public static class Noise.InverseLayered2D extends java.lang.Object implements Noise.Noise2D
| Modifier and Type | Field and Description |
|---|---|
protected Noise.Noise2D |
basis |
double |
frequency |
double |
lacunarity
A multiplier that affects how much the frequency changes with each layer; the default is 0.5 .
|
protected int |
octaves |
| Constructor and Description |
|---|
InverseLayered2D() |
InverseLayered2D(Noise.Noise2D basis) |
InverseLayered2D(Noise.Noise2D basis,
int octaves) |
InverseLayered2D(Noise.Noise2D basis,
int octaves,
double frequency) |
InverseLayered2D(Noise.Noise2D basis,
int octaves,
double frequency,
double lacunarity) |
| Modifier and Type | Method and Description |
|---|---|
double |
getNoise(double x,
double y) |
double |
getNoiseWithSeed(double x,
double y,
long seed) |
protected int octaves
protected Noise.Noise2D basis
public double frequency
public double lacunarity
public InverseLayered2D()
public InverseLayered2D(Noise.Noise2D basis)
public InverseLayered2D(Noise.Noise2D basis, int octaves)
public InverseLayered2D(Noise.Noise2D basis, int octaves, double frequency)
public InverseLayered2D(Noise.Noise2D basis, int octaves, double frequency, double lacunarity)
public double getNoise(double x,
double y)
getNoise in interface Noise.Noise2Dpublic double getNoiseWithSeed(double x,
double y,
long seed)
getNoiseWithSeed in interface Noise.Noise2DCopyright © Eben Howard 2012–2022. All rights reserved.