public interface IDungeonGenerator
Modifier and Type | Method and Description |
---|---|
char[][] |
generate()
Generates a dungeon or other map as a 2D char array.
|
char[][] |
getDungeon()
Gets the most recently-produced dungeon as a 2D char array, usually produced by calling
generate() or
some similar method present in a specific implementation. |
char[][] generate()
char[][] getDungeon()
generate()
or
some similar method present in a specific implementation. This normally passes a direct reference and not a copy,
so you can normally modify the returned array to propagate changes back into this IDungeonGenerator.Copyright © Eben Howard 2012–2022. All rights reserved.