Package | Description |
---|---|
squidpony.squidai |
Tools for finding paths, optimizing targets for area-of-effect (AOE) abilities, and evaluating influence on a grid.
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Modifier and Type | Method and Description |
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java.util.ArrayList<Coord> |
DijkstraMap.findTechniquePath(java.util.ArrayList<Coord> buffer,
int moveLength,
Technique tech,
char[][] dungeon,
LOS los,
java.util.Collection<Coord> impassable,
java.util.Collection<Coord> allies,
Coord start,
java.util.Collection<Coord> targets)
Scans the dungeon using DijkstraMap.scan with the listed goals and start point, and returns a list
of Coord positions (using the current measurement) needed to get closer to a goal, where goals are
considered valid if they are at a valid range for the given Technique to hit at least one target
and ideal if that Technique can affect as many targets as possible from a cell that can be moved
to with at most movelength steps.
|
java.util.ArrayList<Coord> |
DijkstraMap.findTechniquePath(int moveLength,
Technique tech,
char[][] dungeon,
LOS los,
java.util.Collection<Coord> impassable,
java.util.Collection<Coord> allies,
Coord start,
java.util.Collection<Coord> targets)
Scans the dungeon using DijkstraMap.scan with the listed goals and start point, and returns a list
of Coord positions (using the current measurement) needed to get closer to a goal, where goals are
considered valid if they are at a valid range for the given Technique to hit at least one target
and ideal if that Technique can affect as many targets as possible from a cell that can be moved
to with at most movelength steps.
|
Copyright © Eben Howard 2012–2022. All rights reserved.