Class VectorSequenceGlider


@Beta public class VectorSequenceGlider extends SequenceGlider
Very experimental; allows chaining a sequence of VectorGlider movements.
  • Field Details

    • EMPTY

      public static final VectorSequenceGlider EMPTY
      A VectorSequenceGlider that has no movements; useful as a default value. You probably want to copy this using copy() instead of modifying this global reference, though there aren't many changes that will make a difference in the behavior of this particular global.
    • BUMPS

      public static final com.github.tommyettinger.ds.ObjectObjectOrderedMap<com.github.yellowstonegames.grid.Direction, VectorSequenceGlider> BUMPS
      Predefined VectorSequenceGliders for bump animations in different directions (keyed by that direction). It is strongly recommended that you copy the VectorSequenceGlider value using copy(), and avoid using it directly.
  • Constructor Details

    • VectorSequenceGlider

      public VectorSequenceGlider()
    • VectorSequenceGlider

      public VectorSequenceGlider(VectorGlider[] gliders, float[] lengths)
    • VectorSequenceGlider

      public VectorSequenceGlider(VectorSequenceGlider other)
  • Method Details