Package | Description |
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squidpony |
Utilities that don't fit elsewhere in SquidLib; mostly text manipulation, compression, and helper code.
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Modifier and Type | Field and Description |
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static MonsterGen.Chimera |
MonsterGen.HAWK |
static MonsterGen.Chimera |
MonsterGen.HORSE |
static MonsterGen.Chimera |
MonsterGen.LION |
static MonsterGen.Chimera |
MonsterGen.SHOGGOTH |
static MonsterGen.Chimera |
MonsterGen.SNAKE |
Modifier and Type | Method and Description |
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MonsterGen.Chimera |
MonsterGen.Chimera.mix(RNG rng,
java.lang.String newName,
MonsterGen.Chimera other,
double otherInfluence)
Fuse two Chimera objects by some fraction of influence, using the given RNG and possibly renaming the
creature.
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MonsterGen.Chimera |
MonsterGen.Chimera.mix(java.lang.String newName,
MonsterGen.Chimera other,
double otherInfluence)
Fuse two Chimera objects by some fraction of influence, using the default RNG and possibly renaming the
creature.
|
MonsterGen.Chimera |
MonsterGen.randomize()
Randomly add appearance and power descriptors to a new Chimera creature with random body part adjectives.
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MonsterGen.Chimera |
MonsterGen.randomize(RNG rng,
java.lang.String newName,
int detail)
Randomly add appearance and power descriptors to a new Chimera creature with random body part adjectives.
|
MonsterGen.Chimera |
MonsterGen.randomize(java.lang.String newName,
int detail)
Randomly add appearance and power descriptors to a new Chimera creature with random body part adjectives.
|
MonsterGen.Chimera |
MonsterGen.randomizeAppearance(MonsterGen.Chimera creature,
java.lang.String newName,
int adjectiveCount)
Randomly add appearance descriptors to a copy of the Chimera creature.
|
MonsterGen.Chimera |
MonsterGen.randomizeAppearance(RNG rng,
MonsterGen.Chimera creature,
java.lang.String newName,
int adjectiveCount)
Randomly add appearance descriptors to a copy of the Chimera creature.
|
MonsterGen.Chimera |
MonsterGen.randomizePowers(MonsterGen.Chimera creature,
java.lang.String newName,
int powerCount)
Randomly add power descriptors to a copy of the Chimera creature.
|
MonsterGen.Chimera |
MonsterGen.randomizePowers(RNG rng,
MonsterGen.Chimera creature,
java.lang.String newName,
int powerCount)
Randomly add power descriptors to a copy of the Chimera creature.
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Modifier and Type | Method and Description |
---|---|
MonsterGen.Chimera |
MonsterGen.Chimera.mix(RNG rng,
java.lang.String newName,
MonsterGen.Chimera other,
double otherInfluence)
Fuse two Chimera objects by some fraction of influence, using the given RNG and possibly renaming the
creature.
|
MonsterGen.Chimera |
MonsterGen.Chimera.mix(java.lang.String newName,
MonsterGen.Chimera other,
double otherInfluence)
Fuse two Chimera objects by some fraction of influence, using the default RNG and possibly renaming the
creature.
|
MonsterGen.Chimera |
MonsterGen.randomizeAppearance(MonsterGen.Chimera creature,
java.lang.String newName,
int adjectiveCount)
Randomly add appearance descriptors to a copy of the Chimera creature.
|
MonsterGen.Chimera |
MonsterGen.randomizeAppearance(RNG rng,
MonsterGen.Chimera creature,
java.lang.String newName,
int adjectiveCount)
Randomly add appearance descriptors to a copy of the Chimera creature.
|
MonsterGen.Chimera |
MonsterGen.randomizePowers(MonsterGen.Chimera creature,
java.lang.String newName,
int powerCount)
Randomly add power descriptors to a copy of the Chimera creature.
|
MonsterGen.Chimera |
MonsterGen.randomizePowers(RNG rng,
MonsterGen.Chimera creature,
java.lang.String newName,
int powerCount)
Randomly add power descriptors to a copy of the Chimera creature.
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Constructor and Description |
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Chimera(java.lang.String name,
MonsterGen.Chimera other)
Copies an existing Chimera other into a new Chimera with potentially a different name.
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Copyright © Eben Howard 2012–2022. All rights reserved.