public static class Noise.Turbulent4D extends java.lang.Object implements Noise.Noise4D
| Modifier and Type | Field and Description |
|---|---|
protected Noise.Noise4D |
basis |
protected double |
correction |
protected Noise.Noise4D |
disturbance |
double |
frequency |
protected int |
octaves |
| Constructor and Description |
|---|
Turbulent4D() |
Turbulent4D(Noise.Noise4D basis,
Noise.Noise4D disturb) |
Turbulent4D(Noise.Noise4D basis,
Noise.Noise4D disturb,
int octaves) |
Turbulent4D(Noise.Noise4D basis,
Noise.Noise4D disturb,
int octaves,
double frequency) |
| Modifier and Type | Method and Description |
|---|---|
double |
getNoise(double x,
double y,
double z,
double w) |
double |
getNoiseWithSeed(double x,
double y,
double z,
double w,
long seed) |
protected int octaves
protected Noise.Noise4D basis
protected Noise.Noise4D disturbance
public double frequency
protected double correction
public Turbulent4D()
public Turbulent4D(Noise.Noise4D basis, Noise.Noise4D disturb)
public Turbulent4D(Noise.Noise4D basis, Noise.Noise4D disturb, int octaves)
public Turbulent4D(Noise.Noise4D basis, Noise.Noise4D disturb, int octaves, double frequency)
public double getNoise(double x,
double y,
double z,
double w)
getNoise in interface Noise.Noise4Dpublic double getNoiseWithSeed(double x,
double y,
double z,
double w,
long seed)
getNoiseWithSeed in interface Noise.Noise4DCopyright © Eben Howard 2012–2022. All rights reserved.