public static class Noise.Maelstrom6D extends Noise.Warped6D
basis, frequency, lacunarity, octaves| Constructor and Description |
|---|
Maelstrom6D() |
Maelstrom6D(Noise.Noise6D basis) |
Maelstrom6D(Noise.Noise6D basis,
int octaves) |
Maelstrom6D(Noise.Noise6D basis,
int octaves,
double frequency) |
Maelstrom6D(Noise.Noise6D basis,
int octaves,
double frequency,
double lacunarity) |
| Modifier and Type | Method and Description |
|---|---|
double |
getNoise(double x,
double y,
double z,
double w,
double u,
double v) |
double |
getNoiseWithSeed(double x,
double y,
double z,
double w,
double u,
double v,
long seed) |
public Maelstrom6D()
public Maelstrom6D(Noise.Noise6D basis)
public Maelstrom6D(Noise.Noise6D basis, int octaves)
public Maelstrom6D(Noise.Noise6D basis, int octaves, double frequency)
public Maelstrom6D(Noise.Noise6D basis, int octaves, double frequency, double lacunarity)
public double getNoise(double x,
double y,
double z,
double w,
double u,
double v)
getNoise in interface Noise.Noise6DgetNoise in class Noise.Warped6Dpublic double getNoiseWithSeed(double x,
double y,
double z,
double w,
double u,
double v,
long seed)
getNoiseWithSeed in interface Noise.Noise6DgetNoiseWithSeed in class Noise.Warped6DCopyright © Eben Howard 2012–2022. All rights reserved.