 0.4, blue 0.3529412, alpha 1, hue 0.012738824, saturation 0.63562757, and value 0.96862745.
tint(int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Tints the background at position x,y so it becomes the given encodedColor, then after the tint is complete it returns the cell to its original color, taking duration seconds.
tint(int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Tints the background at position x,y so it becomes the given encodedColor, then after the tint is complete it returns the cell to its original color, taking duration seconds.
tint(float, int, int, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Tints the background at position x,y so it becomes the given encodedColor, waiting for delay (in seconds) before performing it, then after the tint is complete it returns the cell to its original color, taking duration seconds.
tint(int, int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Tints the foreground in the given layer at position x,y so it becomes the given encodedColor, then after the tint is complete it returns the cell to its original color, taking duration seconds.
tint(int, int, int, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Tints the foreground in the given layer at position x,y so it becomes the given encodedColor, then after the tint is complete it returns the cell to its original color, taking duration seconds.
tint(float, int, int, int, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Tints the foreground in the given layer at position x,y so it becomes the given encodedColor, waiting for delay (in seconds) before performing it, then after the tint is complete it returns the cell to its original color, taking duration seconds.
tint(TextCellFactory.Glyph, float, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Tints the given glyph (which may or may not be part of the SparseLayers.glyphs list this holds) so it becomes the given encodedColor, then after the tint is complete it returns the cell to its original color, taking duration seconds.
tint(float, TextCellFactory.Glyph, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Tints the given glyph (which may or may not be part of the SparseLayers.glyphs list this holds) so it becomes the given encodedColor, waiting for delay (in seconds) before performing it, then after the tint is complete it returns the cell to its original color, taking duration seconds.
tint(int, int, Color, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
tint(AnimatedEntity, Color, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
tint(int, int, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
tint(AnimatedEntity, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
tint(AnimatedEntity, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Starts a tint animation for ae for the given duration in seconds.
tint(float, int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Like SquidPanel.tint(int, int, Color, float), but waits for delay (in seconds) before performing it.
tint(float, int, int, Color, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Like SquidPanel.tint(int, int, Color, float), but waits for delay (in seconds) before performing it.
tint(int, int, Color, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Starts a tint animation for the object at (x,y) for the given duration (in seconds).
tint(float, int, int, float, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SubcellLayers
Tints the background at position x,y (in cells) so it becomes the given encodedColor, waiting for delay (in seconds) before performing it, then after the tint is complete it returns the cell to its original color, taking duration seconds.
tinyName - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
tinyTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
tmpColor - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
toArray() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.CharValues
Returns a new array containing the remaining values.
toArray() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.FloatValues
Returns a new array containing the remaining values.
toArray() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.Keys
Returns a new array containing the remaining keys.
toEditedFloat(float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SColor
Gets a variation on this SColor as a packed float that has its hue, saturation, and value adjusted by the specified amounts.
toEditedFloat(Color, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a variation on the Color basis as a packed float that has its hue, saturation, and value adjusted by the specified amounts.
toEditedFloat(float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SColor
Gets a variation on this SColor as a packed float that has its hue, saturation, value, and opacity adjusted by the specified amounts.
toEditedFloat(Color, float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a variation on the Color basis as a packed float that has its hue, saturation, value, and opacity adjusted by the specified amounts.
toEditedFloat(float, float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a variation on the packed float color basis as another packed float that has its hue, saturation, value, and opacity adjusted by the specified amounts.
toFloatBits() - Method in class squidpony.squidgrid.gui.gdx.SColor
Packs the color components into a 32-bit integer with the format ABGR and then converts it to a float.
TOMATO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tomato" has RGB code 0xFF6347, red 1.0, green 0.3882353, blue 0.2784314, alpha 1, hue 0.025362372, saturation 0.7215686, and value 1.0.
topMargin - Variable in class squidpony.squidgrid.gui.gdx.ScreenSizeManager
The top margin
topPadding - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
topPadding() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Returns the padding on the top side.
topPadding(int) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the amount of padding on the top side to the provided value.
toRandomizedFloat(IRNG, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SColor
Gets a variation on this SColor as a packed float that can have its hue, saturation, and value changed to specified degrees using a random number generator.
toRandomizedFloat(Color, IRNG, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a variation on the Color basis as a packed float that can have its hue, saturation, and value changed to specified degrees using a random number generator.
toRandomizedFloat(IRNG, float, float, float, float) - Method in class squidpony.squidgrid.gui.gdx.SColor
Gets a variation on this SColor as a packed float that can have its hue, saturation, value, and opacity changed to specified degrees using a random number generator.
toRandomizedFloat(Color, IRNG, float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a variation on the Color basis as a packed float that can have its hue, saturation, value, and opacity changed to specified degrees using a random number generator.
toScreenSize() - Method in class squidpony.squidgrid.gui.gdx.ScreenSizeManager
 
toString() - Method in class squidpony.squidgrid.gui.gdx.Radiance
 
toString() - Method in class squidpony.squidgrid.gui.gdx.SColor
 
toString() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap.Entry
 
toString() - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
 
toString() - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
 
toString() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory.Glyph
 
totalRenderCalls - Variable in class squidpony.squidgrid.gui.gdx.FilterBatch
Number of rendering calls, ever.
touchDown(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
touchDown(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidKey
 
touchDown(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
touchDown(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.VisualInput
 
touchDragged(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
touchDragged(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidKey
 
touchDragged(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
touchDragged(int, int, int) - Method in class squidpony.squidgrid.gui.gdx.VisualInput
 
touchUp(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
touchUp(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidKey
 
touchUp(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
touchUp(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.VisualInput
 
translateX(int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
Translates the given screen pixel coordinate to the underlying grid coordinate, taking into account the related offset.
translateY(int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
Translates the given screen pixel coordinate to the underlying grid coordinate, taking into account the related offset.
translucentColor(Color, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Given a Color or SColor object and a desired alpha to set for that color (between 0f and 1f, inclusive and clamped in that range), this makes a packed float color that has the same red, green, and blue channels but has been set to the given alpha, without constructing any objects along the way.
translucentColor(float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Given a color stored as a packed float, and a desired alpha to set for that color (between 0.0 and 1.0, inclusive and clamped in that range), this makes a new float that has the same red, green, and blue channels but has been set to the given alpha, without constructing any objects along the way.
TRANSPARENT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
A color constant that is fully transparent.
TREE_PEONY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tree Peony" has RGB code 0xA4345D, red 0.6431373, green 0.20392157, blue 0.3647059, alpha 1, hue 0.9389881, saturation 0.68292683, and value 0.6431373.
TropicalRainforest - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
tropicalRainforestColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
TRUE_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "True Pink" has RGB code 0xFFC0CB, red 1.0, green 0.7529412, blue 0.79607844, alpha 1, hue 0.9708994, saturation 0.24705881, and value 1.0.
TRUE_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "True Red" has RGB code 0x8F1D21, red 0.56078434, green 0.11372549, blue 0.12941177, alpha 1, hue 0.99415207, saturation 0.7972028, and value 0.56078434.
Tundra - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
tundraColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
TURMERIC - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Turmeric" has RGB code 0xE69B3A, red 0.9019608, green 0.60784316, blue 0.22745098, alpha 1, hue 0.09399223, saturation 0.7478261, and value 0.9019608.
TURQUOISE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Turquoise" has RGB code 0x30D5C8, red 0.1882353, green 0.8352941, blue 0.78431374, alpha 1, hue 0.48686862, saturation 0.7746479, and value 0.8352941.
tweakHeight(float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the factory's height used for text to the provided value, but does not change the size of a cell.
tweakWidth(float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the factory's height used for text to the provided value, but does not change the size of a cell.
TYRIAN_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Tyrian Purple" has RGB code 0x66023C, red 0.4, green 0.007843138, blue 0.23529412, alpha 1, hue 0.90333325, saturation 0.98039216, and value 0.4.

U

UIUtil - Class in squidpony.squidgrid.gui.gdx
 
UIUtil() - Constructor for class squidpony.squidgrid.gui.gdx.UIUtil
 
UIUtil.CornerStyle - Enum in squidpony.squidgrid.gui.gdx
 
UIUtil.YMoveKind - Enum in squidpony.squidgrid.gui.gdx
A vertical move triggered by keyboard keys.
ULTRAMARINE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Ultramarine" has RGB code 0x120A8F, red 0.07058824, green 0.039215688, blue 0.56078434, alpha 1, hue 0.6766919, saturation 0.9300699, and value 0.56078434.
ULTRAMARINE_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Ultramarine Dye" has RGB code 0x5D8CAE, red 0.3647059, green 0.54901963, blue 0.68235296, alpha 1, hue 0.56995904, saturation 0.46551725, and value 0.68235296.
UNBLEACHED_SILK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Unbleached Silk" has RGB code 0xFFDDCA, red 1.0, green 0.8666667, blue 0.7921569, alpha 1, hue 0.05974853, saturation 0.20784312, and value 1.0.
UNDRIED_WALL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Undried Wall" has RGB code 0x785E49, red 0.47058824, green 0.36862746, blue 0.28627452, alpha 1, hue 0.074468136, saturation 0.39166665, and value 0.47058824.
unicodeName - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
unicodeNameLarge - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
unicodeTexture - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
unicodeTextureLarge - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
unmap(char, boolean, boolean, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Removes a keypress combination from the mapping by specifying the char and any modifiers that are part of the keypress combination.
unmap(int) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Removes a keypress combination from the mapping by specifying the keypress combination as an int.
unstyleChar(char) - Method in class squidpony.squidgrid.gui.gdx.GDXMarkup
If given a char that has added style information for bold/italic modes (colors aren't stored in char data), this removes the bold/italic data and makes the char what it will be rendered as in a normal font (not a special TextFamily, which renders later sections of Unicode as bold and/or italic).
UP_ARROW - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Up arrow key.
UP_LEFT_ARROW - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Not typically a dedicated key, but if numpadDirections is enabled, this will be sent by Numpad 7.
UP_RIGHT_ARROW - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Not typically a dedicated key, but if numpadDirections is enabled, this will be sent by Numpad 9.
update() - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Typically called every frame, this updates the flicker and strobe effects of Radiance objects and applies those changes in lighting color and strength to the various fields of this LightingHandler.
update(float) - Method in class squidpony.squidgrid.gui.gdx.PackedColorAction
 
update(float) - Method in class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
Called each frame.
update(float) - Method in class squidpony.squidgrid.gui.gdx.PanelEffect.GibberishEffect
Called each frame.
update(float) - Method in class squidpony.squidgrid.gui.gdx.PanelEffect.GlowBallEffect
Called each frame.
update(float) - Method in class squidpony.squidgrid.gui.gdx.PanelEffect.ProjectileEffect
Called each frame.
update(float) - Method in class squidpony.squidgrid.gui.gdx.PanelEffect.PulseEffect
 
update(int, int, boolean) - Method in class squidpony.squidgrid.gui.gdx.ShrinkPartViewport
 
update(int, int, boolean) - Method in class squidpony.squidgrid.gui.gdx.VisualInput
 
updateAll() - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Typically called every frame when there isn't a single viewer, this updates the flicker and strobe effects of Radiance objects and applies those changes in lighting color and strength to the various fields of this LightingHandler.
updateChar(int, char) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
If and only if key is already present, this changes the char associated with it while leaving the float the same.
updateFloat(int, float) - Method in class squidpony.squidgrid.gui.gdx.SparseTextMap
If and only if key is already present, this changes the float associated with it while leaving the char the same.
updateUI(Coord, Radiance) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Updates the flicker and strobe effects of a Radiance object and applies the lighting from just that Radiance to just the LightingHandler.colorLighting field, without changing FOV.
updateUI(int, int, Radiance) - Method in class squidpony.squidgrid.gui.gdx.LightingHandler
Updates the flicker and strobe effects of a Radiance object and applies the lighting from just that Radiance to just the LightingHandler.colorLighting field, without changing FOV.
useArcPathInterpolation() - Method in class squidpony.squidgrid.gui.gdx.PanelEffect.ProjectileEffect
Makes this ProjectileEffect take an "arc-like" path toward the target, where it is fast at the beginning and end of its motion and is reaching the height of its arc at the center.
useElectricColors() - Method in class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
Sets the colors this ExplosionEffect uses to go from through various shades of gray-purple before fading.
useFieryColors() - Method in class squidpony.squidgrid.gui.gdx.PanelEffect.ExplosionEffect
Sets the colors this ExplosionEffect uses to go from orange, to yellow, to orange, to dark gray, then fade.
useStraightPathInterpolation() - Method in class squidpony.squidgrid.gui.gdx.PanelEffect.ProjectileEffect
Makes this ProjectileEffect take a direct path to the target, traveling at uniform speed throughout its path.

V

validCells - Variable in class squidpony.squidgrid.gui.gdx.PanelEffect
 
value() - Method in class squidpony.squidgrid.gui.gdx.SColor
Gets the value (like lightness or brightness) of this color as a float ranging from 0f to 1f, inclusive.
value(Color) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets the value (like lightness or brightness) of the given Color as a float ranging from 0f to 1f, inclusive.
valueAddend - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.HSVFilter
 
valueModifier - Variable in class squidpony.squidgrid.gui.gdx.Filters.ColorizeFilter
 
valueMultiplier - Variable in class squidpony.squidgrid.gui.gdx.Filters.SaturationValueFilter
 
valueOf(String) - Static method in enum squidpony.squidgrid.gui.gdx.UIUtil.CornerStyle
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum squidpony.squidgrid.gui.gdx.UIUtil.YMoveKind
Returns the enum constant of this type with the specified name.
valueOfFloat(float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets the value (like lightness or brightness) of the given encoded color as a float ranging from 0f to 1f, inclusive.
values() - Static method in enum squidpony.squidgrid.gui.gdx.UIUtil.CornerStyle
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum squidpony.squidgrid.gui.gdx.UIUtil.YMoveKind
Returns an array containing the constants of this enum type, in the order they are declared.
VANISHING_RED_MOUSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Vanishing Red Mouse" has RGB code 0x44312E, red 0.26666668, green 0.19215687, blue 0.18039216, alpha 1, hue 0.022727251, saturation 0.32352942, and value 0.26666668.
VARIED_PALETTE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
An array of SColor values that should all be fairly different from any other in the group.
VEGAS_GOLD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Vegas Gold" has RGB code 0xC5B358, red 0.77254903, green 0.7019608, blue 0.34509805, alpha 1, hue 0.13914382, saturation 0.5532995, and value 0.77254903.
VELVET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Velvet" has RGB code 0x224634, red 0.13333334, green 0.27450982, blue 0.20392157, alpha 1, hue 0.41666675, saturation 0.5142857, and value 0.27450982.
VERMILION - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Vermillion" has RGB code 0xE34234, red 0.8901961, green 0.25882354, blue 0.20392157, alpha 1, hue 0.013333321, saturation 0.7709251, and value 0.8901961.
vertexShader - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
VERTICAL_ARROW - Static variable in class squidpony.squidgrid.gui.gdx.SquidInput
Not typically a dedicated key, but if numpadDirections is enabled, this will be sent by Numpad 0.
viewer - Variable in class squidpony.squidgrid.gui.gdx.WildMapView
 
viewerRange - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
How far the viewer can see without light; defaults to 4.0 cells, and you are encouraged to change this member field if the vision range changes after construction.
viewport - Variable in class squidpony.squidgrid.gui.gdx.StarterKit
An important part of how this will be displayed; the viewport defaults to a displayed width of cellWidth * gridWidth and a displayed height of cellHeight * gridHeight, after cellWidth and cellHeight were doubled by default, and will be stretched or shrunk to fit the actual screen size.
VINE_GRAPE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Vine Grape" has RGB code 0x6D2B50, red 0.42745098, green 0.16862746, blue 0.3137255, alpha 1, hue 0.9065657, saturation 0.6055046, and value 0.42745098.
VIOLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Violet" has RGB code 0x8B00FF, red 0.54509807, green 0.0, blue 1.0, alpha 1, hue 0.7575165, saturation 1.0, and value 1.0.
VIOLET_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Violet Dye" has RGB code 0x5B3256, red 0.35686275, green 0.19607843, blue 0.3372549, alpha 1, hue 0.85365856, saturation 0.45054945, and value 0.35686275.
VIOLET_SERIES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This array is loaded with the colors from the traditional Japanese Violet Series found at the wikipedia site here: http://en.wikipedia.org/wiki/Traditional_colors_of_Japan
VIRIDIAN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Viridian" has RGB code 0x40826D, red 0.2509804, green 0.50980395, blue 0.42745098, alpha 1, hue 0.44696975, saturation 0.5076923, and value 0.50980395.
VisualInput - Class in squidpony.squidgrid.gui.gdx
Acts like SquidInput but displays available keys as visible buttons if the device has no physical keyboard.
VisualInput(SquidInput.KeyHandler) - Constructor for class squidpony.squidgrid.gui.gdx.VisualInput
 
VisualInput(SquidInput.KeyHandler, boolean) - Constructor for class squidpony.squidgrid.gui.gdx.VisualInput
 
VisualInput(SquidInput.KeyHandler, SquidMouse) - Constructor for class squidpony.squidgrid.gui.gdx.VisualInput
 
VisualInput(SquidInput.KeyHandler, SquidMouse, boolean) - Constructor for class squidpony.squidgrid.gui.gdx.VisualInput
 

W

WALNUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Walnut" has RGB code 0x9F7462, red 0.62352943, green 0.45490196, blue 0.38431373, alpha 1, hue 0.04918027, saturation 0.3836478, and value 0.62352943.
WASHED_OUT_CRIMSON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Washed Out Crimson" has RGB code 0xFFB3A7, red 1.0, green 0.7019608, blue 0.654902, alpha 1, hue 0.02272737, saturation 0.34509802, and value 1.0.
WASHED_OUT_PERSIMMON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Washed Out Persimmon" has RGB code 0xEC8254, red 0.9254902, green 0.50980395, blue 0.32941177, alpha 1, hue 0.050438643, saturation 0.64406776, and value 0.9254902.
WATER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Water" has RGB code 0x86ABA5, red 0.5254902, green 0.67058825, blue 0.64705884, alpha 1, hue 0.472973, saturation 0.21637425, and value 0.67058825.
WATER_PERSIMMON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Water Persimmon" has RGB code 0xB56C60, red 0.70980394, green 0.42352942, blue 0.3764706, alpha 1, hue 0.02352941, saturation 0.46961325, and value 0.70980394.
wCells - Variable in class squidpony.squidgrid.gui.gdx.ScreenSizeManager
The number of cells, horizontally
WHEAT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Wheat" has RGB code 0xF5DEB3, red 0.9607843, green 0.87058824, blue 0.7019608, alpha 1, hue 0.10858595, saturation 0.26938775, and value 0.9607843.
WHITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "White" has RGB code 0xFFFFFF, red 1.0, green 1.0, blue 1.0, alpha 1, hue 0.0, saturation 0.0, and value 1.0.
WHITE_MOUSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "White Mouse" has RGB code 0xB9A193, red 0.7254902, green 0.6313726, blue 0.5764706, alpha 1, hue 0.061403513, saturation 0.20540538, and value 0.7254902.
WHITE_OAK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "White Oak" has RGB code 0xCE9F6F, red 0.80784315, green 0.62352943, blue 0.43529412, alpha 1, hue 0.084210515, saturation 0.46116504, and value 0.80784315.
WHITE_TEA_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "White Tea Dye" has RGB code 0xC48E69, red 0.76862746, green 0.5568628, blue 0.4117647, alpha 1, hue 0.067765474, saturation 0.46428573, and value 0.76862746.
WHITISH_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Whitish Green" has RGB code 0xA5BA93, red 0.64705884, green 0.7294118, blue 0.5764706, alpha 1, hue 0.25641036, saturation 0.2096774, and value 0.7294118.
width - Variable in class squidpony.squidgrid.gui.gdx.LightingHandler
Width of the 2D arrays used in this, as obtained from LightingHandler.resistances.
width - Variable in class squidpony.squidgrid.gui.gdx.SquidLayers
 
width - Variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
 
width() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Returns the width of a single cell.
width(float) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Sets the factory's cell width to the provided value.
width - Variable in class squidpony.squidgrid.gui.gdx.WildMapView
 
width - Variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
wiggle(TextCellFactory.Glyph, float) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Starts an wiggling animation for the object at the given location for the given duration in seconds.
wiggle(float, TextCellFactory.Glyph, float, Runnable) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Starts a wiggling animation for the object at the given location, after waiting delay seconds, for the given duration in seconds; runs postRunnable afterwards if it is non-null.
wiggle(int, int, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
wiggle(AnimatedEntity, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
wiggle(int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
wiggle(AnimatedEntity) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
wiggle(AnimatedEntity, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Starts an wiggling animation for the object at the given location for the given duration in seconds.
wiggle(int, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Starts an wiggling animation for the object at the given location for the given duration in seconds.
WiggleFilter() - Constructor for class squidpony.squidgrid.gui.gdx.Filters.WiggleFilter
 
WiggleFilter() - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.WiggleFilter
 
wildMap - Variable in class squidpony.squidgrid.gui.gdx.WildMapView
 
WildMapView - Class in squidpony.squidgrid.gui.gdx
Created by Tommy Ettinger on 9/6/2019.
WildMapView() - Constructor for class squidpony.squidgrid.gui.gdx.WildMapView
 
WildMapView(WildMap) - Constructor for class squidpony.squidgrid.gui.gdx.WildMapView
 
WildMapView(WildMap, Map<String, ? extends ICellVisible>) - Constructor for class squidpony.squidgrid.gui.gdx.WildMapView
 
WildMapView(long, int, int, int) - Constructor for class squidpony.squidgrid.gui.gdx.WildMapView
 
willFit(int) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Returns true if the given character will fit inside the current cell dimensions with the current font.
WILLOW_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Willow Dye" has RGB code 0x8C9E5E, red 0.54901963, green 0.61960787, blue 0.36862746, alpha 1, hue 0.21354175, saturation 0.4050633, and value 0.61960787.
WILLOW_GREY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Willow Grey" has RGB code 0x817B69, red 0.5058824, green 0.48235294, blue 0.4117647, alpha 1, hue 0.125, saturation 0.18604656, and value 0.5058824.
WILLOW_LEAVES_UNDERSIDE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Willow Leaves Underside" has RGB code 0xBCB58C, red 0.7372549, green 0.70980394, blue 0.54901963, alpha 1, hue 0.14236116, saturation 0.25531912, and value 0.7372549.
WILLOW_TEA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Willow Tea" has RGB code 0x9C8A4D, red 0.6117647, green 0.5411765, blue 0.3019608, alpha 1, hue 0.12869191, saturation 0.50641024, and value 0.6117647.
WILTED_LAWN_CLIPPINGS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Wilted Lawn Clippings" has RGB code 0xAB4C3D, red 0.67058825, green 0.29803923, blue 0.23921569, alpha 1, hue 0.022727251, saturation 0.6432749, and value 0.67058825.
WISTERIA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Wisteria" has RGB code 0xC9A0DC, red 0.7882353, green 0.627451, blue 0.8627451, alpha 1, hue 0.7805557, saturation 0.27272725, and value 0.8627451.
WISTERIA_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Wisteria Dye" has RGB code 0x89729E, red 0.5372549, green 0.44705883, blue 0.61960787, alpha 1, hue 0.753788, saturation 0.27848104, and value 0.61960787.
WISTERIA_PURPLE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Wisteria Purple" has RGB code 0x875F9A, red 0.5294118, green 0.37254903, blue 0.6039216, alpha 1, hue 0.7796612, saturation 0.3831169, and value 0.6039216.
Woodland - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
woodlandColor - Static variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
world - Variable in class squidpony.squidgrid.gui.gdx.WorldMapView
 
WorldMapView - Class in squidpony.squidgrid.gui.gdx
Created by Tommy Ettinger on 9/6/2019.
WorldMapView(WorldMapGenerator) - Constructor for class squidpony.squidgrid.gui.gdx.WorldMapView
 
WorldMapView(long, int, int) - Constructor for class squidpony.squidgrid.gui.gdx.WorldMapView
 
worldX(int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Used internally to go between grid positions and world positions.
worldX(int, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Used internally to go between grid positions and world positions.
worldY(int) - Method in class squidpony.squidgrid.gui.gdx.SparseLayers
Used internally to go between grid positions and world positions.
worldY(int) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Used internally to go between grid positions and world positions.

X

xOffset - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 

Y

yAdd - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.YCwCmFilter
 
ycbcr(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a libGDX Color given floats representing luma (Y, akin to lightness), blue chroma (Cb, one of two kinds of chroma used here), red chroma (Cr, the other kind of chroma), and opacity.
YCbCrFilter(float) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.YCbCrFilter
 
YCbCrFilter(float, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.YCbCrFilter
 
ycocg(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a color as a packed float given floats representing luminance (Y, akin to lightness), orange chrominance (Co, one of two kinds of chroma used here), green chrominance (Cg, the other kind of chroma), and opacity.
YCoCgFilter(float, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.YCoCgFilter
 
ycwcm(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColor
Gets a color as a packed float given floats representing luma (Y, akin to lightness), chroma warm (Cw, one of two kinds of chroma used here), chroma mild (Cm, the other kind of chroma), and opacity.
YCwCmFilter(float, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.YCwCmFilter
 
YCwCmFilter(float, float, float, float, float, float) - Constructor for class squidpony.squidgrid.gui.gdx.FloatFilters.YCwCmFilter
 
YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Yellow" has RGB code 0xFFFF00, red 1.0, green 1.0, blue 0.0, alpha 1, hue 0.16666675, saturation 1.0, and value 1.0.
YELLOW_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Yellow Green" has RGB code 0x9ACD32, red 0.6039216, green 0.8039216, blue 0.19607843, alpha 1, hue 0.22150552, saturation 0.75609756, and value 0.8039216.
YELLOW_GREEN_SERIES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This array is loaded with the colors from the traditional Japanese Yellow Green Series found at the wikipedia site here: http://en.wikipedia.org/wiki/Traditional_colors_of_Japan
YELLOW_RED_SERIES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This array is loaded with the colors from the traditional Japanese Yellow Red Series found at the wikipedia site here: http://en.wikipedia.org/wiki/Traditional_colors_of_Japan
YELLOW_SEA_PINE_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Yellow Sea Pine Brown" has RGB code 0x896C39, red 0.5372549, green 0.42352942, blue 0.22352941, alpha 1, hue 0.10625005, saturation 0.58394164, and value 0.5372549.
YELLOW_SERIES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This array is loaded with the colors from the traditional Japanese Yellow Series found at the wikipedia site here: http://en.wikipedia.org/wiki/Traditional_colors_of_Japan
yMul - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.YCbCrFilter
 
yMul - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.YCoCgFilter
 
yMul - Variable in class squidpony.squidgrid.gui.gdx.FloatFilters.YCwCmFilter
 
yOffset - Variable in class squidpony.squidgrid.gui.gdx.SquidPanel
 
YOUNG_BAMBOO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Young Bamboo" has RGB code 0x6B9362, red 0.41960785, green 0.5764706, blue 0.38431373, alpha 1, hue 0.30272114, saturation 0.33333334, and value 0.5764706.
yScrollingCallback(boolean) - Method in class squidpony.squidgrid.gui.gdx.TextPanel
Callback done to do stuff according to whether y-scrolling is required

Z

zigzagGradient(Color, Color, int) - Method in class squidpony.squidgrid.gui.gdx.SquidColorCenter
Finds a gradient with the specified number of steps going from fromColor to toColor, both included in the gradient.
ZINNWALDITE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This color constant "Zinnwaldite" has RGB code 0xEBC2AF, red 0.92156863, green 0.7607843, blue 0.6862745, alpha 1, hue 0.052777886, saturation 0.25531912, and value 0.92156863.
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