Uses of Class
squidpony.squidgrid.gui.gdx.Radiance
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Uses of Radiance in squidpony.squidgrid.gui.gdx
Fields in squidpony.squidgrid.gui.gdx with type parameters of type Radiance Modifier and Type Field Description OrderedMap<Coord,Radiance>LightingHandler. lightsMethods in squidpony.squidgrid.gui.gdx that return Radiance Modifier and Type Method Description static RadianceRadiance. deserializeFromString(String data)RadianceLightingHandler. get(int x, int y)Gets the Radiance at the given position, if present, or null if there is no light source there.RadianceLightingHandler. get(Coord position)Gets the Radiance at the given position, if present, or null if there is no light source there.static Radiance[]Radiance. makeChain(int length, float range, float color, float strobe)Makes a chain of Radiance objects that will pulse in a sequence, expanding from one to the next.Methods in squidpony.squidgrid.gui.gdx with parameters of type Radiance Modifier and Type Method Description LightingHandlerLightingHandler. addLight(int x, int y, Radiance light)Adds a Radiance as a light source at the given position.LightingHandlerLightingHandler. addLight(Coord position, Radiance light)Adds a Radiance as a light source at the given position.voidLightingHandler. updateUI(int lightX, int lightY, Radiance radiance)Updates the flicker and strobe effects of a Radiance object and applies the lighting from just that Radiance to just theLightingHandler.colorLightingfield, without changing FOV.voidLightingHandler. updateUI(Coord pos, Radiance radiance)Updates the flicker and strobe effects of a Radiance object and applies the lighting from just that Radiance to just theLightingHandler.colorLightingfield, without changing FOV.Constructors in squidpony.squidgrid.gui.gdx with parameters of type Radiance Constructor Description Radiance(Radiance other)Copies another Radiance exactly, except for the pattern its flicker may have, if any.