Class OrthoLine
java.lang.Object
com.github.yellowstonegames.grid.OrthoLine
- All Implemented Interfaces:
LineDrawer
A simple line-drawing algorithm that only takes orthogonal steps; may be useful for LOS in games that use Manhattan
distances for measurements.
Algorithm is from Red Blob Games, thanks
again to Amit!
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Field Summary
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptioncom.github.tommyettinger.ds.ObjectDeque<Coord> drawLine(int startX, int startY, int targetX, int targetY) Generates a 2D Bresenham line between two points.com.github.tommyettinger.ds.ObjectDeque<Coord> drawLine(int startX, int startY, int targetX, int targetY, int maxLength) Generates a 2D Bresenham line between two points, stopping early if the number of Coords returned reaches maxLength (measured using Chebyshev distance, where diagonally adjacent cells are considered exactly as distant as orthogonally-adjacent cells).com.github.tommyettinger.ds.ObjectDeque<Coord> drawLine(int startX, int startY, int targetX, int targetY, int maxLength, com.github.tommyettinger.ds.ObjectDeque<Coord> buffer) Generates a 2D Bresenham line between two points, stopping early if the number of Coords returned reaches maxLength (measured using Chebyshev distance, where diagonally adjacent cells are considered exactly as distant as orthogonally-adjacent cells).com.github.tommyettinger.ds.ObjectDeque<Coord> drawLine(int startX, int startY, int targetX, int targetY, com.github.tommyettinger.ds.ObjectDeque<Coord> buffer) Generates a 2D Bresenham line between two points.com.github.tommyettinger.ds.ObjectDeque<Coord> Generates a 2D Bresenham line between two points.Coord[]drawLineArray(int startX, int startY, int targetX, int targetY) Generates a 2D Bresenham line between two points.Coord[]drawLineArray(int startX, int startY, int targetX, int targetY, int maxLength) Generates a 2D Bresenham line between two points, stopping early if the number of Coords returned reaches maxLength..Coord[]drawLineArray(Coord a, Coord b) Generates a 2D Bresenham line between two points.com.github.tommyettinger.ds.ObjectDeque<Coord> Gets the last line drawn using the internal buffer this carries, rather than an explicitly-specified buffer.booleanisReachable(int startX, int startY, int targetX, int targetY, float[][] resistanceMap) Checks whether the starting point can see the target point, using theresistanceMapto determine whether the line of sight is obstructed, without storing the line of points along the way.booleanisReachable(int startX, int startY, int targetX, int targetY, float[][] resistanceMap, com.github.tommyettinger.ds.ObjectDeque<Coord> buffer) Checks whether the starting point can see the target point, using theresistanceMapto determine whether the line of sight is obstructed, and filling the list of cells along the line of sight intobuffer.booleanisReachable(int startX, int startY, int targetX, int targetY, int maxLength, float[][] resistanceMap) Checks whether the starting point can see the target point, using themaxLengthandresistanceMapto determine whether the line of sight is obstructed, without storing the line of points along the way.booleanisReachable(int startX, int startY, int targetX, int targetY, int maxLength, float[][] resistanceMap, com.github.tommyettinger.ds.ObjectDeque<Coord> buffer) Checks whether the starting point can see the target point, using themaxLengthandresistanceMapto determine whether the line of sight is obstructed, and filling the list of cells along the line of sight intobuffer.booleanisReachable(Coord start, Coord target, float[][] resistanceMap) Checks whether the starting point can see the target point, using theresistanceMapto determine whether the line of sight is obstructed, without storing the line of points along the way.booleanisReachable(Coord start, Coord target, float[][] resistanceMap, com.github.tommyettinger.ds.ObjectDeque<Coord> buffer) Checks whether the starting point can see the target point, using theresistanceMapto determine whether the line of sight is obstructed, and filling the list of cells along the line of sight intobuffer.static com.github.tommyettinger.ds.ObjectDeque<Coord> line(int startX, int startY, int endX, int endY) Draws a line from (startX, startY) to (endX, endY) using only N/S/E/W movement.static com.github.tommyettinger.ds.ObjectDeque<Coord> line(int startX, int startY, int endX, int endY, int maxLength, com.github.tommyettinger.ds.ObjectDeque<Coord> buffer) Draws a line from (startX, startY) to (endX, endY) using only N/S/E/W movement.static com.github.tommyettinger.ds.ObjectDeque<Coord> line(int startX, int startY, int endX, int endY, com.github.tommyettinger.ds.ObjectDeque<Coord> buffer) Draws a line from (startX, startY) to (endX, endY) using only N/S/E/W movement.static com.github.tommyettinger.ds.ObjectDeque<Coord> Draws a line from start to end using only N/S/E/W movement.static Coord[]lineArray(int startX, int startY, int endX, int endY) Draws a line from (startX, startY) to (endX, endY) using only N/S/E/W movement.static Coord[]lineArray(int startX, int startY, int endX, int endY, int maxLength) Draws a line from (startX, startY) to (endX, endY) using only N/S/E/W movement.static Coord[]Draws a line from start to end using only N/S/E/W movement.static char[]Given an array of Coord as produced bylineArray(Coord, Coord)orlineArray(int, int, int, int), this gets a char array of box-drawing characters that connect when drawn at the corresponding Coord positions in the given line.static char[]Given a List of Coord as produced byline(Coord, Coord)orline(int, int, int, int), this gets a char array of box-drawing characters that connect when drawn at the corresponding Coord positions in the given line.static booleanreachable(int startX, int startY, int targetX, int targetY, float[][] resistanceMap) Checks whether the starting point can see the target point, using theresistanceMapto determine whether the line of sight is obstructed, without storing the line of points along the way.static booleanreachable(int startX, int startY, int targetX, int targetY, float[][] resistanceMap, com.github.tommyettinger.ds.ObjectDeque<Coord> buffer) Checks whether the starting point can see the target point, using theresistanceMapto determine whether the line of sight is obstructed, and filling the list of cells along the line of sight intobuffer.static booleanreachable(int startX, int startY, int targetX, int targetY, int maxLength, float[][] resistanceMap) Checks whether the starting point can see the target point, using themaxLengthandresistanceMapto determine whether the line of sight is obstructed, without storing the line of points along the way.static booleanreachable(int startX, int startY, int targetX, int targetY, int maxLength, float[][] resistanceMap, com.github.tommyettinger.ds.ObjectDeque<Coord> buffer) Checks whether the starting point can see the target point, using themaxLengthandresistanceMapto determine whether the line of sight is obstructed, and filling the list of cells along the line of sight intobuffer.static booleanChecks whether the starting point can see the target point, using theresistanceMapto determine whether the line of sight is obstructed, without storing the line of points along the way.static booleanreachable(Coord start, Coord target, float[][] resistanceMap, com.github.tommyettinger.ds.ObjectDeque<Coord> buffer) Checks whether the starting point can see the target point, using theresistanceMapto determine whether the line of sight is obstructed, and filling the list of cells along the line of sight intobuffer.
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Field Details
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lastLine
A buffer of Coord as an ObjectDeque; this is cleared and reused by the drawLine() methods, so its state can only be certain until you make another call to one of those methods. The drawLine() overloads that explicitly take a buffer argument don't use this field.
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Constructor Details
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OrthoLine
public OrthoLine()Makes a new OrthoLine and initializes its only state,lastLine.
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Method Details
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line
public static com.github.tommyettinger.ds.ObjectDeque<Coord> line(int startX, int startY, int endX, int endY) Draws a line from (startX, startY) to (endX, endY) using only N/S/E/W movement. Consider reusing an ObjectDeque instead of allocating a new one each time, if possible; this method allocates an ObjectDeque per call, butline(int, int, int, int, ObjectDeque)does not. Returns an ObjectDeque of Coord in order.- Parameters:
startX- x of starting pointstartY- y of starting pointendX- x of ending pointendY- y of ending point- Returns:
- ObjectDeque of Coord, including (startX, startY) and (endX, endY) and all points walked between
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line
public static com.github.tommyettinger.ds.ObjectDeque<Coord> line(int startX, int startY, int endX, int endY, com.github.tommyettinger.ds.ObjectDeque<Coord> buffer) Draws a line from (startX, startY) to (endX, endY) using only N/S/E/W movement. Ifbufferis not null, it will be cleared and reused; if it is null, then a new ObjectDeque will be allocated. Reusingbufferacross multiple calls is a good way to reduce GC pressure. Returns an ObjectDeque of Coord in order.- Parameters:
startX- x of starting pointstartY- y of starting pointendX- x of ending pointendY- y of ending pointbuffer- an ObjectDeque of Coord that will be reused and cleared if not null; will be modified- Returns:
- ObjectDeque of Coord, including (startX, startY) and (endX, endY) and all points walked between
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line
public static com.github.tommyettinger.ds.ObjectDeque<Coord> line(int startX, int startY, int endX, int endY, int maxLength, com.github.tommyettinger.ds.ObjectDeque<Coord> buffer) Draws a line from (startX, startY) to (endX, endY) using only N/S/E/W movement. Ifbufferis not null, it will be cleared and reused; if it is null, then a new ObjectDeque will be allocated. Reusingbufferacross multiple calls is a good way to reduce GC pressure. Returns an ObjectDeque of Coord in order.- Parameters:
startX- x of starting pointstartY- y of starting pointendX- x of ending pointendY- y of ending pointbuffer- an ObjectDeque of Coord that will be reused and cleared if not null; will be modified- Returns:
- ObjectDeque of Coord, including (startX, startY) and (endX, endY) and all points walked between
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reachable
public static boolean reachable(Coord start, Coord target, float[][] resistanceMap, com.github.tommyettinger.ds.ObjectDeque<Coord> buffer) Checks whether the starting point can see the target point, using theresistanceMapto determine whether the line of sight is obstructed, and filling the list of cells along the line of sight intobuffer.resistanceMapmust not be null; it can be initialized in the same way as FOV's resistance maps can withFOV.generateResistances(char[][])orFOV.generateSimpleResistances(char[][]).buffermay be null (in which case a temporary ObjectDeque is allocated, which can be wasteful), or may be an existing ObjectDeque of Coord (which will be cleared if it has any contents). If the starting point can see the target point, this returns true and buffer will contain all Coord points along the line of sight; otherwise this returns false and buffer will only contain up to and including the point that blocked the line of sight.- Parameters:
start- the starting pointtarget- the target pointresistanceMap- a resistance map as produced byFOV.generateResistances(char[][]); 0 is visible and 1 is blockedbuffer- an ObjectDeque of Coord that will be reused and cleared if not null; will be modified- Returns:
- true if the starting point can see the target point; false otherwise
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reachable
public static boolean reachable(int startX, int startY, int targetX, int targetY, float[][] resistanceMap, com.github.tommyettinger.ds.ObjectDeque<Coord> buffer) Checks whether the starting point can see the target point, using theresistanceMapto determine whether the line of sight is obstructed, and filling the list of cells along the line of sight intobuffer.resistanceMapmust not be null; it can be initialized in the same way as FOV's resistance maps can withFOV.generateResistances(char[][])orFOV.generateSimpleResistances(char[][]).buffermay be null (in which case a temporary ObjectDeque is allocated, which can be wasteful), or may be an existing ObjectDeque of Coord (which will be cleared if it has any contents). If the starting point can see the target point, this returns true and buffer will contain all Coord points along the line of sight; otherwise this returns false and buffer will only contain up to and including the point that blocked the line of sight.- Parameters:
startX- the x-coordinate of the starting pointstartY- the y-coordinate of the starting pointtargetX- the x-coordinate of the target pointtargetY- the y-coordinate of the target pointresistanceMap- a resistance map as produced byFOV.generateResistances(char[][]); 0 is visible and 1 is blockedbuffer- an ObjectDeque of Coord that will be reused and cleared if not null; will be modified- Returns:
- true if the starting point can see the target point; false otherwise
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reachable
public static boolean reachable(int startX, int startY, int targetX, int targetY, int maxLength, float[][] resistanceMap, com.github.tommyettinger.ds.ObjectDeque<Coord> buffer) Checks whether the starting point can see the target point, using themaxLengthandresistanceMapto determine whether the line of sight is obstructed, and filling the list of cells along the line of sight intobuffer.resistanceMapmust not be null; it can be initialized in the same way as FOV's resistance maps can withFOV.generateResistances(char[][])orFOV.generateSimpleResistances(char[][]).buffermay be null (in which case a temporary ObjectDeque is allocated, which can be wasteful), or may be an existing ObjectDeque of Coord (which will be cleared if it has any contents). If the starting point can see the target point, this returns true and buffer will contain all Coord points along the line of sight; otherwise this returns false and buffer will only contain up to and including the point that blocked the line of sight.- Parameters:
startX- the x-coordinate of the starting pointstartY- the y-coordinate of the starting pointtargetX- the x-coordinate of the target pointtargetY- the y-coordinate of the target pointmaxLength- the maximum permitted length of a line of sightresistanceMap- a resistance map as produced byFOV.generateResistances(char[][]); 0 is visible and 1 is blockedbuffer- an ObjectDeque of Coord that will be reused and cleared if not null; will be modified- Returns:
- true if the starting point can see the target point; false otherwise
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reachable
Checks whether the starting point can see the target point, using theresistanceMapto determine whether the line of sight is obstructed, without storing the line of points along the way.resistanceMapmust not be null; it can be initialized in the same way as FOV's resistance maps can withFOV.generateResistances(char[][])orFOV.generateSimpleResistances(char[][]). If the starting point can see the target point, this returns true; otherwise this returns false.- Parameters:
start- the starting pointtarget- the target pointresistanceMap- a resistance map as produced byFOV.generateResistances(char[][]); 0 is visible and 1 is blocked- Returns:
- true if the starting point can see the target point; false otherwise
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reachable
public static boolean reachable(int startX, int startY, int targetX, int targetY, float[][] resistanceMap) Checks whether the starting point can see the target point, using theresistanceMapto determine whether the line of sight is obstructed, without storing the line of points along the way.resistanceMapmust not be null; it can be initialized in the same way as FOV's resistance maps can withFOV.generateResistances(char[][])orFOV.generateSimpleResistances(char[][]). If the starting point can see the target point, this returns true; otherwise this returns false.- Parameters:
startX- the x-coordinate of the starting pointstartY- the y-coordinate of the starting pointtargetX- the x-coordinate of the target pointtargetY- the y-coordinate of the target pointresistanceMap- a resistance map as produced byFOV.generateResistances(char[][]); 0 is visible and 1 is blocked- Returns:
- true if the starting point can see the target point; false otherwise
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reachable
public static boolean reachable(int startX, int startY, int targetX, int targetY, int maxLength, float[][] resistanceMap) Checks whether the starting point can see the target point, using themaxLengthandresistanceMapto determine whether the line of sight is obstructed, without storing the line of points along the way.resistanceMapmust not be null; it can be initialized in the same way as FOV's resistance maps can withFOV.generateResistances(char[][])orFOV.generateSimpleResistances(char[][]). If the starting point can see the target point, this returns true; otherwise this returns false.- Parameters:
startX- the x-coordinate of the starting pointstartY- the y-coordinate of the starting pointtargetX- the x-coordinate of the target pointtargetY- the y-coordinate of the target pointmaxLength- the maximum permitted length of a line of sightresistanceMap- a resistance map as produced byFOV.generateResistances(char[][]); 0 is visible and 1 is blocked- Returns:
- true if the starting point can see the target point; false otherwise
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line
Draws a line from start to end using only N/S/E/W movement. Consider reusing an ObjectDeque instead of allocating a new one each time, if possible; this method allocates an ObjectDeque per call, butline(int, int, int, int, ObjectDeque)does not. Returns an ObjectDeque of Coord in order.- Parameters:
start- starting pointend- ending point- Returns:
- ObjectDeque of Coord, including start and end and all points walked between
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lineArray
Draws a line from (startX, startY) to (endX, endY) using only N/S/E/W movement. Allocates a new exactly-sized array of Coord, in order, and returns it.- Parameters:
startX- x of starting pointstartY- y of starting pointendX- x of ending pointendY- y of ending point- Returns:
- array of Coord, including (startX, startY) and (endX, endY) and all points walked between
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lineArray
Draws a line from (startX, startY) to (endX, endY) using only N/S/E/W movement. Allocates a new exactly-sized array of Coord, in order, and returns it.- Parameters:
startX- x of starting pointstartY- y of starting pointendX- x of ending pointendY- y of ending point- Returns:
- array of Coord, including (startX, startY) and (endX, endY) and all points walked between
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lineArray
Draws a line from start to end using only N/S/E/W movement. Allocates a new exactly-sized array of Coord, in order, and returns it.- Parameters:
start- starting pointend- ending point- Returns:
- array of Coord, including start and end and all points walked between
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lineChars
Given an array of Coord as produced bylineArray(Coord, Coord)orlineArray(int, int, int, int), this gets a char array of box-drawing characters that connect when drawn at the corresponding Coord positions in the given line. This can be useful for drawing highlight lines or showing what path something will take, as long as it only uses 4-way orthogonal connections between Coords. Any connections that require a diagonal will not be handled by this method (returning a straight line without much accuracy), and any Coords that aren't adjacent will cause anIllegalStateExceptionif this has to draw a line between them. If this method is called on the result of this class' lineArray() method, then it should always return a valid result; if it is called on a path made with some other method, then it shouldn't throw an exception but may produce a low-quality (visually disconnected) line.- Parameters:
line- a Coord array where each Coord is orthogonally adjacent to its neighbor(s) in the array; usually produced vialineArray(Coord, Coord)orlineArray(int, int, int, int)- Returns:
- a char array of box-drawing chars that will connect when drawn at the same points as in line
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lineChars
Given a List of Coord as produced byline(Coord, Coord)orline(int, int, int, int), this gets a char array of box-drawing characters that connect when drawn at the corresponding Coord positions in the given line. This can be useful for drawing highlight lines or showing what path something will take, as long as it only uses 4-way orthogonal connections between Coords. Any connections that require a diagonal will not be handled by this method (returning a straight line without much accuracy), and any Coords that aren't adjacent will cause anIllegalStateExceptionif this has to draw a line between them. If this method is called on the result of this class' line() method, then it should always return a valid result; if it is called on a path made with some other method, then it shouldn't throw an exception but may produce a low-quality (visually disconnected) line.- Parameters:
line- a List of Coord where each Coord is orthogonally adjacent to its neighbor(s) in the List; usually produced vialine(Coord, Coord)orline(int, int, int, int)- Returns:
- a char array of box-drawing chars that will connect when drawn at the same points as in line
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getLastLine
Gets the last line drawn using the internal buffer this carries, rather than an explicitly-specified buffer.- Specified by:
getLastLinein interfaceLineDrawer- Returns:
- an ObjectDeque of Coord that contains the last line drawn with this BresenhamLine's internal buffer
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drawLine
Generates a 2D Bresenham line between two points. ReuseslastLineand returns it as the buffer; later calls to drawLine() without a buffer will probably clear lastLine (which is the same ObjectDeque this returns) as they are run.- Specified by:
drawLinein interfaceLineDrawer- Parameters:
a- the starting pointb- the ending point- Returns:
- The path between
aandb.
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drawLine
public com.github.tommyettinger.ds.ObjectDeque<Coord> drawLine(int startX, int startY, int targetX, int targetY) Generates a 2D Bresenham line between two points. ReuseslastLineand returns it as the buffer; later calls to drawLine() without a buffer will probably clear lastLine (which is the same ObjectDeque this returns) as they are run.
Uses ordinary Coord values for points, and these can be pooled if they are within what the current pool allows (it starts, by default, pooling Coords with x and y between -3 and 255, inclusive). If the Coords are pool-able, it can significantly reduce the work the garbage collector needs to do, especially on Android.- Specified by:
drawLinein interfaceLineDrawer- Parameters:
startX- the x coordinate of the starting pointstartY- the y coordinate of the starting pointtargetX- the x coordinate of the target pointtargetY- the y coordinate of the target point- Returns:
- a ObjectDeque of Coord points along the line
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drawLine
public com.github.tommyettinger.ds.ObjectDeque<Coord> drawLine(int startX, int startY, int targetX, int targetY, int maxLength) Generates a 2D Bresenham line between two points, stopping early if the number of Coords returned reaches maxLength (measured using Chebyshev distance, where diagonally adjacent cells are considered exactly as distant as orthogonally-adjacent cells). ReuseslastLineand returns it as the buffer; later calls to drawLine() without a buffer will probably clear lastLine (which is the same ObjectDeque this returns) as they are run.
Uses ordinary Coord values for points, and these can be pooled if they are within what the current pool allows (it starts, by default, pooling Coords with x and y between -3 and 255, inclusive). If the Coords are pool-able, it can significantly reduce the work the garbage collector needs to do, especially on Android.- Specified by:
drawLinein interfaceLineDrawer- Parameters:
startX- the x coordinate of the starting pointstartY- the y coordinate of the starting pointtargetX- the x coordinate of the target pointtargetY- the y coordinate of the target point- Returns:
- a ObjectDeque of Coord points along the line
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drawLine
public com.github.tommyettinger.ds.ObjectDeque<Coord> drawLine(int startX, int startY, int targetX, int targetY, com.github.tommyettinger.ds.ObjectDeque<Coord> buffer) Generates a 2D Bresenham line between two points. If you want to save some memory, you can reuse an ObjectDeque of Coord,buffer, which will be cleared and filled with the resulting line of Coord. Ifbufferis null, this will create a new ObjectDeque of Coord and return that.
Uses ordinary Coord values for points, and these can be pooled if they are within what the current pool allows (it starts, by default, pooling Coords with x and y between -3 and 255, inclusive). If the Coords are pool-able, it can significantly reduce the work the garbage collector needs to do, especially on Android.- Specified by:
drawLinein interfaceLineDrawer- Parameters:
startX- the x coordinate of the starting pointstartY- the y coordinate of the starting pointtargetX- the x coordinate of the target pointtargetY- the y coordinate of the target pointbuffer- an ObjectDeque of Coord that will be reused and cleared if not null; will be modified- Returns:
- an ObjectDeque of Coord points along the line
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isReachable
public boolean isReachable(Coord start, Coord target, float[][] resistanceMap, com.github.tommyettinger.ds.ObjectDeque<Coord> buffer) Checks whether the starting point can see the target point, using theresistanceMapto determine whether the line of sight is obstructed, and filling the list of cells along the line of sight intobuffer.resistanceMapmust not be null; it can be initialized in the same way as FOV's resistance maps can withFOV.generateResistances(char[][])orFOV.generateSimpleResistances(char[][]).buffermay be null (in which case a temporary ObjectDeque is allocated, which can be wasteful), or may be an existing ObjectDeque of Coord (which will be cleared if it has any contents). If the starting point can see the target point, this returns true and buffer will contain all Coord points along the line of sight; otherwise this returns false and buffer will only contain up to and including the point that blocked the line of sight.- Specified by:
isReachablein interfaceLineDrawer- Parameters:
start- the starting pointtarget- the target pointresistanceMap- a resistance map as produced byFOV.generateResistances(char[][]); 0 is visible and 1 is blockedbuffer- an ObjectDeque of Coord that will be reused and cleared if not null; will be modified- Returns:
- true if the starting point can see the target point; false otherwise
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drawLine
public com.github.tommyettinger.ds.ObjectDeque<Coord> drawLine(int startX, int startY, int targetX, int targetY, int maxLength, com.github.tommyettinger.ds.ObjectDeque<Coord> buffer) Generates a 2D Bresenham line between two points, stopping early if the number of Coords returned reaches maxLength (measured using Chebyshev distance, where diagonally adjacent cells are considered exactly as distant as orthogonally-adjacent cells). If you want to save some memory, you can reuse an ObjectDeque of Coord,buffer, which will be cleared and filled with the resulting line of Coord. Ifbufferis null, this will create a new ObjectDeque of Coord and return that.
Uses ordinary Coord values for points, and these can be pooled if they are within what the current pool allows (it starts, by default, pooling Coords with x and y between -3 and 255, inclusive). If the Coords are pool-able, it can significantly reduce the work the garbage collector needs to do, especially on Android.- Specified by:
drawLinein interfaceLineDrawer- Parameters:
startX- the x coordinate of the starting pointstartY- the y coordinate of the starting pointtargetX- the x coordinate of the target pointtargetY- the y coordinate of the target pointmaxLength- the largest count of Coord points this can return; will stop early if reachedbuffer- an ObjectDeque of Coord that will be reused and cleared if not null; will be modified- Returns:
- an ObjectDeque of Coord points along the line
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isReachable
public boolean isReachable(int startX, int startY, int targetX, int targetY, float[][] resistanceMap, com.github.tommyettinger.ds.ObjectDeque<Coord> buffer) Checks whether the starting point can see the target point, using theresistanceMapto determine whether the line of sight is obstructed, and filling the list of cells along the line of sight intobuffer.resistanceMapmust not be null; it can be initialized in the same way as FOV's resistance maps can withFOV.generateResistances(char[][])orFOV.generateSimpleResistances(char[][]).buffermay be null (in which case a temporary ObjectDeque is allocated, which can be wasteful), or may be an existing ObjectDeque of Coord (which will be cleared if it has any contents). If the starting point can see the target point, this returns true and buffer will contain all Coord points along the line of sight; otherwise this returns false and buffer will only contain up to and including the point that blocked the line of sight.- Specified by:
isReachablein interfaceLineDrawer- Parameters:
startX- the x-coordinate of the starting pointstartY- the y-coordinate of the starting pointtargetX- the x-coordinate of the target pointtargetY- the y-coordinate of the target pointresistanceMap- a resistance map as produced byFOV.generateResistances(char[][]); 0 is visible and 1 is blockedbuffer- an ObjectDeque of Coord that will be reused and cleared if not null; will be modified- Returns:
- true if the starting point can see the target point; false otherwise
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isReachable
public boolean isReachable(int startX, int startY, int targetX, int targetY, int maxLength, float[][] resistanceMap, com.github.tommyettinger.ds.ObjectDeque<Coord> buffer) Checks whether the starting point can see the target point, using themaxLengthandresistanceMapto determine whether the line of sight is obstructed, and filling the list of cells along the line of sight intobuffer. ThemaxLengthis measured using Chebyshev distance, where diagonally adjacent cells are considered exactly as distant as orthogonally-adjacent cells.resistanceMapmust not be null; it can be initialized in the same way as FOV's resistance maps can withFOV.generateResistances(char[][])orFOV.generateSimpleResistances(char[][]).buffermay be null (in which case a temporary ObjectDeque is allocated, which can be wasteful), or may be an existing ObjectDeque of Coord (which will be cleared if it has any contents). If the starting point can see the target point, this returns true and buffer will contain all Coord points along the line of sight; otherwise this returns false and buffer will only contain up to and including the point that blocked the line of sight.- Specified by:
isReachablein interfaceLineDrawer- Parameters:
startX- the x-coordinate of the starting pointstartY- the y-coordinate of the starting pointtargetX- the x-coordinate of the target pointtargetY- the y-coordinate of the target pointmaxLength- the maximum permitted length of a line of sightresistanceMap- a resistance map as produced byFOV.generateResistances(char[][]); 0 is visible and 1 is blockedbuffer- an ObjectDeque of Coord that will be reused and cleared if not null; will be modified- Returns:
- true if the starting point can see the target point; false otherwise
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isReachable
Checks whether the starting point can see the target point, using theresistanceMapto determine whether the line of sight is obstructed, without storing the line of points along the way.resistanceMapmust not be null; it can be initialized in the same way as FOV's resistance maps can withFOV.generateResistances(char[][])orFOV.generateSimpleResistances(char[][]). If the starting point can see the target point, this returns true; otherwise this returns false.- Specified by:
isReachablein interfaceLineDrawer- Parameters:
start- the starting pointtarget- the target pointresistanceMap- a resistance map as produced byFOV.generateResistances(char[][]); 0 is visible and 1 is blocked- Returns:
- true if the starting point can see the target point; false otherwise
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isReachable
public boolean isReachable(int startX, int startY, int targetX, int targetY, float[][] resistanceMap) Checks whether the starting point can see the target point, using theresistanceMapto determine whether the line of sight is obstructed, without storing the line of points along the way.resistanceMapmust not be null; it can be initialized in the same way as FOV's resistance maps can withFOV.generateResistances(char[][])orFOV.generateSimpleResistances(char[][]). If the starting point can see the target point, this returns true; otherwise this returns false.- Specified by:
isReachablein interfaceLineDrawer- Parameters:
startX- the x-coordinate of the starting pointstartY- the y-coordinate of the starting pointtargetX- the x-coordinate of the target pointtargetY- the y-coordinate of the target pointresistanceMap- a resistance map as produced byFOV.generateResistances(char[][]); 0 is visible and 1 is blocked- Returns:
- true if the starting point can see the target point; false otherwise
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isReachable
public boolean isReachable(int startX, int startY, int targetX, int targetY, int maxLength, float[][] resistanceMap) Checks whether the starting point can see the target point, using themaxLengthandresistanceMapto determine whether the line of sight is obstructed, without storing the line of points along the way.resistanceMapmust not be null; it can be initialized in the same way as FOV's resistance maps can withFOV.generateResistances(char[][])orFOV.generateSimpleResistances(char[][]). If the starting point can see the target point, this returns true; otherwise this returns false.- Specified by:
isReachablein interfaceLineDrawer- Parameters:
startX- the x-coordinate of the starting pointstartY- the y-coordinate of the starting pointtargetX- the x-coordinate of the target pointtargetY- the y-coordinate of the target pointmaxLength- the maximum permitted length of a line of sightresistanceMap- a resistance map as produced byFOV.generateResistances(char[][]); 0 is visible and 1 is blocked- Returns:
- true if the starting point can see the target point; false otherwise
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drawLineArray
Generates a 2D Bresenham line between two points. This allocates a new array with each call, sized to fit the line exactly. It does not changelastLine.- Specified by:
drawLineArrayin interfaceLineDrawer- Parameters:
a- the starting pointb- the ending point- Returns:
- The path between
aandb.
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drawLineArray
Generates a 2D Bresenham line between two points. Returns an array of Coord instead of a ObjectDeque. This allocates a new array with each call, sized to fit the line exactly.
Uses ordinary Coord values for points, and these can be pooled if they are within what the current pool allows (it starts, by default, pooling Coords with x and y between -3 and 255, inclusive). If the Coords are pool-able, it can significantly reduce the work the garbage collector needs to do, especially on Android.- Specified by:
drawLineArrayin interfaceLineDrawer- Parameters:
startX- the x coordinate of the starting pointstartY- the y coordinate of the starting pointtargetX- the x coordinate of the target pointtargetY- the y coordinate of the target point- Returns:
- an array of Coord points along the line
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drawLineArray
Generates a 2D Bresenham line between two points, stopping early if the number of Coords returned reaches maxLength.. Returns an array of Coord instead of an ObjectDeque. This allocates a new array with each call, sized to fit the line exactly.
Uses ordinary Coord values for points, and these can be pooled if they are within what the current pool allows (it starts, by default, pooling Coords with x and y between -3 and 255, inclusive). If the Coords are pool-able, it can significantly reduce the work the garbage collector needs to do, especially on Android.- Specified by:
drawLineArrayin interfaceLineDrawer- Parameters:
startX- the x coordinate of the starting pointstartY- the y coordinate of the starting pointtargetX- the x coordinate of the target pointtargetY- the y coordinate of the target pointmaxLength- the largest count of Coord points this can return; will stop early if reached- Returns:
- an array of Coord points along the line
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