public class GlitchNoise extends java.lang.Object implements Noise.Noise1D, Noise.Noise2D, Noise.Noise3D, Noise.Noise4D, Noise.Noise6D
| Modifier and Type | Field and Description |
|---|---|
static GlitchNoise |
instance |
| Constructor and Description |
|---|
GlitchNoise() |
| Modifier and Type | Method and Description |
|---|---|
double |
getNoise(double x) |
double |
getNoise(double x,
double y) |
double |
getNoise(double x,
double y,
double z) |
double |
getNoise(double x,
double y,
double z,
double w) |
double |
getNoise(double x,
double y,
double z,
double w,
double u,
double v) |
double |
getNoiseWithSeed(double x,
double y,
double z,
double w,
double u,
double v,
long seed) |
double |
getNoiseWithSeed(double x,
double y,
double z,
double w,
long seed) |
double |
getNoiseWithSeed(double x,
double y,
double z,
long seed) |
double |
getNoiseWithSeed(double x,
double y,
long seed) |
double |
getNoiseWithSeed(double x,
long seed) |
static double |
zigzagRandomized(long seed,
double value) |
public static final GlitchNoise instance
public static double zigzagRandomized(long seed,
double value)
public double getNoise(double x)
getNoise in interface Noise.Noise1Dpublic double getNoiseWithSeed(double x,
long seed)
getNoiseWithSeed in interface Noise.Noise1Dpublic double getNoise(double x,
double y)
getNoise in interface Noise.Noise2Dpublic double getNoiseWithSeed(double x,
double y,
long seed)
getNoiseWithSeed in interface Noise.Noise2Dpublic double getNoise(double x,
double y,
double z)
getNoise in interface Noise.Noise3Dpublic double getNoiseWithSeed(double x,
double y,
double z,
long seed)
getNoiseWithSeed in interface Noise.Noise3Dpublic double getNoise(double x,
double y,
double z,
double w)
getNoise in interface Noise.Noise4Dpublic double getNoiseWithSeed(double x,
double y,
double z,
double w,
long seed)
getNoiseWithSeed in interface Noise.Noise4Dpublic double getNoise(double x,
double y,
double z,
double w,
double u,
double v)
getNoise in interface Noise.Noise6Dpublic double getNoiseWithSeed(double x,
double y,
double z,
double w,
double u,
double v,
long seed)
getNoiseWithSeed in interface Noise.Noise6DCopyright © Eben Howard 2012–2022. All rights reserved.