Uses of Class
squidpony.squidgrid.gui.gdx.Radiance
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Uses of Radiance in squidpony.squidgrid.gui.gdx
Fields in squidpony.squidgrid.gui.gdx with type parameters of type Radiance Modifier and Type Field Description OrderedMap<Coord,Radiance>
LightingHandler. lights
Methods in squidpony.squidgrid.gui.gdx that return Radiance Modifier and Type Method Description static Radiance
Radiance. deserializeFromString(String data)
Radiance
LightingHandler. get(int x, int y)
Gets the Radiance at the given position, if present, or null if there is no light source there.Radiance
LightingHandler. get(Coord position)
Gets the Radiance at the given position, if present, or null if there is no light source there.static Radiance[]
Radiance. makeChain(int length, float range, float color, float strobe)
Makes a chain of Radiance objects that will pulse in a sequence, expanding from one to the next.Methods in squidpony.squidgrid.gui.gdx with parameters of type Radiance Modifier and Type Method Description LightingHandler
LightingHandler. addLight(int x, int y, Radiance light)
Adds a Radiance as a light source at the given position.LightingHandler
LightingHandler. addLight(Coord position, Radiance light)
Adds a Radiance as a light source at the given position.void
LightingHandler. updateUI(int lightX, int lightY, Radiance radiance)
Updates the flicker and strobe effects of a Radiance object and applies the lighting from just that Radiance to just theLightingHandler.colorLighting
field, without changing FOV.void
LightingHandler. updateUI(Coord pos, Radiance radiance)
Updates the flicker and strobe effects of a Radiance object and applies the lighting from just that Radiance to just theLightingHandler.colorLighting
field, without changing FOV.Constructors in squidpony.squidgrid.gui.gdx with parameters of type Radiance Constructor Description Radiance(Radiance other)
Copies another Radiance exactly, except for the pattern its flicker may have, if any.